pandamicro
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bf405c9b5a
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Merge pull request #14838 from chengstory/UpdateReleaseNote3
[ci skip]Update RELEASE_NOTES.
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2016-01-06 09:54:51 +08:00 |
zhangcheng
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a19cceedb5
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[ci skip]Update RELEASE_NOTES.
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2016-01-06 09:50:00 +08:00 |
pandamicro
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343eec6a25
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Merge pull request #14828 from zilongshanren/v3.10
add overFlow enum to jsb and lua.
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2016-01-05 13:46:25 +08:00 |
pandamicro
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74dc0cc4d0
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Merge pull request #14836 from chengstory/UpdateReleaseNote2
[ci skip]Fix releasenote error.
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2016-01-05 11:29:29 +08:00 |
zhangcheng
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5f85f6154b
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fix error
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2016-01-05 11:24:55 +08:00 |
pandamicro
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013ad3367a
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Merge pull request #14834 from chengstory/UpdateSubmodule
[ci skip]Update RELEASE_NOTES
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2016-01-05 10:57:32 +08:00 |
zhangcheng
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a6123bee06
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Fix error.
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2016-01-05 10:52:03 +08:00 |
zhangcheng
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524a4f4c22
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Update RELEASE_NOTES.
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2016-01-05 10:27:06 +08:00 |
zhangcheng
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324d1f905e
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[ci skip]Update RELEASE_NOTES.md.
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2016-01-05 10:23:52 +08:00 |
zilongshanren
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b45e96f77e
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fix indent issue
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2016-01-05 10:20:05 +08:00 |
zilongshanren
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81428737c9
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fix compilation errors
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2016-01-05 09:51:37 +08:00 |
zilongshanren
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100a119181
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add overFlow enum to jsb and lua.
1. change clamp to 1 and shrink to 2
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2016-01-04 21:43:37 +08:00 |
pandamicro
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10558cadd1
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Merge pull request #14823 from chengstory/UpdateWebSubmodule
[ci skip]Update cocos2d-js web submodule to latest.
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2016-01-04 10:13:06 +08:00 |
zhangcheng
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843da8837b
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Update cocos2d-js web submodule to latest.
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2016-01-04 10:09:09 +08:00 |
pandamicro
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13b3611a1c
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Merge pull request #14766 from chengstory/Update3.10ReleaseNote
[ci skip]Update cocos2d-x 3.10 Release note.
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2015-12-31 15:27:14 +08:00 |
zhangcheng
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d3525d8a1d
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1, Fix error english explain.
2, Fix error API.
3, Fix some bugs.
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2015-12-31 15:07:48 +08:00 |
xiaofeng11
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f1bc58ee82
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Merge pull request #14817 from xiaofeng11/v3.10
Fix pre-compiled frame work js project will crash when exit on MacOS
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2015-12-31 13:32:56 +08:00 |
zilongshanren
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ba32f4ea2b
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Merge pull request #14818 from WenhaiLin/oh3.10
Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android.
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2015-12-31 12:50:50 +08:00 |
Wenhai Lin
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168e851cce
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Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android.
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2015-12-31 10:42:06 +08:00 |
肖峰
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7bd9ceda10
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Use method same as MacOS solution fix js pre-compiled framework project crash when exit on windows.
