halx99
ce5adf35f7
Committing clang-format changes
2021-12-28 08:06:23 +00:00
halx99
8e8affab5e
string_view for lua bindings
2021-12-28 15:46:32 +08:00
halx99
1c3ec2d68c
string_view for apple
2021-12-28 11:48:48 +08:00
halx99
f785632497
Merge commit
2021-12-28 11:07:12 +08:00
halx99
d397854ead
Commit chnages
2021-12-28 11:05:34 +08:00
halx99
9eeeb151a1
Committing clang-format changes
2021-12-28 03:00:34 +00:00
halx99
a0761b0a5d
string_view for android
2021-12-27 19:24:35 +08:00
halx99
8e644ef0b4
Modify fairygui for string_view
2021-12-27 15:10:29 +08:00
halx99
01310bf1b1
Modify some extensions for string_view
2021-12-27 13:52:08 +08:00
halx99
0076283252
Huge changes for all string_view
2021-12-26 23:26:34 +08:00
halx99
2ba77a42fb
Committing clang-format changes
2021-12-25 02:04:45 +00:00
halx99
ea1c0733ce
Fix compile
2021-12-24 22:58:29 +08:00
halx99
e9f6e9e22c
Fix encoding
2021-12-24 21:16:08 +08:00
halx99
c0f5912ebe
Fix encodings
2021-12-24 21:11:44 +08:00
halx99
4ff0221a9e
Fix encodings
2021-12-24 20:50:31 +08:00
halx99
b4bedd24d0
Improve starter lua template HellLua
...
a. Use lua search path for scripts instead FileUtils
b. Put new lua search path to front of LuaStack
2021-12-19 14:59:00 +08:00
halx99
2e0cc940ee
[HttpClient] Use `byte_buffer` instead `std::vector<char>`
2021-12-10 19:15:48 +08:00
halx99
b459acbcf7
Remove all unnecessary nothrow
2021-12-08 00:11:53 +08:00
aismann
6a41776f20
change all setString(const std::string & ...) to setString(std::string_view ...)
...
Change all methods inherited from virtual void setString(std::string_view label) = 0;
2021-11-30 20:35:34 +01:00
halx99
9930eef75a
Fix compile
2021-11-26 18:13:33 +08:00
halx99
bc14e09079
Move ntcvt directory
2021-11-26 17:19:50 +08:00
halx99
778dc7e2b9
Improve skipBOM
2021-11-22 13:58:41 +08:00
halx99
9e35b0a1e2
Fix cocos2dx_lua_loader
2021-11-17 20:59:12 +08:00
halx99
8e1087a987
Refine cocos2dx_lua_loader logic
2021-11-16 14:12:32 +08:00
halx99
3c5224220f
Fix lua state usage
2021-11-15 19:05:08 +08:00
halx99
bc4dccff9b
Compatible lua getXXXSize API for get width,height from vec2
2021-11-12 19:12:29 +08:00
halx99
442d0f7c4c
Sync fix
2021-11-11 18:33:46 +08:00
halx99
24ad9f7bec
Fix fairygui compilation
2021-11-11 18:04:38 +08:00
halx99
95a1734cd7
Add `CCValue` int64_t/uint64_t support
2021-11-09 14:29:15 +08:00
halx99
5f4d535f76
Remove unnecessary function
2021-10-23 23:36:48 +08:00
halx99
cc2ba51ed6
Use struct `Vec2` instead `Size`
2021-10-23 23:27:14 +08:00
halx99
cc1d09d04d
Remove unused
2021-10-12 13:12:44 +08:00
halx99
dfd93f6a10
lua load, better code style
2021-10-12 13:07:05 +08:00
halx99
9b88d72331
lua loader, more better pefromance
2021-10-12 12:35:03 +08:00
halx99
b98c496221
Remove unused
2021-10-12 12:18:38 +08:00
halx99
9fa030b5e9
More standard
2021-10-12 12:11:48 +08:00
halx99
bfd5577753
Don't try different file ext, load as-is for lua load
2021-10-11 23:23:30 +08:00
halx99
5b3979a8ef
Reduce file exist check
2021-10-11 22:57:21 +08:00
halx99
0b7ff8d9ea
Refine lua loader
2021-10-11 22:34:41 +08:00
halx99
b99a445519
Fix ci
2021-10-11 13:44:28 +08:00
halx99
c38681bdd0
Code style
2021-10-11 12:15:41 +08:00
halx99
bc4cbddd50
Fix some warnings
2021-10-09 13:48:56 +08:00
halx99
1ada732ffc
Use lua-5.4.3 as default plainlua version
...
