yangxiao
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77aebb657d
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merge cocos
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2014-10-30 11:56:20 +08:00 |
yangxiao
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4d08a08809
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add getMeshCount method
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2014-10-24 15:57:47 +08:00 |
yangxiao
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f878533f85
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load attached sprite from cache
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2014-10-24 15:52:24 +08:00 |
XiaoYang
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01e2d62e90
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Merge pull request #149 from lvlonggame/v3
Fix bug: load sprite3D from cache, the attach node will be discarded.
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2014-10-24 15:43:37 +08:00 |
yangxiao
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7cf5b50790
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add getMeshCount method
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2014-10-24 15:24:36 +08:00 |
lvlong
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799f375802
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Fix bug: load sprite3D from cache, the attach node will be discarded.
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2014-10-24 12:02:55 +08:00 |
yangxiao
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1a5ab908fd
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Merge branch 'newcode' into v3
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2014-10-21 19:31:15 +08:00 |
yangxiao
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9be19cf5ac
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remove nodetoparent
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2014-10-21 19:29:56 +08:00 |
lvlong
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63a47534ab
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fix 0.2 version load bug.
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2014-10-21 18:44:10 +08:00 |
lvlong
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622df56614
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fix OBB intersects bug
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2014-10-21 17:22:42 +08:00 |
lvlong
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8664111e4a
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modify camera attach bug!
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2014-10-21 17:19:50 +08:00 |
minggo
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60ecec2ff6
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Merge pull request #8881 from super626/v3
Fix Bugs
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2014-10-21 13:55:48 +08:00 |
yangxiao
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25409b441a
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adjust code
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2014-10-21 11:59:03 +08:00 |
XiaoYang
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9a7ecbf22b
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Merge pull request #146 from tangziwen/v3
fix some bugs when loading Animation3D from binary file
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2014-10-21 11:47:45 +08:00 |
tangziwen
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61a6fda1c0
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fix some bugs when loading Animation3D from binary file
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2014-10-21 11:43:28 +08:00 |
XiaoYang
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bf931d5883
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Merge pull request #145 from tangziwen/v3
fix animation3D ID bug
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2014-10-21 10:04:46 +08:00 |
yangxiao
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1a72d89194
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fix AABB computation
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2014-10-20 22:53:24 +08:00 |
tangziwen
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8f7d202816
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fix animation3D ID bug
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2014-10-20 19:22:00 +08:00 |
Dhilan007
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a5f838496c
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Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
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2014-10-20 16:25:24 +08:00 |
minggo
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18ca7c936c
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Merge pull request #8768 from Dhilan007/v3-33rc
Improve Android.mk
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2014-10-17 14:09:49 +08:00 |
minggo
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91ef975c57
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Merge pull request #8667 from super626/v3
Modify return type of Mesh::getAABB, add Animate3D::create from start frame and end frame
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2014-10-17 13:40:53 +08:00 |
yangxiao
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9e1656e5b0
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simplify compute global z when it is transparent
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2014-10-17 11:52:39 +08:00 |
yangxiao
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87850d0378
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rename Animate::createWithFrames
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2014-10-17 11:16:07 +08:00 |
XiaoYang
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ed5f5d7229
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Merge pull request #143 from tangziwen/v3
fix Zorder for transparent mesh
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2014-10-17 11:14:01 +08:00 |
tangziwen
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d14b30ecac
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fix tab style
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2014-10-17 10:59:53 +08:00 |
Dhilan007
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ccbc668427
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Improve Android.mk
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2014-10-17 10:13:33 +08:00 |
tangziwen
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69cda9ccae
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fix duplicate function in create dummy texture
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2014-10-17 08:58:05 +08:00 |
minggo
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fef079aee6
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Merge pull request #8682 from super626/fixbillboard
Fixbillboard
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2014-10-16 12:04:50 +08:00 |
tangziwen
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f7888d9798
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tab style fix
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2014-10-15 17:01:56 +08:00 |
tangziwen
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6ed31fa47e
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fix some dummy texture bugs , supply some comments
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2014-10-15 16:25:14 +08:00 |
tangziwen
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cd1d2289a6
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bug fix
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2014-10-15 11:36:44 +08:00 |
tangziwen
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29b255fa36
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use a pure red dummy texture to indicate Sprite3d texture missing
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2014-10-15 10:39:18 +08:00 |
tangziwen
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473c9e90b2
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fix Zorder for transparent mesh
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2014-10-14 16:59:41 +08:00 |
songchengjiang
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081196c933
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fixed BillBoard
Added New Test case
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2014-10-14 15:08:36 +08:00 |
yangxiao
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530bc96dd5
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add comment
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2014-10-14 10:50:54 +08:00 |
yangxiao
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70f4ca2a4a
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Merge branch 'newcode' into v3
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2014-10-14 09:28:17 +08:00 |
XiaoYang
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c171a8772d
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Merge pull request #140 from tangziwen/v3
fix mesh AABB incorrect calculation through using static variable
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2014-10-14 09:23:13 +08:00 |
tangziwen
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7566880d46
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fix mesh's AABB calculation incorrect by using static variable
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2014-10-14 09:14:46 +08:00 |
songchengjiang
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ecd63db80b
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Fixing bug
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2014-10-13 19:10:42 +08:00 |
tangziwen
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e8007b9e63
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fix mesh AABB incorrect calculation through using static variable
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2014-10-13 17:49:00 +08:00 |
yangxiao
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d81e4d7a92
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fix light uniform array errors, and using shader without light by default fix #8612
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2014-10-13 15:17:22 +08:00 |
XiaoYang
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72e6204426
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Merge pull request #138 from lvlonggame/v3
add create Animate3D interface by frame section
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2014-10-11 17:36:37 +08:00 |
lvlong
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6be64fedd7
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modify Animate3D::create
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2014-10-11 17:02:42 +08:00 |
lvlong
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4bba69d578
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add a param comment
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2014-10-10 17:48:54 +08:00 |
lvlong
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2c18db5b18
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create animate by frame section.
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2014-10-10 17:44:45 +08:00 |
Huabing.Xu
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a08d0e4be3
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Merge branch 'v3' into v3_fixGLProgramCrash
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2014-10-10 15:05:09 +08:00 |
yangxiao
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a67825e950
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use shader without light by default
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2014-10-10 15:01:14 +08:00 |
Huabing.Xu
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e69465e428
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remove texture unit 4-7, only 0 -3 is reserved
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2014-10-10 14:06:37 +08:00 |
yangxiao
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88fc4258ca
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Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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2014-10-09 17:02:10 +08:00 |
Ricardo Quesada
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d326db427f
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |