Commit Graph

57 Commits

Author SHA1 Message Date
涓€绾跨伒|Deal 48a7da97d6 Final migrate (#876) 2022-10-01 16:24:52 +08:00
Paulo Coutinho f5aeb5a8c2 Add apple tvos support (#846)
* support tvos

* support tvos and fix run command

* support tvos, fix run script and fix windows files

* support tvos on ci

* support tvos on ci and fix windows zlib

* support tvos on ci

* support tvos

* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
halx99 ec1a06afe8 Fix typo 2022-09-02 10:36:25 +08:00
涓€绾跨伒|Deal e37761260a Migrate, use simple namespace ax (#818) 2022-08-29 20:51:22 +08:00
halx99 b1287b8cc5 Migrate cmake files 2022-08-11 15:41:10 +08:00
涓€绾跨伒 9892aa3d1c Migrate axys (#782) 2022-08-08 18:02:17 +08:00
halx99 906c60e40e Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
DelinWorks 70cd6095cc Fix CMAKE 2022-07-08 02:10:35 +03:00
halx99 0e300d7d3e Improve project template [skip ci] 2022-06-24 03:09:20 +08:00
halx99 349a53fce6 Improve cmake scripts 2022-05-19 10:54:42 +08:00
halx99 98294c911a Fix cmake link 2022-05-18 22:27:43 +08:00
halx99 0811b361a6 Fix app link with prebuilt msedge webview2 2022-05-18 12:49:12 +08:00
halx99 429918baa9 Fix lua template duplicate res error on mac
Fix typo

Fix cmdline fail on new macos
2022-05-15 16:36:06 +08:00
halx99 680f14a5e2 Improve VS Ninja workflow 2022-04-28 11:43:59 +08:00
Shatyuka d9d6509c2b Compatible with Ninja 2022-04-26 15:16:02 +08:00
halx99 fbd892677a Sync zlib file name for templates 2022-04-23 09:01:34 +08:00
halx99 da18a94e7e Improve optional libs linking on non-win32 platforms 2022-04-02 14:03:46 +08:00
halx99 1b0d6d0873 Improve use prebuilt engine libs for windows
a. Fix msedge webview2 include for win32
b. Fix msedeg webview2 linking for apps which use prebuilt libs
c. Improve optional libs linking for apps which use prebuilt libs
d. Auto build optional libs which not dependent by engine, such as yaml-cpp
2022-04-02 13:50:53 +08:00
halx99 cb6035d6a7 Fix use prebuilt engine libs for win64 2022-02-22 19:09:34 +08:00
halx99 8e4a97c469 Finish #564
Add new cmake variable:

- AX_PREBUILT_DIR: specific engine build directory relative to ADXE_ROOT, such as "-DAX_PREBUILT_DIR=build_x86"
2022-02-20 17:07:13 +08:00
halx99 f7d3d37ae5 [cmake] Rename BUILD_LUA_LIBS to AX_ENABLE_EXT_LUA 2022-02-17 21:31:39 +08:00
halx99 b500212314 Improve run.bat.in, use relative build dir 2022-02-07 20:36:44 +08:00
halx99 cd98e6c880 Fix #570
a. fix lua build error
b. still use separated link jni libs
2022-01-04 09:40:27 +08:00
halx99 def5f9e2bc Rename core folder name 2021-12-31 14:39:08 +08:00
deal f32280ff42 Merge: 687d15f16e 369de31853
Merge pull request #560 from adxeproject/ahead

Merge ahead to dev
2021-12-31 12:12:40 +08:00
halx99 64d7b55366 Update ci branch name 2021-12-31 11:00:35 +08:00
halx99 8710707a3e Fix android ci 2021-12-29 13:44:39 +08:00
halx99 555849be36 Improve templates, auto generate quick stater run.bat on windows 2021-12-21 10:41:33 +08:00
halx99 8d2dd47cc6 Fix #522 2021-10-12 13:16:27 +08:00
halx99 8d83891f30 Improve lua workflow on windows
a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99 3815b98a34 Merge empty project
a. Remove cpp-empty-test, use HelloCpp as starter
b. Remove lua-empty-test, use HelloLua as starter
2021-09-07 17:24:07 +08:00
halx99 3905654659 Fix xcode build warnings 2021-08-12 15:54:16 +08:00
halx99 dc3b5292d7 Xcode Embed Frameworks support
refer to: https://gitlab.kitware.com/cmake/cmake/-/issues/22412#note_997156
2021-08-10 11:43:16 +08:00
halx99 84a8ec8e2e Fix lua build [ci build] 2021-05-24 19:18:15 +08:00
halx99 827d384eef Renaming refactor (#353) [ci build] 2021-05-18 16:40:30 +08:00
rh101 95cf5b5c2b Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101 54ffa13dff Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH 1e15ed4839 Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master

Sync with master
2021-04-22 21:48:49 +10:00
rh101 7540c06fd3 Use FileStream to write JPG images to disk 2021-04-22 21:36:26 +10:00
halx99 8ed6d34234 Explicit set cmake minimum version at app/build.gradle [ci build] 2021-04-22 11:40:53 +08:00
rh101 2bf12b2226 Add support for virtual file system via custom FileStream and FileUtils implementations. 2021-04-22 03:15:49 +10:00
halx99 473e51cee7 Set cmake min version to 3.10 [ci build] 2021-04-21 14:05:44 +08:00
halx99 db2e468e91 CMake, use file TO_CMAKE_PATH instead string replace [ci build] 2020-11-12 22:47:35 +08:00
halx99 534b2acc39 Lock name 2020-10-24 21:57:36 +08:00
halx99 cff35a61b8 Set CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET at toolchain file ios.mini.cmake 2020-10-22 17:50:25 +08:00
halx99 253b82c617 Make setup.py works with python3 2020-10-22 16:53:28 +08:00
halx99 2c884eb6df Also replace so name for proj.android when new project 2020-10-20 16:26:53 +08:00
halx99 9e6b360437 fix lua build link on android 2020-10-19 23:21:40 +08:00
halx99 4c128913c1 Sync SharedLoader template. 2020-10-19 19:19:17 +08:00
halx99 3741bbd7e2 Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project. 2020-10-19 18:33:10 +08:00