James Chen
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86b8a633f3
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Android arm64-v8a also uses Luajit. (#16352)
* Android arm64-v8a also uses Luajit.
* Updates external/config.json
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2016-08-15 14:57:04 +08:00 |
mogemimi
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15030ad4c3
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Fix typos in log messages
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2016-07-25 02:53:22 +09:00 |
mogemimi
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5bd2d74078
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Fix spelling for `getPolygonCenter` function
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2016-07-19 08:24:22 +09:00 |
mogemimi
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cbc0612306
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Use nullptr instead of 0 or NULL
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2016-06-23 12:39:23 +09:00 |
xpol
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1e70fb5eb5
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Remove include of cocos2d.h (#15435)
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2016-04-18 15:09:21 +08:00 |
Xpol Wan
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90456d29ba
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Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
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2016-03-20 21:53:44 +08:00 |
Wenhai Lin
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66b0a0e9b1
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Adds `std::nothrow` to the `new` statements
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2015-12-16 17:06:56 +08:00 |
mogemimi
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8f632365c3
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Fix typos in documentation
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2015-11-03 04:43:44 +09:00 |
mogemimi
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59d7868d4c
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Fix minor typos
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2015-10-14 15:12:22 +09:00 |
WenhaiLin
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b77d04f593
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Fixed link errors
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2015-09-19 00:59:28 +08:00 |
pandamicro
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89d81bd959
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Merge pull request #12281 from lijinlong/v3
luabinding enumerateChildren bug
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2015-09-14 22:32:56 +08:00 |
minggo
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8326ed6535
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add physics component
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2015-09-08 09:54:01 +08:00 |
fusijie
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a799c99b1a
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fix setVertexAttribPointer luabinding
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2015-08-18 11:46:45 +08:00 |
Jacky
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3c5ab4f518
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
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2015-06-17 13:04:24 +08:00 |
samuele3hu
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1b20e463d8
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Update the Lua binding about the Polygon and update the test case.
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2015-06-11 14:38:38 +08:00 |
lijinlong
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370845a738
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luabinding enumerateChildren bug
第一次调用enumerateChildren的回调时将lua handler释放了,下次再进入回调时报错,将handler释放提到enumerateChildren调用完成后
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2015-06-10 17:15:01 +08:00 |
samuele3hu
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a20681aa21
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Add Lua-bindings for NavMesh
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2015-06-02 18:37:57 +08:00 |
samuele3hu
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9934d73548
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issue #12046: Add Lua bindings for material systems and related test cases.
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2015-05-27 15:37:59 +08:00 |
samuele3hu
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074216bef9
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
Conflicts:
templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
tests/lua-tests/src/mainMenu.lua
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2015-05-24 22:46:05 +08:00 |
samuele3hu
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dec9acfd87
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Give more detailed tips by adding function name for luaval_to_object and update the bindings-generator submodule
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2015-05-20 10:26:54 +08:00 |
samuele3hu
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8db62c82f8
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Add Lua bindings for Physics3D and related test cases
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2015-05-15 09:28:03 +08:00 |
samuele3hu
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0d53065476
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issue 10411:Bug in Physics manual Lua binding
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2015-05-07 16:15:24 +08:00 |
minggo
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4acd231f89
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merge v3.6
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2015-04-30 13:46:08 +08:00 |
samuele3hu
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5819159889
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Add Lua-bindings for SpritePolygon and related test case
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2015-04-28 18:19:57 +08:00 |
Danut Chereches
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5f692962b9
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fixed 'seperate' typo
issue #8408
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2015-04-25 00:02:39 +03:00 |
samuele3hu
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a64e90d469
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Update the related project setting for Luajit and related test cases
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2015-04-06 22:41:34 +08:00 |
samuele3hu
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bb225d052e
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Update comments of some header files
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2015-03-27 15:27:08 +08:00 |
samuele3hu
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e0bde0f789
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Update comments of some header files
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2015-03-26 22:07:44 +08:00 |
minggo
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f9589d166d
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Merge pull request #11161 from samuele3hu/v3_5_comment
Update comments of some header files
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2015-03-26 10:37:41 +08:00 |
samuele3hu
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865aa886a9
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Update comments of some header files
|
2015-03-20 14:39:33 +08:00 |
samuele3hu
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5a5acc624a
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issue #10875: fix a lua bindings bug for GLProgram::setUniformLocationF32
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2015-03-19 17:31:57 +08:00 |
Martin Konopka
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2c80b6ae3a
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Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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2015-03-15 00:10:08 +01:00 |
yangxiao
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dd070e177e
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modify unproject
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2015-02-27 10:20:32 +08:00 |
samuele3hu
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cd42806367
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Fix the error of tolua_cocos2d_Mat4_decompose
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2015-01-28 11:12:12 +08:00 |
samuele3hu
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6208e9cba5
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Add more test cases about 3D
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2015-01-28 09:40:20 +08:00 |
htl
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ecbef0c45c
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Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3_origin
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2015-01-15 16:14:52 +08:00 |
samuele3hu
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c026aa82f9
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Add CC_DEPRECATED_ATTRIBUTE flag
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2015-01-14 15:09:37 +08:00 |
samuele3hu
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951324a230
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_4_issue9820
Conflicts:
cocos/scripting/lua-bindings/manual/3d/lua_cocos2dx_3d_manual.cpp
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2015-01-14 13:58:12 +08:00 |
samuele3hu
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1d94ae4302
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issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
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2015-01-14 13:51:09 +08:00 |
SunLightJuly
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4d2a425450
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fixed typo
|
2015-01-13 01:02:04 +08:00 |
SunLightJuly
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3a64d723de
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modified lua_cocos2dx_Node_setRotationQuat() to to support chain call
|
2015-01-12 15:21:21 +08:00 |
SunLightJuly
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a902df93c6
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modified the manual binding files to support functions call chain
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2015-01-12 15:12:01 +08:00 |
htl
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66dd8bb449
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modify float convert to unsigned int
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2015-01-07 16:03:46 +08:00 |
samuele3hu
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58d946b578
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issue #9796: Extract related physical auto-binding codes to manual-binding to add `CC_USE_PHYSICS` limit
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2015-01-05 17:10:25 +08:00 |
yangxiao
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04e273e245
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bind setRotationQuat
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2014-12-25 14:54:20 +08:00 |
samuele3hu
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1da44b0897
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Add more useful trace back info when got invalid arguments by calling functions
|
2014-12-01 15:53:41 +08:00 |
samuele3hu
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222f2cbd51
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Decrease the package size of lua_empty_test
|
2014-11-26 21:54:18 +08:00 |
samuele3hu
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1195960ea7
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Fix the bug in the tolua_cocos2dx_GLProgram_setUniformLocationF32
|
2014-10-20 10:22:44 +08:00 |
samuele3hu
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7198ae509c
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_spine
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2014-10-16 20:35:43 +08:00 |
samuele3hu
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079df20541
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Update lua bindings for Spine and related test case
|
2014-10-16 20:23:58 +08:00 |