Commit Graph

1000 Commits

Author SHA1 Message Date
Ricardo Quesada 5c178f1c93 Merge branch 'develop' into newRenderer 2013-12-16 13:57:29 -08:00
Nite Luo 545000a213 Add mouse scrolling support for extension test 2013-12-16 17:40:34 +08:00
youyou 81cdbea9c8 change Array to Vector, Dictionary to Map 2013-12-16 14:34:09 +08:00
Huabing.Xu 6aa2908c13 rename:
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid  getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Dhilan007 32f23ebdba fix bad position for performance test about Label. 2013-12-16 11:04:52 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
boyu0 2444f407b2 issue #3162: fix test title 2013-12-16 04:13:49 +08:00
youyou 917bd8c3d9 change Array to Vector 2013-12-13 19:40:38 +08:00
youyou 0e8c3409e5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
Conflicts:
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-12-13 16:28:50 +08:00
boyu0 4befb50307 issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc 2013-12-13 16:26:26 +08:00
youyou 6a3aff0861 fixed change animation internal, animation speed not right 2013-12-13 15:58:58 +08:00
Dhilan007 8b9cfd7d35 fix compiling error on linux and android. 2013-12-13 12:58:16 +08:00
Dhilan007 39280d55f3 new label:add support for distanceField
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Ricardo Quesada 29a15c885a Merge branch 'develop' into newRenderer 2013-12-12 11:44:09 -08:00
boyu0 d7106d49be Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-12 17:04:21 +08:00
Huabing.Xu 08bfbbc582 Fix project can not compile after rebased pull 2013-12-12 16:20:52 +08:00
Huabing.Xu 349724b6fd Fix ArmatureSceneTest Crash 2013-12-12 15:15:43 +08:00
Huabing.Xu 503918db02 Fix EffectAdvancedTest Crash 2013-12-12 15:15:42 +08:00
Huabing.Xu 8bcbf8d186 Fix EffectTest Crash 2013-12-12 15:15:42 +08:00
Huabing.Xu 6300ce73d1 EffectTest can run 2013-12-12 15:15:42 +08:00
James Chen 6243401404 issue #2790: ConfigurationTest fix. 2013-12-11 18:08:06 +08:00
boyu0 463ae20ce6 issue #3162: Add layer cascade color and cascade opacity test, fix bugs 2013-12-11 15:57:20 +08:00
Ricardo Quesada 3b66d09bf5 Merge branch 'develop' into newRenderer 2013-12-10 11:10:55 -08:00
James Chen bf7b46c315 issue #2790: TouchesTest.h/.cpp uses Vector<T> now. 2013-12-10 18:27:13 +08:00
boyu0 a71394b122 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-10 18:03:41 +08:00
Ricardo Quesada aa00137fde Merge branch 'develop' into newRenderer 2013-12-09 11:10:00 -08:00
James Chen d1d5659818 issue #2790: Uses Vector<T> or Map<K, V> as many as possible for CCBReader. 2013-12-09 17:55:56 +08:00
youyou a884a70045 fix2d compling warning 2013-12-09 13:56:07 +08:00
James Chen ba56bf6ecd issue #2790: Updates Tests. 2013-12-07 14:28:37 +08:00
Ricardo Quesada 73b1e3bb9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
boyu0 4d0e3dbd8d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-06 18:16:26 +08:00
boyu0 af5f496861 issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed. 2013-12-06 18:07:16 +08:00
minggo fa7c97171b fix some warnings 2013-12-06 16:32:06 +08:00
youyou 7e96701ef0 fixed create PhysicsSprite 2013-12-06 14:25:08 +08:00
youyou e17b9d839b 1.add TEST_EASING
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
2013-12-06 13:40:49 +08:00
Ricardo Quesada f68dcd9969 Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
James Chen 79700118db Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
Conflicts:
	cocos/base/CCConsole.cpp
	cocos/base/CCConsole.h
2013-12-05 16:26:04 +08:00
James Chen b0c09cd291 Includes <io.h> on windows for ConsoleTest. 2013-12-05 16:12:04 +08:00
Ricardo Quesada 6a034a91f1 Merge branch 'develop' into console
Conflicts:
	cocos/scripting/auto-generated
2013-12-04 21:58:11 -08:00
Ricardo Quesada 73321199b9 Console: commands receives the char*
The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
James Chen b0af2667f8 Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
Conflicts:
	cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
