Commit Graph

27 Commits

Author SHA1 Message Date
pandamicro f0be4f3069 Merge part of Cocos2d-x-lite (#16380)
* Update js auto binding settings with new ndk version

* Remove unnecessary property from Ref

* Merge part of Cocos2d-x-lite :
1. Improve network bindings
2. Use nullptr instead of NULL
3. Remove usage of some deprecated APIs
4. Add some defensive code and cleanup

* Fix spine track entry circle referencing issue

* cocos2d/cocos2d-x#16327: Fix global object leak issue in JSB

* Improve ScriptingCore::evalString, old implementation have been deprecated in Spidermonkey

* Update JS versions

* Add docs for web v3.13

* Improve ScriptingCore

* Manual merge cocos2d/cocos2d-x#16383 by DavidDeSimone

* Fix auto bindings configurations

* Update web ref
2016-08-19 16:28:47 +08:00
xpol 1e70fb5eb5 Remove include of cocos2d.h (#15435) 2016-04-18 15:09:21 +08:00
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
dongtao.han 7955721cb9 exported api. 2016-02-25 09:46:34 +08:00
pandamicro 554523a201 Use JS::Heap instead of Mozilla::maybe to improve stability 2016-01-28 01:03:13 +08:00
pandamicro d6cedb88ec Remove JS::Persistent and move js object reference into JS scope 2016-01-24 19:47:26 +08:00
Ricardo Quesada eb8e755362 removes logs 2015-12-15 18:21:44 -08:00
Ricardo Quesada 43a573f4fd ccvector_to / ccmap_to converted to new API
and more fixes
2015-12-15 17:37:48 -08:00
Ricardo Quesada 47911e0c24 more js fixes
fixes in how ref count is measured
opengl bindings converted to new API
2015-12-11 15:18:09 -08:00
mogemimi c7640c8aaf Replace 'resoucedata' with 'resourcedata' in JS Binding 2015-12-05 18:59:54 +09:00
mogemimi 745f54b421 Replace 'ResouceData' with 'ResourceData' 2015-12-05 18:59:54 +09:00
XiaoFeng ea077c5141 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_LuaJsSim
Conflicts:
	cocos/scripting/js-bindings/manual/js_manual_conversions.h
2015-12-01 15:12:32 +08:00
pandamicro 81f590e52a Merge pull request #14478 from pandamicro/v3
Improved JS bindings with more secured memory management
2015-12-01 12:24:21 +08:00
pandamicro 1ee7b11e31 Refactor jsb_new_proxy and jsb_get_js_proxy with RootedObject 2015-11-27 10:20:51 +08:00
pandamicro 8320c2f702 Use rooted object for js_proxy new and get 2015-11-27 10:19:13 +08:00
pandamicro ae2b75c8be Fix issues causing by temporary RootedObject passed as function parameters 2015-11-27 01:35:06 +08:00
XiaoFeng 145943068f Add missing function export 2015-11-25 22:35:02 +08:00
pandamicro 69b2b5720b Use JS::PersistentRooted instead of JS::Heap to prevent delegates and wrappers internal js object from GC
More elegant and secured way, potential crashes exists in previous implementation
2015-11-25 14:32:19 +08:00
XiaoFeng b6b35e0c74 Fix name space. 2015-11-19 15:47:36 +08:00
XiaoFeng 32f21ca5be Binding ResouceData structure to js to fix auto compile error 2015-11-19 14:31:39 +08:00
江龙 4509a316cc add uniform conversion
relate issue:https://github.com/cocos2d/cocos2d-x/issues/13747
relate pr:https://github.com/cocos2d/bindings-generator/pull/191
2015-09-09 16:03:57 +08:00
pandamicro 29b9ed685f Add BoneNode/SkeletonNode/SkinNode JS bindings 2015-07-24 15:48:34 +08:00
pandamicro 3ffc0e6be6 Merge branch 'v3_navigation' of https://github.com/samuele3hu/cocos2d-x into physics3d 2015-06-18 09:20:37 +08:00
samuele3hu 683812d817 Update Physics3D test for js. 2015-06-17 18:50:55 +08:00
pandamicro df1219c92d Update manual conversion for sprite polygon 2015-06-12 12:56:37 +08:00
joshuastray 83237b8dbd add physics3d js manual binding and tests 2015-05-21 18:05:49 +08:00
zhangbin b4f2d94109 Update js bindings & js tests. 2015-05-05 10:50:19 +08:00