Commit Graph

1270 Commits

Author SHA1 Message Date
James Chen b647659c9e Merge pull request #5138 from natural-law/develop
closed #2572, Amend the arithmetic of child's position in ParallaxNode::addChild().
2014-01-21 01:51:57 -08:00
James Chen ccecaeb94f Merge pull request #5125 from Dhilan007/develop_label
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-21 00:58:21 -08:00
zhangbin 6c0ccea547 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-01-21 16:33:53 +08:00
zhangbin 89c8e7e2fb closed #2572, The arithmetic of child's position in ParallaxNode::addChild() is wrong. 2014-01-21 16:25:35 +08:00
Hanju Kim 09579abac9 Merge remote-tracking branch 'remotes/upstream/develop' into develop 2014-01-21 17:24:07 +09:00
minggo 5fd35c3bab Merge https://github.com/cocos2d/cocos2d-x into iss3713-replace_CCObject 2014-01-21 13:46:40 +08:00
Dhilan007 f22e4d474f move some method to FontFreeType that only relating to FontFreeType from Font. 2014-01-21 10:36:32 +08:00
James Chen 0f9c3fa59c closed #3789: EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case. 2014-01-21 10:23:05 +08:00
minggo ee06a5908c issue #3713:invoke static member function to destroy singleone object 2014-01-21 10:14:00 +08:00
James Chen 43b2217fcf Include fix: CCFileUtils.h —> platform/CCFileUtils.h 2014-01-20 21:30:32 +08:00
James Chen 432534d857 #include “cocos2d.h” was FORBIDDEN in cocos modules. Reduces the dependence when header file changes. 2014-01-20 17:31:12 +08:00
minggo 3e5fbb2422 issue #3713: remove Object::_autoReleaseCount 2014-01-20 17:08:22 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
Hanju Kim a8f21761a7 Merge remote-tracking branch 'upstream/develop' into develop
Conflicts:
	cocos/2d/CCFontAtlas.cpp
	cocos/2d/CCFontDefinition.cpp
	cocos/base/CCConsole.cpp
2014-01-20 16:03:16 +09:00
James Chen 0468a1234b A typo fix in EventDispatcher, DirtyFlag::FIXED_PRITORY —> DirtyFlag::FIXED_PRIORITY. 2014-01-20 14:22:30 +08:00
Dhilan007 802fc092be fix compiling error cause by miss include header file. 2014-01-20 11:43:13 +08:00
Dhilan007 7d44da43c4 fix compiling error cause by include a non-existent file. 2014-01-20 11:34:31 +08:00
Dhilan007 b8943da99e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-01-20 11:24:42 +08:00
James Chen 5018c9ba6c Removes unused cast in CCTMXTiledMap.cpp. 2014-01-20 11:13:29 +08:00
Dhilan007 a0b86abcf4 close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage. 2014-01-20 10:32:12 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 069a4fb170 Renderer: Don't sort z=0 Commands
If Command has z==0, then those elements won't be sorted.
Only Z !=0 will be sorted, and it will use `sort` instead of `stable_sort`
for z!=0, since it is faster
2014-01-17 23:10:04 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
James Chen 0a6316a2f3 Merge pull request #5105 from Dhilan007/develop_label
close #3678:fix incorrect spacing between characters
2014-01-16 23:18:44 -08:00
Ricardo Quesada feec6a1e8a Adds some Asserts in the renderer
Linux still has a bug, but I can't reproduce it all the time.
Hoping that these asserts will help me find it
2014-01-16 22:29:25 -08:00
Dhilan007 db4dc28c1a close #3678:fix incorrect spacing between characters 2014-01-17 14:04:52 +08:00
Ricardo Quesada cfbceb0e22 Fixes compilation issues on Linux 2014-01-16 21:49:14 -08:00
Ricardo Quesada a74a524eaa Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into header_dependency_fixes 2014-01-16 21:36:22 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
James Chen 31199183b2 Merge commit 'refs/pull/5086/head' of git://github.com/cocos2d/cocos2d-x into new-label-atlas 2014-01-17 11:10:04 +08:00
James Chen 09f56f3a8b Merge pull request #5047 from btspoony/develop
closed #3750: Fix long string will be cut off by function “cc_utf8_to_utf16”.
2014-01-16 19:06:39 -08:00
James Chen 4302f3886d issue #2789: Adds performance test for Vector and CCArray. 2014-01-17 10:02:12 +08:00
Dhilan007 f5afa09de1 remove unneeded empty line. 2014-01-17 09:46:59 +08:00
Ricardo Quesada cb9761125b Renderer: When not using VAOs, call...
... glBufferData() to update the contents, and not glBufferSubData()
since the performance is better
2014-01-16 15:02:39 -08:00
Ricardo Quesada ce633b44ab Adds GL::activeTexture()
`GL::activeTexture()` is the cached version of `glActiveTexture`
All code must use it.
2014-01-16 13:44:18 -08:00
Luis Parravicini 3210e12e1c fixes #3734 2014-01-16 14:23:52 -03:00
Dhilan007 53be67c653 update project file. 2014-01-16 18:12:53 +08:00
Dhilan007 671b008f3d fix compiling error cause by sprintf_s. 2014-01-16 17:50:09 +08:00
Dhilan007 a765e5e7e1 closed #3628:Integrate LabelAtlas with new Label 2014-01-16 16:37:29 +08:00
James Chen 21dc91bf78 Merge pull request #5082 from Dhilan007/develop_label
closed #3726:Fix crash when using unknown character.
2014-01-16 00:10:53 -08:00
Dhilan007 18bd978480 1.add label crash test
2.fix lose char when label have unknown character.
2014-01-16 14:37:07 +08:00
minggo 91b89fc647 Merge pull request #5083 from natural-law/android_bugs
Solve some bugs on android
2014-01-15 22:04:54 -08:00
James Chen 8dd999309b Merge pull request #5070 from hbbalfred/develop
closed #3725: Crash if file doesn't exist when using FileUtils::getStringFromFile
2014-01-15 20:01:15 -08:00
zhangbin e7b584908e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into android_bugs 2014-01-16 11:58:49 +08:00
James Chen ae0993bc06 Merge pull request #5072 from natural-law/develop
closed #3688, LabelAtlas set a shorter string than before, the effect will be wrong.
2014-01-15 19:54:01 -08:00
Dhilan007 afe49b3a2b 1.Fix crash bug when using unknown character
2.Fix text align mistake
2014-01-16 11:47:06 +08:00
zhangbin 3c816c3c85 closed #3723, Make sure the init method of Cocos2dxHelper only invoked once. 2014-01-16 11:26:23 +08:00
Ricardo Quesada 3b20ad5ab7 More renderer optimizations 2014-01-15 19:10:40 -08:00
Ricardo Quesada f6ad3a9971 Merge pull request #5078 from ricardoquesada/sprite_fixes
Sprite: removed _hasChildren
2014-01-15 18:38:04 -08:00
James Chen 2e7516c582 Merge pull request #5041 from Dhilan007/develop_label
closed #3630:Uses a struct of TTF configuration for Label::createWithTTF  to reduce parameters and make this interface more easily to use.
