James Chen
|
1d941f7c25
|
issue #2371: Adding scripting/lua/luajit/mac/libluajit.a
|
2013-07-04 17:11:13 +08:00 |
James Chen
|
686a1021b6
|
issue #2371: Updating luajit building script for Mac 64 bit. We need to build a 32bit, 64bit fat library.
|
2013-07-04 17:08:56 +08:00 |
James Chen
|
399a6a9a48
|
issue #2371: Updating LuaCocos2d.cpp.
|
2013-07-04 17:07:56 +08:00 |
samuele3hu
|
570f2663f4
|
issue #2244:Modify ScriptData struct and functions related with sendEvent
|
2013-07-04 15:44:42 +08:00 |
minggo
|
c327bc7906
|
issue #2373:add const in pkg files
|
2013-07-04 12:50:17 +08:00 |
samuele3hu
|
9b08cee01f
|
issue #22434:make some execute funs into one funs in ScriptEngineProtocol
|
2013-07-02 15:23:51 +08:00 |
samuele3hu
|
fe8e30c3e0
|
issue #2243:Add a uniform fund in ScriptEngineProtocol
|
2013-07-01 15:04:14 +08:00 |
minggo
|
7e26a86e2e
|
issue #2329:not bind CCFileUtils private function
|
2013-06-26 17:36:31 +08:00 |
samuele3hu
|
46bcf6ddba
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into glMoudle
|
2013-06-25 15:22:14 +08:00 |
samuele3hu
|
3b058fe019
|
issue #2276: Add OpenGL lua module
|
2013-06-25 14:55:57 +08:00 |
James Chen
|
8dc8fec180
|
issue #2325: Updating project configuration, tested on iPad 3.
|
2013-06-24 18:32:06 +08:00 |
James Chen
|
b870488aad
|
issue #2325: [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port.
|
2013-06-24 15:31:18 +08:00 |
James Chen
|
53a372669a
|
closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation.
|
2013-06-23 17:25:34 +08:00 |
samuele3hu
|
b9d79293cd
|
issue #2276: Modify InitLuaScrollView to initLuaScrollView
|
2013-06-21 15:46:59 +08:00 |
samuele3hu
|
a6d072e679
|
issue #2276: Modify LuaScrollView create method
|
2013-06-21 15:42:39 +08:00 |
samuele3hu
|
7d0c073215
|
issue #2276: Modify vs2012 solution config
|
2013-06-21 14:57:17 +08:00 |
samuele3hu
|
6d71b41101
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
|
2013-06-21 14:18:26 +08:00 |
samuele3hu
|
e36c6f544a
|
issue #2276: Modify ScrollView and LuaScrollView class
|
2013-06-21 14:17:41 +08:00 |
James Chen
|
1608f4b286
|
Adding COCOS2D_DEBUG=1 for liblua project. Adding missing files in liblua project.
|
2013-06-21 12:07:31 +08:00 |
samuele3hu
|
a862543a4c
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
|
2013-06-21 10:44:03 +08:00 |
samuele3hu
|
c527fecfe3
|
issue #2276: Add scrollview sample test in cocosbuilder and modify some config
|
2013-06-21 10:43:02 +08:00 |
Sam Clegg
|
60bfca0e45
|
[NaCl] Remove missing functions from lua stdlib.
NaCl doesn't support tmpfile() or exec() so remove
these from the lua stdlib build when building for NaCl.
|
2013-06-20 12:56:15 -07:00 |
Sam Clegg
|
203d2e4559
|
Fix compile warnings in LuaOpengl.cpp
|
2013-06-20 12:56:12 -07:00 |
samuele3hu
|
71fe43ee97
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
|
2013-06-20 22:40:21 +08:00 |
samuele3hu
|
15c69563e2
|
issue #2276: Add ScrollView lua binding and test sample
|
2013-06-20 22:39:30 +08:00 |
James Chen
|
de0e683014
|
Merge pull request #2949 from dumganhar/develop
Bug fixes for the tool to generate luabindings.
