Commit Graph

130 Commits

Author SHA1 Message Date
Rubonnek d5b5ecd886 Fix memory leak when loading Cocos Studio file (#16487) 2016-09-02 10:33:00 +08:00
Greg Rynkowski 14b8fc0a71 Remove AppDelegate memory leak in Android projects (#16333)
* Remove AppDelegate memory leak from Android projects

AppDelegate object and all its members are never released.
As a solution I propose to use static unique_ptr that could destroy it
at the end of the application.

Issue:
https://github.com/cocos2d/cocos2d-x/issues/14110

* Correct code style in Android main.cpp files

- removed redundant headers (reduced dependencies)
- removed redundant code
- corrected code style
2016-08-08 10:53:04 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
mogemimi 808a10429b Fix some typos in comments and strings (#16290) 2016-08-02 15:29:23 +08:00
minggo 147fe4336c Merge pull request #16104 from natural-law/v3
Solve the error in command gen-templates & gen-simulator.
2016-07-13 09:45:29 +08:00
zhangbin f4accbdf3e Solve the error in command gen-templates & gen-simulator. 2016-07-13 09:42:05 +08:00
mogemimi 905bd36e32 Bump simulator version number to 3.12 2016-07-13 00:41:27 +09:00
zhangbin 4408f28480 Solve the error in simulator project.
Remove unused files.
2016-07-12 17:33:43 +08:00
minggo d4bd1d0c9a fix conflict 2016-07-08 18:15:57 +08:00
minggo 826b142096 remove ide-support in framework project 2016-07-08 18:07:57 +08:00
minggo 4e125d84a4 fix compiling and linking error with ndk r12b 2016-07-08 15:29:35 +08:00
Adrien de Sentenac eafceb38b7 Fixed simulator project files to add tinyxml2 to the include paths 2016-06-21 11:13:10 -04:00
Adrien de Sentenac dac9be5016 Various CMake improvements
- Added c++_shared (LLVM) to Android toolchain options. Fixed AndroidNdkGdb.cmake.
- Fixed includes when not using prebuilt libs. Added option to use sources in external when not using prebuilt libs.
- Added option in CMake to be able build Box2D without using it as physics library in cocos2d-x (similar to what is done in the Visual Studio solution).
2016-06-14 10:20:57 -04:00
BQ 93ed59bfb3 English grammar corrections. 2016-05-25 15:25:38 +01:00
BQ 6097c3abd1 English grammar corrections.
Make brackets consistent.
2016-05-25 15:18:57 +01:00
minggo 997011601e revert correct search path 2016-05-06 15:58:43 +08:00
minggo 3d09e529ee use Ref::release() to release Ref instance 2016-04-29 17:11:36 +08:00
pandamicro e6d4beef8a Merge pull request #15388 from pandamicro/v3
Issue fixes and update engine version
2016-04-07 23:15:39 +08:00
pandamicro 817f4f4871 Update engine version 2016-04-07 22:36:29 +08:00
Xpol Wan 5c632adf5e Use pre-processor condition rather than runtime check.
This avoids compiler warning.
2016-03-29 21:54:23 +08:00
beichen.liu c599f071a4 Add missing include file in ProjectConfig.cpp. 2016-03-08 14:36:01 +08:00
beichen.liu c50d54339f Add localization arguments in simulator start args. 2016-03-07 09:52:53 +08:00
zhangcheng 709d79ad14 Add first search path to command param. 2016-03-04 13:16:37 +08:00
beichen.liu b207d559ae Change the interface of LocalizationHelper::setCurrentManager. 2016-03-04 10:34:04 +08:00
beichen.liu 0489fd76e8 1.Change the interface in LocalizationManager.
2.Add new args of localization in simulator.
2016-03-03 15:49:50 +08:00
zhangcheng c449f61124 Add "-use-local-script" command to control whether to load js script files from simulator local directory. 2016-02-29 13:53:49 +08:00
zilongshanren 161be986af Merge pull request #14340 from fnz/easyjni
easy jni
2016-01-12 11:50:16 +08:00
XiaoFeng 1554b6e676 Fix pre-compiled framework js project will crash if use "Force Quit" to terminate program. 2016-01-07 10:42:47 +08:00
肖峰 7bd9ceda10 Use method same as MacOS solution fix js pre-compiled framework project crash when exit on windows. 2015-12-31 09:54:32 +08:00
肖峰 0c0f241c5e Fix pre-compiled frame work js project will crash when exit on MacOS 2015-12-30 19:42:19 +08:00
XiaoFeng 52fb3fd098 Fix js project with pre-build frameworks crash when exit program 2015-12-29 19:38:37 +08:00
pandamicro 280a8e9d9c Merge pull request #14663 from xiaofeng11/v3.10
Update all version number to v3.10
2015-12-15 10:48:51 +08:00
XiaoFeng 4815ec8b9a Update version number to v3.10 2015-12-14 10:32:29 +08:00
GuoLunHao 5872745593 fix compile error and link error on ios/Mac platform 2015-12-10 16:43:01 +08:00
XiaoFeng b435f1df86 Fix wrong #endif statement 2015-12-07 10:44:52 +08:00
XiaoFeng 76bd37e109 Add missing export declaration. 2015-12-04 19:40:09 +08:00
XiaoFeng e5d57b4fa2 update binding-generator sub module & code 2015-12-01 22:30:36 +08:00
fnz 8c691430c1 conflicts resolved 2015-11-27 13:19:10 +03:00
fnz c4b995fe59 updates to JniHelper, refactoring of existing JNI calls 2015-11-27 12:00:33 +03:00
XiaoFeng 5a2a343152 update code as comment 2015-11-26 17:38:32 +08:00
XiaoFeng 9811d6efcf Combine studio change for LuaBinding, jsb and simulator 2015-11-25 21:52:44 +08:00
肖峰 3aeb5e0389 Fix when start simulator in CocoStudio to run a scene, can not read the correct config.json on MacOSX 2015-11-09 23:30:03 +08:00
XiaoFeng c0c35c603e Update version number & RELEASE_NOTES.md, prepare 3.9 release 2015-11-06 18:38:09 +08:00
XiaoFeng 218b5625bf Fix can not start js project with simulator in CodeIDE 2015-11-02 17:36:47 +08:00
XiaoFeng 83a48ee501 Fix simulator run time only check screen direction flag, but won't check if size setting need swap 2015-10-19 19:43:10 +08:00
pandamicro be45e0bc50 Merge pull request #14174 from noshbar/v3
CPPCheck fixes, correct deallocation, array size.
2015-10-19 10:05:01 +08:00
pandamicro 784dbc4c88 Merge pull request #14158 from cocos2d/revert-14144-v3
Revert "Remove screen direction check in simulator"
2015-10-18 22:49:09 +08:00
Dirk de la Hunt 88bcaad518 General fixes:
- changed some delete operations to be deletions of arrays where applicable
 - changed some "free" operations to "delete" where memory was allocated with "new"

CCPUScriptCompiler.cpp:
 - added checks to see if temp1 and temp2 are non-null before dereferencing them

FileServer.cpp:
 - changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:",
   is already 12 characters long, but strcpy() attempts to copy the NULL terminator too.
2015-10-16 21:43:09 +02:00
pandamicro 8915fc6cb9 Revert "Remove screen direction check in simulator to avoid render error" 2015-10-16 11:36:20 +08:00
zhangcheng 3edbf0f4a3 Fix#22934
Node, Skeleton needs to show at the middle of the simulator.
2015-10-15 19:35:06 +08:00