2014-01-15 18:37:40 -08:00
Ricardo Quesada 9b490a9124 Sprite: removed _hasChildren
_hasChildren has been replaced with !_children.empty()
2014-01-15 18:37:07 -08:00
hbb 5ef9eef0ae use data.isNull() instead of !data.getBytes() 2014-01-16 10:09:04 +08:00
Dhilan007 a410c38e54 Update VS project file. 2014-01-16 09:55:13 +08:00
Ricardo Quesada 9388253606 SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
BatchCommand is being used by SpriteBatchCommand and ParticlesBatchCommand

This improves performance in batches
2014-01-15 16:07:38 -08:00
Ricardo Quesada 65602a4574 Updates Xcode, Android and Linux project
with new BatchCommand
2014-01-15 16:06:47 -08:00
Ricardo Quesada f8dc8f0b38 Renderer performance fixes
QuadCommand no longer stores a copy of the quads.
Instead it just stores a reference and the MV matrix.
Later, the Renderer when it copies the Quads to the queue, it will
convert the Quads to world coordinates
2014-01-15 14:35:26 -08:00
Dhilan007 629f111f7d Relieve inherit from LabelProtocol 2014-01-15 17:21:08 +08:00
zhangbin 04d8c7514c closed #3688, Solve the bug : LabelAtlas set a shorter string than before, the effect will be wrong. 2014-01-15 16:35:08 +08:00
hbb 8fac676a82 add check data valid in getStringFromFile
so far no check would be crashed when getData faild.
maybe return an empty string is better.
2014-01-15 12:39:56 +08:00
Ricardo Quesada f0537f17da ooops 2014-01-14 18:55:14 -08:00
Ricardo Quesada 2efeb32352 Merge pull request #5063 from ricardoquesada/performance_test_fixes
Performance Test fixes
2014-01-14 17:24:49 -08:00
Ricardo Quesada c267c479db Performance Test fixes
* SpritePerfTest: 3 new tests added
* SpritePerfTest: random() always use the same seed
* SpritePerfTest: Fixed tests 8 and 9 on retina display machines
* Console: Added 3 new commands: 'config', 'fileutils dump', 'textures'
2014-01-14 17:22:45 -08:00
Nite Luo a18788ff0a Fix artifects when VBO is full 2014-01-14 16:45:40 -08:00
James Chen cd1c408e6b Merge pull request #5054 from dumganhar/iss3698-retina-mac
closed #3698: Wrong display when dragging window through retina and non-retina screen.
2014-01-13 23:02:49 -08:00
James Chen 7e1fd18f76 FLT_MIN —> FTL_EPSILON. 2014-01-14 14:38:34 +08:00
Dhilan007 92d345156b un-define clash with the existing macro definition in platform/win32/CCStdC.h 2014-01-14 14:20:22 +08:00
James Chen 83a42dc760 closed #3698: Wrong display when dragging window through retina and non-retina screen. 2014-01-14 13:59:00 +08:00
Dhilan007 a1d8e8bdb1 fix compiling error cause by macro define on window platform. 2014-01-14 12:28:24 +08:00
Ricardo Quesada 6eed3a2b27 Adds missing copyright headers in some files 2014-01-13 14:48:12 -08:00
Ricardo Quesada f2c3d2f3ae Camera and Node fixes
OrbitCamera: added getters (public). Setters moved from `protected` to `public
	: Improved API. Instead of using "out" parameters for getters, it returns a `kmVec3`
 	: Setters receives `kmVec3` as well. Old API is still supported

Node: `setAdditionalTransform` doesn't get `dirty` on the next frame.
	Instead, once the additional transform is set, in order to remove it the user needs to pass
	the identity matrix
2014-01-13 12:52:07 -08:00
BoydTang 565288f587 - fix long string will be cut off by function “cc_utf8_to_utf16” ( “cc_utf8_strlen” returns long ) 2014-01-13 22:54:26 +08:00
Hanju Kim 567455dd38 convert tab to space 2014-01-13 21:28:42 +09:00
Hanju Kim b45abf3f2d Bug fixes for new label 2014-01-13 21:14:50 +09:00
Hanju Kim 4bbcd91bdf Fix for compiling error for windows 2014-01-13 20:51:56 +09:00
Dhilan007 fd481d64a0 1.update lua binding configuration for label.
2.recover old method[createWithTTF]
2014-01-13 16:32:35 +08:00
Dhilan007 69c004108b issue#3630:Adjust some method for more easily create and change type. 2014-01-11 22:33:07 +08:00
Ricardo Quesada f4a99d0627 Removes DirectorDelegate 2014-01-10 20:26:15 -08:00
Ricardo Quesada 9386866d56 cocos2d::log() moved to CCConsole
Unified console code since it is 90% similar to all platforms
2014-01-10 19:04:07 -08:00
Ricardo Quesada c68ad76bfe don't send "unknown command".
... if the command is an empty command
2014-01-10 18:11:35 -08:00
Ricardo Quesada 2316e4d55f Debug messages are forward to the console 2014-01-10 17:58:54 -08:00
Ricardo Quesada 2a6b9fe08e Console is a property of Director.
By doing this, the console lives as much as the Director.
And the Console is not started until the method "listenOnPort" is
called.
2014-01-10 17:11:14 -08:00
minggo a013565420 Merge pull request #5023 from dabingnn/develop_layerColorBugForShaderChange
fix layerColor bug for shader change
2014-01-10 06:26:49 -08:00
James Chen 0088399d94 Merge pull request #5016 from akof1314/develop
Support MinGW with CMake for TestCpp
2014-01-09 23:13:19 -08:00
WuHuan 16367b7594 solve conflicted with math.h isnan 2014-01-10 14:20:00 +08:00
Huabing.Xu a1629a09e8 fix layerColor bug for shader change 2014-01-10 10:03:47 +08:00
Ricardo Quesada 1dc169b19f Camera is working again
Projection is passed in the shader.
Since P is in the shader, QuadCommand uses `Vec3Transform` instead of `Vec3TransformCoord` since it is faster.
2014-01-09 14:26:22 -08:00
WuHuan 2f4b094598 Merge pull request #4 from cocos2d/develop
update
2014-01-09 02:56:21 -08:00
James Chen 2e4c76a5d7 closed #3644: Keyboard pressed events are being repeatedly fired before keyboard is released. 2014-01-09 18:34:35 +08:00
James Chen 2133c0e566 Merge commit 'refs/pull/3938/head' of git://github.com/cocos2d/cocos2d-x into drawnode
Conflicts:
	cocos/2d/CCDrawNode.h
2014-01-09 17:03:08 +08:00
James Chen 3bb1fae660 Merge pull request #5010 from boyu0/fix_texture2dtest_crash_bug
closed #3638: Fix Image crashes when load tga file.
