Commit Graph

75 Commits

Author SHA1 Message Date
andyque e02dad3489 fix ui grayscale shader memory release issue 2015-04-20 17:00:40 +08:00
yangxiao c6a86ac287 move shader to shaders 2015-03-30 13:45:50 +08:00
yangxiao 84535feb0c merge cocos 2015-03-26 11:59:26 +08:00
Dale Stammen fc94659fd5 updated precompiled shaders for WP8 2015-03-20 23:50:48 -07:00
yangxiao 79a0c0152a add 3d particle (Particle Universe) 2015-02-11 18:14:22 +08:00
yangxiao 220b34d105 Merge branch 'newcode' into v3 2015-01-27 16:35:54 +08:00
yangxiao fad8f9f1da format 2015-01-27 16:31:15 +08:00
yangxiao af8a6c16b1 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2015-01-27 16:24:07 +08:00
lvlong 57970da398 Do some optimize 2015-01-27 15:50:05 +08:00
lvlong bb419719aa fix bug: about caching uniform. 2015-01-26 18:40:00 +08:00
Huabing.Xu 65b6500491 Merge branch 'v3' into FixCrashOnWin32
Conflicts:
	cocos/2d/CCDrawNode.cpp
	cocos/renderer/ccShaders.cpp
2015-01-20 18:09:11 +08:00
Huabing.Xu 79eee9b145 fix crash on windows 2015-01-20 16:50:51 +08:00
Dale Stammen 86567afa5f added kShaderType_PositionColor_noMVP_GrayScale for WP8 to support UIScale9Sprite 2015-01-16 15:02:05 -08:00
huangshiwu fea492ab4f DrawNode enable draw different size points 2015-01-13 22:30:50 +08:00
Huabing.Xu 63e6557165 fix GLProgram log crash on windows 2015-01-04 21:51:22 +08:00
Huabing.Xu 27ff06b1d2 performance improvement 2014-12-04 18:37:57 +08:00
samael f60b6bbd91 Update CCGLProgram.cpp
add shader linking log
2014-11-20 11:41:16 +08:00
samael 26b95d3dae add shader linking log
add shader linking log
2014-11-15 12:15:56 +08:00
Ricardo Quesada 3a34d6eb9d Performance improvements
`Director::getMatrix()` returns `const Mat4`
2014-11-04 16:46:14 -08:00
Dale Stammen 40e49cdc12 Merge branch 'v3' into wp8.1-universal 2014-10-24 07:08:55 -07:00
Dale Stammen 01fbcfcd31 Windows 8.1 ANGLE reguires vert and frag shaders to use same precision 2014-10-23 07:13:38 -07:00
James Chen 22776dcd88 Removes uthash in CCGLProgram 2014-10-21 17:29:24 +08:00
Dale Stammen c28e2c66c5 precompiled shaders for WP8 only 2014-10-14 14:20:32 -07:00
yangxiao d81e4d7a92 fix light uniform array errors, and using shader without light by default fix #8612 2014-10-13 15:17:22 +08:00
Huabing.Xu e69465e428 remove texture unit 4-7, only 0 -3 is reserved 2014-10-10 14:06:37 +08:00
songchengjiang b51dc584d5 Light optimization 2014-09-23 17:08:28 +08:00
songchengjiang 216c40fe9e Modified Light Shader 2014-09-22 18:08:58 +08:00
songchengjiang f052e45c04 Move Light Uniforms into Meshcommand 2014-09-19 10:54:07 +08:00
songchengjiang b9ceccda74 Format 2014-09-18 18:07:20 +08:00
songchengjiang 3c67515378 Finished light reconstruction 2014-09-18 16:38:35 +08:00
yangxiao 8c77130ae0 refactor light compile 2014-09-17 18:58:35 +08:00
yangxiao df9ab144fe light work 2014-09-11 15:46:32 +08:00
yangxiao 3cfc36591c merge cocos 2014-09-11 10:13:57 +08:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
songchengjiang 365c57bc2b replaced Light Shader by optimized Light Shader 2014-08-27 23:40:49 +08:00
songchengjiang 26dc7de802 Repaired Light Shader BUG On ios 2014-08-27 21:03:52 +08:00
songchengjiang 72773a806c decompose Light Struct 2014-08-27 19:12:49 +08:00
songchengjiang 731d1165c3 Spot Light Shader optimization 2014-08-27 17:09:20 +08:00
songchengjiang 682bcf9755 Tab Format 2014-08-27 16:28:53 +08:00
songchengjiang 53ad652463 Light Shader optimization 2014-08-27 16:26:01 +08:00
yangxiao c5515874d5 merge cocos 2014-08-27 11:00:14 +08:00
yangxiao 65b0cca132 Merge branch 'light' of https://github.com/super626/cocos2d-x into light 2014-08-26 14:37:56 +08:00
songchengjiang 3369bb7e51 Replaced Tab Format 2014-08-26 14:25:01 +08:00
songchengjiang cf964d62de Light Shader optimization 2014-08-26 14:18:22 +08:00
yangxiao 03390a4f46 merge cocos 2014-08-26 14:05:59 +08:00
songchengjiang 1a1ccda3ed repaired Action BUG 2014-08-25 13:58:15 +08:00
lvlong d00bcbccb0 add texture coord2-7 2014-08-21 18:14:24 +08:00
songchengjiang e42eb950a3 Name modification 2014-08-21 11:33:00 +08:00
songchengjiang 5bad6e216b Added No Normal Shader 2014-08-21 10:33:16 +08:00
songchengjiang 8b5bd3dbb6 Repaired the errors of Shader PassValue On Android
Light modification
2014-08-20 16:20:22 +08:00