Commit Graph

429 Commits

Author SHA1 Message Date
James Chen 62a0dc41c3 [dispatcher] Adding TouchEvent dispatch test. 2013-09-15 17:49:36 +08:00
James Chen 997a5a36c1 [dispatcher] Renaming 'registerEventListenerXXX' to 'addEventListenerXXX'. 2013-09-14 09:02:49 +08:00
James Chen dd7bfd7b60 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
Conflicts:
	cocos2dx/CCDirector.h
	cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
	cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
	cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
	cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
	cocos2dx/menu_nodes/CCMenu.h
	cocos2dx/platform/CCAccelerometerDelegate.h
	cocos2dx/platform/android/CCAccelerometer.h
	cocos2dx/platform/ios/CCAccelerometer.h
	cocos2dx/platform/mac/CCAccelerometer.h
	cocos2dx/platform/win32/CCAccelerometer.h
	cocos2dx/script_support/CCScriptSupport.h
	cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
	cocos2dx/touch_dispatcher/CCTouchDispatcher.h
	cocos2dx/touch_dispatcher/CCTouchHandler.h
	extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
James Chen dd55822465 [dispatcher] Updating NewEventDispatcherTest.cpp. 2013-09-13 18:51:00 +08:00
James Chen 7729756d04 [dispatcher] Updating EventDispatcherTest.cpp. 2013-09-13 18:01:32 +08:00
James Chen 51548b9542 Adding NewEventDispatcher Test. 2013-09-13 16:38:21 +08:00
minggo c4cb2582cc fixed #2793:best practice of New Label 2013-09-13 11:46:46 +08:00
James Chen 6623879f6d [EventDispatcher] Refactoring Touch, Touch doesn't inherit from Object now. Using std::vector<Touch*> to dispatch event and a little performance improved. 2013-09-12 14:26:39 +08:00
James Chen da1101beeb [Dispatcher] New event dispatcher, first commit. 2013-09-11 22:09:34 +08:00
chengstory bdfde89ef8 Merge branch '#develop' into #4551
Conflicts:
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj.filters
2013-09-10 16:25:31 +08:00
Huabing.Xu 8e35e7cc27 issue #2782: shadertestSprite change test case textures and add normal sprite for comparison 2013-09-10 11:45:38 +08:00
chengstory 669de88e73 1. remove any unused functions. 2013-09-10 11:02:50 +08:00
zhangcheng 98fce2fa84 1. update Samples on develop branch. 2013-09-10 09:53:15 +08:00
Huabing.Xu 5801e9118c issue #2782: remove a blank test case 2013-09-10 09:38:12 +08:00
Huabing.Xu 8a86a883d0 issue #2782: update mac version, update test case title 2013-09-09 21:33:01 +08:00
Huabing.Xu d7d914feb1 Merge branch 'develop' into new_shader_test 2013-09-09 18:18:31 +08:00
Huabing.Xu d763de3d3c new shader test code 2013-09-09 17:49:13 +08:00
minggo c5b113c35e Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
Fileutils perf improvements
2013-09-08 19:50:12 -07:00
James Chen b8c82ae5a9 [develop] Warning fixes. 2013-09-08 11:26:38 +08:00
Ricardo Quesada 8078a574c2 snapshopTextures are no longer supported
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:55:36 -07:00
Ricardo Quesada b2a81b5b86 Removes some Hungarion notation...
...and improves performance in FileUtils: String is not created
2013-09-06 18:46:33 -07:00
Ricardo Quesada b78382d5e5 Performance improvements in FileUtils / TextureCache
Added common "apple" platform to avoid duplicate files in FileUtils and other common files
Improves performance in fetching files.
2013-09-06 15:33:28 -07:00
minggo 8e0bce344c Merge branch 'alloc_perf_test' of https://github.com/minggo/cocos2d-x into alloc_perf_test 2013-09-06 13:45:59 +08:00
minggo 1664d3503d add PerformanceAllocTest.cpp/h to vs project and fix some compiling errors 2013-09-06 12:51:37 +08:00
Ricardo Quesada 1071ab9d37 Adds a new test: sprite with image 2013-09-05 21:35:15 -07:00
Ricardo Quesada 02500372ed Adds new perf test: alloc / dealloc 2013-09-05 20:02:04 -07:00
Ricardo Quesada befcf722b6 compiles Linux / Windows 2013-09-03 10:17:25 -07:00
Ricardo Quesada 088a11ad0d Little performance improvements in SpriteBatchNode
_descendants: Array -> std::vector<Sprite*> since retain/release is no needed
Code is cleaner
Removes unused method (bug inherited from cocos2d-iphone)
Adds more doxygen strings
2013-09-02 16:44:25 -07:00
Ricardo Quesada be0c8cb1e8 adds two more perf tests
Node::addChild and Node::removeChild
2013-08-31 17:08:51 -07:00
Ricardo Quesada 0d96a0ce40 resets random seed before each test 2013-08-31 15:49:25 -07:00
Ricardo Quesada a5e0febc3e Adds better names to test
And new values for get(),add(),remove(),sort(),reorder()
2013-08-31 07:27:56 -07:00
Ricardo Quesada 5abb57e5f2 AddChild test fix
`sortAllChildren` should not be part of the test.
It is tested separatedly on another test
2013-08-31 06:59:44 -07:00
Ricardo Quesada c04409b6d5 More accurate test
Name is recalculated. No time is "wasted" in calculating it.