2014-01-09 00:40:09 -08:00
boyu0 e34ef0d38f change initialization _data from 0 to nullptr. 2014-01-09 16:33:31 +08:00
boyu0 e063755596 fix Image crashes in mac when load tag file 2014-01-09 15:26:05 +08:00
walzer 1ad14340bf issue #3627, remove Hungarian Notation in LabelAtlas 2014-01-09 14:26:34 +08:00
walzer 8da4879560 issue #3627, remove lua/js doxygen mark from LabelAtals constructor & destructor. 2014-01-09 14:21:43 +08:00
walzer d15874fdf7 fixed #3627, an extra benefit from adding LabelAtlas::create() is that we can hide its default constructor into protected. 2014-01-09 14:16:26 +08:00
walzer 2d8fcb2c00 issue #3627, remove UICCLabelAtlas, add LabelAtlas::create() for GUI module 2014-01-09 12:40:51 +08:00
Dhilan007 fe7d5cbdfb update If Construct 2014-01-09 09:46:17 +08:00
Dhilan007 d18da42695 fix addImageAsync bad judgment of generate image for the first ImageFile. 2014-01-08 23:42:54 +08:00
WuHuan 1cd68accc1 Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop 2014-01-08 17:03:44 +08:00
WuHuan 954ee61022 testcpp mingw 2014-01-08 16:58:36 +08:00
WuHuan 668c4b83ef Merge pull request #3 from cocos2d/develop
update
2014-01-08 00:44:40 -08:00
James Chen eb8f621ab0 closed #3597: Uses !xxx.empty() instead of xxx.size() > 0. 2014-01-08 10:47:27 +08:00
James Chen 685b80796b Merge commit 'refs/pull/4846/head' of git://github.com/cocos2d/cocos2d-x into iss3597-particle-plist 2014-01-08 10:36:51 +08:00
Daniel T. Borelli 939e94d568 const correctness 2014-01-07 22:09:43 -03:00
Daniel T. Borelli 1d435a3e8e const correctness: use cbegin/cend, const std::string 2014-01-07 18:02:31 -03:00
minggo ac8a7b4ce1 Merge pull request #4983 from dabingnn/develop_layerColorBug
fix layerColor occlude sprite bug on android
2014-01-07 06:25:59 -08:00
Huabing.Xu b1d9d5e55e fix layerColor occlude sprite bug on android 2014-01-07 22:08:00 +08:00
minggo feb4ac1cdb Merge pull request #4959 from minggo/actionprogress-fade-tint
ActionProgress has fade and tint effect
2014-01-07 00:32:43 -08:00
minggo 1275d03c77 add override 2014-01-07 16:30:12 +08:00
minggo 6bb4f9822a ActionProgress has fade and tint effect 2014-01-07 16:23:58 +08:00
James Chen 49ca35fc3d Merge pull request #4956 from dumganhar/move-temp-obj
Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build'  folder.
2014-01-06 23:58:42 -08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
Ricardo Quesada aa2168f66f RenderQuad with bigger size
It uses 18 bits for texture id
and 10 bits for shader id
This is a temporal fix
2014-01-06 23:41:01 -08:00
Zhe Wang 9b6027d284 Merge pull request #4947 from walzer/develop
udpate copyrights for the new year 2014 and Chukong.
2014-01-06 19:50:18 -08:00
minggo 49d314363f Merge pull request #4945 from dabingnn/develop_label_shaderBug
fix label fnt bug for wrong shader
2014-01-06 19:44:06 -08:00
Huabing.Xu 6c6da4cf77 fix label fnt bug for wrong shader 2014-01-07 11:39:55 +08:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
minggo 721181632b Merge pull request #4930 from Dhilan007/develop_crash
fix error for load spriteFrames from plist in CCAnimationCache class.
2014-01-06 18:57:47 -08:00
Dhilan007 aec4045797 fix error for load spriteFrames from plist in CCAnimationCache class. 2014-01-06 20:23:45 +08:00
James Chen 75804ac8a2 Warning fix in ccUTF8.cpp/h 2014-01-06 20:04:09 +08:00
James Chen dd0e157c74 Warning fix in CCTextFieldTTF.cpp. 2014-01-06 20:01:28 +08:00
minggo 9b44e80cf2 Merge pull request #4900 from dabingnn/develop_SpriteBatchNodeShaderBug
init shader on construction instead of draw in class CCSpriteBatchNode
2014-01-06 00:11:59 -08:00
minggo e4bec7d1ef Merge pull request #4902 from Dhilan007/develop_crash
fix TextInput not show IME on android.
2014-01-05 19:50:19 -08:00
Dhilan007 5b317196c8 fix TextInput not show IME on android. 2014-01-06 11:45:18 +08:00
Huabing.Xu 381be48c56 init shader on construction instead of draw in class CCSpriteBatchNode 2014-01-06 11:26:00 +08:00
James Chen d74d21a6f0 Merge pull request #4884 from daltomi/debug
Proposal: remove boolean flag, The pointer *atlas == item.second not change in map::erase().
2014-01-05 19:08:37 -08:00
minggo fcfa6744f4 make TMXLayer::getProperties() return reference 2014-01-05 18:20:29 +08:00
chengstory 4893c561db Merge branch 'develop' into #3582 2014-01-05 12:43:41 +08:00
James Chen 03200374b0 Merge pull request #4887 from Dhilan007/develop_crash
fix crash related to not support the z length modifier for size_t on vs
2014-01-04 20:10:40 -08:00
Dhilan007 49d8b76b9e fix crash related to not support the z length modifier for size_t on vs 2014-01-05 11:59:32 +08:00
chengstory 7efacc4890 issue #3582 void serialize(void *r) -> bool serialize(void *r) 2014-01-05 01:13:16 +08:00
James Chen f94221a93b compilation error fix. ssize_t -> int 2014-01-04 22:21:14 +08:00
James Chen 3c04d586b0 Wrong warning fixes correct in ccUTF8.cpp. 2014-01-04 21:54:05 +08:00
James Chen 42356e8597 Exchanges order of Sprite::setSpriteFrame(string), Sprite::setSpriteFrame(frame) . It’s needed for bindings-generator to generate correct binding glue codes. 2014-01-04 21:53:03 +08:00
Daniel T. Borelli 08dad98592 map:erase() is safe for item.second == FontAtlas* 2014-01-04 07:22:50 -03:00
James Chen 6827538802 Adds override keyword for override functions. 2014-01-04 18:12:09 +08:00
WuHuan e972c97dcf support mingw 2014-01-04 14:40:22 +08:00
James Chen 43cdf1713b Merge pull request #4864 from daltomi/test
fix bad name variable CCDirector
2014-01-03 21:44:42 -08:00
Daniel T. Borelli d10992951b fix bad name variable 2014-01-04 02:22:09 -03:00
Dhilan007 35246b0810 fix compiling error and miss file on vs. 2014-01-04 12:25:12 +08:00
James Chen f55be38ad8 Merge pull request #4853 from Dhilan007/develop_crash
fix label not appear on the screen
2014-01-03 19:00:06 -08:00
Dhilan007 b14999a7a7 fix label not appear on the screen 2014-01-04 10:56:14 +08:00
James Chen f3eb21e748 Merge pull request #4852 from dumganhar/iss3579-lua-bugtest914-crash
closed #3579: TestLua->BugsTest->bug914 crashes if clicking 'reset' button all the time.
2014-01-03 18:51:16 -08:00
James Chen 0082cf3e4d closed #3579: TestLua->BugsTest->bug914 crashes if clicking 'reset' button all the time. 2014-01-04 10:28:09 +08:00
Ricardo Quesada 76960ab83a Merge pull request #4851 from ricardoquesada/node_vertex_z_fix
Node vertex Z fix
2014-01-03 17:55:32 -08:00
Ricardo Quesada 5a0284c183 Node vertex Z fix
Node correctly  sets the Z vertex in getNodeToParentTransform(),
and not in transform().

This is the correct thing to do, and also fixes possible collisions
with the additionalTransform (eg: Camera)
2014-01-03 17:54:07 -08:00
James Chen 46153d8c34 More warning fixes. 2014-01-04 09:17:37 +08:00
Ricardo Quesada a7b33e3ec3 Fixes NodeToWorld
Multiplication was in the incorrect order
2014-01-03 14:21:33 -08:00
Dawid Drozd b7314cd655 Fix for missing field in particle file. 2014-01-03 21:27:08 +01:00
Dawid Drozd 43ce4fa546 Fixed mistake in documentation addImage doesn't support gif format 2014-01-03 21:22:05 +01:00
minggo 5ad3414921 Merge pull request #4834 from minggo/bug-fix
Put "initxx" functions into protected.
