Commit Graph

10290 Commits

Author SHA1 Message Date
pandamicro 8f6f5c1191 Update engine versions 2015-08-31 13:52:15 +08:00
yangxiao bc07d7954a fix render state 2015-08-28 23:00:45 +08:00
yangxiao 6fa6f1f0da enable depth write 2015-08-28 11:46:11 +08:00
子龙山人 4fe9517ec7 Merge pull request #13592 from neokim/fix_13591
Fix #13591
2015-08-28 10:19:20 +08:00
pandamicro 1264863b2f Merge pull request #13598 from zilongshanren/fixSliderConstructor
fix Slider create missing res type.
2015-08-28 09:28:19 +08:00
Liam 69da65d7a4 update for jsb_opengl_constants 2015-08-28 08:42:55 +08:00
andyque 40492e6169 fix Slider create missing res type.
fixed https://github.com/cocos2d/cocos2d-x/issues/13575
2015-08-27 23:34:39 +08:00
Liam ed49250b9b update for reader
1.update for sprite3d cullface
2.sync js code
2015-08-27 18:29:45 +08:00
Neo Kim 30d52d1394 Fix #13591 2015-08-27 17:12:07 +09:00
子龙山人 30d6c82da6 Merge pull request #13585 from WenhaiLin/v3.8-scheduleOnce-hotfix
[Node::scheduleOnce]Fixed the callback will be executed multiple times if the value of delay parameter equal zero.
2015-08-27 10:54:04 +08:00
Dale Stammen 09a1211c96 use isWindowsPhone() to check for Windows Phone platform 2015-08-26 09:47:59 -07:00
Dale Stammen 161954da87 fixed pdb file output location 2015-08-26 09:41:23 -07:00
Dale Stammen 4cb3d88232 added isWindowsPhone() to correctly detect Windows 10 phone 2015-08-26 09:19:28 -07:00
Dale Stammen fcae139857 removed old WP8_SHADER_COMPILER defines 2015-08-26 08:50:11 -07:00
WenhaiLin 393af19237 [Node::scheduleOnce]Fixed the callback will be executed multiple times if the value of delay equal zero. 2015-08-26 23:41:48 +08:00
pandamicro 405e6c24c8 Merge pull request #13578 from geron-cn/v3.8
bone's color and opacity cannot cascade to bone
2015-08-26 22:33:31 +08:00
pandamicro 8459978dfa Merge pull request #13572 from zilongshanren/fixIssue13564
fix Scale9Sprite draw extra pixels in spritesheet
2015-08-26 21:35:00 +08:00
pandamicro d49edbb4f5 Merge pull request #13574 from super626/v3.8
Skybox brush set depth test function to always
2015-08-26 21:31:19 +08:00
pandamicro 9d1cf6eab3 Merge pull request #13579 from CocosRobot/update_lua_bindings_1440593794
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-26 21:29:56 +08:00
pandamicro ee5c541cd1 Merge pull request #13573 from songchengjiang/v3.8
add annotations
2015-08-26 21:12:43 +08:00
CocosRobot 3d6866279a [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-08-26 13:01:17 +00:00
pandamicro 8a5fb709ad Merge pull request #13566 from liamcindy/V3.8
update reader with skybox valid
2015-08-26 20:52:05 +08:00
geron-cn 7d01b16f62 bone's color and opacity cannot cascade to bone, also bone can not cascade from its parent. 2015-08-26 20:24:20 +08:00
songchengjiang f9e9871bcc supplement annotations 2015-08-26 17:24:36 +08:00
yangxiao 2f72a88a20 depth test always 2015-08-26 16:37:48 +08:00
songchengjiang 2239b624a8 add annotations 2015-08-26 16:19:30 +08:00
andyque 7f73415189 fix Scale9Sprite draw extra pixels in spritesheet
Fixed https://github.com/cocos2d/cocos2d-x/issues/13564
2015-08-26 16:15:00 +08:00
Liam 5a997cec1c update reader with skybox valid 2015-08-26 10:22:20 +08:00
andyque 6cea66f932 fixed Scale9Sprite default capInset bug.
Fixed https://github.com/cocos2d/cocos2d-x/issues/13560
2015-08-25 23:31:34 +08:00
pandamicro 8165775a3d Merge pull request #13554 from super626/v3.8
disable blend when drawing skybox
2015-08-25 16:50:52 +08:00
子龙山人 734388d2bd Merge pull request #13556 from zilongshanren/fix-listview-intial-position
fix ListView innerContainer initial position error
2015-08-25 16:50:02 +08:00
pandamicro 68444bc3b1 Merge pull request #13553 from liamcindy/V3.8
update reader with new skybox
2015-08-25 16:34:28 +08:00
Liam c998639c30 update interface for gamenode3d 2015-08-25 15:18:09 +08:00
andyque 65b78d4a49 fix ListView innerContainer initial position error 2015-08-25 15:15:18 +08:00
yangxiao 7884138dcc disable blend when drawing skybox 2015-08-25 14:32:25 +08:00
Liam 650a5c2318 update reader with new skybox 2015-08-25 13:20:19 +08:00
子龙山人 b0561749bd Merge pull request #13537 from neokim/fix_issue_13516
Fix issue 13516
2015-08-25 10:01:03 +08:00
Dale Stammen 43687bf7a0 moved CCTextureCube from 3D to renderer 2015-08-24 03:45:55 -07:00
CocosRobot 7117fa24be [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-08-24 10:13:27 +00:00
Neo Kim edd9fecf39 Update scroll bar when the inner container's size changes 2015-08-24 18:47:12 +09:00
Neo Kim 9f693ef8f3 Enhance readability 2015-08-24 18:46:43 +09:00
Neo Kim e1ed3ecb09 Add a method to change selected radio button without event dispatch. 2015-08-24 17:39:49 +09:00
Neo Kim 887efdca1b Add 'removeAllRadioButtons()' 2015-08-24 17:39:48 +09:00
Neo Kim 202b549073 Add getters for the internal renderer instances 2015-08-24 17:39:47 +09:00
Neo Kim da85b16292 Change not to dispatch event when add radio buttons 2015-08-24 17:39:46 +09:00
CocosRobot 31a09c9f23 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-08-24 06:13:37 +00:00
pandamicro 0c5b377f00 Merge pull request #13531 from pandamicro/texturecube
Move CCTextureCube From 3d to renderer to solve compilation issue
2015-08-24 14:06:08 +08:00
yangxiao 7dcc3dd982 Move CCTextureCube From 3d to renderer to solve compilation issue 2015-08-24 14:01:50 +08:00
pandamicro 585990071d Merge pull request #13528 from songchengjiang/v3.8
fix crash of CameraBackgroundColorBrush
2015-08-24 11:08:01 +08:00
songchengjiang be24586f4b fix crash of CameraBackgroundColorBrush 2015-08-24 10:23:59 +08:00