Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Ricardo Quesada
9fe9341646
From C++ best practices
...
Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00
James Chen
cb67ed0227
issue #2129 : Removing CC prefix for extension module.
2013-06-20 14:15:53 +08:00
James Chen
78a5dff06d
issue #2129 : Resetting the namespace of armature to 'cocos2d::extension::armature'.
2013-06-20 12:59:32 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
yinkaile
65974f2243
standardize code
2013-06-07 10:52:32 +08:00
yinkaile
245b0395b1
1.upload CCArmature
2013-06-06 12:02:54 +08:00