James Chen 499a0404d4 issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector. 2013-12-05 10:35:10 +08:00
Ricardo Quesada f42aef0af8 Moves CCConsole.* to base/ 2013-12-04 18:09:23 -08:00
Ricardo Quesada c2a88154af Custom commands are working OK 2013-12-04 17:38:11 -08:00
Ricardo Quesada ef18d4891e More bug fixes 2013-12-04 16:26:21 -08:00
Nite Luo 792cb5a716 Merge branch 'develop' into newRenderer 2013-12-04 15:23:12 -08:00
Ricardo Quesada f69d5d1328 Merge branch 'develop' into console 2013-12-04 12:28:05 -08:00
Nite Luo ae551ae294 Convert RenderTexture to use RenderCommands 2013-12-04 11:54:57 -08:00
James Chen 54289276de issue #2790: ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap. 2013-12-04 17:46:57 +08:00
James Chen 4ec6e50cc4 issue #2790: Pure base data from Dictionary* to ValueDict, Array* to ValueArray. 2013-12-04 16:02:52 +08:00
James Chen f6676bd7ef issue #2790: [] -> getObjectAtIndex. 2013-12-04 16:02:51 +08:00
James Chen 0d581a15d8 issue #2790: MenuItemToggle::setSubItems() uses Vector<MenuItem*> now. 2013-12-04 16:01:55 +08:00
James Chen 8aef092005 issue #2790: TestCpp with new Vector<>. 2013-12-04 16:01:54 +08:00
James Chen 1d5984b29a issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach 2013-12-04 16:01:02 +08:00
minggo 608e3bfa1b Merge pull request #4410 from signmotion/corrected_DISALLOW_COPY_AND_ASSIGN
[ci skip]Corrected "disallow copy and assign"
2013-12-03 19:21:45 -08:00
minggo 92b180080c Merge pull request #4409 from mlepage/develop
[ci skip]Fix typos
2013-12-03 19:13:23 -08:00
Ricardo Quesada a34352cef7 Console is working! 2013-12-03 18:46:54 -08:00
Nite Luo 0c292e59b8 Merge branch 'develop' into newRenderer 2013-12-03 10:52:10 -08:00
boyu0 63a4e09c90 issue #2771: add more joint tests, add some joint api, fix bugs 2013-12-03 12:47:03 +08:00
Nite Luo fbadb3329a Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
signmotion 41daad30fa Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-11-29 19:44:03 +02:00
Marc Lepage 940b0ffd56 Fix typos 2013-11-29 12:09:38 -05:00
boyu0 86074c23d8 issue #2345: class Image add tga image format support. 2013-11-29 14:31:42 +08:00
boyu0 cfe522283c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into upgrade_box2d_to_2.3.0 2013-11-28 12:19:07 +08:00
boyu0 72f2d68edd Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-27 17:47:37 +08:00
boyu0 2b43e72e7c issue #2771: fix vs compile errors, change project setting 2013-11-27 17:33:33 +08:00
Huabing.Xu ea46e1c658 change test case 2013-11-27 14:30:38 +08:00
Huabing.Xu f8281cbb93 add test case scale 2013-11-27 10:41:01 +08:00
Huabing.Xu dd6c14e88d add test case 2013-11-27 10:35:23 +08:00
Nite Luo f1ca3f9a8a Fix NewRendererTest after change 2013-11-26 16:54:48 -08:00
Nite Luo 92b57c79ba Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCClippingNode.h
	cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
boyu0 99d904363a issue #2771: delete all the box2d implementation in physics parts. 2013-11-26 13:47:42 +08:00
boyu0 df1fca3279 issue #2771: refactor some functions and delete PHYSICS_INFINITY macro. 2013-11-26 11:38:55 +08:00
James Chen 3b47ab62ad Merge commit 'refs/pull/4351/head' of git://github.com/cocos2d/cocos2d-x into constructors_are_protected 2013-11-26 11:26:20 +08:00
Lajos Kamocsay 4538be2b43 FontTest was not rendering TTFs 2013-11-25 10:00:53 -05:00
boyu0 e55c81c9b6 upgrade box2d from 2.2.1 to 2.3.0 2013-11-25 14:50:11 +08:00
signmotion 0d9cd9784b * Fixed warnings in VS2012: C4018 (signed/unsigned mismatch) and C4244 (conversion from 'double' to 'float'). 2013-11-23 07:23:06 +02:00
Nite Luo b41d81f810 Add actions to NewSpriteBatchNode test 2013-11-22 15:05:18 -08:00
Ricardo Quesada 72436c896a prevents bug in gcc 4.6.3 2013-11-22 13:40:32 -08:00
Ricardo Quesada 3ab1e4f3a1 ClippingNode Test works again 2013-11-22 12:15:41 -08:00
Ricardo Quesada 1c65669a9f fixes type in documentation 2013-11-22 11:27:03 -08:00
Ricardo Quesada b6ddc6d048 Uses std::unordered_map<> instead of std::map<>
and more fixes.
2013-11-21 13:43:59 -08:00
boyu0 627b9538d0 issue #2771: fix physics test CC_USE_PHYSICS definition 2013-11-21 10:48:21 +08:00
Ricardo Quesada d3c44cbb0b Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCLayer.h
2013-11-20 11:23:03 -08:00
Nite Luo f438e83104 Merge branch 'develop' into newRenderer 2013-11-20 11:14:28 -08:00
James Chen 8129e49b84 Removing unused 'virtual' keyword in testcpp since we're using EventDispatcher::addEventListenerXXX to register event listener. 2013-11-20 11:21:30 +08:00
Nite Luo 8ce16e1e12 Finish DrawNode 2013-11-19 13:57:39 -08:00
Ricardo Quesada 5c74c938ee Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCLayer.h
2013-11-19 13:13:57 -08:00
Nite Luo a3725c2394 Merge branch 'develop' into newRenderer 2013-11-19 11:08:26 -08:00
Nite Luo 7ad64ece36 Add Transform to DrawNode 2013-11-19 11:06:26 -08:00
Dhilan007 2f735eed3f fix undefined reference to PhysicsDemoSlice::onTouchMoved 2013-11-19 17:10:10 +08:00
samuele3 eefaf9b81d Hot fix:Remove the MenuLayerPriorityTest test case of menu 2013-11-19 14:32:17 +08:00
Nite Luo abb011f0ef Test clipping node with alpha 2013-11-18 15:52:47 -08:00
Nite Luo c288e5ef9c Fix Clipping Node 2013-11-18 14:58:41 -08:00
Ricardo Quesada c943702bc8 Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/editor-support/cocostudio/CCActionObject.cpp
	samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
Nite Luo e5ebcb2845 Merge branch 'develop' into newRenderer 2013-11-18 10:22:16 -08:00
Liam c7932b6181 fixed ui anmation crash when stop animation 2013-11-19 00:57:22 +08:00
boyu0 8feb3a731b issue #2771: fix physics test crashes 2013-11-18 21:28:40 +08:00
boyu0 cb91fff5eb issue #2771: fix bug physics test debug: button must click twice. 2013-11-18 20:42:10 +08:00
samuele3 b281a2f06f Hot fix:repalce unsigned int/int type of params with long to solve tableview bug 2013-11-18 15:55:58 +08:00
boyu0 90f07f680f Merge commit '95e7373dad8591b11c9bedefe159878210e12e56' into iss2771_physical 2013-11-18 11:22:20 +08:00
boyu0 af65a59e5f issue #2771: fix indent 2013-11-18 10:15:50 +08:00
boyu0 a7d884a63f issue #2771: change debug draw defines to class static const variable 2013-11-18 10:10:37 +08:00
boyu0 8c949c3441 fix bugs: delete initTest functions. 2013-11-18 03:43:32 +08:00
boyu0 8ab64c9fa8 issue #2771: fix some api name and code style 2013-11-18 03:10:13 +08:00
boyu0 0710cfa526 issue #2771: delete PhysicsSlidingJoint and PhysicsSpringJoint. add joint tests, fix bugs 2013-11-18 02:16:20 +08:00
Nite Luo f5a8c1d02c Fix NewClipNodeTest 2013-11-15 17:32:29 -08:00
Ricardo Quesada 7c2ed2743c Menu + MenuItem
`Menu` and `MenuItem` have protected constructors
2013-11-15 13:14:12 -08:00
Nite Luo c5f9434331 Merge branch 'develop' into newRenderer 2013-11-15 11:33:38 -08:00
Nite Luo 566767da60 Add NewDrawNode 2013-11-15 11:29:11 -08:00
Ricardo Quesada 417657b5a9 Merge branch 'develop' into constructors_are_protected 2013-11-15 10:11:49 -08:00
boyu0 988630c12f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-15 16:38:58 +08:00
Huabing.Xu 022b5c7b9a Merge branch 'develop' into free_instead_of_delete
# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
  fix asynchronize loading bug
  [AUTO] : updating submodule reference to latest autogenerated bindings
  fixed #3185 support for html5.
  fixed bug of widget
  fixed bugs of widget
  fixed #3185  ComponentTest and SceneTest NULL to nullptr.
  Add deprecated functions of class TextureCache
  fix warning
  set z order after reorder
  fixed #3185 replace NULL to nullptr.
  add "override"
  fixed #3185
  Modify code criterion

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
Nite Luo 7ad93d8a94 Create new clippingNode 2013-11-14 16:39:03 -08:00
Ricardo Quesada 17a6575bd3 more protected constructors
Adds protected constructors for:

* ClippingNode
* ParallaxNode
* RenderTexture
* TMXTiledMap
2013-11-14 16:33:43 -08:00
Ricardo Quesada dd68eb4796 ParticleSystem uses protected constructors 2013-11-14 16:21:49 -08:00
Ricardo Quesada c52dc4ff5f Adds love to ShaderTest2 test
Improves the code in ShaderTest2
2013-11-14 15:44:22 -08:00
Ricardo Quesada cd0ba6850c Merge branch 'develop' into constructors_are_protected 2013-11-14 11:57:18 -08:00
Nite Luo a70cad8c97 Merge branch 'develop' into newRenderer 2013-11-14 10:36:43 -08:00
chengstory 6acf422f3b fixed #3185 support for html5. 2013-11-14 17:03:45 +08:00
Huabing.Xu bc55d3246b Merge branch 'develop' into free_instead_of_delete
# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG[ci skip]
  Update AUTHORS [ci skip]
  fix bug: cccolor to jsval function has error in jsb
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  C++11: NULL -> nullptr
  [ci skip]
  Fix: UserDefault::createXMLFile with correct XML definition.
