andyque
1b053a6eb2
add wp8 build node
2015-03-24 14:54:08 +08:00
andyque
920e30386e
do cleanup
2015-03-24 11:13:23 +08:00
andyque
b8bc7ce3f3
add daily build
2015-03-24 11:10:51 +08:00
minggo
47b7bcf01f
Merge pull request #11072 from andyque/fix-doxygen-release-tool
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[ci skip]fix doxygen document generate tool restore doxygen.config file
2015-03-23 16:24:48 +08:00
zhangbin
e457cb47d7
Update the reference of submodule cocos2d-console.
2015-03-23 16:09:43 +08:00
andyque
360098c2cf
fix doxygen document generate tool restore doxygen.config file unexpectly
2015-03-23 14:35:38 +08:00
zhangbin
5e86152b15
Update the reference of submodule cocos2d-console.
2015-03-23 12:04:14 +08:00
zhangbin
eb95bbce02
Update the reference of submodule cocos2d-console.
2015-03-23 10:10:35 +08:00
andyque
a535d2f5d4
use msbuild in windows slaves
2015-03-20 09:37:06 +08:00
Vincent Yang
6bbb89a098
Add doxygen config for white book and cocos/doxygen_modules.h for doc mudules.
2015-03-17 11:26:33 +08:00
zhangbin
1b92859c61
Update the reference of submodule cocos2d-console.
2015-03-16 16:29:07 +08:00
Nite Luo
18d716cfd2
Use xcode for jenkins build
2015-03-14 02:08:52 -07:00
Nite Luo
860c108f86
revert changes in mac build script
2015-03-14 01:30:11 -07:00
Nite Luo
1d96876699
Test if reduce log size will fix the build
2015-03-14 01:09:42 -07:00
Nite Luo
99bc7e2a2b
Fix multithread compiling
2015-03-13 19:53:22 -07:00
Huabing.Xu
6b00b65824
[ci skip]fix make package for lua runtime is removed
2015-03-13 15:29:05 +08:00
Wenhai Lin
0356f9daca
Fixed git-archive-all
2015-03-13 12:07:33 +08:00
minggo
44b1f77fa3
Merge pull request #10799 from SunLightJuly/v3_remove_simu
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V3 remove simulator
2015-03-11 15:31:17 +08:00
andyque
f3763bde3d
remove backup 3rd party libs
2015-03-11 14:59:34 +08:00
andyque
e76cc8c99d
remove template config.json check
2015-03-11 14:00:28 +08:00
andyque
1c483b27fd
update github remote
2015-03-11 10:49:39 +08:00
andyque
98d57551d1
remove exceptions code
2015-03-11 00:59:21 +08:00
andyque
0991ce5002
update master jenkins scripts
2015-03-11 00:08:52 +08:00
SunLightJuly
6c2eb01213
cleanup proj.android
2015-03-10 23:33:09 +08:00
SunLightJuly
b77801a99b
cleanup proj.win32
2015-03-10 22:56:03 +08:00
andyque
34619fc125
add git --version
2015-03-10 19:07:55 +08:00
andyque
ffa01950ac
use subprocess.call
2015-03-10 19:00:07 +08:00
andyque
9457ed5fbd
fix subprocess.check_output error
2015-03-10 18:47:35 +08:00
andyque
7f4bfc395f
change os.system to subprocess
2015-03-10 18:42:26 +08:00
SunLightJuly
ba55f14fbf
removed runtime in libsimulator
2015-03-10 18:28:59 +08:00
andyque
5bd5c62a91
change git merge method
2015-03-10 18:24:38 +08:00
andyque
3cd4018cca
change scripts
2015-03-10 17:47:00 +08:00
andyque
d09f678579
modify remote build environment variable
2015-03-10 17:42:09 +08:00
andyque
7d7ee03c5b
fix jenkins scripts
2015-03-10 17:03:03 +08:00
andyque
28ed1d0cae
use exceptions to report unwanted behaviors
2015-03-10 16:08:57 +08:00
andyque
a48c8c840c
cleanup pull request scripts
2015-03-10 15:44:02 +08:00
andyque
fbc6804b3f
improving jenkins pull request scripts
2015-03-10 14:40:04 +08:00
andyque
48482907b8
refactoring jenkins scripts
2015-03-10 14:08:03 +08:00
SunLightJuly
81aebdda29
cleanup files of simulator
2015-03-10 10:54:14 +08:00
SunLightJuly
ff8c0dac2b
removed framework of simulator
2015-03-10 10:51:16 +08:00
SunLightJuly
69cdc3e47c
removed win32 project of simulator
2015-03-10 02:39:42 +08:00
SunLightJuly
10a60bb9da
removed pbxproj of simulator
2015-03-10 02:28:27 +08:00
SunLightJuly
03f99b38d0
removed proj.android of simulator
2015-03-10 02:21:32 +08:00
samuele3hu
d72a0c3985
Add more include files in config.gitingore for generating templates/cocos2dx_files.json
2015-03-09 17:39:57 +08:00
yangxiao
8137b01f23
merge cocos
2015-03-06 18:31:57 +08:00
minggo
065102ae7c
Merge pull request #10753 from natural-law/v3
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[ci skip] Update the reference of submodule cocos2d-console.
2015-03-06 14:53:31 +08:00
zhangbin
8c57edbad5
Update the reference of submodule cocos2d-console.
2015-03-06 14:51:29 +08:00
andyque
942ceccd99
fix android and win32 compile error
2015-03-04 14:12:11 +08:00
yangxiao
b938872621
lua binding
2015-03-04 12:58:51 +08:00
andyque
92fb735611
fix jenkins compile erorr
2015-03-04 12:09:12 +08:00
andyque
2e2fb122e6
fix v3 win32 build issue
2015-03-03 18:35:43 +08:00
andyque
23e49fe2b7
modify building slaves name lists in each slave
2015-03-03 16:42:48 +08:00
andyque
7b183a13ad
sync jenkins script with v4-develop
2015-03-03 16:36:42 +08:00
andyque
992cc52a02
fix new windows jenkins slave compile error
2015-03-02 19:43:27 +08:00
yinjimmy
2042633294
update runtime to 2.0
2015-02-27 14:49:04 +08:00
zhangbin
6ada496b57
Update the reference of submodule cocos2d-console.
2015-02-25 18:03:05 +08:00
SunLightJuly
2b269aab53
update sub-module "cocos2d-console"
2015-02-25 10:45:36 +08:00
minggo
c8eaa4aeba
Merge pull request #10447 from super626/particle_merge
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add 3d particle (Particle Universe)
2015-02-15 19:48:18 +08:00
samuele3hu
3a7cbe9d67
Add Particle3DTest for Lua and update related configure files
2015-02-15 15:56:20 +08:00
yangxiao
9153dd5cc3
add particle to lua binding
2015-02-13 18:27:32 +08:00
minggo
f77cafb7ce
Merge pull request #10267 from kompjoefriek/indent-consistency
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fixed indentation of Python files
2015-02-13 15:36:20 +08:00
SunLightJuly
aaf6ad03c8
called initGLContextAttrs() before create glview
2015-02-13 13:45:15 +08:00
kompjoefriek
c6ab07ea02
fixed indentation of Python files
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- Changed tabs to spaces
- Changed 2 spaces to 4 spaces
2015-02-12 21:22:19 +01:00
minggo
e017511c65
disable travis notification
2015-02-12 18:39:42 +08:00
minggo
49489ba3ad
update console
2015-01-30 20:06:43 +08:00
minggo
f4266c9ae3
update console submodule
2015-01-30 14:58:20 +08:00
samuele3hu
80c2e0c153
Add AsyncLoadSprite3D test case and update the related lua binding
2015-01-28 21:47:52 +08:00
samuele3hu
6208e9cba5
Add more test cases about 3D
2015-01-28 09:40:20 +08:00
samuele3hu
d74fb0e8b5
Update LayoutComponent Test case of UIEditTest
2015-01-22 10:21:38 +08:00
samuele3hu
3dd590cf9d
Update bindings-generator submodule
2015-01-21 17:18:54 +08:00
minggo
08d392dd5f