And `Visit` test uses `Node` objects instead of `Sprite`s. So `draw` is not taken into account, just the visit.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 18:32:45 -07:00
Ricardo Quesada 7fb56bd123 Adds "Visit Scene Graph" tests
A new tests to measure the performance of visit

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 12:39:57 -07:00
James Chen a8140dd31b Adding test for issue http://www.cocos2d-x.org/issues/2401 . 2013-08-28 15:12:41 +08:00
James Chen b235bf07b7 [Mac] Adding WebsocketTest and SocketIOTest. 2013-08-28 15:02:57 +08:00
Ricardo Quesada 0093263c18 Little performance improvements
Uses `AffineTransform::IDENTITY`

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:08:21 -07:00
Ricardo Quesada ea8eb601af Uses std::sort()
Uses std::sort() for inserting the nodes.

This code is not final, but preliminary results show that std::sort() is 60% faster

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-24 10:56:07 -07:00
Ricardo Quesada 364288cf66 Adds "Sort all Children" perf test
Adds a new perf tests: "sortAllChildren"

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-23 13:14:57 -07:00
Ricardo Quesada 055c566bc9 Adds missing #include 2013-08-22 19:30:20 -07:00
Ricardo Quesada 38bfadf7f3 Adds 2 new performance tests
Invocation with `for_each()` and using `arrayMakeObjectsPerformSelector`

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-22 18:21:52 -07:00
minggo ddb4219d24 Merge pull request #3457 from boyu0/iss2434_gen_android_mk
closed #2434: Add android_mk_generator.py to generate Android.mk
2013-08-22 03:05:11 -07:00
boyu0 ad23ec4a0f #closed #2434: refactor LocalVarToAuto.py to use the PathUtils and fix some errors 2013-08-22 13:40:57 +08:00
Ricardo Quesada d7590affda Merge branch 'develop' into dictionary_array_fixes
Conflicts:
	cocos2dx/cocoa/CCArray.cpp
	cocos2dx/cocoa/CCArray.h
	cocos2dx/label_nodes/CCLabel.cpp
	extensions/CCArmature/datas/CCDatas.cpp
	extensions/CCArmature/display/CCDisplayManager.cpp
2013-08-21 21:27:44 -07:00
Ricardo Quesada 2e221ee6cc Array & Dictionary fixes
In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't  have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.

This patch fixes all those issues.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
Ricardo Quesada f0a2f6cbf8 purge profiler data one + or - is pressed
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:02:50 -07:00
minggo 2de8963a0a fix warnings caused by deprecating some functions of Array 2013-08-22 10:45:47 +08:00
Ricardo Quesada cf02cb4581 Fixes names in Performance Node tests
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 18:05:35 -07:00
Ricardo Quesada e5551b2872 Compiles both with std::vector and ccCArray
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 16:06:51 -07:00
Ricardo Quesada 20167e2a12 removes unneeded spaces
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 14:18:45 -07:00