2014-01-03 03:27:55 -08:00
minggo 4fc7ad6e3d Merge pull request #4791 from dabingnn/develop_clippingNodeMobile
fix bug clippingNodetest on mobile
2014-01-03 02:36:52 -08:00
minggo 1d04b42947 Put "initxx" functions into protected. 2014-01-03 18:15:56 +08:00
samuele3hu 2b19da00df Update the lua test cases about the armature 2014-01-03 14:51:36 +08:00
James Chen 0fe73f3a5d Merge pull request #4804 from minggo/android-config
don't build spine module when build 2d module
2014-01-02 06:53:15 -08:00
minggo 676e25d304 2d module don't denpend on spine 2014-01-02 20:17:11 +08:00
James Chen 602468e3f2 Merge pull request #4802 from dumganhar/develop
Fixes two memory leaks in EventDispatcher::removeEventListener(removeEventListeners).
2014-01-02 04:08:22 -08:00
James Chen 05b1be3aeb Fixes two memory leaks in EventDispatcher::removeEventListener(removeEventListeners). 2014-01-02 19:59:10 +08:00
minggo ded3e753f3 use std::function for call back 2014-01-02 17:23:00 +08:00
Huabing.Xu 57b0426994 fix bug clippingNodetest on mobile 2014-01-02 16:19:23 +08:00
Dhilan007 ebf3faadc3 fix crash related to not support the z length modifier for size_t on vs 2013-12-31 16:32:16 +08:00
Huabing.Xu b2934d32bc Merge branch 'develop' into develop_RenderTextureBug
* develop: (32 commits)
  fix align text error in label
  Update the JS binding code & samples for latest cocos2d engine.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
  Updates nativeactivity.cpp.
  closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead.
  remove other non-functional jenkins scripts
  [AUTO] : updating submodule reference to latest autogenerated bindings
  move ghprb.py to tools/jenkins-scripts/
  issue #2050: commit resources
  add github pull request builder for Jenkins
  Adds an empty LuaEngine::parseConfig function.
  [JSB] Adds trigger bindings for CocoStudio.
  update cocos2d-x version string
  update describe for support translucency on android
  update describe for support translucency on android
  update describe for support translucency on android
  recover java activity on android.
  remove draw increment
  migrate ShaderTestSprite to new renderer
  ...
2013-12-31 14:58:11 +08:00
Dhilan007 b51efbd654 fix align text error in label 2013-12-31 14:13:26 +08:00
Huabing.Xu bf1f5dd0e0 fix rendertexture bug 2013-12-31 11:48:51 +08:00
James Chen 8145bf903e texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled. 2013-12-31 11:02:01 +08:00
James Chen 973adc6b2f Updates nativeactivity.cpp. 2013-12-31 10:55:59 +08:00
James Chen cf006df9ff closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead. 2013-12-31 10:54:37 +08:00
James Chen 1d8ee016e5 Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
closed #2050: fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
Huabing.Xu a14006bb8f calculation matrix 2013-12-30 21:24:16 +08:00
James Chen edb2ad0933 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
Conflicts:
	cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen 1edf748dc3 [JSB] Adds trigger bindings for CocoStudio. 2013-12-30 20:57:46 +08:00
Huabing.Xu c030553d8c Fix missed popMatrix 2013-12-30 20:25:25 +08:00
minggo 3680995f0b Merge pull request #4742 from minggo/develop
update cocos2d-x version string
2013-12-30 04:23:41 -08:00
minggo 046d6696bc update cocos2d-x version string 2013-12-30 20:22:25 +08:00
boyu0 0984eafaef closed #2050: move autorelease to CLN 2013-12-30 15:32:04 +08:00
Huabing.Xu 1962dfa52d migration transition page turn to new renderer 2013-12-30 14:43:18 +08:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0 1f72fafd08 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
Conflicts:
	cocos/2d/CCTMXXMLParser.cpp
	cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
James Chen d72a9d2c0d Merge pull request #4727 from dumganhar/develop
Fix of wrong include symbol of CCVector.h
2013-12-29 19:55:58 -08:00
James Chen c5c03a3b35 Fix of wrong include symbol of CCVector.h 2013-12-30 11:55:01 +08:00
boyu0 a76c59f644 closed #2050: add tile map xml format test and fix tile property bug. 2013-12-30 11:33:41 +08:00
James Chen 200f07dc34 closed #3290: [JSB] The order of onEnter and onExit is wrong. For develop branch. 2013-12-30 11:10:02 +08:00
James Chen 31e2b3d5c2 Merge pull request #4715 from SBKarr/develop
closed #3542: AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
Roman "SBKarr 93f6d9c4f5 Added test case for binary fnt file
Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen b17117a1a1 More warning fixes. 2013-12-28 14:34:52 +08:00
Roman "SBKarr b0e6b5a43f AngelCode binary file format support for LabelBMFont 2013-12-27 22:32:07 +04:00
minggo 3760cddf49 Merge pull request #4705 from Dhilan007/failed_dispatch_receive
fix failed to receive dispatch signal on some android device
2013-12-27 04:33:30 -08:00
James Chen 9baa64f274 Merge pull request #4688 from walzer/develop
make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen bf881f3ac0 Merge pull request #4691 from samuele3hu/DispatcherBak1
Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
Dhilan007 b319cb58ac fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m]. 2013-12-27 18:05:48 +08:00
minggo ec3b3ea012 Merge pull request #4696 from dumganhar/warning-fix
Some warning fixes on linux.
2013-12-27 01:56:47 -08:00
CaiWenzhi 385894548d Merge branch 'develop' into develop_nutty_modify_framework_addnewreader 2013-12-27 17:19:29 +08:00
James Chen a47a7075e4 Merge pull request #4699 from boyu0/iss3509_physics_switch_foreground_bug
closed #3509: Sprites with PhysicsBody moves to wrong position when swit...
2013-12-27 00:28:43 -08:00
CaiWenzhi e45c2a8601 Modify manager of some widgets' children 2013-12-27 16:01:03 +08:00
boyu0 1e8e15506d closed #3509: Sprites with PhysicsBody moves to wrong position when switch foreground/background. 2013-12-27 15:53:55 +08:00
walzer ece68aafc2 add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0 2013-12-27 15:49:08 +08:00
James Chen febc19ea8d Some warning fixes on linux. 2013-12-26 23:06:16 -08:00
Dhilan007 861925e752 fix compiling error in vs project on win7. 2013-12-27 14:38:22 +08:00
Huabing.Xu 66e550e5a0 Merge branch 'develop' into develop_removeCommandPool
* develop: (33 commits)
  fix black screen when back to foreground  on android.
  Fix set FPS broken.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CCString.cpp
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Renames: IntValueMap —> ValueMapIntKey
  Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
  Modify reader
  long --> ssize_t for TableView callback.
  Generates execute file in cocos root_dir/bin folder for HelloCpp.
  Add listview and pageview  reader
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Modify actionnode
  [AUTO] : updating submodule reference to latest autogenerated bindings
  optimize loop
  fix LabelTestNew
  Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
  Fix box2dView
  ...
