Dale Stammen
|
753167b5f2
|
updated xaml resources
|
2014-06-16 09:25:35 -07:00 |
Dale Stammen
|
b66269d85d
|
Merge branch 'v3' into wp8-v3-template
|
2014-06-16 09:11:27 -07:00 |
yangxiao
|
10a49523b9
|
fix cache, android work
|
2014-06-16 23:43:07 +08:00 |
yangxiao
|
452fdc047a
|
Merge branch 'newcode' into v3
|
2014-06-16 22:36:01 +08:00 |
yangxiao
|
7ae06d44a6
|
cache work
|
2014-06-16 20:58:13 +08:00 |
lvlong
|
d587971c09
|
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
|
2014-06-16 19:35:35 +08:00 |
lvlong
|
32cc5b12d6
|
ready
|
2014-06-16 19:30:45 +08:00 |
yangxiao
|
36808abb72
|
simplify shader
|
2014-06-16 19:23:51 +08:00 |
yangxiao
|
531f8998a1
|
skincache
|
2014-06-16 19:17:07 +08:00 |
lvlong
|
4b7f6a6185
|
static Sprite3D is ok
|
2014-06-16 19:08:43 +08:00 |
yangxiao
|
2c6f7b63d1
|
avoid reopen file
|
2014-06-16 18:46:58 +08:00 |
yangxiao
|
0c07b05e1d
|
remove unused code
|
2014-06-16 18:36:30 +08:00 |
yangxiao
|
c00cdd0ae3
|
use bone dirtyflag
|
2014-06-16 18:22:32 +08:00 |
yangxiao
|
927d29f334
|
bug on Repeat when diff bigger than duration
|
2014-06-16 18:21:47 +08:00 |
2youyou2
|
02363c2ae4
|
read visible property
|
2014-06-16 17:20:59 +08:00 |
yangxiao
|
bc31d6b082
|
merge lv
|
2014-06-16 16:45:43 +08:00 |
yangxiao
|
58a6adca02
|
construct BoneBlendState
|
2014-06-16 15:45:58 +08:00 |
lvlong
|
a4ee8b8dc2
|
Merge branch 'lv' of https://github.com/super626/cocos2d-x into v3
|
2014-06-16 15:39:05 +08:00 |
lvlong
|
2282c98f2e
|
do some test
|
2014-06-16 15:38:03 +08:00 |
Huabing.Xu
|
a0ba6775c6
|
adjust animation logic
|
2014-06-16 15:22:00 +08:00 |
2youyou2
|
f9a817a2bf
|
read flip property
|
2014-06-16 15:19:58 +08:00 |
2youyou2
|
7bb188f15a
|
fixed not read zorder
|
2014-06-16 15:03:53 +08:00 |
lvlong
|
2840409933
|
for tony test
|
2014-06-16 14:09:41 +08:00 |
pandamicro
|
d00c9fe70a
|
Fixed #5563: Add sendNodeEventToJSExtended function to fix issues and remove lua event send (unnecessary)
|
2014-06-16 12:50:35 +08:00 |
CocosRobot
|
30c91729eb
|
[AUTO]: updating luabinding automatically
|
2014-06-16 02:49:38 +00:00 |
minggo
|
111e08062f
|
Merge pull request #7056 from visiblelight/render_texture
Use RGBA when saving a file from render texture
|
2014-06-16 10:44:30 +08:00 |
2youyou2
|
c5fe56ef21
|
update CMakeLists.txt
|
2014-06-16 09:44:14 +08:00 |
yangxiao
|
7b621c5c93
|
aa
|
2014-06-16 00:26:31 +08:00 |
yangxiao
|
dd8f66ce57
|
merge loader
|
2014-06-16 00:01:38 +08:00 |
yangxiao
|
9dd7241176
|
load c3t animation work 90%
|
2014-06-15 22:45:56 +08:00 |
andyque
|
1d01fe8bbc
|
refactor
|
2014-06-15 16:12:24 +08:00 |
kyokomi
|
7d710f6aed
|
Fix UIButton.cpp added TTFFont.
|
2014-06-15 16:58:05 +09:00 |
kyokomi
|
d7199204bd
|
Fix bug for TextReader #setFontName.