see also: #332
2021-10-08 16:15:33 +08:00
halx99
e90eda918d
Fix #508 warnings
2021-09-26 21:52:36 +08:00
halx99
8762fa353a
Fix warnings
2021-09-26 21:03:41 +08:00
halx99
d2ba7fb117
Refine ImGuiEXT
2021-09-26 19:56:34 +08:00
halx99
a17c843914
Fix #507
2021-09-26 12:05:42 +08:00
halx99
f9e766086c
Fix #505
2021-09-23 14:53:57 +08:00
halx99
23b6c1d549
Fix mac build [skip ci]
2021-09-20 18:18:52 +08:00
halx99
15be00be20
Sync commit from pr:
...
https://github.com/EsotericSoftware/spine-runtimes/pull/1947
2021-09-14 11:54:19 +08:00
榆柳松
ac1aa636ac
Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
榆柳松
f5663f279c
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
2021-09-05 20:44:14 +08:00
halx99
7cc2d34398
LayerMultiplex use Node* to store layers
...
a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
rh101
69d6039306
Update lua bindings
2021-09-02 21:24:45 +10:00
rh101
de182c8360
Change %ld to %d for 32bit data types
...
Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
halx99
d197e8b245
Fix part of #487
2021-09-02 11:43:27 +08:00
halx99
cb81a61530
Refactor layer
...
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
halx99
80e0e3b941
Fix spine command pipeline state uniform location mismatch
2021-08-30 17:40:35 +08:00
aismann
1c05947474
Merge branch 'adxeproject:dev' into dev
2021-08-27 07:49:17 +02:00
aismann
cbeeb8d8ab
Debug 64bit build error
...
Severity Code Description Project File Line Suppression State
Error (active) E0075 operand of '*' must be a pointer but has type "bool" cpp-tests D:\______\GitHub\adxe\tests\cpp-tests\Classes\SpineTest\SpineTest.cpp 153
2021-08-27 07:47:22 +02:00
halx99
81fd4df36e
Delete x-studio.cmake
2021-08-27 13:23:51 +08:00
halx99
bd436ae078
Fix lua build for win64 and 1 warning
2021-08-27 11:41:11 +08:00
halx99
f9ac34c20f
Fix byteorder detect error for win64 and some warnings
2021-08-27 11:27:33 +08:00
halx99
d7e590b513
Fix win64 build
2021-08-27 08:33:17 +08:00
halx99
395a5afdd7
[Draft] Tidy windows prebuilt folder for win64 support
2021-08-26 23:25:17 +08:00
halx99
d0d77730a9
Update imgui
2021-08-23 17:49:38 +08:00
aismann
e2ef8d5ba7
class PhysicsDebugNodeBox2D cleanup
2021-08-19 06:03:58 +02:00
aismann
a9569ca061
fix
2021-08-18 06:00:43 +02:00
aismann
42439e5b50
Update CCPhysicsDebugNodeBox2D.cpp
2021-08-18 05:31:33 +02:00
aismann
5b3748cdd6
Important API change for naming convention
...
rename
class DebugDraw
to
PhysicsDebugNodeBox2D
2021-08-18 05:23:03 +02:00
aismann
780d4e6294
cleanup and improvement
2021-08-18 04:16:21 +02:00
rh101
7ef0ec96bf
Update LUA bindings
2021-08-18 01:01:56 +10:00
halx99
16e3d66a66
Update lua bindings
2021-08-14 13:22:03 +08:00
aismann
9f2ab0ef28
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
halx99
c5aeed4c06
Update lua bindings
2021-08-13 20:36:10 +08:00
aismann
7b7a3a8ae7
Box2D_TestBed_improvement
2021-08-12 05:54:06 +02:00
halx99
39ca61f623
Update spine-3.8 runtime to latest
...
Maybe no further update until upgrade to spine-4.x
2021-08-07 00:59:58 +08:00
aismann
56b99eff6a
Box2D - Basic ready for use
2021-08-06 09:35:29 +02:00
aismann
f5077bfb0f
Add DebugDraw to Box2DTest, Improve Box2D-Testbed add some new classes to physics-nodes ( #444 )
...
* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
* Improve the 2d physics stuff
* dirty fix for build android:
* Fix fatal error: 'GLFW/glfw3.h' file not found
* Add DebugDraw to Box2DTest, Improve Box2DTestBed, Add some new physicnodes
* fix settings, unknow labelDebugDraw;
2021-08-05 17:23:55 +08:00
halx99
484549b801
Fix ci
2021-07-19 08:10:37 +08:00
halx99
d90dfd89e0
Update lua_xml_http_request.cpp
2021-07-19 01:29:08 +08:00
halx99
ad035e2729
Improve code quality
2021-07-17 23:32:31 +08:00
halx99
26c3de632a
Update fairygui
2021-07-17 19:51:27 +08:00
halx99
0e215e77bb
Tidy thirdparty lua-cjson
2021-07-16 11:17:34 +08:00
halx99
092b24e591
Improve code quality
2021-07-16 11:04:38 +08:00
halx99
bc6ebd920a
Improve code quality
2021-07-15 23:03:43 +08:00
halx99
ec9a50136f
Add new API Node::hitTest
2021-07-15 17:01:57 +08:00
halx99
f70ad053c0
Rename everything to adxe
2021-07-09 10:42:36 +08:00
aismann
a934652f82
Update README.md
2021-07-08 07:42:15 +02:00
halx99
5a78eeda36
Sync lua bindings [ci build]
2021-06-27 21:47:15 +08:00
halx99
a84067eb74
Refactor dual sampler shader [ci build]
...