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2015-12-31 09:54:32 +08:00 |
肖峰
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0c0f241c5e
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Fix pre-compiled frame work js project will crash when exit on MacOS
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2015-12-30 19:42:19 +08:00 |
zilongshanren
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efbbdb1f58
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Merge pull request #14813 from xiaofeng11/v3.10_xf_fix
Fix boundingRectWithSize compile failed with OSX 10.10 or lower version SDK
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2015-12-30 13:51:41 +08:00 |
zilongshanren
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2feed57572
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Merge pull request #14814 from xiaofeng11/v3.10_xf
Fix js project with pre-build frameworks crash when exit program
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2015-12-30 11:39:35 +08:00 |
zilongshanren
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7467611daf
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Merge pull request #14810 from GuoLunHao/v3.10_templates
fix compile error in visual studio 2015
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2015-12-30 11:39:00 +08:00 |
xiaofeng11
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efac4a17d4
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Merge pull request #14809 from GuoLunHao/v3.10_js_window_size
change the resolution size of js template to (960 * 640) ,consistent with other templates
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2015-12-30 11:30:24 +08:00 |
pandamicro
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6ea389f475
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Merge pull request #14815 from pandamicro/v3.10
Made require overwritable
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2015-12-29 22:06:00 +08:00 |
pandamicro
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daac6ceb08
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Made require overwritable
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2015-12-29 21:28:30 +08:00 |
XiaoFeng
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52fb3fd098
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Fix js project with pre-build frameworks crash when exit program
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2015-12-29 19:38:37 +08:00 |
肖峰
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770f3d7f8e
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Fix boundingRectWithSize compile failed with OSX 10.10 or lower version SDK
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2015-12-29 18:31:20 +08:00 |
lunhao.guo
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d3387f5ab2
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change the resolution size of js template to (960 * 640) ,consistent with other templates
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2015-12-29 15:24:21 +08:00 |
lunhao.guo
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d216785f43
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fix compile error in visual studio 2015
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2015-12-29 15:02:22 +08:00 |
zhangcheng
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92d5d0bde7
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[v](#v310) -> [v3.10](#v310)
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2015-12-29 09:48:14 +08:00 |
xiaofeng11
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69a6406661
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Merge pull request #14805 from pandamicro/v3.10
Fix JSB issues on win32
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2015-12-25 20:06:47 +08:00 |
pandamicro
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fe1336bdc7
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Fix chipmunk cpSpaceAddCollisionHandler issue on argument parsing
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2015-12-25 19:08:33 +08:00 |
pandamicro
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2ce866c4ba
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Fix jsb_ref_rebind issue on win32 (mystery GC crash)
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2015-12-25 19:08:32 +08:00 |
zhangcheng
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722669b3e2
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Update Release notes.
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2015-12-25 18:58:31 +08:00 |
pandamicro
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eea1c814df
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Merge pull request #14803 from super626/v3.10
Fix NavMeshDebugDraw bug on iphone5s
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2015-12-25 18:41:42 +08:00 |
yangxiao
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50d16c13df
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remove unused code
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2015-12-25 17:54:58 +08:00 |
xiaofeng11
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d61ec5bb08
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Merge pull request #14804 from xiaofeng11/v3.10
Fix variable type mismatch.
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2015-12-25 17:53:08 +08:00 |
肖峰
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728682d68e
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Fix variable type mismatch.
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2015-12-25 17:18:15 +08:00 |
zhangcheng
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755d2559cf
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Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into Update3.10ReleaseNote
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2015-12-25 16:25:28 +08:00 |
xiaofeng11
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b219828d69
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Merge pull request #14801 from xiaofeng11/v3.10
Merge https://github.com/cocos2d/cocos2d-x/pull/14784 to V3.10
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2015-12-25 16:14:27 +08:00 |
yangxiao
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20e2b4acbd
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fix NavMeshDebugDraw on iphone5s
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2015-12-25 16:02:03 +08:00 |
zilongshanren
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b2a58b3d4a
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Merge pull request #14802 from liamcindy/v3_ui_layout
fix layout backimage size error with newest scale9sprite
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2015-12-25 15:27:20 +08:00 |
Liam
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c92b563c28
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fix layout backimage size error with neweset scale9sprite
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2015-12-25 14:11:56 +08:00 |
肖峰
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dea99211fb
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Merge https://github.com/cocos2d/cocos2d-x/pull/14784 to V3.10
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2015-12-25 11:44:11 +08:00 |
pandamicro
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3a09bd400d
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Merge pull request #14799 from xiaofeng11/v3.10_xf
[ci skip] Bug fix
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2015-12-24 21:38:16 +08:00 |
xiaofeng11
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ceedc80b44
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Merge pull request #14800 from GuoLunHao/v3.10_updateConsole
update cocos2d-console submodule to 6cc7a09dc64a57fd5307c2ba3a0a705f8…
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2015-12-24 20:37:36 +08:00 |
lunhao.guo
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1871813c2b
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update cocos2d-console submodule to 6cc7a09dc64a57fd5307c2ba3a0a705f834dfd97
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2015-12-24 20:35:12 +08:00 |
XiaoFeng
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88196a4879
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Both Image/blocks9ss.plist and animations/grossini.plist have image frames grossini_dance_*.png, and in Image/blocks9ss.plist the frames is smaller than frames in animations/grossini.plist, so if load Image/blocks9ss.plist first, the samples use frames named grossini_dance_*.png in animations/grossini.plist will crash. After check in source file, we found these frames in Image/blocks9ss.plist hasn't been used, so we changed frames name in Image/blocks9ss.plist to avoid crash.
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2015-12-24 20:22:01 +08:00 |