|
2014-06-14 23:56:12 +09:00 |
2youyou2
|
d9f34a1412
|
change texture to textureName
|
2014-06-13 19:52:53 +08:00 |
lvlong
|
4ae01d148f
|
11
|
2014-06-13 19:26:46 +08:00 |
yangxiao
|
ff6ef1140d
|
two animate3d the same time
|
2014-06-13 19:20:19 +08:00 |
2youyou2
|
5bce6b87ea
|
change ActionTimeline to cocostudio ActionTimeline folder
|
2014-06-13 18:51:32 +08:00 |
2youyou2
|
c60e424ef2
|
Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
|
2014-06-13 18:01:17 +08:00 |
2youyou2
|
57fe37f9f1
|
add const word
|
2014-06-13 18:00:46 +08:00 |
2youyou2
|
369ed3e6d3
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
|
2014-06-13 18:00:01 +08:00 |
pandamicro
|
d524ba1013
|
Fixed #5563: Wrap override onEnter function by script call detection code to solve bugs in JSB
|
2014-06-13 17:59:23 +08:00 |
pipu
|
cb213183bc
|
adjust project.pbxproj and files associated with ActionTimeLine
|
2014-06-13 16:33:07 +08:00 |
2youyou2
|
2031e0e92d
|
change TimelineAction to ActionTimeline
|
2014-06-13 16:03:03 +08:00 |
vision
|
0b8e6a6a83
|
The filename should be converted to lower case before comparing.
|
2014-06-13 15:32:49 +08:00 |
vision
|
33fb1dd050
|
Make the API more extendable
|
2014-06-13 15:27:59 +08:00 |
minggo
|
7c789e6a36
|
Merge pull request #7049 from dabingnn/v3_fixDeleteTexture
fix bug for deleteTexture
|
2014-06-13 15:26:16 +08:00 |
minggo
|
405186a415
|
Merge pull request #7055 from pandamicro/origin_v3
Fixed #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
|
2014-06-13 15:21:20 +08:00 |
2youyou2
|
b181eaf802
|
modify mk file
|
2014-06-13 14:43:53 +08:00 |
samuele3hu
|
9b3b6c0e53
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_keypad_fix
|
2014-06-13 14:39:11 +08:00 |
samuele3hu
|
5b6330d59b
|
Add more conversion functions and manual binding functions
|
2014-06-13 14:10:08 +08:00 |
minggo
|
19fa4733c5
|
Merge pull request #7029 from samuele3hu/v3_lua_ui_fix
Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
|
2014-06-13 13:41:52 +08:00 |
2youyou2
|
e0f6ae9db4
|
change TimelineAction to cocos/2d folder
|
2014-06-13 13:36:01 +08:00 |
vision
|
7e99121af7
|
Change the default pixel format from RGB to RGBA for render texture when saving as PNG.
|
2014-06-13 13:35:18 +08:00 |
yangxiao
|
247734e2e0
|
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
|
2014-06-13 12:25:04 +08:00 |
Huabing.Xu
|
4e94eaabed
|
Merge branch 'v3' into v3Animation
|
2014-06-13 12:06:11 +08:00 |
Huabing.Xu
|
f7b8acd6fd
|
change pointer to std::vector for mesh
|
2014-06-13 11:59:13 +08:00 |
pipu
|
65c2a5e3e1
|
add parse actionTag in loadWidget method of CCNodeReader
|
2014-06-13 10:49:57 +08:00 |
pandamicro
|
7ccff325b6
|
Issue #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
|
2014-06-13 10:29:40 +08:00 |
yangxiao
|
09fe7e13b7
|
blendstate
|
2014-06-13 09:12:29 +08:00 |
Dale Stammen
|
2d913470a0
|
updated fast resume code for app
|
2014-06-12 16:36:53 -07:00 |
Dale Stammen
|
29b9da34ea
|
updated to latest version of Angle to fix memory leak when switching apps
|
2014-06-12 16:35:24 -07:00 |
Dale Stammen
|
b0bc971523
|
fixed reloading of cocos2d-x after app switch
|
2014-06-12 16:34:21 -07:00 |
Dale Stammen
|
70f3f0f913
|
release glTextures before reloading cached textures
|
2014-06-12 16:31:46 -07:00 |
Dale Stammen
|
48404a8fb5
|
fixed reloading of textures from VolatileTexture cache
|
2014-06-12 16:31:07 -07:00 |
Dale Stammen
|
49a94a20ef
|
added releaseGLTexture to release only the glTexture but leave the rest of the texture object intact. Needed to reload cached textures
|
2014-06-12 16:28:38 -07:00 |
Dale Stammen
|
2c5b449c9c
|
updated app name to App
|
2014-06-12 16:27:09 -07:00 |
2youyou2
|
f09b1863a9
|
fixed read sprite
|
2014-06-12 20:16:39 +08:00 |
pipu
|
c0170d23c7
|
fixed warnings
|
2014-06-12 19:56:15 +08:00 |
2youyou2
|
b2c5334de1
|
change NodeCache to NodeReader
|
2014-06-12 19:24:27 +08:00 |
2youyou2
|
eb2e973e07
|
change read name
|
2014-06-12 19:12:05 +08:00 |
2youyou2
|
ea7e24ba24
|
add TimelineActionData
|
2014-06-12 18:50:37 +08:00 |
lvlong
|
dbadabb6e9
|
skin: getPosition()
|
2014-06-12 18:46:45 +08:00 |
yangxiao
|
ae0b850d89
|
boneblendstate 30%
|
2014-06-12 18:32:47 +08:00 |
lvlong
|
14f4b6430f
|
modify 3dloader, you can run animation.
