Commit Graph

5362 Commits

Author SHA1 Message Date
minggo bf75e9996a separate jpeg, tiff and webp 2014-08-15 14:29:10 +08:00
minggo bcbb589cfb Merge pull request #7784 from Teivaz/v3
Fixed WP8 compilation errors
2014-08-15 13:39:05 +08:00
minggo 38fb58cf29 Merge pull request #7792 from minggo/fix-warning
fix warnings
2014-08-15 13:33:08 +08:00
minggo db17084b6d fix warnings 2014-08-15 12:06:16 +08:00
teivaz 90e5870499 * Fixed WP compilation errors (added CCPrimitive, CCPrimitiveCommand, CCVertexIndexBuffer and CCVertexIndexData to the project) 2014-08-14 15:35:36 +03:00
teivaz 885fd16b9e * Fixed WP8 compilation error (Added missing files CCCamera.h/cpp to the project) 2014-08-14 15:20:48 +03:00
teivaz e9563696db * Fixed WP8 compilation errors (added path to CCGLView.h)
- Modified filters for CCCamera.h/cpp
2014-08-14 15:14:25 +03:00
minggo 3f2fccb999 Merge pull request #7771 from samuele3hu/v3_3_module
Adjust lua_debugger.h/c to lua runtime template and adjust related project configure
2014-08-14 18:33:53 +08:00
minggo 1643c29a00 Merge pull request #7782 from liang8305/v3
mLastTickInNanoSeconds is the renderStart
2014-08-14 18:11:41 +08:00
胖梁 3619fb943a mLastTickInNanoSeconds is the renderStart
because:
this.mLastTickInNanoSeconds = renderEnd - renderInterval;
renderInterval = renderEnd - renderStart
so:
this.mLastTickInNanoSeconds = renderEnd - ( renderEnd - renderStart );
so:
this.mLastTickInNanoSeconds = renderStart ;

