James Chen
|
af1eb5fa87
|
issue #1683: Updated Appdelegate.cpp for CocosPlayer.
|
2013-01-26 22:57:12 +08:00 |
James Chen
|
e73e2f4387
|
issue #1683: Updated the name of CocosPlayer project.
|
2013-01-26 22:35:30 +08:00 |
James Chen
|
119115502d
|
issue #1683: Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray.
|
2013-01-26 22:31:57 +08:00 |
James Chen
|
eeb5e7a115
|
Updated JS Tests.
|
2013-01-26 14:45:26 +08:00 |
James Chen
|
688f9b2546
|
Updated JS Tests.
|
2013-01-26 14:29:06 +08:00 |
James Chen
|
a28a5907c3
|
Updated JS Tests.
|
2013-01-26 12:11:16 +08:00 |
James Chen
|
fde39c6dcb
|
Adding cache support for CCFileUtils.
|
2013-01-25 21:52:35 +08:00 |
James Chen
|
6f3b22031f
|
Using new API of getting full path for file name.
|
2013-01-25 20:51:52 +08:00 |
James Chen
|
cf93281419
|
Updating JS Tests.
|
2013-01-25 17:29:35 +08:00 |
Rohan Kuruvilla
|
f050fc9f08
|
Allowing resolution being sent to CocosBuilder to be set by AppDelegate
|
2013-01-25 00:30:12 -08:00 |
Rohan Kuruvilla
|
6fdbff537a
|
Fixing run and reset buttons being enabled by default
|
2013-01-24 23:32:00 -08:00 |
Rohan Kuruvilla
|
6d0d9e7375
|
Refactoring a bit to allow JNI cleanCache call
|
2013-01-24 23:27:19 -08:00 |
Rohan Kuruvilla
|
9532e5e6c7
|
Chaning name sent to CCB
|
2013-01-24 22:19:49 -08:00 |
Rohan Kuruvilla
|
dcde99d568
|
Adding Binary Plist parsing library
|
2013-01-24 22:19:45 -08:00 |
Rohan Kuruvilla
|
43229cb440
|
Adding CocosPlayerJS for Android
|
2013-01-24 18:37:24 -08:00 |
James Chen
|
5e65745795
|
Updated iOS project configuration.
|
2013-01-24 14:44:44 +08:00 |
James Chen
|
7589be6fb7
|
Refactoring CCFileUtils for win32. CrystalCraze works ok on WIN32 now.
|
2013-01-24 13:56:50 +08:00 |
James Chen
|
9b3f9503ea
|
Updated JS Tests.
|
2013-01-24 11:39:11 +08:00 |
James Chen
|
1180a98eb9
|
Updated submodule reference for cocos2d-js-tests.
|
2013-01-24 00:37:39 +08:00 |
James Chen
|
46f38c57fb
|
issue #1661: CrystalCraze works ok on android.
|
2013-01-24 00:32:22 +08:00 |
James Chen
|
8cfd912a06
|
CrystalCraze works ok on iOS.
|
2013-01-23 23:17:44 +08:00 |
James Chen
|
294509c4c0
|
Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils
|
2013-01-23 19:52:17 +08:00 |
James Chen
|
219657ee1a
|
Merge pull request #1872 from moadib/android_manifest_gles20
fixed #1673: Added <uses-feature android:glEsVersion="0x00020000"/> to AndroidManifest.
|
2013-01-21 23:52:32 -08:00 |
James Chen
|
a3dbfaafd3
|
Merge pull request #1856 from funkaster/master
fixed #1660: Some fixes to the js debugger.
|
2013-01-21 17:54:39 -08:00 |
moadib
|
e39829269d
|
Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml
|
2013-01-21 13:03:55 +04:00 |
James Chen
|
c60fe0cce5
|
Updated cocos2d-js-tests.
|
2013-01-18 21:59:46 +08:00 |
James Chen
|
bc76cf09c4
|
Added filename lookup support for win32.
|
2013-01-18 21:54:48 +08:00 |
James Chen
|
0a42829428
|
issue #1667: Adding file name lookup support for iOS and Android, TBD: Other platform supports.
|
2013-01-18 18:05:32 +08:00 |
James Chen
|
ce4f508025
|
Added Scale9Sprite js tests.
|
2013-01-18 12:00:43 +08:00 |
James Chen
|
47823b2497
|
Updated the submodule reference of cocos2d-js-tests.
|
2013-01-18 11:58:38 +08:00 |
James Chen
|
31e91e554e
|
issue #1661: Added CrystalCraze for win32 and fix some compilation errors.
|
2013-01-17 17:07:18 +08:00 |
James Chen
|
9bbc130ea5
|
issue #1661: Adding CrystallCraze for iOS and Android.
|
2013-01-17 12:54:10 +08:00 |
Rolando Abarca
|
49432ef742
|
removes old header file reference
|
2013-01-16 13:42:41 -08:00 |
Rolando Abarca
|
e94d8d1693
|
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
scripting/javascript/bindings/ScriptingCore.h
scripting/javascript/bindings/js_bindings_config.h
|
2013-01-15 16:52:47 -08:00 |
James Chen
|
26a91c8f75
|
Updated the submodule reference of cocos2d-js-tests.
|
2013-01-15 10:17:29 +08:00 |
James Chen
|
121519b7cd
|
Merge pull request #1831 from dumganhar/iss1653-jsb-int
fixed #1653: Handling correctly when parsing int value in JSB.
|
2013-01-14 17:49:57 -08:00 |
Rolando Abarca
|
320068930e
|
more debug stuff
|
2013-01-11 14:29:40 -08:00 |
Rolando Abarca
|
47c003ae54
|
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
|
2013-01-11 14:01:42 -08:00 |
Rolando Abarca
|
5df4b4d997
|
adding debug support for js
|
2013-01-11 14:01:36 -08:00 |
johnangel
|
a1155f52e6
|
Merge remote branch 'upstream/gles20' into gles20
|
2013-01-11 21:48:47 +01:00 |
James Chen
|
777a327945
|
Updated cocos2d-js-tests.
|
2013-01-11 21:27:04 +08:00 |
James Chen
|
df05a1d7e9
|
Updated the submodule of cocos2d-js-tests.
|
2013-01-11 17:18:48 +08:00 |
johnangel
|
16269d952d
|
Detect VS2012 Update 1
|
2013-01-10 11:55:30 +01:00 |
James Chen
|
b3be1e9e90
|
fixed #1646: GCC_OPTIMIZATION=1 for every jsb project setting of debug mode. This can avoid 'vm_protect' error when debugging jsb project on device.
|
2013-01-09 18:23:33 +08:00 |
James Chen
|
6d7f380f23
|
issue #1646: GCC_OPTIMIZATION_LEVEL=1.
|
2013-01-09 17:49:08 +08:00 |
James Chen
|
8a4f87277e
|
issue #1646: Updated WatermelonWithme project setting for win32.
|
2013-01-09 15:35:19 +08:00 |
johnangel
|
674bb8e728
|
Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010.
|
2013-01-07 11:51:05 +01:00 |
James Chen
|
3fa771f0c4
|
fixed #1620: Using sqlite3 to implement sys.LocalStorage for iOS and android.
|
2013-01-07 17:22:06 +08:00 |
James Chen
|
1882ca30f5
|
issue #1620: Binding sqlite3 to sys.localStorage. And updated win32 project configuration.
|
2013-01-06 14:42:24 +08:00 |
James Chen
|
4d919465a5
|
issue #1640: Updated the submodule reference of cocos2d-js-tests.
|
2013-01-05 18:54:49 +08:00 |