|
2014-06-12 18:26:42 +08:00 |
2youyou2
|
e4f1ac6126
|
add hd resource
|
2014-06-12 17:38:26 +08:00 |
2youyou2
|
7eda0ae999
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
|
2014-06-12 16:43:04 +08:00 |
lvlong
|
1ca69d2689
|
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
|
2014-06-12 16:28:36 +08:00 |
2youyou2
|
db992b6d0f
|
modify cocostudio Android.mk
|
2014-06-12 16:26:18 +08:00 |
2youyou2
|
f536020d26
|
remove unused files
|
2014-06-12 16:21:41 +08:00 |
minggo
|
eb21bf1ad1
|
Merge pull request #7030 from Rumist/v3
#5506 bug fix
|
2014-06-12 16:16:13 +08:00 |
lvlong
|
742ea7f2df
|
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
cocos/2d/cocos2d.vcxproj.filters
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
|
2014-06-12 15:53:41 +08:00 |
yangxiao
|
ee5aa0f648
|
android work
|
2014-06-12 15:42:53 +08:00 |
samuele3hu
|
c6b913145c
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
|
2014-06-12 15:41:52 +08:00 |
samuele3hu
|
27a3a46d62
|
Modify the implemetation of `LuaStack::executeScriptFile`
|
2014-06-12 15:39:59 +08:00 |
Huabing.Xu
|
9acf8e6253
|
fix bug for deleteTexture
|
2014-06-12 15:22:41 +08:00 |
minggo
|
5a28ba68b4
|
Merge pull request #7031 from sachingarg05/GLProgramNoAbort
GLProgram should not abort() if shader compilation fails, returning false is better.
|
2014-06-12 15:03:29 +08:00 |
minggo
|
ed14108ab1
|
Merge pull request #7042 from Dhilan007/v3-systemfont-ios
LinWenhai fixed calculating height of multi-line string was incorrect on IOS.
|
2014-06-12 14:44:26 +08:00 |
Dhilan007
|
b2d8e4fc93
|
add assert.
|
2014-06-12 14:41:01 +08:00 |
samuele3hu
|
5bdecadd70
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
|
2014-06-12 14:09:00 +08:00 |
Huabing.Xu
|
e70918e325
|
extract Animation3DData
|
2014-06-12 14:03:33 +08:00 |
samuele3hu
|
c2288936db
|
Remove `handleStudioEventListener` of LuaEngine
|
2014-06-12 13:50:52 +08:00 |
samuele3hu
|
f687f63bfd
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_keypad_fix
|
2014-06-12 13:44:15 +08:00 |
samuele3hu
|
6c7b538ee1
|
Add deprecated support for the related UI addEventListener functions
|
2014-06-12 12:02:22 +08:00 |
Dhilan007
|
3511d1e87e
|
1.Support setting up the line height and additional kerning of label.
2.Add more annotation
|
2014-06-12 12:01:15 +08:00 |
minggo
|
5c718e27da
|
Merge pull request #7044 from Dhilan007/v3-label-improve
Ensuring release cache texture in timely.
