Nite Luo
e5ebcb2845
Merge branch 'develop' into newRenderer
2013-11-18 10:22:16 -08:00
boyu0
8c949c3441
fix bugs: delete initTest functions.
2013-11-18 03:43:32 +08:00
Nite Luo
5a1d92cbf2
Merge branch 'develop' into newRenderer
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Conflicts:
samples/Cpp/TestCpp/Classes/controller.cpp
2013-11-08 14:01:08 -08:00
Nite Luo
be71eb8626
Merge branch 'develop' into newRenderer
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Conflicts:
.gitignore
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/2d/CCDirector.cpp
2013-11-07 17:24:57 -08:00
Ricardo Quesada
ffd4342548
Adds more strings
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and more `override`
and fixes some indetentation issues
2013-11-07 12:42:16 -08:00
Nite Luo
e4ffd250cb
Simple implementation of RenderCommand and RenderQueue
2013-11-04 09:14:22 -08:00
Nite Luo
fe04448c8d
Merge folder changes from develop
2013-10-30 23:19:36 -07:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
James Chen
9ed263056c
Use eventDispatcher to dispatch event. Remove controller codes in Layer.
2013-10-25 10:53:46 +08:00
James Chen
1f3863e787
Event Dispatcher refactor commit. TestCpp could run.
2013-10-25 10:53:45 +08:00
Nite Luo
ddf21e8bd1
Implement mouse callback for windows
2013-10-11 16:33:49 -07:00
Nite Luo
09c0e23b5d
Mouse working on mac
2013-10-11 14:35:38 -07:00
Nite Luo
a2c2546942
Implement MouseWheel Event, also fix a typo in EventListener interface
2013-10-04 10:07:39 -07:00
minggo
4c9771ba3c
rename some class names to obey cocos2d-x coding style
2013-09-20 19:19:31 +08:00
James Chen
4288160d50
issue #2087 : Renaming EventDispatcherTest name to EventDispatcherTest(NEW)
2013-09-18 22:47:50 +08:00
James Chen
a2d9f2d7cf
Make XXXEventListener as friend class of XXXEvent. Move the test of eventdispatchertest.
2013-09-18 18:35:42 +08:00
James Chen
f403f7d683
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into keyboard_test
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Conflicts:
samples/samples.xcodeproj/project.pbxproj
2013-09-17 23:24:14 +08:00
James Chen
7d94878173
[win32] glfw keyboard callback is enabled now. Enables KeyboardTest for win32.
2013-09-17 22:34:20 +08:00
boyu0
a48fee881d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-09-16 22:16:50 +08:00
James Chen
997a5a36c1
[dispatcher] Renaming 'registerEventListenerXXX' to 'addEventListenerXXX'.
2013-09-14 09:02:49 +08:00
James Chen
51548b9542
Adding NewEventDispatcher Test.
2013-09-13 16:38:21 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
boyu0
d161c6a576
issue #2771 : Add PhysicsTest to TestCpp. Add initTest to TestScene, move Scene::init() from constructor to TestScene::initTest()
2013-09-10 17:41:06 +08:00
Huabing.Xu
8a86a883d0
issue #2782 : update mac version, update test case title
2013-09-09 21:33:01 +08:00
Huabing.Xu
d763de3d3c
new shader test code
2013-09-09 17:49:13 +08:00
boyu0
70df1a6061
closed #2517 : Use LocalVarToAuto.py to change Samples src file
2013-08-16 16:05:27 +08:00
carlo morgantini
097a5c488a
New Label tests plus bug fixing
2013-08-12 13:29:54 -07:00
Ricardo Quesada
058935aa8d
Removes Hungarian notation
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Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
Ricardo Quesada
1f37d4d00a
More best practices fixes and other bug fixes
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- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Ricardo Quesada
c158cd5be6
More best practices fixes
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- Removes Hungarian notation from the CPP test (there are still some Hungarian to remove)
- Label and MotionStreak: Uses the CL() entry for the tests (lambda functions)
2013-07-22 17:25:44 -07:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Ricardo Quesada
b846a3060e
cocos2d-x in Mac:
...
Works as expected. All the projects defines CC_KEYBOARD_SUPPORT.
Either all of them should define them, or none, otherwise the vtable
will be broken
2013-06-28 19:02:10 -07:00
Ricardo Quesada
404193eb9f
Uses C++11 iterator in samples
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or it just uses touches->anyObject() instead of creating an iterator
and removes more unneeded casts
2013-06-21 20:02:43 -07:00
Sam Clegg
40766006bd
[NaCl] Fix NaCl build which had been disabled.
...
Since switching to C++11 the NaCL build was disabled.
This re-enables the ARM configuration which uses a
more recent version of gcc. This means that that NaCl
code paths will at least be test until we can find a way
to re-enable the X86 build.
2013-06-20 12:56:12 -07:00
James Chen
1fb9f44d15
issue #2129 : Removing CC prefix for samples module.
2013-06-20 14:17:10 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
Ricardo Quesada
8a6d33a212
Adds CC prefix to CALLBACK()
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Now it is called: CC_CALLBACK()
2013-06-13 20:36:43 -07:00
Ricardo Quesada
83b43ab93e
Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
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Handy macros for callbacks.
Instead of:
std::bind(func_ptr, instnace, std::placeholder::_1)
you use:
CALLBACK_1(func_ptr, instance)
And also removes more warnings from the tests
2013-06-11 16:30:05 -07:00
Rene Klacan
f31a258c01
Merge pull request from cocos2d/develop
2013-06-11 01:06:12 +02:00
Ricardo Quesada
022dfc0acc
CPP Tests migrated to the new C++11 API
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Many tests were converted to the C++11 API
and some tests were also simplified by using the "CL" macro
instead of the "CF" macro.
2013-06-07 17:21:11 -07:00
Rene Klacan
8b16178f9f
Merge pull request from cocos2d/develop
2013-06-06 09:42:18 +02:00
Ricardo Quesada
3441ca5563
MenuItemToggle is fixed
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Supports callbacks now.
Updated MenuTest to supports the new API.
Updated CHANGELOG and version
Updatged Xcode project for Mac
2013-06-05 17:51:40 -07:00
Ricardo Quesada
337f966d0f
It was using an clang extension for tuples<>
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Instead of converting it to pairs<>, which is compatible with gcc,
I converted it to C structs.
2013-06-04 10:03:32 -07:00
Ricardo Quesada
dccc4a3814
adds mising tests + cosmetic changes
2013-06-03 22:47:28 -07:00
Ricardo Quesada
cd52912f66
Main menu from test is sorted alphabetically
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Code was refactored. Now it is super easy to add a new test.
No need to add it in 3 different places
2013-06-03 22:33:52 -07:00
Rene Klacan
7c9a765e64
TestCpp sample respects keyboard support directive
2013-06-02 04:28:46 +02:00