|
2013-06-20 05:56:50 -07:00 |
James Chen
|
1b66a98390
|
Bug fixes for the tool to generate luabindings.
|
2013-06-20 19:00:23 +08:00 |
Lee, Jae-Hong
|
2f8b24d05c
|
Fix compile error.
|
2013-06-20 19:20:27 +09:00 |
James Chen
|
36d82c9384
|
closed #2129: Updating LuaCocos2d.cpp.
|
2013-06-20 15:10:44 +08:00 |
James Chen
|
ba1fe39d91
|
issue #2129: Removing CC prefix for scripting module.
|
2013-06-20 14:33:59 +08:00 |
samuele3hu
|
fb075d7a7d
|
issue #2277: Delete some conflict file and resolve some error
|
2013-06-20 11:28:16 +08:00 |
samuele3hu
|
0c4f99080b
|
issue #2277: modify platform config except win32
|
2013-06-20 10:19:46 +08:00 |
samuele3hu
|
b818001007
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
|
2013-06-19 16:43:15 +08:00 |
samuele3hu
|
b48cf5997d
|
issue #2277: Add OpenGL lua test samples
|
2013-06-19 16:40:02 +08:00 |
James Chen
|
504a9e714e
|
issue #2300: copy --> clone for luabinding.
|
2013-06-19 12:08:26 +08:00 |
samuele3hu
|
778708426c
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
|
2013-06-17 14:38:08 +08:00 |
samuele3hu
|
26f1bd5171
|
issue #2277: Add OpenGL lua binding
|
2013-06-17 14:19:00 +08:00 |
James Chen
|
c0d44cb2e4
|
fixed #2129: Rename m_iVar to _var, remove CC prefixes.
|
2013-06-15 14:03:30 +08:00 |
minggo
|
cd5bcb87af
|
issue #2284: merge master and fixed some conflicts
|
2013-06-13 17:54:05 +08:00 |
Lee, Jae-Hong
|
1bd3f10601
|
Support Tizen device.
|
2013-06-12 10:20:18 +09:00 |
James Chen
|
88b67c7961
|
[Marmalade] Updating scripting/lua/proj.marmalde/lua.mkf.
|
2013-06-10 14:56:24 +08:00 |
James Chen
|
b0669b4f7d
|
[Tizen] Updating project configurations.
|
2013-06-09 18:56:22 +08:00 |
James Chen
|
0a8ae1e79f
|
[BB] Updating project configuration after adding CocoStudio runtime.
|
2013-06-09 15:29:51 +08:00 |
samuele3hu
|
ad0ade46ce
|
fix issue #2103: modify AudioEngine module read-only
|
2013-06-09 11:38:18 +08:00 |
samuele3hu
|
bc699c1c1e
|
issue #2103 modify AudioEngine framework and CocosDenshionTest sample
|
2013-06-09 10:32:23 +08:00 |
James Chen
|
8e29638435
|
Merge pull request #2821 from samuele3hu/audioEngine
Encapsulating SimpleAudioEngine to AudioEngine in lua and updating CocosDenshionTest.lua
|
2013-06-08 02:59:30 -07:00 |
James Chen
|
32609aeeef
|
Merge pull request #2824 from edwardzhou/master
Cast variables to their own type, and print warning info if no corresponding lua callback function instead of crash
|
2013-06-08 00:01:55 -07:00 |
samuele3hu
|
836bfe1d3f
|
issue #2103 modify audioEngine table name to AudioEngine
|
2013-06-08 14:06:19 +08:00 |
Edward Zhou
|
00629f6cb9
|
1) cast variables to their own type; 2) print warning info if no corresponding lua callback function instead of crash;
|
2013-06-08 13:28:06 +08:00 |
samuele3hu
|
34b4cb48ab
|
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into audioEngine
|
2013-06-08 11:25:51 +08:00 |
samuele3hu
|
4be415cc04
|
issue #2103 encapsulate SimpleAudioEngine to audioEngine in lua and modify CocosDenshionTest.lua
|
2013-06-08 11:23:21 +08:00 |
James Chen
|
007a33f89a
|
Merge pull request #2809 from edwardzhou/master
issue #2103: correct the type detecting order for Lua CCBProxy::getNodeTypeName.