so:
no need nanoTime() twice
2014-08-14 17:07:04 +08:00
yangxiao 1942a27a5c Merge branch 'newcode' into v3_merge 2014-08-14 13:55:57 +08:00
samuele3hu 85ad4241a0 Modify Xcode project setting 2014-08-14 11:10:52 +08:00
minggo 888da8eee8 Merge pull request #7776 from CocosRobot/update_lua_bindings_1407982527
[AUTO]: updating luabinding automatically
2014-08-14 10:38:21 +08:00
yangxiao f6da3b76b5 use renderer passed instead of get from global 2014-08-14 10:29:17 +08:00
yangxiao 032ba062a9 rename isVisibleByVisitingCamera to isVisitableByVisitingCamera 2014-08-14 10:26:37 +08:00
CocosRobot 6467dcaa57 [AUTO]: updating luabinding automatically 2014-08-14 02:17:25 +00:00
minggo f9e6dab507 Merge pull request #7770 from Dhilan007/v3-label-issue
close issue#5734:Label:The letters sometimes slightly cut.
2014-08-14 10:04:00 +08:00
yangxiao 4629d257e1 rename checkCameraMask to isVisibleByVisitingCamera 2014-08-14 09:58:11 +08:00
minggo e468beea86 Merge pull request #7760 from dabingnn/v3_addCallBackForRenderTexture
add comment for the limit of RenderTextue::saveToFile
2014-08-14 09:43:54 +08:00
minggo a6c75c0eb6 Merge pull request #7767 from super626/v3_merge2
reset camera position in initDefault, Fix some tile map can not show bug
2014-08-14 09:43:40 +08:00
minggo d76724b6aa Merge pull request #7773 from CocosRobot/update_lua_bindings_1407980273
[AUTO]: updating luabinding automatically
2014-08-14 09:43:08 +08:00
CocosRobot 7a99220aad [AUTO]: updating luabinding automatically 2014-08-14 01:39:44 +00:00
minggo 0b86e129b0 Merge pull request #7762 from andyque/addAlignmentToUILabel
add UITextField color & place hold color, fix double delete bug
2014-08-14 09:38:57 +08:00
minggo f1ae73bf30 Merge pull request #7766 from samuele3hu/v3_3_fix
Add release_print lua binding
2014-08-14 09:35:16 +08:00
minggo 91d5f69584 Merge pull request #7768 from andyque/addDisableStateToControl
add missing safe guard in checkbox callback
2014-08-14 09:34:55 +08:00
minggo 234f100187 Merge pull request #7769 from super626/mirrortest
add mirror test
2014-08-14 09:31:57 +08:00
minggo 7d2ca95988 Merge pull request #7749 from zawasp/virtual_pause_resume
virtual Node::pause() / Node::resume()
2014-08-14 09:31:10 +08:00
yangxiao 7bfd636b16 reset default camera rotation 2014-08-14 09:06:06 +08:00
samuele3hu 032f5ea781 Adjust lua_debugger.h/c to lua runtime template and adjust related project configure 2014-08-14 00:06:28 +08:00
Dhilan007 ff147b6cf8 close issue#5734:Label:The letters sometimes slightly cut. 2014-08-13 18:40:35 +08:00
yangxiao 6ce3b5c20a add mirror test 2014-08-13 17:38:16 +08:00
andyque 3ee6a9ab10 add missing safe guard in checkbox callback 2014-08-13 17:15:15 +08:00
yangxiao b4ec344bcf reset camera position in initDefault 2014-08-13 15:57:22 +08:00
CocosRobot df7c0ae1cb [AUTO]: updating luabinding automatically 2014-08-13 06:42:14 +00:00
yangxiao 76329f9e53 add camera mask check to visit 2014-08-13 12:06:51 +08:00
andyque e2d609c05d add UITextField color & place hold color, fix double delete bug 2014-08-13 11:28:37 +08:00
samuele3hu 5b1ceb5e5d Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_fix 2014-08-13 10:31:12 +08:00
samuele3hu 8ab7647b54 Add release_print lua bindings 2014-08-13 10:27:06 +08:00
Huabing.Xu 5b99ee71c1 add comment for the limit of RenderTextue::saveToFile 2014-08-13 10:14:26 +08:00
minggo d223629477 Merge pull request #7754 from dabingnn/v3_addCallBackForRenderTexture
add callback for RenderTexture::saveToFile
2014-08-13 10:05:08 +08:00
minggo 9ae20d1bd3 Merge pull request #7740 from GavinThornton/v3
Update CCEventTouch.h
2014-08-13 09:39:17 +08:00
Mircea Rila 0154f7a94a virtual Node::pause() / Node::resume() 2014-08-12 21:05:09 +03:00
yangxiao 5ce9afbd69 create default camera at Scene constructor 2014-08-12 23:34:06 +08:00
yangxiao 46e59f1150 Merge branch 'newcode' into v3_merge 2014-08-12 17:34:58 +08:00
minggo 46cdd6f8dd Merge pull request #7701 from dabingnn/v3_renderPrimitive
V3 render primitive
2014-08-12 16:11:40 +08:00
GavinThornton 1d0deb0bc1 Update CCEventTouch.h
MAX_TOUCHES=5 is less than most touch devices, iPad/Android tablets can almost all handle all 10-11 touches. Perhaps a value of 15 would be better? 

Note: There is a #define IOS_MAX_TOUCHES_COUNT 10 in CCEAGLView.mm already for this, but multitouch fails on touch 5 in "void GLViewProtocol::handleTouchesBegin" at the code:- 
            // The touches is more than MAX_TOUCHES ?
            if (unusedIndex == -1) {
                CCLOG("The touches is more than MAX_TOUCHES, unusedIndex = %d", unusedIndex);
                continue;
            }
2014-08-12 01:02:06 -07:00
minggo cc37780861 Merge pull request #7736 from dabingnn/v3_addSkinnedOutline
V3 add skinned outline
2014-08-12 15:07:21 +08:00
yangxiao 32645c1622 fix default camera, add listener for projection change 2014-08-12 14:42:08 +08:00
Huabing.Xu cb8c80de0d export MeshSkin as CC_DLL 2014-08-12 14:41:25 +08:00
minggo d80d7ed714 Merge pull request #7037 from boyu0/feature5537_physics_step
closed #5537: add setAutoStep, isAutoStep and step method for PhysicsWorld
2014-08-12 13:37:29 +08:00