halx99
8e5a378f1c
Luabinding: Add std: 🧵 :id support
2022-10-12 14:22:45 +08:00
halx99
16c592367d
Committing genbindings changes
2022-10-11 23:33:16 +00:00
aismann
a5810457f1
rename cocos2d to axmol ( #920 )
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* rename cocos2d to axmol
* rename cocos2d.h to axmol.h
* Update Physics3DTest.cpp
replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
RH
c131bda9c0
Fix to UI touch location and add keyboard support for ImGui on Android ( #910 )
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* Committing genbindings changes
* Fix for X position calculation not factoring in X origin.
Reduce code duplication.
* Add keyboard input support
2022-10-10 10:16:19 +08:00
RH
ffef1ea55b
Enable ImGui for Android ( #909 )
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* Add support for ImGui usage on Android
2022-10-10 03:53:24 +08:00
halx99
29d4e3209e
Migrate lua scripts, remove deprecated files
2022-10-07 21:24:11 +08:00
halx99
4602a67c8a
Improve code style
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Also fix compile error on c++23
2022-10-06 21:32:20 +08:00
halx99
b9f79ac07a
Committing genbindings changes
2022-10-04 03:15:52 +00:00
一线灵|Deal
5645bb241e
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
tkzcfc
c01af9d338
export 'setAttachment' function to lua ( #868 )
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* export: sp.SkeletonAnimation:findBone sp.SkeletonAnimation:getBoundingBox
* export 'setAttachment' function to lua
Co-authored-by: tkzcfc <tkzcfc@users.noreply.github.com>
2022-09-27 19:15:11 +08:00
halx99
f8c3d95176
Committing genbindings changes
2022-09-26 16:13:15 +00:00
halx99
57a76fb2f9
Remove unnecessary APIs
2022-09-26 23:20:54 +08:00
halx99
670e1a606f
Migrate ImGui source files name
2022-09-26 22:56:47 +08:00
halx99
7cf191f516
Fix ci warning
2022-09-24 12:58:28 +08:00
halx99
a5d7781455
Committing genbindings changes
2022-09-24 04:39:58 +00:00
halx99
72e6061557
Fix #861
2022-09-23 22:41:30 +08:00
halx99
fad9afbc9a
Update thirdparty libs
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fmt: 9.0.0 --> 9.1.0
llhttp: 6.0.7 --> 6.0.9
astc-encoder: 4.0.0 --> 4.1.0
webp: 1.2.2 --> 1.2.4
flatbuffers: 2.0.0 --> 2.0.8
2022-09-15 20:15:28 +08:00
tkzcfc
bed737864a
Support Lua to call cc.utils: capturenode ( #848 )
2022-09-06 21:23:44 +08:00
Paulo Coutinho
8c359917f7
Add apple tvos support ( #846 )
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* support tvos
* support tvos and fix run command
* support tvos, fix run script and fix windows files
* support tvos on ci
* support tvos on ci and fix windows zlib
* support tvos on ci
* support tvos
* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
一线灵|Deal
33b67fa0df
Migrate, use simple namespace ax ( #818 )
2022-08-29 20:51:22 +08:00
halx99
6de08175bb
Migrte lua script files
2022-08-15 16:28:32 +08:00
halx99
9150b9db83
Migrate cmake files
2022-08-11 15:41:10 +08:00
halx99
2c07233232
Committing genbindings changes
2022-08-11 03:03:29 +00:00
halx99
e2918ad924
Migrate extension 'ImGUI'
2022-08-11 10:02:30 +08:00
halx99
2b1770bdc7
Committing genbindings changes
2022-08-11 01:57:48 +00:00
一线灵
a5b1f8efaa
Improve performance with std::move
2022-08-09 13:21:53 +08:00
aismann
8b408b2cde
rename push_back vs emplace_back (fine tuning and remove on Live2D (too much))
2022-08-09 05:51:07 +02:00
aismann
28dd328eda
replace push_back() vs emplace_back() on extension ( #785 )
2022-08-09 09:54:53 +08:00
一线灵
13fc72c02c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
halx99
7a7c8fe2ae
Committing genbindings changes
2022-08-06 12:11:55 +00:00
Turky Mohammed
399dac7478
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
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* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
halx99
c21408cd73
Fix #776
2022-08-04 21:05:48 +08:00
tkzcfc
8178ce87e1
Support spine binary files ( #777 )
2022-08-04 20:11:11 +08:00
unknown
6c08914f74
Replace getSpriteFrameByName() with findFrame() in cocos-studio
2022-08-02 20:01:44 +05:30
halx99
cc8692b6f6
Fix live2d_tests android build
2022-08-02 17:55:42 +08:00
halx99
6fda3c6e57
Committing genbindings changes
2022-08-02 00:29:11 +00:00
halx99
a9b101809f
Sync spine=3.8 latest
2022-07-26 21:04:27 +08:00
tkzcfc
9791189fd3
[Lua Binding] Support return type 'ResourceData' ( #763 )
2022-07-22 13:13:22 +08:00
aismann
73153ad614
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
halx99
5391557c09
Fix #758
2022-07-20 18:41:33 +08:00
halx99
c3558448c2
Committing genbindings changes
2022-07-20 00:57:28 +00:00
halx99
5b98fa33a2
Committing genbindings changes
2022-07-19 10:58:12 +00:00
halx99
600fdd5962
Migrate macro COCOS2D_DEBUG, refer #751
2022-07-19 15:34:26 +08:00
halx99
47db7aff28
Remove check since axis allways enable string-pooling
2022-07-16 17:53:01 +08:00
一线灵
ee8877615d
Merge pull request #750 from axis-project/migrate-macros
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Migrate macros 'CC_' to 'AX_'
2022-07-16 12:45:47 +08:00
halx99
4974d1181c
Sync platform macros [skip ci]
