Commit Graph

157 Commits

Author SHA1 Message Date
yangxiao 89f107ac08 remove unused variables 2015-01-27 15:25:40 +08:00
yangxiao 9744439048 use case 2 finished 2015-01-27 15:24:15 +08:00
yangxiao cc18a3a955 another use case not finished 2015-01-26 18:44:30 +08:00
yangxiao 77716d481d format 2015-01-26 15:03:01 +08:00
yangxiao 5e1d7449f7 complete use case 1 2015-01-26 14:58:16 +08:00
yangxiao 677ee473ff 3d+2d use case, not finished 2015-01-23 18:24:15 +08:00
Nite Luo 4a440e66c9 Refactor draw command 2015-01-15 14:00:49 -08:00
WenhaiLin 13b049a543 Fixed warns:truncation from double to float 2015-01-15 10:07:23 +08:00
Dale Stammen 32c14710e7 allow custom shaders for WinRT Universal App 2015-01-14 10:37:04 -08:00
minggo 301cb558ec Merge pull request #9970 from super626/v3
correct wrong word
2015-01-14 11:45:48 +08:00
yangxiao 772813e810 modify wrong word 2015-01-14 09:36:22 +08:00
Nite Luo 4335328e3d Add support for creating empty sprite3D 2015-01-13 16:41:24 -08:00
Dale Stammen f07999e1be enabled all sprites3d tests for winrt universal apps 2015-01-13 14:33:16 -08:00
lvlong 8f16728514 wrong words 2015-01-13 18:00:20 +08:00
minggo d517831e01 Merge pull request #9699 from super626/fixandroid
fix background/foreground switch
2014-12-30 17:07:38 +08:00
yangxiao 3377c3ee53 fix #9689 2014-12-30 11:54:53 +08:00
yangxiao bfb577e385 fix ##9689 2014-12-30 11:48:39 +08:00
Thomas Hou 1502d32aac use std math library M_PI instead of pi. 2014-12-29 16:24:31 +08:00
yangxiao 060c6ee0b7 add quaternion test 2014-12-29 14:36:25 +08:00
yangxiao 3d77c7535d merge cocos 2014-12-23 10:35:35 +08:00
tangziwen 68177e41e9 update 2014-12-19 17:39:26 +08:00
tangziwen 395cf929a8 update 2014-12-19 17:22:17 +08:00
tangziwen 95bcfaaa3e update test 15:29 2014-12-19 15:31:06 +08:00
tangziwen 1bbe9e249d fix coding style 2014-12-19 11:22:59 +08:00
yangxiao 7137e49cd4 modify async load test fix crash 2014-12-19 10:22:42 +08:00
tangziwen 591edd8bad update test 2014-12-19 09:05:53 +08:00
tangziwen 086bca399f add three samples -- toonshader fakeshadow lightmap 2014-12-18 16:09:29 +08:00
tangziwen 73014e8be3 asdasd 2014-12-17 13:31:35 +08:00
yangxiao 5ad408530c merge cocos 2014-12-15 17:47:05 +08:00
yangxiao 34b21dad6d invalid texture parameter on release mode fix #9465 2014-12-12 15:05:55 +08:00
yangxiao 2a445ef1d9 correct unsuitable word 2014-12-05 16:44:49 +08:00
yangxiao 5e86d71fcc modify async load sample 2014-12-05 15:44:09 +08:00
yangxiao c99185b755 add async load test 2014-12-05 15:01:30 +08:00
yangxiao b476e65c6a Merge branch 'newcode' into fixsprite 2014-11-28 14:33:04 +08:00
yangxiao 437ee04d5d fix linux 2014-11-28 14:12:38 +08:00
Dale Stammen 316b68f783 added winrt and wp8 support for EVENT_RENDERER_RECREATED 2014-11-21 10:30:49 -08:00
yangxiao 3c0779885d refact reskin test code 2014-11-19 16:50:09 +08:00
yangxiao e8fbf4d071 remove space line 2014-11-13 14:21:19 +08:00
yangxiao ba51065f3a remove space line 2014-11-13 14:19:51 +08:00
yangxiao 7395fb70f6 refact code style 2014-11-13 14:16:38 +08:00
tangziwen c33777a45a remove dummy log 2014-11-13 11:57:18 +08:00
tangziwen 8101b6a94e add UV Animation Test & it's resource 2014-11-12 17:42:45 +08:00
andyque 16d0419136 fix compile error 2014-11-10 16:02:06 +08:00
minggo 25053b80bc Merge pull request #8930 from super626/fixsprite
add Sprite3D::getMeshArrayByName and refactor re-skin test
2014-11-05 18:11:51 +08:00
Ricardo Quesada 3a34d6eb9d Performance improvements
`Director::getMatrix()` returns `const Mat4`
2014-11-04 16:46:14 -08:00
yangxiao 20decd5a39 refact reskin code 2014-10-25 14:11:32 +08:00
James Chen 13b51f7c73 Small fixes in Sprite3DTest 2014-10-24 12:03:42 +08:00
minggo f3e4c705eb more warnings fixed 2014-10-21 11:47:28 +08:00
Dhilan007 a5f838496c Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d 2014-10-20 16:25:24 +08:00
Dhilan007 83150aa4d1 fix warns and memory leak 2014-10-09 17:19:43 +08:00