Commit Graph

23428 Commits

Author SHA1 Message Date
minggo 2a7e3dced8 Merge pull request #7711 from CocosRobot/update_lua_bindings_1407466030
[AUTO]: updating luabinding automatically
2014-08-08 11:49:14 +08:00
minggo b9e84370f6 Merge pull request #7699 from huangshiwu/v3_wp8fix
V3 wp8fix
2014-08-08 11:49:02 +08:00
minggo 83a204a720 [ci skip] 2014-08-08 11:48:06 +08:00
zhangbin 5e85990f0e Merge branch 'v3' into gen-prebuilt-script 2014-08-08 11:45:26 +08:00
andyque d00e3349a3 fixed loadingBar change direction affect position issue 2014-08-08 11:17:17 +08:00
lvlong 28769c9b15 add obb sample 2014-08-08 11:16:33 +08:00
CocosRobot aa68a63757 [AUTO]: updating luabinding automatically 2014-08-08 02:49:17 +00:00
huangshiwu 6ce16546b5 winrt compile fix -addtional 2014-08-08 10:47:14 +08:00
minggo 83aa94761d [ci skip] 2014-08-08 10:45:23 +08:00
minggo 2f638c67fd Merge pull request #7598 from AppleJDay/master
Add Feature :EventMouse should support getDelta, getDeltaX, getDelt...
2014-08-08 10:43:32 +08:00
minggo d87cdfa20e Merge pull request #7698 from samuele3hu/v3_module
Extract ui,network and storage module form cocos2d and modify lua template projects
2014-08-08 10:25:13 +08:00
minggo ace0e3d989 Merge pull request #7709 from darkdukey/fixJenkins
[ci skip]Fix Jenins pull request build script
2014-08-08 09:43:07 +08:00
minggo 566e184d2f Merge pull request #7704 from heliclei/github-pr-watchdog
[jenkins][ci skip]fix ci skip mal-function
2014-08-08 09:42:30 +08:00
samuele3hu 201b33b465 Set intermediate directory for related lua bindings projects on win32 platform 2014-08-08 09:40:13 +08:00
Nite Luo 5b626822e6 Fix Jenins pull request build script 2014-08-07 11:22:41 -07:00
yangxiao 9471b572f7 add to cocos2d.h 2014-08-08 00:05:02 +08:00
yangxiao 813e954f4e aabb, obb 2014-08-08 00:00:58 +08:00
gin0606 2ca881287f CCRANDOM macro use ccRandom 2014-08-07 21:17:41 +09:00
gin0606 5349aa7efb Add ccRandom.h 2014-08-07 21:17:36 +09:00
huangshiwu 8ee4340db3 fix winrt complie error 2014-08-07 18:38:11 +08:00
zii 212e059917 让replaceScene更安全
如果可以这样的话 就不用担心用runWithScene还是replaceScene了. 可以省略getRunningScene判断.
2014-08-07 18:34:21 +08:00
heliclei 70841cf240 [jenkins][ci skip]fix ci skip mal-function 2014-08-07 18:24:11 +08:00
heliclei 3276c10b31 [jenkins]Tracking lib size for pull request build 2014-08-07 18:03:41 +08:00
minggo fca467ae2f Merge pull request #7703 from heliclei/prb-stats
[jenkins]Tracking lib size for pull request build
2014-08-07 18:03:11 +08:00
Huabing.Xu e7e94ffe70 add const constrain for getVertexData() and getIndexData() 2014-08-07 17:59:36 +08:00
heliclei b19dacd400 [jenkins]Tracking lib size for pull request build 2014-08-07 17:50:56 +08:00
Huabing.Xu 274140fbf8 linux work now 2014-08-07 02:35:04 -07:00
yangxiao 1e15131b2b simplify code 2014-08-07 16:24:44 +08:00
samuele3hu 53eb0345a5 Remove useless library for cocos2d_lua_bindings 2014-08-07 16:15:42 +08:00
yangxiao 34f6368ff7 change function to const 2014-08-07 15:57:15 +08:00
Huabing.Xu 9891f438ba change copyright 2014-08-07 15:53:20 +08:00
Huabing.Xu ba2ae6826c Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive 2014-08-07 15:36:41 +08:00
yangxiao 579ae882e3 add to cocos2d.h 2014-08-07 15:33:23 +08:00
GavinThornton 8cc5e66e73 Update CCSpriteBatchNode.cpp
Setting opacity of a sprite (via setOpacity or FadeOut/In action) has the sprite turning black, it should simply be opaque.  

Cause is in bool SpriteBatchNode::initWithTexture, third line, "if(tex->hasPremultipliedAlpha())" 
Fix is making it "!if(!tex->hasPremultipliedAlpha())"
2014-08-07 00:31:33 -07:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
Huabing.Xu 9978065d00 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3_renderPrimitive 2014-08-07 15:13:47 +08:00
samuele3hu 3c31af4523 Update CMakeLists.txt for storage 2014-08-07 15:07:29 +08:00
Huabing.Xu 16842b4a69 android work now, add shadowBuffer to recreate VBO 2014-08-07 14:15:49 +08:00
huangshiwu b7aa046cd2 wp8 compile fix -additional 2014-08-07 14:09:22 +08:00
samuele3hu cf0aa36c15 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
Conflicts:
	cocos/network/CMakeLists.txt
	cocos/storage/CMakeLists.txt
2014-08-07 14:02:50 +08:00
samuele3hu 0421c24d16 Modify lua-template-default and lua-template-runtime project 2014-08-07 13:54:54 +08:00
samuele3hu aa4f407851 extract ui,network and storage from cocos2d module and adjust relate CMakeLists.txt 2014-08-07 13:53:13 +08:00
huangshiwu 0016c7af70 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_wp8fix 2014-08-07 11:58:01 +08:00
huangshiwu 24d68305e1 WP8 compile fix 2014-08-07 11:56:28 +08:00
minggo 1ece703945 Merge pull request #7694 from CocosRobot/update_lua_bindings_1407379142
[AUTO]: updating luabinding automatically
2014-08-07 10:56:04 +08:00
minggo 97861fc670 Merge pull request #7695 from CocosRobot/update_cocosfiles_1407380077
[AUTO][ci skip]: updating cocos2dx_files.json
2014-08-07 10:55:56 +08:00
CocosRobot 92bb832d18 [AUTO][ci skip]: updating cocos2dx_files.json 2014-08-07 02:54:38 +00:00
minggo beb74599c9 [ci skip] 2014-08-07 10:54:34 +08:00
minggo a7d5b7af56 Merge pull request #7691 from Dhilan007/v3
fixed can's set outline color for system font correctly on IOS.
2014-08-07 10:52:59 +08:00
CocosRobot 91b297b085 [AUTO]: updating luabinding automatically 2014-08-07 02:40:46 +00:00