2013-12-27 14:07:04 +08:00
Huabing.Xu 76d07fc76e remove empty interface releaseToCommandPool 2013-12-27 14:02:17 +08:00
Huabing.Xu 268f2fcc21 adjust comment codes 2013-12-27 13:52:44 +08:00
Huabing.Xu 40af66a7bc remove commandPool in renderCommand 2013-12-27 13:51:11 +08:00
minggo ef6295f046 Merge pull request #4693 from Dhilan007/black_screen_android
fix black screen when back to foreground  on android.
2013-12-26 21:46:18 -08:00
Dhilan007 f250d24766 fix black screen when back to foreground on android. 2013-12-27 11:56:56 +08:00
James Chen 0d9fe874a3 Fix set FPS broken. 2013-12-26 19:49:54 -08:00
samuele3hu d51440f62a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
samuele3hu 6d9e865f15 Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong 2013-12-27 10:35:44 +08:00
walzer d7704d574a issue #3517, enable CC_USE_PHYSICS by default 2013-12-27 00:00:50 +08:00
walzer c5e95618d9 fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment 2013-12-26 23:55:05 +08:00
James Chen 17ff6ef764 Renames: IntValueMap —> ValueMapIntKey 2013-12-26 22:07:20 +08:00
boyu0 a19d212f4f fix bug. 2013-12-26 22:00:52 +08:00
boyu0 6bc0a7066f change CustomCommand variable to class member. 2013-12-26 21:19:12 +08:00
samuele3hu 756a72cbca Reconstruct the operation of handling lua script event 2013-12-26 19:43:49 +08:00
boyu0 dec003477c delete ‘delete ptr’ and add CC_UNUSED_PARAM 2013-12-26 19:25:53 +08:00
boyu0 d32fbbbfca change GroupCommand variable to class member. 2013-12-26 18:11:23 +08:00
boyu0 2fb0179293 change QuadCommand variable to class member. 2013-12-26 16:36:03 +08:00
boyu0 f878864794 Specialize GroupCommand and CustomCommand, change generateCommand to new. 2013-12-26 15:41:47 +08:00
Huabing.Xu 963d637198 use raw new instead of generateCommand 2013-12-26 14:45:44 +08:00
Huabing.Xu b4c61d5a7c specialize RenderCommandPool<QuadCommand> 2013-12-26 14:44:21 +08:00
James Chen 142b189305 Some warning fixes. 2013-12-25 16:06:39 +08:00
James Chen 55b0ef85d8 Merge pull request #4631 from boyu0/const_char_star_to_std_string
Change const char* to const std::string&
2013-12-24 22:34:34 -08:00
boyu0 2c2953abc1 change “string.compare()” to “==“ 2013-12-25 14:20:37 +08:00
boyu0 f2e18f32a9 fix android compile error 2013-12-25 13:57:17 +08:00
James Chen 6fce4f9061 Don’t use ‘String::createWithFormat’ in our codes, use StringUtils::format() instead. 2013-12-25 11:00:51 +08:00
boyu0 62fc889a54 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/platform/CCFileUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCImageCommon_cpp.h
	cocos/2d/platform/CCSAXParser.cpp
	cocos/2d/platform/CCSAXParser.h
2013-12-25 10:41:37 +08:00
James Chen 17a6dbebb6 Compilation error fixes. 2013-12-24 19:05:35 +08:00
James Chen 1f5611ae05 Adds missing ‘)’. 2013-12-24 18:23:36 +08:00
James Chen 0ff85852cc Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead. 2013-12-24 18:08:40 +08:00
Huabing.Xu b6dc3d0371 fix clippingNode bug 2013-12-24 17:16:28 +08:00
James Chen 81d073aff0 Reverts FileUtil::getFileData to virtual function. 2013-12-24 16:29:55 +08:00
James Chen d33b2c41c7 Merge branch 'develop' into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
boyu0 1a453a26ab Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/renderer/CCNewSpriteBatchNode.cpp
	cocos/2d/renderer/CCNewSpriteBatchNode.h
2013-12-24 16:07:25 +08:00
James Chen f527b50ce6 Merge pull request #4630 from dumganhar/iss3492-bmfont-fix
closed #3492: LabelBMFont string can't be shown integrally.
2013-12-23 23:56:38 -08:00
James Chen 7ee0771101 closed #3492: LabelBMFont string can't be shown integrally.
Issue URL:  http://www.cocos2d-x.org/issues/3492
2013-12-24 15:55:45 +08:00
boyu0 6e6ccbd5f9 change some const char* to const std::string& 2013-12-24 15:49:58 +08:00
Dhilan007 f140ece282 update vs project for remove some file into renderer. 2013-12-24 15:34:40 +08:00
James Chen 0305ff15db Merge pull request #4625 from dabingnn/develop_NewClippingNode
Develop new clipping node
2013-12-23 23:20:38 -08:00
Huabing.Xu 5cc45493ef remove commented codes 2013-12-24 15:13:37 +08:00
Huabing.Xu ccf47e6422 remove commented codes 2013-12-24 15:11:01 +08:00
James Chen 451d76f6b0 Merge pull request #4611 from dumganhar/spine-test
Merge PR #4572, Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu 07bc4d34a8 some rename for global variables and member functions. 2013-12-24 14:53:49 +08:00
Huabing.Xu c36d920159 remove include reference 2013-12-24 14:15:23 +08:00
Huabing.Xu eee06ec905 update project file:android and linux 2013-12-24 14:12:15 +08:00
Huabing.Xu 9db599c0c9 remove class NewClippingNode 2013-12-24 14:10:54 +08:00
Huabing.Xu e7facf9f85 remove NewClippingNode feature function into ClippingNode 2013-12-24 14:08:57 +08:00
boyu0 8e329501ba Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/renderer/CCNewSprite.cpp
	cocos/2d/renderer/CCNewSprite.h
	cocos/2d/renderer/CCNewTextureAtlas.cpp
	cocos/2d/renderer/CCNewTextureAtlas.h
2013-12-24 11:44:08 +08:00
Huabing.Xu b821a33cfa remove comment code 2013-12-24 11:28:42 +08:00
Huabing.Xu 12e2cfedf2 update project file:android and linux 2013-12-24 11:20:21 +08:00
Huabing.Xu 24ac743a3c remove class NewSpriteBatchNode 2013-12-24 11:03:59 +08:00
boyu0 3344c5243c change some const char* to const std::string& 2013-12-24 10:51:47 +08:00
Huabing.Xu b61bf3ad95 LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
Huabing.Xu 410cfb9ca4 move NewSpriteBatchNode feature function into SpriteBatchNode 2013-12-24 10:48:57 +08:00
Huabing.Xu 8310c18105 update project file: android and linux 2013-12-24 10:07:53 +08:00
Huabing.Xu c4f4f91cb4 Merge branch 'develop' into develop_mergeNewSprite
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Binds Node::setAnchorPoint manually.
  Don’t hide parent’s addChild method in TMXLayer class.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates JS-tests to the latest version.
  [Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
  Updates js tests to the latest version.
  Removes unneeded binding glue codes, Sprite::setPosition.
  Bindings-generator skips Node::setContentSize. Binds it manually.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3353:Add the DisplayLinkDirector lua binding
  issue #2771: fix warning log and fix typo.
  issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
Huabing.Xu 8d58e43ad2 remove Class NewSprite 2013-12-24 09:40:00 +08:00
James Chen 05f6a5b09b Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test 2013-12-23 22:05:20 +08:00
James Chen 44f9009a5d Merge pull request #4610 from dumganhar/lastest-js-test
Updates JS-test to the latest version and some binding fixes
2013-12-23 06:04:49 -08:00
James Chen 5f17984826 Don’t hide parent’s addChild method in TMXLayer class. 2013-12-23 21:53:23 +08:00
Huabing.Xu e66eb6464d use Sprite instead of NewSprite 2013-12-23 21:07:25 +08:00
Huabing.Xu c3247c800f merge feature function from NewSprite into Sprite 2013-12-23 21:06:37 +08:00
James Chen cafebe7295 Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
Huabing.Xu b3eb297249 Merge branch 'develop' into develop_mergeNewTextureAtlas
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  closed #3478: BitmapFontMultiLineAlignment test shows some unneeded 'line break'
  Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
  Updates bindings-generator, skips to bind override functions.
