Turky Mohammed
399dac7478
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
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* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
halx99
6fda3c6e57
Committing genbindings changes
2022-08-02 00:29:11 +00:00
tkzcfc
9791189fd3
[Lua Binding] Support return type 'ResourceData' ( #763 )
2022-07-22 13:13:22 +08:00
halx99
c3558448c2
Committing genbindings changes
2022-07-20 00:57:28 +00:00
halx99
5b98fa33a2
Committing genbindings changes
2022-07-19 10:58:12 +00:00
halx99
f3ac6ea871
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
一线灵
406f962cad
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
一线灵
279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
9d2ed962e6
Committing genbindings changes
2022-07-05 07:53:11 +00:00
Turky Mohammed
fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
4d5f644518
Committing genbindings changes
2022-07-04 16:47:16 +00:00
DelinWorks
6dd8b2c74a
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
DelinWorks
88bf095310
Update lua_cocos2dx_auto.cpp
2022-07-03 21:40:51 +03:00
halx99
5288b7a513
Committing genbindings changes
2022-07-03 07:36:16 +00:00
halx99
1d74df858b
Committing genbindings changes
2022-06-30 13:51:59 +00:00
一线灵
bfe12be7b6
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
halx99
cf45042ba8
Committing genbindings changes
2022-06-30 12:22:46 +00:00
halx99
af3435ff69
Committing genbindings changes
2022-06-28 09:42:02 +00:00
一线灵
de04f33b5e
Merge pull request #675 from adxeproject/unify-fps-limit
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Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
halx99
040a64b920
Committing genbindings changes
2022-06-28 08:51:45 +00:00
halx99
c464e0b2c3
Fix ci
2022-06-28 14:53:39 +08:00
halx99
64b69ad5b5
Committing genbindings changes
2022-06-25 07:30:20 +00:00
halx99
6431cd1256
Committing genbindings changes
2022-06-24 06:28:59 +00:00
halx99
08c142eb4a
Committing genbindings changes
2022-06-19 17:57:08 +00:00
halx99
990531ecdc
Committing genbindings changes
2022-06-16 13:25:34 +00:00
halx99
f79530837b
Committing genbindings changes
2022-06-09 09:21:12 +00:00
halx99
c81b38c52d
Committing genbindings changes [skip ci]
2022-06-09 08:51:15 +00:00
halx99
97f198e61e
Committing genbindings changes [skip ci]
2022-05-25 02:36:38 +00:00
halx99
c8add4c398
Committing genbindings changes [skip ci]
2022-05-18 05:00:01 +00:00
halx99
c584ee1e78
Enable video & webview lua-tests on windows
2022-05-18 12:52:05 +08:00
halx99
a0990c02fd
Committing genbindings changes [skip ci]
2022-05-13 13:15:09 +00:00
halx99
9b0e0d5f87
Committing genbindings changes [skip ci]
2022-04-28 04:20:11 +00:00
halx99
808707920e
Committing genbindings changes [skip ci]
2022-04-25 01:43:44 +00:00
halx99
4611d5597c
Committing genbindings changes [skip ci]
2022-03-18 14:27:43 +00:00
halx99
650a3b4967
Committing genbindings changes [skip ci]
2022-03-18 13:52:57 +00:00
halx99
80989dc7cb
Committing genbindings changes [skip ci]
2022-02-24 11:08:25 +00:00
halx99
403d592018
Committing genbindings changes [skip ci]
2022-02-15 23:01:37 +00:00
halx99
a651879ee6
Tidy audio folder
2022-01-03 11:34:58 +08:00
halx99
6b70fc5ff3
Fix ci
2021-12-31 16:29:11 +08:00
halx99
f95ed06187
Improve string_view for some file
2021-12-30 09:48:39 +08:00
halx99
8e8affab5e
string_view for lua bindings
2021-12-28 15:46:32 +08:00
halx99
7cc2d34398
LayerMultiplex use Node* to store layers
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a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
rh101
69d6039306
Update lua bindings
2021-09-02 21:24:45 +10:00
rh101
de182c8360
Change %ld to %d for 32bit data types
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Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
halx99
d197e8b245
Fix part of #487
2021-09-02 11:43:27 +08:00
halx99
cb81a61530
Refactor layer
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Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
rh101
7ef0ec96bf
Update LUA bindings
2021-08-18 01:01:56 +10:00
halx99
16e3d66a66
Update lua bindings
2021-08-14 13:22:03 +08:00
halx99
c5aeed4c06
Update lua bindings
2021-08-13 20:36:10 +08:00
halx99
5a78eeda36
Sync lua bindings [ci build]
2021-06-27 21:47:15 +08:00