Merge pull request #10132 from samuele3hu/v3_4_issue9537
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Rename lua-coco-studio-conversions.cpp/h to lua-cocos-studio-conversions.cpp/h
2015-01-21 13:39:29 +08:00
samuele3hu
205ead5b63
Rename lua-coco-studio-conversions.cpp/h to lua-cocos-studio-conversions.cpp/h
2015-01-21 11:48:34 +08:00
minggo
abc6511ceb
Merge pull request #10125 from samuele3hu/v3_4_issue9537
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issue #10107 : Binding AnimationInfo to lua
2015-01-21 11:02:11 +08:00
samuele3hu
a3fbe04c10
issue #10107 : Update the bindings-generator submodule
2015-01-21 10:07:21 +08:00
samuele3hu
666af29681
issue #10107 : Binding AnimationInfo to lua
2015-01-21 10:06:48 +08:00
yusheng.lu
7fde1d0e0d
When reading csd/csb and the simulator's resolution is changed, change the root node's size to fit the simulator windows size. It will make sure the layout component feature works.
2015-01-19 18:10:30 +08:00
dualface
bc75849ac7
update template/runtime version
2015-01-16 23:22:03 +08:00
dualface
63fba4f86f
fix compile win32
2015-01-16 23:19:00 +08:00
zhangbin
b1f9fb4b8e
Rename the Xcode target of libsimulator.
2015-01-16 14:29:48 +08:00
yinjimmy
ccdf723d20
Optimize OutDir and IntDir for libsimulator
2015-01-15 14:39:56 +08:00
yinjimmy
f652e1359a
1. Compatible vs2012 for libsimulator
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2. Adjust output directory for simulator
2015-01-15 11:10:32 +08:00
minggo
825f90564c
Merge pull request #9992 from samuele3hu/v3_4_issue9986
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issue #9986:Add lua bindings for Component and related test cases
2015-01-14 17:05:51 +08:00
samuele3hu
77912270f9
issue #9986:Add lua bindings for Component and related test cases
2015-01-14 16:58:35 +08:00
yinjimmy
f2ab171fab
Merge branch 'v3' into combine
2015-01-14 16:38:06 +08:00
samuele3hu
951324a230
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_4_issue9820
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Conflicts:
cocos/scripting/lua-bindings/manual/3d/lua_cocos2dx_3d_manual.cpp
2015-01-14 13:58:12 +08:00
samuele3hu
1d5350e648
Update bindings-generator submodule
2015-01-14 13:51:33 +08:00
samuele3hu
1d94ae4302
issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
2015-01-14 13:51:09 +08:00
yinjimmy
532be9fb20
Fix compile error on windows
2015-01-13 19:22:11 +08:00
yinjimmy
dc019defc1
Merge branch 'v3' into combine
2015-01-13 18:32:32 +08:00
zhangbin
9766e9f748
Update the reference of submodule cocos2d-console.
2015-01-13 11:16:54 +08:00
yinjimmy
cf331c3abd
update lua-template-default
2015-01-12 23:42:37 +08:00
yinjimmy
43c4f563d8
enable debug for iOS / Android platform
2015-01-12 22:59:46 +08:00
yinjimmy
e700d47dbd
Fix compile error on Windows
2015-01-12 20:55:36 +08:00
yinjimmy
0978a88b7f
Merge branch 'v3' into combine
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Conflicts:
templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
2015-01-12 17:54:58 +08:00
yinjimmy
53cc07a2f6
Add setEventTrackingEnable for event tracking
2015-01-12 15:18:30 +08:00
yinjimmy
dea3cf9863
move runtime source to libsimulator project
2015-01-12 12:52:44 +08:00
zhangbin
489dc2da16
Update the reference of submodule cocos2d-console.