|
2013-06-07 19:37:19 -07:00 |
James Chen
|
5c8d4378a6
|
Fixing compilation errors in TestLua for Win32.
|
2013-06-07 21:23:15 +08:00 |
Edward Zhou
|
9cc351f47b
|
correct the type detecting order forgetNodeTypeName
|
2013-06-07 19:49:22 +08:00 |
James Chen
|
43e8573d8b
|
Merge pull request #2807 from dumganhar/master
[BB] Updating project configuration.
|
2013-06-07 03:49:10 -07:00 |
James Chen
|
3fc675a6df
|
[BB] Updating project configuration. especially for multi-platform-cpp/lua template.
|
2013-06-07 18:38:00 +08:00 |
James Chen
|
fc2c068a66
|
[BB] Updating project configuration.
|
2013-06-07 18:17:07 +08:00 |
samuele3hu
|
50f44db9a8
|
issue #2103 add webSocket lua test sample
|
2013-06-07 17:02:00 +08:00 |
James Chen
|
9298492384
|
Updating project configuration for Blackberry port.
|
2013-06-07 16:52:49 +08:00 |
samuele3hu
|
16a34b0da3
|
issue #2103 add webSocket lua test sample
|
2013-06-07 16:51:50 +08:00 |
samuele3hu
|
a2cf4933c4
|
issue #2103 add webSocket lua test sample
|
2013-06-07 14:57:36 +08:00 |
samuele3hu
|
c021f700d3
|
issue #2103 add webSocket lua test sample
|
2013-06-07 12:54:39 +08:00 |
samuele3hu
|
5986d3904d
|
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into test_sample_of_http_bind
|
2013-06-07 10:14:12 +08:00 |
samuele3hu
|
66d4acc31a
|
issue #2103 add webSocket lua test sample
|
2013-06-07 10:12:01 +08:00 |
samuele3hu
|
e4ec801363
|
issue #2103 add webSocket lua test sample
|
2013-06-06 22:29:02 +08:00 |
James Chen
|
8c3b1899bb
|
Removing unreadable print in CCBReaderLoad.lua.
|
2013-06-06 14:23:30 +08:00 |
minggo
|
cdf09c04ea
|
issue #2103:make HelloLua & TestLua work on vs2010
|
2013-06-05 17:43:49 +08:00 |
samuele3hu
|
6dd077b8bd
|
issue #2103 add cocosbuilder lua test sample
|
2013-06-05 15:17:00 +08:00 |
samuele3hu
|
23eec2f1ce
|
issue #2103 modify some compile setup
|
2013-06-03 18:14:06 +08:00 |
samuele3hu
|
9352b60653
|
issue #2103 modify some compile setup and del some resource file
|
2013-06-03 17:40:31 +08:00 |
samuele3hu
|
bf1cd2e909
|
issue #2103 modify some compile setup
|
2013-06-03 16:56:45 +08:00 |
samuele3hu
|
db7a2a1290
|
issue #2103 modify some compile setup and delete some deprecated lua function
|
2013-06-03 16:07:06 +08:00 |
samuele3hu
|
7101bc4377
|
issue #2103 remove simple cocosbuilder sample
|
2013-06-03 14:59:04 +08:00 |
samuele3hu
|
afa6b81ba7
|
issue #2103 add cocosbuilder lua bind and add a simple sample
|
2013-06-03 13:47:12 +08:00 |
samuele3hu
|
0a1c12a2d3
|
issue #2103 add some overlapping file and delete some comment line
|
2013-05-24 13:45:06 +08:00 |
samuele3hu
|
338c7c8d67
|
issue #2103 add more test lua
|
2013-05-24 11:42:27 +08:00 |
samuele3
|
5da5407efe
|
issue #2103 add menu test lua sample
|
2013-05-23 15:39:41 +08:00 |
Lee, Jae-Hong
|
6acd8c66c2
|
Adding lua libaray and sample projects for Tizen.
