yangxiao
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bed1e3dc0d
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Merge branch 'newcode' into v3
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2014-06-17 11:18:24 +08:00 |
yangxiao
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ae180d8326
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merge
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2014-06-17 11:02:05 +08:00 |
lvlong
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020d6da43c
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Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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2014-06-17 10:53:47 +08:00 |
lvlong
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ae5965f05f
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test new version and modify vs2012 project
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2014-06-17 10:52:55 +08:00 |
yangxiao
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189fbb7071
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resolve conflict
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2014-06-17 10:52:48 +08:00 |
yangxiao
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fb7fc23ee9
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refactor code
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2014-06-17 10:49:52 +08:00 |
minggo
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d6dae3281e
|
[ci skip]
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2014-06-17 10:33:00 +08:00 |
Huabing.Xu
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07ec5970fb
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1. using external/json folder for rapidjson
2. linux works now
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2014-06-16 19:18:02 -07:00 |
yangxiao
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10a49523b9
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fix cache, android work
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2014-06-16 23:43:07 +08:00 |
yangxiao
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452fdc047a
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Merge branch 'newcode' into v3
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2014-06-16 22:36:01 +08:00 |
yangxiao
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7ae06d44a6
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cache work
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2014-06-16 20:58:13 +08:00 |
yangxiao
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9acd373a0e
|
make girl up
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2014-06-16 19:41:10 +08:00 |
lvlong
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d587971c09
|
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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2014-06-16 19:35:35 +08:00 |
lvlong
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32cc5b12d6
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ready
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2014-06-16 19:30:45 +08:00 |
yangxiao
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36808abb72
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simplify shader
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2014-06-16 19:23:51 +08:00 |
yangxiao
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531f8998a1
|
skincache
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2014-06-16 19:17:07 +08:00 |
lvlong
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4b7f6a6185
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static Sprite3D is ok
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2014-06-16 19:08:43 +08:00 |
yangxiao
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2c6f7b63d1
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avoid reopen file
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2014-06-16 18:46:58 +08:00 |
yangxiao
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0c07b05e1d
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remove unused code
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2014-06-16 18:36:30 +08:00 |
yangxiao
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c00cdd0ae3
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use bone dirtyflag
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2014-06-16 18:22:32 +08:00 |
yangxiao
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927d29f334
|
bug on Repeat when diff bigger than duration
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2014-06-16 18:21:47 +08:00 |
yangxiao
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bc31d6b082
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merge lv
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2014-06-16 16:45:43 +08:00 |
lvlong
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920b358764
|
new girl.c3t
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2014-06-16 16:23:24 +08:00 |
yangxiao
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58a6adca02
|
construct BoneBlendState
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2014-06-16 15:45:58 +08:00 |
lvlong
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a4ee8b8dc2
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Merge branch 'lv' of https://github.com/super626/cocos2d-x into v3
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2014-06-16 15:39:05 +08:00 |
lvlong
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2282c98f2e
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do some test
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2014-06-16 15:38:03 +08:00 |
Huabing.Xu
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a0ba6775c6
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adjust animation logic
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2014-06-16 15:22:00 +08:00 |
minggo
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c4d4d6b34e
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Merge pull request #7075 from CocosRobot/update_lua_bindings_1402886913
[AUTO]: updating luabinding automatically
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2014-06-16 14:12:53 +08:00 |
lvlong
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2840409933
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for tony test
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2014-06-16 14:09:41 +08:00 |
CocosRobot
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30c91729eb
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[AUTO]: updating luabinding automatically
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2014-06-16 02:49:38 +00:00 |
minggo
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ed40e48607
|
[ci skip]
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2014-06-16 10:46:16 +08:00 |
minggo
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111e08062f
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Merge pull request #7056 from visiblelight/render_texture
Use RGBA when saving a file from render texture
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2014-06-16 10:44:30 +08:00 |
lvlong
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0fa4e921f0
|
delete girl - 副本.c3t
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2014-06-16 09:25:12 +08:00 |
yangxiao
|
79d2de3b67
|
make character up
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2014-06-16 00:31:31 +08:00 |
yangxiao
|
7b621c5c93
|
aa
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2014-06-16 00:26:31 +08:00 |
yangxiao
|
dd8f66ce57
|
merge loader
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2014-06-16 00:01:38 +08:00 |
yangxiao
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9dd7241176
|
load c3t animation work 90%
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2014-06-15 22:45:56 +08:00 |
minggo
|
6c6d07cb67
|
[ci skip]
|
2014-06-15 17:31:51 +08:00 |
lvlong
|
4ae01d148f
|
11
|
2014-06-13 19:26:46 +08:00 |
yangxiao
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ff6ef1140d
|
two animate3d the same time
|
2014-06-13 19:20:19 +08:00 |
vision
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0b8e6a6a83
|
The filename should be converted to lower case before comparing.
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2014-06-13 15:32:49 +08:00 |
vision
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33fb1dd050
|
Make the API more extendable
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2014-06-13 15:27:59 +08:00 |
minggo
|
7c789e6a36
|
Merge pull request #7049 from dabingnn/v3_fixDeleteTexture
fix bug for deleteTexture
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2014-06-13 15:26:16 +08:00 |
minggo
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405186a415
|
Merge pull request #7055 from pandamicro/origin_v3
Fixed #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
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2014-06-13 15:21:20 +08:00 |
minggo
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fbae2e96f1
|
Merge pull request #7058 from natural-law/v3
Update the reference of submodule cocos2d-console.
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2014-06-13 14:22:56 +08:00 |
zhangbin
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60c08dcb47
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Update the reference of submodule cocos2d-console.
|
2014-06-13 14:15:17 +08:00 |
minggo
|
19fa4733c5
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Merge pull request #7029 from samuele3hu/v3_lua_ui_fix
Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
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2014-06-13 13:41:52 +08:00 |
vision
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7e99121af7
|
Change the default pixel format from RGB to RGBA for render texture when saving as PNG.
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2014-06-13 13:35:18 +08:00 |
yangxiao
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247734e2e0
|
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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2014-06-13 12:25:04 +08:00 |
Huabing.Xu
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638fdd62df
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Merge pull request #37 from dabingnn/v3Animation
V3 animation
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2014-06-13 12:12:44 +08:00 |