  [ci skip]
  [ci skip]
  [ci skip]
  Fix bug: rename const with under line seperator
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fix bug: Z fighting on TransitionScenePageTurn
  Fixed bugs
  Modify reader and fixed bugs
  ...

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
chengstory 41975ba445 fixed #3185 ComponentTest and SceneTest NULL to nullptr. 2013-11-14 14:16:14 +08:00
chengstory 14d51f9f35 fixed #3185 2013-11-14 13:28:42 +08:00
Ricardo Quesada 0189f91480 More tests working
[x]: Texture2D test working OK
2013-11-13 17:47:26 -08:00
Ricardo Quesada 2ce2eaf4b3 More tests converted 2013-11-13 17:36:33 -08:00
Ricardo Quesada d590986e73 Constructors are protected 2013-11-13 15:55:36 -08:00
boyu0 fb04c9e574 issue #2770: fix some warning 2013-11-13 11:22:34 +08:00
Nite Luo 37d3601fd0 Merge branch 'develop' into newRenderer 2013-11-12 11:56:17 -08:00
Nite Luo 0c0c11be5c Finish NewSpriteBatchTest 2013-11-12 11:53:53 -08:00
Nite Luo d7b76a871e Make sure it compiles after Change in test 2013-11-12 11:23:10 -08:00
Nite Luo 8c972d96a8 Create new test for NewRenderer 2013-11-12 11:19:18 -08:00
Ricardo Quesada be64dd97cf replaces `delete[]` with `free()` in C-based API
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.

- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`

But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...

So, this patch does:

- Migrates the API from  `new []` / `delete[]` to  `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
Nite Luo a28f3f6f03 Merge branch 'develop' into newRenderer 2013-11-11 12:04:28 -08:00
CaiWenzhi 4f76141c41 optimize guireader 2013-11-11 18:22:14 +08:00
CaiWenzhi 782c26bc37 Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch 2013-11-11 17:57:43 +08:00
minggo bbb2579114 Merge pull request #4160 from dabingnn/iss3025_TextureCache
[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
James Chen a6c85a3906 issue #3137: Disabling Accelerometer when layer is destroyed. 2013-11-11 10:23:05 +08:00
James Chen 0eb9caa3d6 Merge commit 'refs/pull/4123/head' of git://github.com/cocos2d/cocos2d-x into fix-acc 2013-11-11 10:08:28 +08:00
Nite Luo 5a1d92cbf2 Merge branch 'develop' into newRenderer
Conflicts:
	samples/Cpp/TestCpp/Classes/controller.cpp
2013-11-08 14:01:08 -08:00
CaiWenzhi 1f389d3779 Rename event interface 2013-11-08 18:43:06 +08:00
boyu0 a56dedb41a issue #2771: add class PhysicsDebugDraw 2013-11-08 14:25:03 +08:00
Huabing.Xu 6f1e98df34 Merge branch 'develop' of github.com:cocos2d/cocos2d-x into iss3025_TextureCache 2013-11-08 13:50:22 +08:00
CaiWenzhi 18f411fd1e Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch 2013-11-08 11:36:59 +08:00
minggo 56d7da8933 Merge pull request #4130 from ricardoquesada/love_in_textfield
[ci skip]More std::string& usage
2013-11-07 19:14:35 -08:00
minggo 109adaf337 Merge pull request #4103 from luisparravicini/issue-2882
[ci skip]added | operator for Control::EventType
2013-11-07 18:59:33 -08:00
minggo d1f94e0d9d Merge pull request #4111 from boyu0/iss2771_physical
[ci skip]issue #2771: physical
2013-11-07 18:51:15 -08:00
minggo 167242e540 Merge pull request #4127 from Dhilan007/ANCHOR_XXX
[ci skip]Point: Adds ANCHOR_XXX constants like ANCHOR_MIDDLE, ANCHOR_TOP_RIGHT, e...
2013-11-07 18:45:50 -08:00
Nite Luo be71eb8626 Merge branch 'develop' into newRenderer
Conflicts:
	.gitignore
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/2d/CCDirector.cpp
2013-11-07 17:24:57 -08:00
Nite Luo 935d2bdebb Implement sprite batching 2013-11-07 16:50:53 -08:00
Nite Luo d7cb4ed219 First attempt for batching 2013-11-07 15:48:37 -08:00
Ricardo Quesada ffd4342548 Adds more strings
and more `override`
and fixes some indetentation issues
2013-11-07 12:42:16 -08:00
Dhilan007 916361af3f Point: Adds ANCHOR_XXX constants like ANCHOR_MIDDLE, ANCHOR_TOP_RIGHT, etc. 2013-11-07 23:40:33 +08:00
Huabing.Xu bd7d62aee0 issue #3025: replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in samples folder 2013-11-07 21:48:39 +08:00
CaiWenzhi cbb9c655d9 fixed bugs 2013-11-07 21:10:48 +08:00
boyu0 cee966e284 issue #2771: fix build error 2013-11-07 19:24:15 +08:00
boyu0 3e8871f2c9 issue #2771: delete some unfinished PhysicsTest and change subtitle 2013-11-07 17:53:30 +08:00
boyu0 e278ad66c8 issue #2771: change PhysicsJoint::create() to PhysicsJoint::construct() 2013-11-07 17:46:05 +08:00
boyu0 7363be0697 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-07 17:37:33 +08:00
CaiWenzhi e2249c8c3f Fixed crash 2013-11-07 17:15:52 +08:00
Jason Xu b5f83c30b6 fix indention 2013-11-07 17:08:16 +08:00
CaiWenzhi 9f2297a5a6 add "retain" to listeners 2013-11-07 16:46:41 +08:00
Jason Xu c9f814c016 fix Accelerometer Test with missing: Device::setAccelerometerEnabled(true); 2013-11-07 16:39:41 +08:00
boyu0 ef5440f738 issue #2771: change rayCast and rectQuery callback class to std::function 2013-11-07 16:23:50 +08:00
CaiWenzhi 7163dd4d76 Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch 2013-11-06 18:13:51 +08:00
2youyou2 fcf0b1ef5f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-11-06 16:06:37 +08:00
CaiWenzhi e0aa82da13 Merge master branch to develop branch 2013-11-06 16:04:06 +08:00
boyu0 75dd32cde9 issue #2771: fix physics test compile error 2013-11-06 14:34:27 +08:00
Luis Parravicini 8b1d3af720 added | operator for Control::EventType 2013-11-05 23:55:24 -03:00
boyu0 af129e25f0 issue #2771: change some coding style 2013-11-05 20:02:58 +08:00
2youyou2 16c23d0ad3 remove CC_PROPERTY and CC_SYNTHESIZE. 2013-11-05 19:53:38 +08:00
boyu0 8c62bf813f issue #2771: enhance API and add Slice demo 2013-11-05 15:54:33 +08:00
2youyou2 3eef64c3b8 1. Change NULL to null
2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
2youyou2 b076711b69 fix compile error 2013-11-05 13:42:27 +08:00
Nite Luo e4ffd250cb Simple implementation of RenderCommand and RenderQueue 2013-11-04 09:14:22 -08:00
boyu0 00acd67ff3 issue #2771: finish OneWayPlatform demo and fix some bugs 2013-11-04 14:36:38 +08:00
minggo 25b0ffe853 Merge pull request #4022 from boyu0/iss2771_physical
issue #2771: physical
2013-11-03 18:40:14 -08:00
James Chen 8f213420eb closed #3106: Update NewEventDispatcherTest.cpp. 2013-11-02 22:05:04 +08:00
James Chen 7dc6513687 Adding more tests for EventDispatcherTest. 2013-11-02 21:47:00 +08:00
boyu0 04c8e9f34e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-02 00:12:14 +08:00
boyu0 6d37aa8cd5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-01 17:39:09 +08:00
James Chen c754e1b64f Merge pull request #4035 from darkdukey/mousewheel_mac
issue #3099: Adding MouseEvent and MouseListener, Adding Mouse Support For Desktop Platform.
2013-11-01 02:33:28 -07:00
boyu0 2f67ceb495 issue #2771: fix some code style 2013-11-01 16:26:03 +08:00
boyu0 b2951b70ff issue #2771: enhance Listener use EventListener mechanism 2013-11-01 14:50:06 +08:00
2youyou2 a9054ba14a 1.add method to set collider filter 2013-11-01 14:36:44 +08:00
Dhilan007 150f1aeaab issue #2893:improve new label 2013-10-31 20:17:30 +08:00
boyu0 dec749a692 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-10-31 18:20:32 +08:00
2youyou2 005d3c0121 1. fix if frame event is at the last frame, it may emit event several times
2. add method for removing single data info
3. add test TEST_DIRECT_LOADING
4. add test TEST_FRAME_EVENT
5. add method for getting calculated collider vertex
2013-10-31 17:28:14 +08:00
Nite Luo 49a2acfbd4 Merge branch 'develop' into mousewheel_mac 2013-10-31 00:10:45 -07:00
Nite Luo fe04448c8d Merge folder changes from develop 2013-10-30 23:19:36 -07:00
Dhilan007 12db6a32ab issues #2893:
1.Texture atlas are create on demand, based on the characters used in the label.
  2.Create Quads (and not sprites) for each letter.
