CaiWenzhi
4f76141c41
optimize guireader
2013-11-11 18:22:14 +08:00
minggo
b868c3f1dc
Merge pull request #4173 from minggo/remove-makefile
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[ci skip]remove makefiles
2013-11-11 02:19:16 -08:00
minggo
d3cf36ba37
Merge pull request #4171 from dumganhar/jsb-64bit-fix
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[ci skip]Jsb 64bit fix
2013-11-11 02:17:42 -08:00
CaiWenzhi
782c26bc37
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-11 17:57:43 +08:00
minggo
d1a414194e
[ci skip]update linux build commands
2013-11-11 17:36:23 +08:00
2youyou2
cdae8f51bc
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
2013-11-11 17:30:52 +08:00
2youyou2
528c257497
add setUserObject method to CCArmatureAnimation
2013-11-11 17:30:37 +08:00
minggo
1e15071dc7
remove makefiles
2013-11-11 17:29:48 +08:00
James Chen
394f4e703b
Reverting AssetsManager::update.
2013-11-11 17:06:32 +08:00
samuele3
7cfe890d5d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-11 17:04:37 +08:00
samuele3
06c7d3e96d
issue #2868:Add ccd lua test samples
2013-11-11 17:03:43 +08:00
James Chen
22584ca9c2
Updating submodule of bindings-generator.
2013-11-11 16:50:07 +08:00
minggo
2a31ff04c2
Merge pull request #4166 from dabingnn/iss3025_TextureCache
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[ci skip]issue #3025 : move deprecated texture cache implementation to cpp file
2013-11-11 00:46:46 -08:00
James Chen
49289d7576
Adding cc.TextureCache.getInstance() to jsb_deprecated.js.
2013-11-11 16:45:44 +08:00
James Chen
20b350a58b
Removing cocosjs_manual_conversions.h(.cpp). Put all jsval <-> native value conversion codes to js_manual_conversions.h(.cpp).
2013-11-11 16:45:44 +08:00
James Chen
0151ac60ba
fix 64bit warning. unsigned int (int) —> long.
2013-11-11 16:45:44 +08:00
boyu0
a54603390e
issue #2771 : change pointQuery implements
2013-11-11 16:23:42 +08:00
James Chen
f25bd8ddb1
Merge pull request #4170 from CocosRobot/updategeneratedsubmodule_1384157112
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-11 00:06:44 -08:00
CocosRobot
2e52dd4905
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-11 08:05:15 +00:00
Huabing.Xu
dfcae4ed0d
issue #3025 : change TextureCache::purgeSharedTextureCache() and TextureCache::sharedTextureCache() to do not call deprecate function anymore
2013-11-11 16:04:34 +08:00
James Chen
a255fadd70
Merge pull request #4169 from dumganhar/develop
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Updating Bindings-generator.
2013-11-10 23:58:02 -08:00
James Chen
272afaa7d9
Updating Bindings-generator.
2013-11-11 15:57:15 +08:00
minggo
796c75f834
[ci skip]change the building commands of linux
2013-11-11 15:56:15 +08:00
Jason Xu
891ddb5018
Fix a bug:we can use 'Custom Class' in CocosBuilder, and assign custom properties to it, but when you create some nodes with the same custom_class , and they have different custom properties, as they are same class and the share one Loader, so in the loader _customProperties will be wrong.
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So, I dropped some lines to clear _customProperties before handle an new node.
2013-11-11 15:45:07 +08:00
Huabing.Xu
3fc16256ab
issue #3025 : move deprecated texture cache implementation to cpp file
2013-11-11 15:40:12 +08:00
boyu0
b3f44a0805
issue #2771 : edit assert message
2013-11-11 15:31:20 +08:00
yinkaile
677cf00355
fix compiler warning
2013-11-11 15:29:24 +08:00
yinkaile
50ab5783d5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-11 15:16:13 +08:00
minggo
00b477e756
[ci skip]
2013-11-11 15:11:28 +08:00
minggo
cd22f5543b
Merge pull request #3997 from ondesly/screen_size_change
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[ci skip]android & ios screen size change support
2013-11-10 23:10:13 -08:00
minggo
bbb2579114
Merge pull request #4160 from dabingnn/iss3025_TextureCache
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[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
minggo
d8dce17c35
Merge pull request #4149 from dumganhar/android-build-fix
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[ci skip]Return non-zero if ndk build fails.
2013-11-10 23:07:29 -08:00
minggo
67c67efd74
Merge pull request #4154 from dumganhar/jsb-compile-fix
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[ci skip]Some fixes:
2013-11-10 23:07:13 -08:00
boyu0
13efb7e822
issue #2771 : add pointQuery
2013-11-11 15:03:17 +08:00
yinkaile
9f67ea786e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-11 14:57:20 +08:00
yinkaile
0bb8714f86
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
2013-11-11 14:53:18 +08:00
yinkaile
5ba1e4ce10
1.remove compiler wornings
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2.change void Bone::removeFromParent(bool recursion); to void Bone::removeFromParent();
2013-11-11 14:50:30 +08:00
James Chen
9d7a8c44f9
Reverts auto-generated.
2013-11-11 14:40:23 +08:00
James Chen
8f8d0f86d7
Updating Bindings-generator.
2013-11-11 14:38:12 +08:00
James Chen
ff3bfbe8a2
Using std::unordered_map instead of UTHASH for js_type_class_t.
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Since xxx.hash_code() return size_t which is 8bytes on 64bit system, we should not use HASH_ADD_INT and HASH_FIND_INT for js_type_class_t.
2013-11-11 14:36:43 +08:00
James Chen
55cf30b7c8
HASH_FIND_INT —> HASH_FIND_PTR for CCAcitonManager.cpp and CCScheduler.cpp.
2013-11-11 14:36:43 +08:00
James Chen
5a0df8d2e8
VS2012 doesn’t support invoke another constructor method in current constructor.
2013-11-11 14:36:43 +08:00
James Chen
fe88f7c941
Fixing memory leak of JSStringWrapper::set .
2013-11-11 14:36:43 +08:00
James Chen
9d5813b7d9
Some fixes:
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1) Moving the implementation of JSStringWrapper to .cpp file. Removing override operator() which will be easy to make errors.
2) Deleting JSCallFuncWrapper since it isn’t needed after using std::function for MenuItem’s Callback.
3) Fixing ChipmunkTest crash sometimes on MAC platform(64bit).
2013-11-11 14:36:42 +08:00
Huabing.Xu
55b9462b17
issue #3025 : directly use _textureCache in Director
2013-11-11 14:21:41 +08:00
boyu0
9b99872067
issue #2770 : fix some warning
2013-11-11 14:11:06 +08:00
minggo
e193311e55
Merge pull request #4161 from boyu0/iss2770_fix_warnings
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[ci skip]issue #2770 : fix warning
2013-11-10 22:10:10 -08:00
James Chen
058cd9d896
Update AUTHORS [ci skip]
2013-11-11 13:51:44 +08:00
yinkaile
ed69a31b45
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-11 13:44:04 +08:00
2youyou2
0a72c3c1c2
1.when add a skin to last index, applay it's skindata to the previous skindata
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2.Do not retain target when regist frame event and movement event
2013-11-11 13:33:47 +08:00