  Removes unneeded ‘clone’ in cocos2d_specifics.cpp.
2013-12-23 20:12:06 +08:00
Huabing.Xu 1dd2c1c20c remove NewTextureAtlas 2013-12-23 20:11:50 +08:00
James Chen bbbfa4b106 Merge pull request #4603 from dabingnn/develop_mergeNewRenderTexture
Develop merge new render texture
2013-12-23 04:09:33 -08:00
Huabing.Xu 98d573f4cb rename protected _beginWithClear to beginWithClear 2013-12-23 19:59:09 +08:00
James Chen eb9cb237d5 Merge pull request #4600 from dumganhar/remove-unneeded-bindings-codes
closed #3480: Removes unneeded codes of override function.
2013-12-23 03:43:27 -08:00
Huabing.Xu 0dab85a3bf update CMakeLists.txt 2013-12-23 18:37:18 +08:00
Huabing.Xu 75597bc47f Merge branch 'develop' into develop_mergeNewRenderTexture
* develop:
  [LUA] Removes CCCameraDeprecated table in Deprecated.lua.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
  Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583).
  issue #3403:Delete Camera manual lua binding
  issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-23 18:34:12 +08:00
James Chen 8c3315de76 closed #3478: BitmapFontMultiLineAlignment test shows some unneeded 'line break' 2013-12-23 18:23:39 +08:00
Huabing.Xu 9c97fc6f19 remove NewRenderTexture include file 2013-12-23 18:08:50 +08:00
Huabing.Xu bcaec978d3 remove NewRenderTexture Class 2013-12-23 18:04:04 +08:00
Huabing.Xu 487e0b21af update Xcode project file& android.mk 2013-12-23 18:03:08 +08:00
Huabing.Xu 41a77fed61 TestCase Use RenderTexture instead of NewRenderTexture 2013-12-23 17:13:41 +08:00
Huabing.Xu a7a50dffcc move begin(), end(),draw() to RenderTexture 2013-12-23 17:13:06 +08:00
James Chen ed93f90ccc Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings. 2013-12-23 16:58:26 +08:00
Huabing.Xu fad585fbef move rendering callback to RenderTexture 2013-12-23 15:59:47 +08:00
boyu0 0cbbfdba8c closed #2050: Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
Conflicts:
	cocos/2d/CCTMXLayer.cpp
2013-12-23 15:40:33 +08:00
Huabing.Xu b7c0d7a9e8 1. remove redundant code in NewRenderTexture 2. rename protected beginWithClear to _beginWithClear 2013-12-23 14:59:44 +08:00
James Chen 2fec81fcae Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-23 13:52:15 +08:00
James Chen aeafe06d7f Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_manual.cpp
2013-12-23 11:57:29 +08:00
James Chen 11423b5851 Changes the type of FontFreeType::_ttfData from `unsigned char*` to `Data`, makes codes more elegant. 2013-12-23 11:53:39 +08:00
boyu0 1072711a4c issue #2050: use static_cast 2013-12-23 10:46:35 +08:00
boyu0 baf8cb06c5 issue #2050: delete max/minGID, fix firstGID bug 2013-12-23 10:37:46 +08:00
samuele3hu 7daace0b2a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-23 09:43:05 +08:00
samuele3hu 50bcdee725 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-22 22:11:17 +08:00
samuele3hu 97f26176e8 issue #3403:Add the EventDispatcher lua binding and the releated test cases 2013-12-22 22:10:21 +08:00
Dhilan007 786b7d9912 update vs project for remove CCCamera. 2013-12-22 17:19:59 +08:00
Ricardo Quesada 4f435a8613 Adds getScene() to Node
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada 49903ea779 Director emits events after visit, after draw and after update. And when the projection changes
Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada eea2e70d1e Adds events in director 2013-12-21 00:56:28 -08:00
Ricardo Quesada 72d77bb035 removes dirty from ActionCamera 2013-12-20 19:45:30 -08:00
Ricardo Quesada eadbaa3bf5 Adds comment to ActionCamera file 2013-12-20 19:37:14 -08:00
Ricardo Quesada fd8c7e9a5d Removes CCCamera
Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada b8b7714431 Camera is working OK in 2d projection 2013-12-20 19:19:24 -08:00
Ricardo Quesada d8ad5291f4 Nore camera 2013-12-20 16:33:31 -08:00
Ricardo Quesada 0703d974e2 NodeGrid fixes
Adds license
Removes unneded matrix
replaces std::for_each with for range-loop
2013-12-20 11:52:52 -08:00
James Chen 2a7b2c107a Updates CCUserDefaultAndroid.cpp. 2013-12-20 21:51:53 +08:00
minggo 9bea08ded9 Merge pull request #4580 from dabingnn/develop_MotionStreak
Migrate MotionStreak to new renderer
2013-12-20 05:36:52 -08:00
Huabing.Xu 739cf0ce85 Migrate MotionStreak to new renderer 2013-12-20 21:21:50 +08:00
James Chen 9e05f300f3 [Data Refactor] compilation error fix. 2013-12-20 21:16:46 +08:00
James Chen 21a9f05110 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/2d/CCUserDefault.cpp
	cocos/2d/CCUserDefault.mm
	cocos/2d/CCUserDefaultAndroid.cpp
	cocos/2d/ZipUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen 3d76281617 Removes an unused assert. 2013-12-20 19:49:25 +08:00
James Chen 5852c66e5a closed #3463: ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms. 2013-12-20 19:47:11 +08:00
Huabing.Xu a8d2ae9eda Merge branch 'develop' into develop_transitionScene
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
byeonggee.seo f3e4d9277e spine android build phase moved 2013-12-20 19:16:16 +09:00
James Chen e54c993918 Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
Huabing.Xu ef5b072182 fix transition scene CrossFade 2013-12-20 14:38:02 +08:00
James Chen 2c590cea3e closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now. 2013-12-20 14:06:24 +08:00
Huabing.Xu 87f62bc8a0 Merge branch 'develop' into develop_transitionScene
* develop:
  #include <string> in CCComponentContainer.h to fix linux build failure.
  #include <algorithm> for std::find in CCVector.h.
  const love in CCFileUtils.cpp.