2013-10-31 10:49:37 +08:00
samuelhu 1f07a659a6 issue #3069:Modify layer lua register and add some compatible lua binding functions 2013-10-31 09:49:04 +08:00
boyu0 e8d06496d0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-10-30 17:27:09 +08:00
boyu0 391cda44ef issue #2771: edit listener 2013-10-30 15:53:58 +08:00
yinkaile 80b97be6f4 update develop 2013-10-30 11:34:16 +08:00
yinkaile 8fa8b9f844 update develop 2013-10-30 09:41:40 +08:00
boyu0 cae9a3e54f issue #2771: add physics pump demo and fix bugs 2013-10-29 17:31:35 +08:00
James Chen cb7a762584 issue #3069: Updating EventDispatcherTest. 2013-10-29 14:59:05 +08:00
boyu0 66d1bbd89f issue #2771: edit physics effect with all bodies and fix some bugs 2013-10-28 16:17:19 +08:00
James Chen a829325240 issue #3069: Updating EventDispatcherTest. 2013-10-28 16:00:19 +08:00
boyu0 d0d8694091 issue #2771: fix some retain/release bugs 2013-10-28 11:08:41 +08:00
James Chen e6b0134080 issue #3069: Updating Custom event test. 2013-10-28 10:49:43 +08:00
James Chen 48ce5e39fe EventDispatcher is managed by Director now, like Scheduler and ActionManager. 2013-10-26 15:04:01 +08:00
James Chen 9bf44a6c83 issue #3069: Renaming 'removeListeners' to 'removeEventListeners'. 2013-10-25 16:34:26 +08:00
James Chen 27b71ba73c Use integer as event type and listener type. 2013-10-25 10:53:47 +08:00
James Chen b5cac51f97 PhysicsTest update. 2013-10-25 10:53:47 +08:00
James Chen 9c4bc9e8ed Update physicsTest. 2013-10-25 10:53:47 +08:00
James Chen 7854a13278 Small fix for Bug-422.cpp and MenuTest.cpp. 2013-10-25 10:53:47 +08:00
James Chen b131e8c509 Update menu test. 2013-10-25 10:53:46 +08:00
James Chen 9ed263056c Use eventDispatcher to dispatch event. Remove controller codes in Layer. 2013-10-25 10:53:46 +08:00
James Chen 1f3863e787 Event Dispatcher refactor commit. TestCpp could run. 2013-10-25 10:53:45 +08:00
James Chen cfaef2a01a Adding onEnterHook, onXXXHook for Node. 2013-10-25 10:53:45 +08:00
boyu0 a8ddca81bd issue #2771: fix some compile error in win32 2013-10-23 18:52:09 +08:00
boyu0 899f720efa issue #2771: implement getShapeAtPoint and getShapesAtPoint 2013-10-23 17:28:23 +08:00
boyu0 17422c3123 issue #2771: fix some compile error in win32 2013-10-23 11:08:21 +08:00
boyu0 51801d9218 issue #2771: fix some compile error in android and win32 2013-10-23 10:11:08 +08:00
boyu0 24561860f0 issue #2771: add ray cast test 2013-10-22 18:00:24 +08:00
boyu0 6aef4476d9 issue #2771: edit some mistake when merge 2013-10-18 15:55:47 +08:00
boyu0 d12ee5f120 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-10-18 15:34:13 +08:00
boyu0 89448135ad issue #2771: implement some joint definition. 2013-10-17 10:57:48 +08:00
minggo 8f7a489a4d issue #2905:make cocostudio and gui flat 2013-10-16 16:48:39 +08:00
James Chen 7dc8aeb156 issue #2905: Updating include path for 'cocostudio' module, adding 'cocostudio' prefix. 2013-10-16 11:19:01 +08:00
minggo 6fc2be62f5 issue #2905: testcpp bild ok on Android 2013-10-15 18:00:03 +08:00
boyu0 d1fead368d issue #2771: migrate the PhysicsBody definition 2013-10-15 16:55:08 +08:00
boyu0 5c7603e0ce issue #2771: change angular damping to moment. (these two have different meaning, change to the correct one) 2013-10-14 13:56:08 +08:00
PickleMan 3b5ae69ac8 Added triangle, cubic bezier and quad bezier tests to DrawPrimitivesTest 2013-10-14 00:52:58 -04:00
Nite Luo ddf21e8bd1 Implement mouse callback for windows 2013-10-11 16:33:49 -07:00
Nite Luo 09c0e23b5d Mouse working on mac 2013-10-11 14:35:38 -07:00
minggo 0130aae044 Merge pull request #3916 from boyu0/iss2771_physical
[ci skip]issue 2771: physical
2013-10-10 19:50:19 -07:00
boyu0 acf1d72213 issue #2771: delete #define RAND_MAX in PhysicsTest.cpp(already defined in stdlib.h) 2013-10-11 10:24:55 +08:00
boyu0 775a81ae19 issue #2771: Let the sprites added to SpriteBatchNode support physics. 2013-10-10 18:31:43 +08:00
Dhilan007 5ea5c394e7 fix compile fail on vs2012. 2013-10-10 17:17:10 +08:00
boyu0 381f904cd4 issue #2771: add PhysicsMaterial 2013-10-09 17:53:12 +08:00
