pandamicro
f0be4f3069
Merge part of Cocos2d-x-lite ( #16380 )
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* Update js auto binding settings with new ndk version
* Remove unnecessary property from Ref
* Merge part of Cocos2d-x-lite :
1. Improve network bindings
2. Use nullptr instead of NULL
3. Remove usage of some deprecated APIs
4. Add some defensive code and cleanup
* Fix spine track entry circle referencing issue
* cocos2d/cocos2d-x#16327 : Fix global object leak issue in JSB
* Improve ScriptingCore::evalString, old implementation have been deprecated in Spidermonkey
* Update JS versions
* Add docs for web v3.13
* Improve ScriptingCore
* Manual merge cocos2d/cocos2d-x#16383 by DavidDeSimone
* Fix auto bindings configurations
* Update web ref
2016-08-19 16:28:47 +08:00
xpol
1e70fb5eb5
Remove include of cocos2d.h ( #15435 )
2016-04-18 15:09:21 +08:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
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using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
dongtao.han
7955721cb9
exported api.
2016-02-25 09:46:34 +08:00
pandamicro
554523a201
Use JS::Heap instead of Mozilla::maybe to improve stability
2016-01-28 01:03:13 +08:00
pandamicro
d6cedb88ec
Remove JS::Persistent and move js object reference into JS scope
2016-01-24 19:47:26 +08:00
Ricardo Quesada
eb8e755362
removes logs
2015-12-15 18:21:44 -08:00
Ricardo Quesada
43a573f4fd
ccvector_to / ccmap_to converted to new API
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and more fixes
2015-12-15 17:37:48 -08:00
Ricardo Quesada
47911e0c24
more js fixes
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fixes in how ref count is measured
opengl bindings converted to new API
2015-12-11 15:18:09 -08:00
mogemimi
c7640c8aaf
Replace 'resoucedata' with 'resourcedata' in JS Binding
2015-12-05 18:59:54 +09:00
mogemimi
745f54b421
Replace 'ResouceData' with 'ResourceData'
2015-12-05 18:59:54 +09:00
XiaoFeng
ea077c5141
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_LuaJsSim
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Conflicts:
cocos/scripting/js-bindings/manual/js_manual_conversions.h
2015-12-01 15:12:32 +08:00
pandamicro
81f590e52a
Merge pull request #14478 from pandamicro/v3
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Improved JS bindings with more secured memory management
2015-12-01 12:24:21 +08:00
pandamicro
1ee7b11e31
Refactor jsb_new_proxy and jsb_get_js_proxy with RootedObject
2015-11-27 10:20:51 +08:00
pandamicro
8320c2f702
Use rooted object for js_proxy new and get
2015-11-27 10:19:13 +08:00
pandamicro
ae2b75c8be
Fix issues causing by temporary RootedObject passed as function parameters
2015-11-27 01:35:06 +08:00
XiaoFeng
145943068f
Add missing function export
2015-11-25 22:35:02 +08:00
pandamicro
69b2b5720b
Use JS::PersistentRooted instead of JS::Heap to prevent delegates and wrappers internal js object from GC
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More elegant and secured way, potential crashes exists in previous implementation
2015-11-25 14:32:19 +08:00
XiaoFeng
b6b35e0c74
Fix name space.
2015-11-19 15:47:36 +08:00
XiaoFeng
32f21ca5be
Binding ResouceData structure to js to fix auto compile error
2015-11-19 14:31:39 +08:00
江龙
4509a316cc
add uniform conversion
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relate issue:https://github.com/cocos2d/cocos2d-x/issues/13747
relate pr:https://github.com/cocos2d/bindings-generator/pull/191
2015-09-09 16:03:57 +08:00
pandamicro
29b9ed685f
Add BoneNode/SkeletonNode/SkinNode JS bindings
2015-07-24 15:48:34 +08:00
pandamicro
3ffc0e6be6
Merge branch 'v3_navigation' of https://github.com/samuele3hu/cocos2d-x into physics3d
2015-06-18 09:20:37 +08:00
samuele3hu
683812d817
Update Physics3D test for js.
2015-06-17 18:50:55 +08:00
pandamicro
df1219c92d
Update manual conversion for sprite polygon
2015-06-12 12:56:37 +08:00
joshuastray
83237b8dbd
add physics3d js manual binding and tests
2015-05-21 18:05:49 +08:00
zhangbin
b4f2d94109
Update js bindings & js tests.
2015-05-05 10:50:19 +08:00