|
2013-05-22 21:45:53 +09:00 |
James Chen
|
99664b5998
|
Merge pull request #2391 from sbc100/log_asserts
fixed #2152: Logging assert messages to the console and renaming CCScriptSupport::executeAssert to CCScriptSupport::handleAssert.
|
2013-05-13 19:56:28 -07:00 |
James Gregory
|
c45e5797cf
|
Add Makefiles for Emscripten + Emscripten external
|
2013-05-06 20:58:02 -07:00 |
Sam Clegg
|
4f6de1bcad
|
Rename CCScriptSupport::executeAssert -> CCScriptSupport::handleAssert
Also remove the first "cond" argument, since it is always false.
|
2013-05-06 12:25:13 -07:00 |
James Chen
|
c70d9f203a
|
Don't export classes in scripting/lua/cocos2dx_support.
|
2013-04-27 18:24:08 +08:00 |
James Chen
|
91036225c3
|
[Lua] Fixing "memset" and "memcpy" can't be found on BB port.
|
2013-04-27 14:45:00 +08:00 |
James Chen
|
eb0358fda6
|
[Lua] Passing full path to luaL_dofile in CCLuaEngine::executeScriptFile.
|
2013-04-27 14:44:20 +08:00 |
James Chen
|
edc8444ca4
|
Updating blackberry project configurations.
|
2013-04-27 14:07:54 +08:00 |
James Chen
|
8c779ff98f
|
Fixing compilation errors for linux port.
|
2013-04-27 09:32:46 +08:00 |
minggo
|
89591fdccc
|
fixed #2084:add lua loader for all platforms
|
2013-04-26 12:12:19 +08:00 |
James Chen
|
862ce85c7a
|
fixed #2083: Bytecode of LuaJIT can't work on android.
|
2013-04-25 21:29:31 +08:00 |
James Chen
|
a005852fa5
|
issue #1847: Using luajit for win32.
|
2013-04-17 10:46:38 +08:00 |
James Chen
|
2384d97ce8
|
issue #1847: Adding luajit library for win32.
|
2013-04-17 10:09:17 +08:00 |
James Chen
|
4a7bacf0b5
|
Updating Android.mk.
|
2013-04-16 18:19:46 +08:00 |
James Chen
|
bbbf139c8d
|
Adding luajit iOS prebuilt library.
|
2013-04-16 18:19:25 +08:00 |
James Chen
|
79d58bcdb9
|
issue #1847: Adding sources of Luajit2.0.1-hotfix, and adding android support.
|
2013-04-16 17:34:58 +08:00 |
James Chen
|
0ecf9da3a6
|
Adding Box2D and chipmunk dependence for TestLua. Removing the definition of GL_RGB565 in CCTexture2D.pkg.
|
2013-04-12 14:27:29 +08:00 |
James Chen
|
0bab4609ab
|
fixed #1592: Removing some marco definitions in CCTexture2D.pkg.
|
2013-04-08 14:14:35 +08:00 |
James Chen
|
1a44f776f8
|
fixed #2005: Adding CurrentLanguageTest for Testlua.
|
2013-04-07 16:34:07 +08:00 |
James Chen
|
85b0fd306a
|
Adding CocosDenshionTest.
|
2013-04-06 14:32:46 +08:00 |
James Chen
|
e754909c5f
|
Adding RenderTexture test for TestLua.
|
2013-04-05 17:13:46 +08:00 |
James Chen
|
2bff6d6480
|
Adding Texture2dTest. And format some lua codes.
|
2013-04-05 16:13:04 +08:00 |
James Chen
|
818a570b7f
|
fixed #1998: Adding SceneTest.lua for TestLua.
|
2013-04-03 18:14:03 +08:00 |