boyu0 4747e37acf issue #2771: let PhysicsShape::create doesn't need to pass the PhysicsBody 2013-10-09 13:41:19 +08:00
Nite Luo a2c2546942 Implement MouseWheel Event, also fix a typo in EventListener interface 2013-10-04 10:07:39 -07:00
boyu0 35259588a3 issue #2771: fix some bugs in PhysicsShape 2013-09-30 21:48:25 +08:00
boyu0 9c16a45f33 issue #2771: separate the PhysicsBody and the PhysicsShape. 2013-09-30 20:43:19 +08:00
samuelhu 6aa18423e6 issue #2792 : Performance Test: Sprite drawing 2013-09-30 16:22:55 +08:00
boyu0 18a4b18368 issue #2771: move _physicsBody from sprite to node 2013-09-30 13:02:17 +08:00
boyu0 3dbe74db1a issue #2771: refactor PhysicsTest 2013-09-29 15:09:53 +08:00
Ricardo Quesada cc4695507a Test compiles with box2d enabled 2013-09-26 16:23:13 -07:00
James Chen 3ffad35f0e Merge pull request #3741 from signmotion/develop
Fixed some compiling-warnings (MSVC2012).[ci skip]
2013-09-24 02:27:14 -07:00
CaiWenzhi fa892c2158 Remove layoutexecutant class 2013-09-23 19:16:20 +08:00
signmotion 7d139a3bc3 Fixed compiling-warnings (MSVC2012): C4996(* was declared deprecated), C4305 (* truncation from 'double' to 'float'), C4018 (* signed/unsigned mismatch), C4800(* forcing value to bool 'true' or 'false'). 2013-09-22 23:50:54 +03:00
minggo bcb171e3c9 fix line end in windows 2013-09-20 22:23:13 +08:00
minggo 4c9771ba3c rename some class names to obey cocos2d-x coding style 2013-09-20 19:19:31 +08:00
James Chen 3d41b7e33c Adding EventDispatcher Test of removing all touch listeners. 2013-09-20 14:14:03 +08:00
James Chen dadf6b3d0b Merge pull request #3710 from Dhilan007/develop
restore AccelerometerTest
2013-09-19 07:20:23 -07:00
James Chen 2ebdb440bf Merge pull request #3706 from ricardoquesada/cpp_best_practices
Small fixes to comply with C++ best practices
2013-09-19 07:15:32 -07:00
Dhilan007 2504b8e029 restore AccelerometerTest 2013-09-19 19:05:52 +08:00
James Chen 153794ba6c Updating MutiTouchTest.cpp. Adding title. Removing unused codes. 2013-09-19 18:54:26 +08:00
James Chen d32fb93e07 Fixing SchedulerTest crash. We need to invoke parent's onExit in subclass::onExit. 2013-09-19 18:53:45 +08:00
James Chen b05796e1a5 issue #2087: Fixing NewEventDispatcherTest --> SpriteAccelerationEventTest crash. 2013-09-19 13:55:49 +08:00
Ricardo Quesada 0674948325 Small fixes to comply with C++ best practices
Small fixes to comply with C++ best practices
2013-09-18 19:38:21 -07:00
James Chen e051903b38 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2087-new-event-dispatcher 2013-09-19 09:22:31 +08:00
James Chen 3fbf61ad52 issue #2087: Adding CustomEvent and CustomEventListener classes. Make Event and EventListener as abstract classes. 2013-09-19 09:14:51 +08:00
James Chen a842b6de2f Merge pull request #3699 from Dhilan007/develop
Unify Accelerometer coordinate on IOS and Android.[ci skip]
2013-09-18 17:20:38 -07:00
Dhilan007 479355ee32 Unify Accelerometer coordinate on IOS and Android. 2013-09-19 00:04:50 +08:00
James Chen c7612fee15 Fixing MenuTest crash. 2013-09-18 23:43:04 +08:00
James Chen 4288160d50 issue #2087: Renaming EventDispatcherTest name to EventDispatcherTest(NEW) 2013-09-18 22:47:50 +08:00
James Chen 8bb406a1ec issue #2087: Enabling acc when testing it. 2013-09-18 22:45:48 +08:00
James Chen 32089fa517 issue #2087: Adding new EventDispatcher Test.
1) RemoveListenerWhenDispatching
   2) CustomEventTest
   3) LabelKeyboardEventTest
   4) SpriteAccelerationEventTest
2013-09-18 22:23:02 +08:00
James Chen a2d9f2d7cf Make XXXEventListener as friend class of XXXEvent. Move the test of eventdispatchertest. 2013-09-18 18:35:42 +08:00
James Chen f7fa92aea9 issue #2087: Sorts listeners only when flag is dirty. setPriority is only valid in fixed priority listener. 2013-09-18 17:46:00 +08:00
James Chen 40a6f84585 Merge pull request #3680 from Dhilan007/develop
1.android platform:handle key event and fix Accelerometer value error [ci skip]
2013-09-18 00:01:32 -07:00
minggo 801b7831df Merge pull request #3671 from chengstory/#4684
Remove unused files from mk files.
