Commit Graph

2462 Commits

Author SHA1 Message Date
minggo c31415b7bd issue #1405:resolution supports on mac 2012-08-09 14:34:20 +08:00
James Chen 826dfe4102 issue #1405: multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method. 2012-08-09 12:49:33 +08:00
minggo c34812567f issue #1405: modify macro names and comment and add getVisibleSize and getVisibleOrigin in CCDirector 2012-08-09 10:23:39 +08:00
minggo cc39dc55f4 issue #1405:remove unneeded functions of CCFileUtils 2012-08-08 18:39:33 +08:00
minggo 3395bba327 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1405_multi_resolution 2012-08-08 17:42:45 +08:00
minggo 3853611e62 issue #1405:support loading resources from directory defined by developer 2012-08-08 17:42:04 +08:00
minggo f6115d5667 issue #1405:zoom out work ok 2012-08-07 18:24:45 +08:00
minggo 5d8f909af4 issue #1405:multi resolution works ok 2012-08-07 14:29:46 +08:00
minggo 9ccf3cefdf fixed #1417:add header search path and add CCTouch.cpp into mac project 2012-08-06 11:08:06 +08:00
James Chen ed69b62461 fixed #1419: Update cocos2d.h. 2012-08-03 11:16:34 +08:00
James Chen 086e63103d fixed #1419: Merge gles20 linux port.
There are still some issues:
1. CocosDeshionTest crash.
2. FontTest result is not correct.
2012-08-03 11:07:59 +08:00
James Chen 9c26e38563 Merge branch 'gles20' of https://github.com/tongpengfei/cocos2d-x into linux_gles20 2012-08-03 10:10:33 +08:00
pengfei tong a37fd743e0 [FIX] testjs 2012-08-02 16:23:31 +08:00
pengfei tong c82c8412a8 [LOG] fix makefile 2012-08-02 13:19:40 +08:00
pengfei tong b93d0b5ebf [LOG] add linux port 2012-08-02 13:02:59 +08:00
minggo 5399aac590 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1405_multi_resolution 2012-08-02 10:50:15 +08:00
minggo 426a52447d issue #1405:correct touch coordinate when enable retina with retina supportted device 2012-08-01 18:44:10 +08:00
minggo 0b2396c54b issue #1405:support three type of resolution 2012-08-01 16:56:12 +08:00
Walzer cc3d850892 fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
Walzer dc37896ed9 change the param sequence of CCLabelTTF::create and initWithString, according to JS APIs 2012-08-01 13:24:23 +08:00
Walzer ba224cc283 add CCTouch.cpp into proj.win32, android.mk, xcode4 template. 2012-07-31 23:32:19 +08:00
Walzer 0431cb455b fixed #1413, add CCTouch::getLocation(), getDelta() method
return OpenGL coordinates directly, to make the usage more convenient.
2012-07-31 17:41:53 +08:00
mustime 1a55b7c5ba Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into bug1381 2012-07-27 18:29:57 +08:00
mustime 5bc130dee7 issue #1381: change the setContentSize interface in CCScrollView 2012-07-27 18:20:11 +08:00
mustime 9949a34669 issue 1381: change setContentSize(CCSize size) to setContentSize(const
CCsize & size) in CCNode
2012-07-27 16:57:56 +08:00
minggo 7bfc88c568 Merge pull request #1130 from mustime/bug1284
issue #1284: using OpenSL for playing effects on I9100
2012-07-26 20:31:51 -07:00
mustime bfc53e3453 issue #1284: using OpenSL for playing effects on I9100 2012-07-26 15:30:09 +08:00
James Chen 18b1d097c7 Merge pull request #1126 from dumganhar/gles20
fixed a compile error on win32.
2012-07-25 22:56:46 -07:00
minggo 16c469fa4e Merge pull request #1127 from mustime/bug1381
issue #1381: change the setContentSize interface in the subclasses of CCNode
2012-07-25 21:39:44 -07:00
mustime 9ad241c8f8 issue #1381: change the setContentSize interface in the subclasses of
CCNode
2012-07-26 12:03:37 +08:00
James Chen b716f4ff62 fixed a compile error on win32. 2012-07-26 11:42:31 +08:00
Nat Weiss 9f0be2de05 Added Mac cpp HelloWorld and Tests. 2012-07-24 19:07:31 -07:00
minggo ed6b396782 fixed #1403:support png8 2012-07-24 16:43:48 +08:00
minggo 0a2570fec7 fixed #1383:save UserDefault.xml to Library/caches 2012-07-24 11:34:20 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen 9a6729551c Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1399 2012-07-23 11:59:47 +08:00
James Chen 2ab5e4ab9c issue #1399: Added vs2010 support. 2012-07-23 11:57:34 +08:00
James Chen 7f6ffef8cf issue #1399: Set the flag 'LinkIncremental' value to false. 2012-07-23 11:47:27 +08:00
minggo ac70f8def5 Merge branch 'gles20-adjust-structure' into merge 2012-07-23 11:36:46 +08:00
minggo f38629fbfc Merge pull request #1109 from NatWeiss/addmac4
Adding Mac support!
2012-07-22 19:48:52 -07:00
Nat Weiss fcfea04bbc iPad detection is now where it belongs in CCApplication. 2012-07-21 11:46:42 -07:00
Nat Weiss a4760698ca Determines whether to use iPad graphics statically, so if the window is resized the graphics loaded are consistent. 2012-07-21 11:35:28 -07:00
Nat Weiss dc7ce1cd0f Improved mac file utils and event responsiveness. 2012-07-21 02:19:03 -07:00
James Chen 5e5b008742 issue #1399: Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System. 2012-07-21 13:49:20 +08:00
Nat Weiss d4b6d1262b Adding Mac support! 2012-07-20 21:23:40 -07:00
James Chen 557f654cf3 Built successfully on android. 2012-07-20 17:06:00 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
minggo 7467d254d4 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1399_adjust_structure 2012-07-19 17:26:39 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
Yasith Vidanaarachchi 59a3bd1a9a Fix the re-assigning of texture rectangle to consider sprite frame's orientation.
If the progress sprite is vertical, in the sprite sheet it's rendered incorrectly without this fix.
2012-07-17 15:56:58 -03:00