  More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo ea751f8f1f Merge pull request #4568 from dabingnn/develop_transitionScene
fix transition scene progress timer
2013-12-19 19:06:06 -08:00
Huabing.Xu 9385fb3481 fix transition scene progress timer 2013-12-20 10:53:35 +08:00
James Chen e56a4a7c00 Merge pull request #4567 from dumganhar/for_each-gone
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen a53f00c579 #include <string> in CCComponentContainer.h to fix linux build failure. 2013-12-20 10:41:29 +08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen 58772d7dec const love in CCFileUtils.cpp. 2013-12-20 10:11:41 +08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
boyu0 19e1609c27 issue #2050: unsigned int to int 2013-12-20 09:50:53 +08:00
Ricardo Quesada f5d0d1ce43 batched children work as expected
Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien 52c66a678c Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
-  CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);

Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Huabing.Xu 61cf9e49eb change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter 2013-12-19 22:01:32 +08:00
Huabing.Xu 517fec4de7 change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter 2013-12-19 21:49:21 +08:00
Huabing.Xu 034e1152e5 minor change accord to cocos2d coding style 2013-12-19 21:41:07 +08:00
Huabing.Xu 9fec597ff3 remove unreachable code 2013-12-19 21:36:44 +08:00
James Chen 3dc052db4f Fixes linux and windows building failure. 2013-12-19 20:32:22 +08:00
Huabing.Xu 44366c653c fix compile error 2013-12-19 17:20:36 +08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu 911e5b0bac fix bug : group command nesting will cause infinite loop 2013-12-19 16:55:22 +08:00
Huabing.Xu 1bc7250f7e node grid migrating to new renderer 2013-12-19 16:54:39 +08:00
Ricardo Quesada 1d3cc7a24c Skew works again! 2013-12-18 21:11:06 -08:00
James Chen d31c1457b1 Merge pull request #4546 from Dhilan007/update_vsProject
update vs project for removes unneeded files
2013-12-18 19:30:21 -08:00
Ricardo Quesada d138925aa0 Merge branch 'develop' into node_fixes 2013-12-18 18:33:56 -08:00
Ricardo Quesada b9a64725ab iterator in Sprite fixes
And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
Dhilan007 ffa6ad3cb2 update vs project for removes unneeded files 2013-12-19 10:24:50 +08:00
minggo 9fc28e6c7d Merge pull request #4534 from boyu0/edit_hungarian_notation
Edit hungarian notation
2013-12-18 18:10:17 -08:00
Ricardo Quesada 89701f5006 getNodeToParentTransform fixes
Code is cleaner.
`Armature` calls parent to reduce code.

[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
boyu0 c6cc77e75b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-19 09:45:21 +08:00
Ricardo Quesada 8390e7eadb Node cleanup
Uses "normal" interation without the lambda to prevent another object in the stack.

removed unused code.
2013-12-18 16:56:59 -08:00
Ricardo Quesada 7616edd9f3 Improves SpriteTest
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).

Needed for the new renderer.

Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada b36d77b1c2 Android and Linux fixes 2013-12-18 12:07:51 -08:00
Ricardo Quesada 903844c7bd Removes unneeded files
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
boyu0 d0b039ceda fix compile errors. 2013-12-18 22:44:03 +08:00
boyu0 71be55a9aa revert AccelerometerSimulation.m 2013-12-18 19:02:49 +08:00
boyu0 f16384a105 fix more code with hungarian notation 2013-12-18 18:51:36 +08:00
boyu0 082c3d274a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-18 18:05:30 +08:00
boyu0 e07c4ffec1 Change NULL to nullptr, edit hungarian notation. 2013-12-18 17:47:20 +08:00
Huabing.Xu 46d1d5bb91 add GridNode New renderer imp 2013-12-18 17:19:50 +08:00
James Chen 7719c692b8 More warning fixes. 2013-12-18 16:03:07 +08:00
James Chen 581ba49399 Diables CC_ENABLE_CACHE_TEXTURE_DATA in Renderer::initGLView since Renderer is not inherited from Object now. CCNotificationCenter will not be able to work.
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-18 15:41:57 +08:00
James Chen 2892e8be3f Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData. 2013-12-18 14:58:17 +08:00
Dhilan007 2d9b7ee4fc update vs project for new renderer and fix compiling fail on vs. 2013-12-18 14:36:49 +08:00
Ricardo Quesada 24f89ac45c Revert... android platform is 10 2013-12-17 19:07:28 -08:00
Ricardo Quesada 156f69c528 Renderer is subclass of Object again... needed for Android.
ouch
2013-12-17 19:06:22 -08:00
Ricardo Quesada 5c9b8db0cb Updates project files file Linux and Android 2013-12-17 18:47:46 -08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Ricardo Quesada f369a8eec3 Adds correct License to Renderer files 2013-12-17 18:12:15 -08:00
Ricardo Quesada 3f3071fbb6 Cleanup RenderCommand code
RenderCommand code is cleaner
2013-12-17 18:02:11 -08:00
Ricardo Quesada d6be81b7a8 The Renderer is not a singleton
In order to access, you have to get it from the Director

`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada 441cb6c282 fixes warnings in QuadCommand 2013-12-17 10:35:15 -08:00
Ricardo Quesada ff106ed070 fixes warning on Label Fragment shader 2013-12-17 10:01:38 -08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen 3829f841e7 Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other). 2013-12-17 18:09:07 +08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
minggo 85ba3ee1a9 Merge pull request #4496 from Dhilan007/addImageAsync_IncorrectError
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly ...
2013-12-17 00:32:50 -08:00
LinWenhai 649e6b8065 use size_t replace unsigned int for record redeque::size returned value. 2013-12-17 16:04:48 +08:00
James Chen 12cc6c6153 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
Conflicts:
	cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
James Chen 7fc7757470 issue #2171: Adds header files of renderer in cocos2d.h. 2013-12-17 15:40:50 +08:00
James Chen 08edcca9be issue #2171: small fix in ccTypes.h 2013-12-17 15:39:35 +08:00
James Chen 8f5970ef90 issue #2171: Don’t ‘using namespace std;’ in header file. 2013-12-17 15:32:24 +08:00
minggo 16ed9155c0 Merge pull request #4460 from Dhilan007/label_distanceField
new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen 2a38d4fe94 issue #2171: Fixing compilation errors for Linux port. 2013-12-17 14:50:40 +08:00
James Chen 4e01769cd5 issue #2171: [New Renderer] Fixing compilation errors for Android. 2013-12-17 14:18:41 +08:00
Ricardo Quesada c7d350c83e Merge branch 'develop' into newRenderer 2013-12-16 20:43:43 -08:00
Huabing.Xu 6abb6639b5 remove android properties change by eclipse 2013-12-16 19:22:40 +08:00
Dhilan007 f7a448814c issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image 2013-12-16 17:12:53 +08:00
Dhilan007 0cf17f5658 label : fix some error on android when the GLSL versions is 1.0 2013-12-16 14:36:11 +08:00
Huabing.Xu 6aa2908c13 rename:
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid  getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
boyu0 f9f816caf9 issue #3162: change log to cpp file 2013-12-16 03:42:54 +08:00
Lee, Jae-Hong 2807e785c0 fix CCImage bug on android platform.
