Commit Graph

21 Commits

Author SHA1 Message Date
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
James Chen 2133c0e566 Merge commit 'refs/pull/3938/head' of git://github.com/cocos2d/cocos2d-x into drawnode
Conflicts:
	cocos/2d/CCDrawNode.h
2014-01-09 17:03:08 +08:00
boyu0 6bc0a7066f change CustomCommand variable to class member. 2013-12-26 21:19:12 +08:00
boyu0 f878864794 Specialize GroupCommand and CustomCommand, change generateCommand to new. 2013-12-26 15:41:47 +08:00
Huabing.Xu 02c28cf891 change indent to spaces 2013-12-25 11:46:40 +08:00
Huabing.Xu 598d295c6c fix actionTest->DrawPrimitiveTest 2013-12-25 11:44:05 +08:00
Ricardo Quesada 7616edd9f3 Improves SpriteTest
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).

Needed for the new renderer.

Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
PickleMan 3b5ae69ac8 Added triangle, cubic bezier and quad bezier tests to DrawPrimitivesTest 2013-10-14 00:52:58 -04:00
boyu0 70df1a6061 closed #2517: Use LocalVarToAuto.py to change Samples src file 2013-08-16 16:05:27 +08:00
Ricardo Quesada 058935aa8d Removes Hungarian notation
Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
Ricardo Quesada d683e10808 More constant fixes
Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()

And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00
Ricardo Quesada c158cd5be6 More best practices fixes
- Removes Hungarian notation from the CPP test (there are still some Hungarian to remove)
- Label and MotionStreak: Uses the CL() entry for the tests (lambda functions)
2013-07-22 17:25:44 -07:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
Darragh Coy e247b5d960 Add ccDrawSolidCircle
Similar to ccDrawCircle() primitives drawing function except the circle is filled.
2013-07-02 13:39:16 -07:00
James Chen 1fb9f44d15 issue #2129: Removing CC prefix for samples module. 2013-06-20 14:17:10 +08:00
Ricardo Quesada 80117afc82 Adds Base class to tests
Base class displays the Menu( <- O -> )
Improved in some tests the way to create entries.
Instead of defining the tests twice: the "create" method, and the entry
   in the array, it is only needed in the array (ActionsTest, SpriteTest
   and Texture2DTest)
2013-06-06 17:12:28 -07:00
James Chen 4660e72eda issue #1603: Moved the position of some projects. 2012-12-20 12:58:21 +08:00