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
2021-06-27 20:58:50 +08:00
aismann
39be77144c
Fix CCPhyhsicsDebugNode Polygon stuff, add all bench tests, ... ( #403 )
...
* Improve Chipmunk2D - TestBed, add same more debug draw stuff and some fixes too.
* Improve Chipmunk2D- TestBed and starting the code cleanup ...
* Fix CCPhyhsicsDebugNode Ploygon stuff, add all bench tests, improve same demos, code cleanup
2021-06-26 17:46:06 +08:00
halx99
c9eb1a7de4
Merge branch 'dev' into Chipmunk2D
2021-06-24 17:04:04 +08:00
aismann
df58dd753c
Add springs (draw), add Copyright, improve Chipmunk2d - Testbed
2021-06-24 09:54:02 +02:00
halx99
a379f936d8
Reimplement HttpClient based on yasio ( #390 )
...
* [WIP] Reimplement HttpClient based on yasio
This change will make HttpClient support concurrency request
* [WIP] Reimplement HttpClient based on yasio
a. timeoutForRead support
b. Improve code
* [WIP] Reimplement HttpClient based on yasio [ci build]
* [WIP] Fix ci [ci build]
* [WIP] Reimplement HttpClient based on yasio [ci build]
PUT,DELETE support
* [WIP] Reimplement HttpClient based on yasio [ci build]
HttpClientTest works
* Update HttpClient.cpp
* HttpClientTest: enable sslVerifaction test
* Update HttpResponse.h
* Sync luabindings [ci build]
* Add chrome UA test
* Fix ci [ci build]
* The timer for read timeout should be associated with per channel
* Remove unused function
* Update url
2021-06-24 12:33:07 +08:00
aismann
85347cd438
Chipmunk2D - TestBed Add more examples and improve using the original source
2021-06-18 16:52:56 +08:00
halx99
7ee1785858
Improve Lua RTTI performance [ci build]
2021-06-18 12:23:10 +08:00
halx99
b6378332eb
Fix for luabinding generator [ci build]
2021-06-18 11:31:07 +08:00
halx99
c12aa74b55
Fix #386 [ci build]
2021-06-17 22:22:41 +08:00
halx99
ffda7422c9
Revert "Fix imgui draw frame cause drawNode Afterimage"
2021-06-17 21:16:30 +08:00
halx99
b485cd1d9a
Fix imgui draw frame cause drawNode Afterimage
2021-06-17 12:20:23 +08:00
aismann
a491997731
Improve the "Physics part" ( #379 )
...
* 1. Add "initial" Chipmunk - TestBed
More demos comes later.
* 2. Removed unused source
* Update CMakeLists.txt
* Some fixes #1
* workaround #1
* workaround #1
2021-06-16 19:34:09 +08:00
halx99
99cf51df55
Update imgui to 1.84 WIP [ci build]
2021-06-15 22:30:54 +08:00
halx99
8528090af5
Fixup [ci build]
2021-06-08 22:15:21 +08:00
halx99
73df034804
Rename external to thirdparty [ci build]
2021-06-08 20:45:55 +08:00
halx99
c49a4ea632
Update README.md
2021-05-24 17:54:18 +08:00
halx99
13d187c174
Fix lua include header
2021-05-18 19:56:36 +08:00
HALX99
a42f9ac25c
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
HALX99
4cd026c920
Merge pull request #347 from rh101/imgui-fix
...
ImGUI font crash fix when using virtual file system
2021-04-27 23:29:22 -07:00
rh101
1efe0091a8
Load fonts into IMGUI using memory routines rather than allowing it to use its own file handling in order to support FileStream related implementations.
2021-04-28 15:53:37 +10:00
halx99
c1063ea03d
Fix cpp-tests exit crash when tableView in scrolling [ci build]
2021-04-26 17:55:55 +08:00
halx99
5b13927d47
Fix ci warnings [ci build]
2021-04-26 17:28:58 +08:00
rh101
b865d9e18e
Use reset() to clear unique_ptr.
...
Use value initialization for unique_ptr.