2015-01-12 10:27:14 +08:00
yinjimmy
e309dd69b1
add missing files
2015-01-09 11:33:24 +08:00
yinjimmy
d2a3a6a8c0
merge lua-template-default with lua-template-runtime
2015-01-09 04:08:41 +08:00
yinjimmy
650b398419
move files
2015-01-08 21:12:44 +08:00
yinjimmy
82f37fcf72
add libsimulator
2015-01-08 14:10:28 +08:00
yinjimmy
dee536def2
support win32
2015-01-08 13:36:59 +08:00
yinjimmy
197ab05a99
cleanup
2015-01-08 08:56:31 +08:00
yinjimmy
f1f4e5f3c2
support android
2015-01-07 22:19:46 +08:00
yinjimmy
4fee8a5926
support iOS
2015-01-07 22:18:27 +08:00
yinjimmy
9122e15f2c
move simulator
2015-01-07 17:50:15 +08:00
zhangbin
d80830c264
Update the reference of submodule cocos2d-console.
2015-01-07 17:48:10 +08:00
minggo
fbf565fd59
Merge pull request #9798 from samuele3hu/v3_4_packagesize
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issue #9796 : Extract related physical auto-binding codes to manual-binding to add `CC_USE_PHYSICS` limit
2015-01-07 11:14:22 +08:00
zhangbin
1837b083f7
Update the reference of submodule cocos2d-console.
2015-01-06 18:13:48 +08:00
samuele3hu
58d946b578
issue #9796 : Extract related physical auto-binding codes to manual-binding to add `CC_USE_PHYSICS` limit
2015-01-05 17:10:25 +08:00
zhangbin
6adedee781
Update the reference of submodule cocos2d-console.
2014-12-31 14:55:14 +08:00
zhangbin
98e24b1cdc
Update the reference of submodule cocos2d-console.
2014-12-30 16:28:23 +08:00
minggo
3c1978fcc3
Merge pull request #9611 from super626/quaternion
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Rotation With Quaternion
2014-12-30 10:09:08 +08:00
yangxiao
de7b70f63e
skip Node::set/getRotationQuat
2014-12-25 14:55:43 +08:00
minggo
6487cebead
[ci skip]Don't notify because we don't use travis now.
2014-12-25 14:28:27 +08:00
youyou
f678d1027c
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
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Conflicts:
cocos/editor-support/cocostudio/ActionTimeline/CSLoader.cpp
2014-12-25 12:09:31 +08:00
andyque
78e3f92d5c
add generate_docs.sh to tools
2014-12-24 16:40:14 +08:00
kaile.yin
9ef5d8213e
update submodule
2014-12-22 14:07:00 +08:00
zhangbin
f7a6472748
Update the reference of submodule cocos2d-console.
2014-12-16 17:19:06 +08:00
kaile.yin
cb509aa69f
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-12-09 13:33:39 +08:00
zhangbin
72f88a9790
Update the reference of submodule cocos2d-console.
2014-12-08 16:43:44 +08:00
kaile.yin
17bd5bf31e
update submodule
2014-12-05 20:27:10 +08:00
kaile.yin
1db2bf89e0
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-12-05 14:42:25 +08:00
minggo
c217040f61
Merge pull request #9326 from samuele3hu/v3_fi_bindings
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Add support to clang3.4 because of using the ndk-r10c and update bindings-generator submodule
2014-12-04 15:14:02 +08:00
zhangbin
79a7ca6516
Update the reference of submodule cocos2d-console.
2014-12-03 16:40:42 +08:00
kaile.yin
9d49f82eb9
Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
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Conflicts:
tools/tolua/cocos2dx.ini
2014-12-03 16:00:32 +08:00
zhangbin
16df08679c
Update the reference of submodule cocos2d-console.