|
2014-06-12 11:39:36 +08:00 |
minggo
|
c5a8ba3a2c
|
Merge pull request #7043 from Dhilan007/v3-texturecachefix
issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
|
2014-06-12 11:35:34 +08:00 |
samuele3hu
|
379db53673
|
Reconstruct the _sendRequest function of LuaMinXmlHttpRequest
|
2014-06-12 11:24:46 +08:00 |
Dhilan007
|
d755b7ffcb
|
issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
|
2014-06-12 11:21:42 +08:00 |
minggo
|
05a65a68bb
|
issue #4693: added enumerateChildren()
|
2014-06-12 10:41:08 +08:00 |
samuele3hu
|
5349125ad0
|
Reconstruct the addEventListener for cocostudio ui control
|
2014-06-12 10:10:37 +08:00 |
samuele3hu
|
108c0d0da9
|
Modify ini files for bindings-generator to fix the compile warning
|
2014-06-12 10:08:58 +08:00 |
lvlong
|
9fe7c1a9da
|
loader
|
2014-06-12 10:01:54 +08:00 |
LinWenhai
|
b268536385
|
fixed typo.
|
2014-06-12 09:46:18 +08:00 |
2youyou2
|
4d1bf0c1a2
|
Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
Conflicts:
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioTimelineActionTest/TimelineActionTestScene.cpp
|
2014-06-12 09:42:20 +08:00 |
Dale Stammen
|
775832a710
|
added missing files
|
2014-06-11 13:18:10 -07:00 |
youyou
|
28ae57c5fc
|
add AsyncReader
|
2014-06-12 00:38:23 +08:00 |
Dhilan007
|
7cc3879257
|
Ensuring release cache texture in timely.
|
2014-06-11 22:03:10 +08:00 |
Dhilan007
|
63a68632a5
|
fixed calculating height of multi-line string was incorrect on IOS.
|
2014-06-11 21:49:08 +08:00 |
2youyou2
|
aa06fab776
|
support relative path for reading json
|
2014-06-11 21:11:22 +08:00 |
Huabing.Xu
|
f1bc0971aa
|
extract mesh data, material data, skin data into a header file for reuse in converter and engine
|
2014-06-11 18:24:14 +08:00 |
Huabing.Xu
|
65acec013b
|
Merge branch 'v3' into v3Animation
|
2014-06-11 17:45:31 +08:00 |
minggo
|
8a5bfb9840
|
issue #4693: add getName(), setName() and getChildByName()
|
2014-06-11 16:57:43 +08:00 |
andyque
|
5515c43bb2
|
improve lasers
|
2014-06-11 15:16:08 +08:00 |
Huabing.Xu
|
18663609b4
|
add interface for speed and playback in animate
|
2014-06-11 15:07:37 +08:00 |
andyque
|
f50263402a
|
improve parser
|
2014-06-11 14:56:12 +08:00 |
minggo
|
ccb24abf52
|
Merge pull request #7028 from heliclei/cocos-version
[ccconsole]Add version command.
|
2014-06-11 14:49:47 +08:00 |
andyque
|
2f6f1b7151
|
improve binary format
|
2014-06-11 14:45:35 +08:00 |
yangxiao
|
d76525ced1
|
use my data temp
|
2014-06-11 14:20:14 +08:00 |
andyque
|
7a8f27ee0b
|
remove unused parser code
|
2014-06-11 14:15:34 +08:00 |
yangxiao
|
5b05ab6353
|
fix rendering bug
|
2014-06-11 14:05:35 +08:00 |
Huabing.Xu
|
9ee6f1f3e0
|
adjust shader uniform settings
use a new fake data for testing
|
2014-06-11 12:07:25 +08:00 |
Huabing.Xu
|
a8c321fe64
|
add use glprogram before setting uniform data for meshcommand
|
2014-06-11 11:34:04 +08:00 |
2youyou2
|
09a2ceb7df
|
add TimelineAction
|
2014-06-11 11:10:07 +08:00 |
CocosRobot
|
818c478224
|
[AUTO]: updating luabinding automatically
|
2014-06-11 02:30:38 +00:00 |
samuele3hu
|
4ce2d7f193
|
Update values of KeyCode used in the Lua to fix related error
|
2014-06-11 10:10:11 +08:00 |
yangxiao
|
cddad40ec0
|
make it rotate
|
2014-06-11 10:01:52 +08:00 |
andyque
|
b895018765
|
update parser
|
2014-06-11 09:35:24 +08:00 |
Sachin Garg
|
8ba4c7a083
|
GLProgram should not abort() if shader compilation fails, returning false will allow app to show custom error message to user (or use other simple shaders if a complicated shader fails to compile on some device).
|
2014-06-10 17:59:15 +05:30 |
yangxiao
|
6d09b50699
|
animation bug
|
2014-06-10 19:53:06 +08:00 |
elsanide
|
2e73f63156
|
#5506 bug fix
when Director->convertToUI() called, returned wrong value.
kazmath code (under 3.0 version.)
