* SpritePerfTest: 3 new tests added
* SpritePerfTest: random() always use the same seed
* SpritePerfTest: Fixed tests 8 and 9 on retina display machines
* Console: Added 3 new commands: 'config', 'fileutils dump', 'textures'
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
Base class displays the Menu( <- O -> )
Improved in some tests the way to create entries.
Instead of defining the tests twice: the "create" method, and the entry
in the array, it is only needed in the array (ActionsTest, SpriteTest
and Texture2DTest)