2013-09-17 22:08:38 -07:00
Dhilan007 fd3a03a6ee 1.android platform:handle key event
2.android platform:fix Accelerometer value error
2013-09-18 12:04:35 +08:00
zhangcheng 820b8630dc 1. fixes failed to build linux. 2013-09-18 11:51:14 +08:00
James Chen f403f7d683 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into keyboard_test
Conflicts:
	samples/samples.xcodeproj/project.pbxproj
2013-09-17 23:24:14 +08:00
minggo c2e53d5673 Merge pull request #3665 from minggo/merge-physics
Merge physics
2013-09-17 08:18:55 -07:00
James Chen 513237d5f6 Fixing armature test crash. 2013-09-17 23:03:33 +08:00
zhangcheng c065dd2920 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #4684 2013-09-17 22:41:42 +08:00
James Chen 7d94878173 [win32] glfw keyboard callback is enabled now. Enables KeyboardTest for win32. 2013-09-17 22:34:20 +08:00
CaiWenzhi 1f45bad5e7 Modify guy example 2013-09-17 21:19:04 +08:00
zhangcheng b86a8271d9 1. Upload Cocostudio Action. 2013-09-17 21:14:45 +08:00
CaiWenzhi 9d07b2c1d2 Temp commit 2013-09-17 20:13:23 +08:00
minggo d488796896 Merge branch 'iss2771_physical' of https://github.com/boyu0/cocos2d-x into merge-physics 2013-09-17 18:14:12 +08:00
James Chen beb8fa0b34 Merge branch 'develop' into box2d_test_bed_fix 2013-09-17 17:21:54 +08:00
boyu0 5040ae33a1 issue #2771: add comments 2013-09-17 16:27:43 +08:00
boyu0 0a53a12f51 issue #2771: update project setting 2013-09-17 14:31:43 +08:00
James Chen 9cd99f4c66 [Android] ArmatureTest compilation fix. 2013-09-17 11:56:00 +08:00
James Chen fe1b11a814 Fixing wrong include. 2013-09-17 11:28:33 +08:00
boyu0 9f7bf4349c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-09-17 11:19:47 +08:00
James Chen 650e6ad6fc issue #2087: [dispatcher] Updating MenuTest. 2013-09-17 10:46:31 +08:00
James Chen 365419a8b2 issue #2087: [dispatcher] Fix box2d_test crash. 2013-09-16 23:35:16 +08:00
James Chen 157ffa9299 Merge pull request #3627 from nutty898/Merge_GUI_to_Develop
Merge gui to develop 3.0 branch
2013-09-16 07:45:23 -07:00
CaiWenzhi f983155d7c Modify scene sample 2013-09-16 22:29:53 +08:00
boyu0 a48fee881d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-09-16 22:16:50 +08:00
boyu0 2c66f1b95e issue #2771: Implement the minimum set of physical API. Improve the PhysicsTest 2013-09-16 21:22:22 +08:00
James Chen b128018f76 Merge branch 'suppressed-C4996' of https://github.com/savdalion/cocos2d-x into savdalion-suppressed-C4996
Conflicts:
	extensions/CocoStudio/Armature/external_tool/GLES-Render.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-09-16 20:58:26 +08:00
CaiWenzhi 759fcc147b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Merge_GUI_to_Develop 2013-09-16 20:55:55 +08:00
CaiWenzhi ca599b4852 Merge guy to 3.0 branch 2013-09-16 20:54:13 +08:00
signmotion 5dffb1b44e Deprecated methods are replaced (warning MSVC C4996 is suppressed). 2013-09-16 15:38:03 +03:00
James Chen 83d61dff44 [Armature] Fixing compilation errors. 2013-09-16 19:27:34 +08:00
James Chen 208f705845 Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into 2youyouo2-develop
Conflicts:
	cocos2d_libs.xcodeproj/project.pbxproj
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-09-16 18:18:23 +08:00
James Chen 37dd173644 issue #2087: [dispatcher] Fixing errors in test. 2013-09-16 16:03:39 +08:00
James Chen 8e668cd837 issue #2087: [dispatcher] Rename FixedPriorityChangedTest to FixedPriorityTest. 2013-09-16 16:02:48 +08:00
James Chen 46e1291ce1 issue #2087: [dispatcher] Enabled touch for Box2dTestBed, removed touch listener before re-adding. 2013-09-16 15:55:03 +08:00
James Chen 990b801b11 issue #2087: [dispatcher] Reverts: glGetError --> CHECK_GL_ERROR_DEBUG. 2013-09-16 15:54:02 +08:00
James Chen 7921b45090 issue #2087: [dispatcher] New Dispatcher Test: Fixed priority. Adding include. 2013-09-16 15:43:48 +08:00
James Chen b3cade3be0 issue #2087: [dispatcher] New Dispatcher Test: Fixed priority. 2013-09-16 15:43:20 +08:00