2014-12-03 11:54:59 +08:00
samuele3hu
ef16a460e6
Update bindings-generator submodule
2014-12-01 11:16:40 +08:00
samuele3hu
9900ccba4d
Add support to clang3.4 because of using the ndk-r10c
2014-12-01 11:15:56 +08:00
Dhilan007
6603d7183a
Update the reference of submodule cocos2d-console
2014-11-28 13:41:52 +08:00
Ricardo Quesada
2362ea372c
new console version
2014-11-27 11:34:43 -08:00
Ricardo Quesada
ab8838f0c0
New cocos2d-console version
2014-11-27 10:48:19 -08:00
zhangbin
fade3dc61f
Update the reference of submodule cocos2d-console.
2014-11-27 20:37:18 +08:00
samuele3hu
6cf092b855
Add cocos2dx_csloader.ini to generate the related lua bindings
2014-11-27 10:22:39 +08:00
samuele3hu
222f2cbd51
Decrease the package size of lua_empty_test
2014-11-26 21:54:18 +08:00
samuele3hu
aa4277ed72
Update the bindings-generator submodule
2014-11-26 18:20:22 +08:00
youyou
07457a34b5
update lua ini files
2014-11-26 15:56:51 +08:00
andyque
b70ddc7a14
add exception guard to db operation
2014-11-26 09:52:27 +08:00
samuele3hu
a62fa8de58
Skip binding nodeWithFlatBuffers of CSLoader for lua
2014-11-24 23:36:44 +08:00
Ricardo Quesada
59461439ad
Updates console
2014-11-20 17:55:59 -08:00
James Chen
d6ee9525bd
Merge pull request #9139 from nilium/v3-plugin-libjars-unignore
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Unignore libs dir and fix Travis script to descend into included directories. (follows #9108 )
2014-11-21 09:35:01 +08:00
Ricardo Quesada
04510c39fa
Uses new version of cocos2d-console
2014-11-19 12:25:50 -08:00
zhangbin
5aff5640b5
Solve the error when building android for sample projects of engine.
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1. Update the project config.
2. Update the submodule cocos2d-console.
2014-11-18 18:39:53 +08:00
Noel Cower
41027463c9
Descend into included directories to check for file inclusion.
...
Only applies to directories that are marked as unignored, since the
travis script has the odd problem of not descending into those
directories and, as a result, not recording the files in them.
I'm assuming the failure to descend into included directories is
unintended.
2014-11-17 08:45:30 -08:00
Noel Cower
590975d08d
Also un-ignore libs dir under plugins.
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The configure script isn't smart enough to check if there are
un-ignored files in a directory, so this fixes that.
2014-11-17 08:26:23 -08:00
zhangbin
365e09e5db
Merge branch 'v3' into support-wp8
2014-11-17 16:01:12 +08:00
zhangbin
534570075b
Update the reference of submodule cocos2d-console.
2014-11-17 15:57:49 +08:00
Noel Cower
fbdf0201c6
Permit plugin-x plugins to ship third-party libraries.
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Ignoring the libs directory's .jar files is strange. I'm not sure
whoever put the total block over libs/ knew that this is the standard
Android library directory and not just for NDK-compiled assets.
More granular ignores over libs/ contents would be better in the
future, but this fixes the odd sdk/ directory hack plugins currently
use and lets the Android build system auto-link libraries that're
shipped with plugins instead of forcing Cocos developers to manually
sift through a plugin's Android dependencies and include them by hand.
2014-11-13 09:20:09 -08:00
yangxiao
4d74e7f19f
skip getMeshArrayByName
2014-10-29 10:38:13 +08:00
samuele3hu
042969ce35
Remove some useless rename functions in the cocos2dx.ini and cocos2dx_studio.ini
2014-10-20 16:14:24 +08:00