Change AudioDecoderOgg override functions to use FileStream* instead of unique_ptr.
Remove redundant code.
2021-04-26 15:43:33 +10:00
rh101
ef6bedd069
Use unique_ptr for FileUtils::openFileStream
...
Fix OGG audio playback due to incorrect tell() method
Fix unzip close() override method not deleting FileStream pointer.
2021-04-26 14:21:56 +10:00
RH
72fc8a6f4d
Merge branch 'vfs-support' into master
2021-04-26 10:39:09 +10:00
halx99
dff3aff1e4
Update lua script
2021-04-25 22:37:52 +08:00
rh101
73e45e33c2
Update usage of createDownloadFileTask
2021-04-25 18:36:20 +10:00
rh101
ce1a24cb15
Ensure FileStream is used for file access where possible
2021-04-25 17:22:43 +10:00
halx99
540c9375ff
Update fairygui runtime [ci build]
2021-04-24 18:53:21 +08:00
halx99
39b5e14489
Update spine runtimes
2021-04-24 18:14:30 +08:00
halx99
e8c1d7bc2c
Set cmake min version to 3.10 [ci build]
2021-04-21 14:05:44 +08:00
halx99
958f6c3a93
Properly set gc mode for lua-5.4 [ci build]
2021-03-27 19:49:19 +08:00
HALX99
1590c200d5
Merge pull request #331 from c4games/cmake-improve
...
Improve cmake scripts
2021-03-13 18:46:32 +08:00
halx99
9aebfd4b0d
Improve cmake scripts
...
a. rename project 'plainluac' to 'luac'
b. add executable project 'lua'
c. unify cmake runtime directory to bin
2021-03-13 18:18:40 +08:00
halx99
a5cf017e0f
Lua 5.4 compatible
2021-03-13 16:47:09 +08:00
halx99
f771a92ca2
lua api compatible
2021-01-09 18:32:22 +08:00
halx99
c44d94a2b2
Update lua bindings source [ci build]
...
cxx17::string_view support
2020-12-16 17:52:17 +08:00
halx99
c3ad19df96
fix FUISprite gray to normal doesn't work
2020-12-10 16:54:59 +08:00
aismann
dbf81d7511
Removed CC_ENABLE_CHIPMUNK_INTEGRATION from class CCPhysicsDebugNode
...
CCPhysicsDebugNode.cpp has only the Chipmunk2D implementation
2020-12-01 17:58:34 +01:00
aismann
72be372699
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
...
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
2020-12-01 16:39:28 +01:00
aismann
5e249bf6f8
Chipmunk2D and Box2D works together now (add two new classes)
...
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
2020-12-01 10:15:30 +01:00
halx99
192a59f39e
Sync extension fairygui
2020-11-26 17:40:32 +08:00
Oren Bengigi
a6b3b7050a
Fix manifest version greater check
2020-11-18 20:43:49 +02:00
halx99
ca42ef08ba
Refine jni methods decls [ci build]
2020-11-18 13:25:00 +08:00
halx99
1051d38562
Merge branch 'master' of https://github.com/c4games/engine-x
2020-11-18 12:16:36 +08:00
halx99
53122216ee
Add missing param JNIEnv* for natvie interfaces [ci build]
2020-11-18 12:15:48 +08:00
halx99
a708c2f904
Improve lua framework code
2020-11-17 23:17:40 +08:00
halx99
acc064770c
fix #263
2020-11-17 21:57:35 +08:00
halx99
7852cb21e5
fix #262
2020-11-16 22:38:18 +08:00
halx99
cd34ea9c4d
fix compile issue
2020-11-16 14:19:56 +08:00
wtfdnvxk
f5fcd5592c
Update lua_module_register.cpp
...
extend lua by register extensions
2020-11-11 16:53:00 +08:00
halx99
d1f0a287ac
Remove ENABLE_CJSON_GLOBAL from cmake
2020-11-11 16:37:33 +08:00
halx99
0bc8728342
mandatory yasio for lua bindings
2020-11-11 15:51:46 +08:00
halx99
e0a36031c9
fix cjson can't use
2020-11-11 15:21:29 +08:00
halx99
5da2894e1b
Prepre for box2d-2.4.1
2020-11-08 13:11:40 +08:00
halx99
c5493b4230
Update extension spine README.md
2020-11-04 23:28:51 +08:00
halx99
f90046f0ac
Tidy extension spine folder structure [ci build]
2020-11-04 23:17:05 +08:00
halx99
d5d11d203a
fix lua bindings [ci build]
2020-11-04 19:35:58 +08:00
halx99
c9873122b5
spine-c runtime compatible [ci build]
2020-11-04 19:10:02 +08:00
halx99
9d0cb09f5d
Remove Sprite::updateShaders [ci build]
2020-10-31 20:08:32 +08:00