- android.graphics.Bitmap bytes are aleady RGBA
- delete swapAlphaChannel and swapAlpha
2013-12-15 21:07:55 +09:00
Ricardo Quesada 3838268fd0 Merge branch 'develop' into newRenderer 2013-12-14 19:28:01 -08:00
boyu0 defae416f3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 18:09:39 +08:00
James Chen 189cf1a076 Some fixes for XXX:getDescription. 2013-12-13 16:51:57 +08:00
James Chen ed93c114e5 Reverts CCSpriteBatchNode.h 2013-12-13 16:47:42 +08:00
James Chen bb5ef615dd Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into pr4479
Conflicts:
	cocos/2d/CCSpriteBatchNode.h
2013-12-13 16:44:22 +08:00
James Chen 7a8f2ae235 size_t —> ssize_t in CCTMXLayer.cpp 2013-12-13 16:41:03 +08:00
Dhilan007 39280d55f3 new label:add support for distanceField
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Huabing.Xu a8a2ceb887 add linux make list 2013-12-13 12:25:17 +08:00
Huabing.Xu 305e80030c update Visual studio project file 2013-12-13 10:59:23 +08:00
Huabing.Xu 00edb5f7fe update android.mk in 2d folder 2013-12-13 10:57:23 +08:00
boyu0 d4c8fb0be6 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 10:47:52 +08:00
boyu0 c8c0e2270e issue #3162: deprecated RGBAProtocol, NodeRGBA and LayerRGBA 2013-12-13 10:10:49 +08:00
Ricardo Quesada 61cc365d9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCGLProgram.h
	cocos/2d/CCLabelTTF.h
2013-12-12 14:41:42 -08:00
Ricardo Quesada f4c68e4eef More renames of description() to getDescription() 2013-12-12 14:38:12 -08:00
Ricardo Quesada a8c317bd83 getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual`  to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
Ricardo Quesada 29a15c885a Merge branch 'develop' into newRenderer 2013-12-12 11:44:09 -08:00
boyu0 d7106d49be Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-12 17:04:21 +08:00
Huabing.Xu 5509bd48ef remove _grid 2013-12-12 16:21:21 +08:00
Huabing.Xu 08bfbbc582 Fix project can not compile after rebased pull 2013-12-12 16:20:52 +08:00
Huabing.Xu 256fe13d3f other grid scene transitions can work now 2013-12-12 15:15:43 +08:00
Huabing.Xu f1cac00dd7 TransitionPageTurn can work now 2013-12-12 15:15:43 +08:00
Huabing.Xu ea9d744d79 add setGridTarget method, grid node now can affect its target and its child 2013-12-12 15:15:43 +08:00
Huabing.Xu 09a9b1f557 remove setGrid getGrid in class Node 2013-12-12 15:15:43 +08:00
Huabing.Xu aad617e200 add class GridNode 2013-12-12 15:10:04 +08:00
minggo 040c42ebfd use ssize_t for index 2013-12-12 14:48:26 +08:00
minggo 1e9c763b40 use ssize_t for index and capacity 2013-12-12 14:48:26 +08:00
minggo ab23b47043 use ssize_t for capacity and index in containers 2013-12-12 14:48:26 +08:00
James Chen b5bab598b3 issue #2790: Disables deprecated warning for android to make Travis-CI happy. 2013-12-12 10:35:13 +08:00
James Chen b2e8bdce1e issue #2790: Uses StringUtils::format for Node::description(). 2013-12-12 09:47:35 +08:00
James Chen 976bef8b68 issue #2790: StringUtils::toStringWithFormat —> StringUtils::format. 2013-12-12 09:37:56 +08:00
Ricardo Quesada 6d1abc7d4d Merge branch 'develop' into newRenderer 2013-12-11 15:28:05 -08:00
James Chen 9e637a3a3b issue #2790: GLProgram::getXXXLog return `std::string` to prevent using CCString which was deprecated. 2013-12-11 22:35:37 +08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00
James Chen be9bb6998b issue #2790: Deprecates Dictionary, Array, String, Integer, Bool, Float, Double classes.
Also renames Map::remove to Map::erase.
2013-12-11 18:08:06 +08:00
James Chen 49cc9719a6 issue #2790: log —> CCLOG. 2013-12-11 18:08:06 +08:00
James Chen 40bc797b1f issue #2790: Configuration::getValue has default value now. 2013-12-11 18:08:06 +08:00
James Chen 022df4c014 issue #2790: Removes test codes. 2013-12-11 18:08:05 +08:00
James Chen 2cda34d59a issue #2790: Deprecates CCDictionary, uses ValueMap for pure base data. Adds StringUtils class . 2013-12-11 18:08:05 +08:00
boyu0 00b115843c issue #3162: add updateColor function to Label and delete duplicate functions. 2013-12-11 16:38:47 +08:00
boyu0 7cbce905bf issue #3162: delete duplicate functions. 2013-12-11 16:12:14 +08:00
boyu0 463ae20ce6 issue #3162: Add layer cascade color and cascade opacity test, fix bugs 2013-12-11 15:57:20 +08:00
Ricardo Quesada 3b66d09bf5 Merge branch 'develop' into newRenderer 2013-12-10 11:10:55 -08:00
Ricardo Quesada 23222923bf Migrated code to Matrix4 2013-12-10 11:07:15 -08:00
Dhilan007 35eeebe64a add comments for include "CCStdC.h" only for windows 2013-12-10 23:13:21 +08:00
Dhilan007 abef5b59fa fix compile error for vs project 2013-12-10 21:20:52 +08:00
boyu0 a71394b122 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-10 18:03:41 +08:00
boyu0 083a0eea2a Remove all std::move in function returns. 2013-12-10 16:06:05 +08:00
Ricardo Quesada 0222c6544e Migration to Mat4x4
Armature not migrated yet

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-12-09 17:32:51 -08:00
Ricardo Quesada aa00137fde Merge branch 'develop' into newRenderer 2013-12-09 11:10:00 -08:00
boyu0 d0da73c365 Add _stencil is nil test, add warning log. 2013-12-09 14:00:10 +08:00
boyu0 d6d7923134 closed #3162: add RGBAProtocol, NodeRGBA and LayerRGBA back and deprecate them 2013-12-09 11:32:28 +08:00
James Chen 908f5ed515 issue #2790: Fix for TMXObjectGroup::getObject. 2013-12-07 16:38:50 +08:00
James Chen 6b0589679b issue #2790: Vector<SchedulerScriptHandlerEntry*> instead of CCArray* in CCScheduler 2013-12-07 14:25:24 +08:00
James Chen d7997cf0cc issue #2790: Updates MenuItemToggole 2013-12-07 14:24:31 +08:00
James Chen b0cb7c230a #issue #2790: Uses Vector<Scene*> for scenesStack in CCDirector. 2013-12-07 14:22:51 +08:00
James Chen 0091ca2b6f issue #2790: Uses non-const ValueMap for simplifying codes in CCAnimationCache.cpp. 2013-12-07 14:22:03 +08:00
James Chen 165cdf7fe6 issue #2790: Deprecates CCArray. 2013-12-07 10:48:02 +08:00
Ricardo Quesada 8df96b1a6e Layercolor uses the new API 2013-12-06 17:59:34 -08:00
Ricardo Quesada ba2f65c6b2 Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer 2013-12-06 17:42:48 -08:00
Ricardo Quesada ee0ef6bf46 ProgressTimer works OK
Adds _modelViewTransform as  ivar of Node (temporary fix)
2013-12-06 17:42:16 -08:00
Nite Luo 94255a9d52 Fix culling 2013-12-06 14:59:06 -08:00
Ricardo Quesada 439adafbcd Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer 2013-12-06 11:57:19 -08:00
Ricardo Quesada 745541979b Particles working again.
Paticle Batch working too: increased VBO_SIE to 10500
2013-12-06 11:51:17 -08:00
Nite Luo 3e0bee706e Fix a hack in CCLabelAtlas for vertice color, add TODO for quad command 2013-12-06 11:41:24 -08:00
Ricardo Quesada 97fb43b8d7 Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada 73b1e3bb9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
boyu0 0e94d4f3b8 closed #3162: fix indent. 2013-12-06 18:23:31 +08:00
James Chen 6cd573fa7f issue #2790: Deprecates CCSet. 2013-12-06 18:16:58 +08:00
boyu0 4d0e3dbd8d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-06 18:16:26 +08:00