2022-07-16 10:53:30 +08:00
halx99
c0a4371879
Migrate more macors
2022-07-16 10:43:05 +08:00
一线灵
2e0ac94240
Remove unnecessary check [skip ci]
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refer to #748
2022-07-15 19:44:31 +08:00
halx99
f3ac6ea871
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
halx99
dc0670cbd8
Sync docs for namespace migrate
2022-07-15 18:40:42 +08:00
halx99
85e9ae3fa5
Fix lua templte
2022-07-12 23:21:04 +08:00
一线灵
406f962cad
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
一线灵
279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
9ee4181976
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
halx99
fff2bd59ed
Fix setup cmake files and some relative sources
2022-07-08 14:20:41 +08:00
DelinWorks
e73b2492c5
Replace CC_ with AX_
2022-07-08 02:17:41 +03:00
DelinWorks
49b6dda016
Fix CMAKE
2022-07-08 02:10:35 +03:00
halx99
cabb87a6ca
Fix ci
2022-07-05 23:47:25 +08:00
halx99
9d2ed962e6
Committing genbindings changes
2022-07-05 07:53:11 +00:00
Turky Mohammed
fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
8d7f133e7c
[spine] Use currentState to setup shader stubs
2022-07-05 14:40:18 +08:00
halx99
0f9a79899b
[Spine] Use backend shader definations
2022-07-05 14:36:04 +08:00
halx99
91e57e7dd3
Spine runtime can use official code
2022-07-05 14:13:15 +08:00
halx99
4d5f644518
Committing genbindings changes
2022-07-04 16:47:16 +00:00
一线灵
b51e50a498
Merge pull request #702 from DelinWorks/improve-engine-types
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[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
6dd8b2c74a
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
768a8bd5e1
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
88bf095310
Update lua_cocos2dx_auto.cpp
2022-07-03 21:40:51 +03:00
halx99
5288b7a513
Committing genbindings changes
2022-07-03 07:36:16 +00:00
halx99
1d74df858b
Committing genbindings changes
2022-06-30 13:51:59 +00:00
一线灵
bfe12be7b6
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
halx99
cf45042ba8
Committing genbindings changes
2022-06-30 12:22:46 +00:00
halx99
38f2b5ca9d
Use sprite to implement layer color for auto batch draw
2022-06-30 18:01:29 +08:00
halx99
af3435ff69
Committing genbindings changes
2022-06-28 09:42:02 +00:00
一线灵
de04f33b5e
Merge pull request #675 from adxeproject/unify-fps-limit
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Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
halx99
040a64b920
Committing genbindings changes
2022-06-28 08:51:45 +00:00
halx99
c464e0b2c3
Fix ci
2022-06-28 14:53:39 +08:00
halx99
64b69ad5b5
Committing genbindings changes
2022-06-25 07:30:20 +00:00
一线灵
ea2f4259fb
[CMake] Remove dup link
2022-06-25 15:23:40 +08:00
一线灵
19e16adae5
Merge pull request #668 from adxeproject/adxe-ext-live2d
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Add extension Live2D support
2022-06-24 16:23:26 +08:00
halx99
932c3bcffa
Add extension Live2D support
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Live2D sdk version: 4-r.4, reelase date: 2021/12/09
2022-06-24 15:18:08 +08:00
FireStorm2012
e4b891e550
Update lua_xml_http_request.cpp
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print log bugfix
2022-06-24 15:01:26 +08:00
halx99
6431cd1256
Committing genbindings changes
2022-06-24 06:28:59 +00:00
halx99
1889180a75
Improve renderer
2022-06-24 14:18:48 +08:00
halx99
00fd69bfdf
Improve code style
2022-06-24 03:09:50 +08:00
halx99
08c142eb4a
Committing genbindings changes
2022-06-19 17:57:08 +00:00
一线灵
31d859f17e
Rename is64BitIOSDevice to is64BitMobileDevice
2022-06-17 22:54:52 +08:00
一线灵
e06eed5d3a
Fix ci
2022-06-17 22:50:29 +08:00
halx99
0bf8d9ddf3
Refine enum `Platform` defination to avoid conflict with system macro
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refer to: #661
2022-06-17 22:18:26 +08:00
halx99
990531ecdc
Committing genbindings changes
2022-06-16 13:25:34 +00:00
一线灵
bd2cff3dfd
Improve text rendering ( #652 )
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* Improve text-rendering
a. Separate outline texture data upload for GL and Metal backend
b. Fix memory leak of FontAtlas::_currentPageDataRGBA
b. Add FontFreeType::setMissingGlyphCharacter for rendering a missing char
d. Improve FontFreetype::renderCharAt with memcpy
2022-06-13 01:44:31 +08:00
halx99
f79530837b
Committing genbindings changes
2022-06-09 09:21:12 +00:00
halx99
c81b38c52d
Committing genbindings changes [skip ci]
2022-06-09 08:51:15 +00:00
halx99
97f198e61e
Committing genbindings changes [skip ci]
2022-05-25 02:36:38 +00:00
halx99
1d23e78c5d
Fix parameter order
2022-05-20 17:03:26 +08:00
halx99
c8add4c398
Committing genbindings changes [skip ci]
2022-05-18 05:00:01 +00:00
halx99
c584ee1e78
Enable video & webview lua-tests on windows
2022-05-18 12:52:05 +08:00
一线灵
3e96abe899
Fix include
2022-05-16 08:06:51 +08:00
halx99
a0990c02fd
Committing genbindings changes [skip ci]
2022-05-13 13:15:09 +00:00
halx99
30a164c31a
Improvements and bug fixes
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Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00