Commit Graph

135 Commits

Author SHA1 Message Date
samuele3hu cdc82d6e8c Add a newline 2014-01-03 10:50:06 +08:00
samuele3hu c4588722dd Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-03 10:41:03 +08:00
samuele3hu 07a3efb585 Update the lua test cases about the GUI 2014-01-03 10:39:19 +08:00
minggo 2b5be1bacf Merge pull request #4801 from minggo/namespace
fix compiling errors because of new namespace of network module
2014-01-02 04:03:03 -08:00
minggo 9124f189c3 fix compiling errors because of new namespace of network module 2014-01-02 19:44:46 +08:00
James Chen c29e328490 Merge pull request #4779 from samuele3hu/DispatcherBak1
Develop branch adds lua trigger for CocoStudio
2014-01-02 00:29:30 -08:00
James Chen 67c5ba8dfb closed #3565: Adds missing `lua_pop`to prevent lua stack issues. 2014-01-02 16:21:35 +08:00
Kenneth Chan 80df88d2cf Add missing bindings to setBlendFunc for various classes
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_manual.cpp
2014-01-02 16:21:35 +08:00
samuele3hu d802518413 Rename Cocos2dStudio.lua to CocoStudio.lua 2014-01-02 15:51:25 +08:00
samuele3hu a2b706c87c Rename some common script files to keep consistent 2014-01-02 15:18:32 +08:00
samuele3hu b8d4010ae5 Develop branch adds lua trigger for CocoStudio 2014-01-02 12:00:37 +08:00
James Chen edb2ad0933 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
Conflicts:
	cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen 165e6c2a78 Adds an empty LuaEngine::parseConfig function. 2013-12-30 21:04:00 +08:00
Dhilan007 30b3a6f8c3 fix compiling error on liblua VS 2012 project 2013-12-30 14:21:32 +08:00
James Chen 0d16f7bc3b Merge pull request #4712 from dumganhar/cocostudio-test
Merge PR #4672: We need to replace trigger system by EventDispatcher in future.
2013-12-27 05:05:41 -08:00
James Chen b03c8259b1 Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
Conflicts:
	cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
samuele3hu 30439e4689 Improve the coding style 2013-12-27 20:07:00 +08:00
chengstory faaf6d3f2b fixed #3457 fixes some bug. 2013-12-27 17:21:13 +08:00
samuele3hu ee7aa0f077 Rename EVENT_KEYBOARD_RELEASED and resolve a possible memory leak bug 2013-12-27 12:05:12 +08:00
samuele3hu d51440f62a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
samuele3hu 6d9e865f15 Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong 2013-12-27 10:35:44 +08:00
James Chen 17ff6ef764 Renames: IntValueMap —> ValueMapIntKey 2013-12-26 22:07:20 +08:00
James Chen 93ed5a4f0f long --> ssize_t for TableView callback. 2013-12-26 04:09:24 -08:00
samuele3hu 756a72cbca Reconstruct the operation of handling lua script event 2013-12-26 19:43:49 +08:00
James Chen 5dfb7f321a Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669 2013-12-26 16:03:30 +08:00
samuele3hu 7c3978bdd8 Add missing file for linux lua binding 2013-12-25 17:42:59 +08:00
samuele3hu 9cf45a292b Delete some annotated statement about spine and add some reserve manual lua binding functions 2013-12-25 16:42:40 +08:00
samuele3hu 9fd64df099 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine 2013-12-25 13:48:10 +08:00
samuele3hu 45cfe00ec4 Modify iOS project set and some manual lua binding 2013-12-25 13:47:22 +08:00
James Chen 0ff85852cc Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead. 2013-12-24 18:08:40 +08:00
James Chen d33b2c41c7 Merge branch 'develop' into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
samuele3hu e497f823ea Merge branch 'lua_spine_dev' of https://github.com/edwardzhou/cocos2d-x into Spine 2013-12-24 16:14:10 +08:00
samuele3hu 98e4e802f4 Support pass by value for setPosition\setAnchorPoint\setContentSize for lua binding 2013-12-24 13:42:32 +08:00
Edward Zhou 4082c86070 1. add Spine LUA binding with testcase; 2. CCSkeleton inherites from Node since NodeRGBA is deprecated. 2013-12-24 11:55:53 +08:00
James Chen 6b73fa570e Merge pull request #4601 from samuele3hu/toluaerror
issue #3353 Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-23 05:40:15 -08:00
samuele3hu b1dd233a04 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-23 20:30:33 +08:00
samuele3hu 48a95cfa55 [Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>. 2013-12-23 20:29:05 +08:00
samuele3hu 783be69322 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into toluaerror
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-23 17:20:17 +08:00
James Chen 9dff1dcd36 [LUA] Removes CCCameraDeprecated table in Deprecated.lua. 2013-12-23 16:37:40 +08:00
James Chen 2fec81fcae Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-23 13:52:15 +08:00
James Chen aeafe06d7f Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_manual.cpp
2013-12-23 11:57:29 +08:00
James Chen ca082080b5 Binds FileUtils::getStringFromFile automatically since we have added this method. 2013-12-23 11:47:56 +08:00
samuele3hu f0dc7f0b15 issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info 2013-12-23 11:19:55 +08:00
James Chen 0a2490333b Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583). 2013-12-23 10:03:36 +08:00
samuele3hu 71d5896d41 issue #3403:Delete Camera manual lua binding 2013-12-23 09:42:36 +08:00
samuele3hu 50bcdee725 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-22 22:11:17 +08:00
samuele3hu 97f26176e8 issue #3403:Add the EventDispatcher lua binding and the releated test cases 2013-12-22 22:10:21 +08:00
James Chen 55ff96df3a closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding.
Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()),
We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
2013-12-20 17:13:09 +08:00
James Chen 755d29b0e1 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into more_container_bind 2013-12-19 20:17:54 +08:00
James Chen f73e939b57 Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>. 2013-12-19 20:17:44 +08:00