//********************************************************
kmVec3* kmVec3TransformCoord(kmVec3* pOut, const kmVec3* pV, const kmMat4* pM)
{
/*
a = (Vx, Vy, Vz, 1)
b = (a×M)T
Out = 1 ⁄ bw(bx, by, bz)
*/
kmVec4 v;
kmVec4 inV;
kmVec4Fill(&inV, pV->x, pV->y, pV->z, 1.0);
kmVec4Transform(&v, &inV,pM);
pOut->x = v.x / v.w;
pOut->y = v.y / v.w;
pOut->z = v.z / v.w;
return pOut;
}
//********************************************************
Mat4.h & MathUtil version (3.1 or later)
//********************************************************
inline void MathUtil::transformVec4(const float* m, const float* v, float* dst)
{
// Handle case where v == dst.
float x = v[0] * m[0] + v[1] * m[4] + v[2] * m[8] + v[3] * m[12];
float y = v[0] * m[1] + v[1] * m[5] + v[2] * m[9] + v[3] * m[13];
float z = v[0] * m[2] + v[1] * m[6] + v[2] * m[10] + v[3] * m[14];
float w = v[0] * m[3] + v[1] * m[7] + v[2] * m[11] + v[3] * m[15];
dst[0] = x;
dst[1] = y;
dst[2] = z;
dst[3] = w;
}
//****************************************************
Transforms 3-D vector or an array of 3-D vectors using a given matrix, projecting the result back into w = 1.
but, it is not apply w = 1.
|
2014-06-10 18:15:07 +09:00 |
samuele3hu
|
46e5b72827
|
Add a log
|
2014-06-10 16:56:07 +08:00 |
samuele3hu
|
90907f451e
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
|
2014-06-10 16:50:26 +08:00 |
samuele3hu
|
5aec5d4a83
|
Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
|
2014-06-10 16:47:32 +08:00 |
heliclei
|
d4a9640a5e
|
[ccconsole]Add version command.
|
2014-06-10 16:29:06 +08:00 |
2youyou2
|
24990b37bf
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
|
2014-06-10 15:25:15 +08:00 |
andyque
|
48f7743daa
|
Merge branch 'v3' into cleanupBinaryLoader
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2014-06-10 15:08:10 +08:00 |
minggo
|
d7af5eccd4
|
Merge pull request #7024 from pandamicro/SpriteFrame_Ctor
Issue #5533: Add SpriteFrame's constructor
|
2014-06-10 13:38:27 +08:00 |
pandamicro
|
8bc531a0fb
|
Fixed #5533: Fix usage of new SpriteFrame in engine
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2014-06-10 12:04:20 +08:00 |
pandamicro
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92a33225ff
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Fixed #5533: Make SpriteFrame's constructor and init functions public temporarily to avoid issues
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2014-06-10 11:39:48 +08:00 |
samuele3hu
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aa877f2b50
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
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2014-06-10 11:31:08 +08:00 |
samuele3hu
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5a80b4da2e
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Fix the crash of cocostudio ui lua test cases and add some deprecated functions of Widget
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2014-06-10 11:30:39 +08:00 |
pandamicro
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bb7cf801e6
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Fixed #5533: Add SpriteFrame's constructor and make constructor & init functions protected
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2014-06-10 11:28:34 +08:00 |
minggo
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0ca9a98f4a
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Merge pull request #6920 from minggo/orrderOfArrival
don't have to set _orderOfArrival to 0 after visit
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2014-06-10 10:28:38 +08:00 |
2youyou2
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0c7cbda144
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
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2014-06-10 09:09:53 +08:00 |
yangxiao
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a991940268
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debug Sprite3D with .c3t
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2014-06-09 18:37:58 +08:00 |
minggo
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9517f9b852
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Merge pull request #6996 from newnon/v3_setparent_fix
move node from one parent to another fix
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2014-06-09 17:13:59 +08:00 |
minggo
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66c7b85134
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fix issue on Xcode 6
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2014-06-09 17:06:40 +08:00 |
CocosRobot
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e2630f915d
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[AUTO]: updating luabinding automatically
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2014-06-09 07:30:49 +00:00 |
minggo
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8a3e64918d
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Merge pull request #7014 from andyque/ImproveUIText
improve UIText
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2014-06-09 15:27:04 +08:00 |
CocosRobot
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e1a43d8ac4
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[AUTO]: updating luabinding automatically
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2014-06-09 07:20:59 +00:00 |