Commit Graph

347 Commits

Author SHA1 Message Date
James Chen c6e7093270 closed #3833: SceneTest of CocoStudio crashes 2014-01-24 11:50:58 +08:00
andyque 43ff0c42cf fix a potential bug of CCSkin. It will cause the display of CCSkin wrongly. 2014-01-24 11:05:34 +08:00
minggo 4381685a9d deprecated some functions in Object 2014-01-22 13:47:29 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
Ricardo Quesada 1b5b9da102 compiles on Android
compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada cfbceb0e22 Fixes compilation issues on Linux 2014-01-16 21:49:14 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
andyque 4a6e137389 fixed #3683. fixed convertToWorldSpaceAR of CCSkin returning error coordinate 2014-01-16 15:00:35 +08:00
James Chen 1d852788e2 [Spine] Saves old transform matrix in Skeleton::draw, uses it in ::onDraw. 2014-01-07 21:40:06 +08:00
James Chen 9387e516be [JSB] Fix for SpineTest didn’t show anything. Skeleton uses new renderer. 2014-01-07 21:19:51 +08:00
James Chen c7639319ee Fix Armature::init() crashes 2014-01-07 20:53:44 +08:00
James Chen e90f35daa6 Merge pull request #4975 from chengstory/fix_UIAction_play_error
fixed UIAction play error.
2014-01-07 03:17:41 -08:00
zhangcheng bf8187fee2 fixed UIAction play error. 2014-01-07 19:04:18 +08:00
James Chen 26efb4bf5c long —> ssize_t for some classes. 2014-01-07 18:26:31 +08:00
edwardzhou e1c21aa9cb rename UIHelper to Helper for consistency 2014-01-07 16:22:18 +08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
chengstory e44d28ea7b replace CC_SAFE_RELEASE to CC_SAFE_RELEASE_NULL 2014-01-06 13:27:19 +08:00
chengstory 76f96d0b41 fixed ActionNode memoryleak. 2014-01-06 10:42:17 +08:00
chengstory 877c6dddf3 fixed #3582
1.  CCScene ->  Scene.
2014-01-05 13:16:23 +08:00
chengstory bd9dc274f8 fixed #3482
1.   add override to  virtual functions.
                 2.   replace std::string::npos  to filePath.npos.
                 3.   replace std::string to  const std::string& .
2014-01-05 12:42:39 +08:00
chengstory 10fec47b04 fixed #3582 update libCocoStudio windows project. 2014-01-05 11:38:01 +08:00
chengstory b4118a7ccc fixed #3582
1.  add #include "cocostudio/CCComBase.h" into  CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory aae6d27c74 fixed #3582
1.  revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory bac600ab9f fixed #3582
1.  create Component By  component Factory.
2014-01-05 02:22:32 +08:00
James Chen 17be52740a Removes duplicated file in Android.mk 2014-01-04 16:57:46 +08:00
James Chen 284d845f2f Merge commit 'refs/pull/4795/head' of git://github.com/cocos2d/cocos2d-x into merge4795 2014-01-04 16:55:40 +08:00
James Chen 4c3fa3da49 Merge pull request #4865 from dumganhar/testjs-bugfix
Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen 98265e7961 Reverts GUIReader definition. it should be inherited from Object to make bindings happy. 2014-01-04 15:17:36 +08:00
James Chen ef5ab1b9be sharedXXX -> getInstance, purgeXXX -> destroyInstance. 2014-01-04 14:23:40 +08:00
James Chen 98346474b8 Merge pull request #4863 from Dhilan007/develop_crash
fix compiling error and miss file on vs.
2014-01-03 20:41:19 -08:00
Dhilan007 35246b0810 fix compiling error and miss file on vs. 2014-01-04 12:25:12 +08:00
James Chen 322cf0d233 Fixing CocoStudio bindings error. 2014-01-04 12:11:10 +08:00
James Chen 55e45d44c4 Merge pull request #4810 from chengstory/#3480
Update SceneReaderTest Samples
2014-01-03 19:49:28 -08:00
James Chen 46153d8c34 More warning fixes. 2014-01-04 09:17:37 +08:00
chengstory 46c7338008 fixed #3480
1.  remove unused getnode and setnode interface.
                 2.  add condition test.
                 3.  Modify ComAttribute to support for parse json file.
                 4.  Replace scenereader callback function  to C++ 11 implement.
2014-01-03 19:30:47 +08:00
chengstory e08e4ce0f8 fixed #3480 add search paths. 2014-01-03 02:21:36 +08:00
chengstory 77dca5958f issue #3480 upload Samples resources. 2014-01-03 02:03:05 +08:00
chengstory 5903a74bd2 issue #3480
1.  add getNode  and  setNode class function to Component.
            2.  fixes some build error.
2014-01-03 01:42:14 +08:00
chengstory 6892d8cf6a issue #3480
1.  add SceneReader Tests.
                  2.  Modify class member name.
2014-01-03 01:14:12 +08:00
Liam dd0b22be8d resolved ui animation easing error for develop branch 2014-01-02 17:18:40 +08:00
Liam ef76edbd1c merge from develop branch 2014-01-02 17:02:55 +08:00
yinkaile 1f38fc28a6 change interface 2014-01-02 11:07:31 +08:00
CaiWenzhi 81bdfac795 Modify class name Label LabelBMFont LabelAtlas 2013-12-31 16:36:33 +08:00
James Chen edb2ad0933 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
Conflicts:
	cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen 1edf748dc3 [JSB] Adds trigger bindings for CocoStudio. 2013-12-30 20:57:46 +08:00
chengstory 0488aa6dcb fixed #3474
1.  Modify CCLOG, Add classname.
         2.  change ArmatureMovementDispatcher::addAnnimationEventCallBack to ArmatureMovementDispatcher::addAnimationEventCallBack.
         3.  remove unused do while(0).
2013-12-30 15:26:51 +08:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00