Commit Graph

65 Commits

Author SHA1 Message Date
Rubonnek d5b5ecd886 Fix memory leak when loading Cocos Studio file (#16487) 2016-09-02 10:33:00 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
mogemimi 808a10429b Fix some typos in comments and strings (#16290) 2016-08-02 15:29:23 +08:00
minggo 4e125d84a4 fix compiling and linking error with ndk r12b 2016-07-08 15:29:35 +08:00
Adrien de Sentenac eafceb38b7 Fixed simulator project files to add tinyxml2 to the include paths 2016-06-21 11:13:10 -04:00
Adrien de Sentenac dac9be5016 Various CMake improvements
- Added c++_shared (LLVM) to Android toolchain options. Fixed AndroidNdkGdb.cmake.
- Fixed includes when not using prebuilt libs. Added option to use sources in external when not using prebuilt libs.
- Added option in CMake to be able build Box2D without using it as physics library in cocos2d-x (similar to what is done in the Visual Studio solution).
2016-06-14 10:20:57 -04:00
BQ 6097c3abd1 English grammar corrections.
Make brackets consistent.
2016-05-25 15:18:57 +01:00
minggo 997011601e revert correct search path 2016-05-06 15:58:43 +08:00
minggo 3d09e529ee use Ref::release() to release Ref instance 2016-04-29 17:11:36 +08:00
Xpol Wan 5c632adf5e Use pre-processor condition rather than runtime check.
This avoids compiler warning.
2016-03-29 21:54:23 +08:00
beichen.liu c599f071a4 Add missing include file in ProjectConfig.cpp. 2016-03-08 14:36:01 +08:00
beichen.liu c50d54339f Add localization arguments in simulator start args. 2016-03-07 09:52:53 +08:00
zhangcheng 709d79ad14 Add first search path to command param. 2016-03-04 13:16:37 +08:00
beichen.liu b207d559ae Change the interface of LocalizationHelper::setCurrentManager. 2016-03-04 10:34:04 +08:00
beichen.liu 0489fd76e8 1.Change the interface in LocalizationManager.
2.Add new args of localization in simulator.
2016-03-03 15:49:50 +08:00
zhangcheng c449f61124 Add "-use-local-script" command to control whether to load js script files from simulator local directory. 2016-02-29 13:53:49 +08:00
zilongshanren 161be986af Merge pull request #14340 from fnz/easyjni
easy jni
2016-01-12 11:50:16 +08:00
GuoLunHao 5872745593 fix compile error and link error on ios/Mac platform 2015-12-10 16:43:01 +08:00
XiaoFeng b435f1df86 Fix wrong #endif statement 2015-12-07 10:44:52 +08:00
XiaoFeng 76bd37e109 Add missing export declaration. 2015-12-04 19:40:09 +08:00
fnz c4b995fe59 updates to JniHelper, refactoring of existing JNI calls 2015-11-27 12:00:33 +03:00
XiaoFeng 5a2a343152 update code as comment 2015-11-26 17:38:32 +08:00
XiaoFeng 9811d6efcf Combine studio change for LuaBinding, jsb and simulator 2015-11-25 21:52:44 +08:00
XiaoFeng 83a48ee501 Fix simulator run time only check screen direction flag, but won't check if size setting need swap 2015-10-19 19:43:10 +08:00
pandamicro be45e0bc50 Merge pull request #14174 from noshbar/v3
CPPCheck fixes, correct deallocation, array size.
2015-10-19 10:05:01 +08:00
pandamicro 784dbc4c88 Merge pull request #14158 from cocos2d/revert-14144-v3
Revert "Remove screen direction check in simulator"
2015-10-18 22:49:09 +08:00
Dirk de la Hunt 88bcaad518 General fixes:
- changed some delete operations to be deletions of arrays where applicable
 - changed some "free" operations to "delete" where memory was allocated with "new"

CCPUScriptCompiler.cpp:
 - added checks to see if temp1 and temp2 are non-null before dereferencing them

FileServer.cpp:
 - changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:",
   is already 12 characters long, but strcpy() attempts to copy the NULL terminator too.
2015-10-16 21:43:09 +02:00
pandamicro 8915fc6cb9 Revert "Remove screen direction check in simulator to avoid render error" 2015-10-16 11:36:20 +08:00
zhangcheng 3edbf0f4a3 Fix#22934
Node, Skeleton needs to show at the middle of the simulator.
2015-10-15 19:35:06 +08:00
XiaoFeng ca8977b6f8 Remove screen direction check in simulator to avoid render error 2015-10-15 10:11:26 +08:00
zhangcheng 613a6f48a9 Node, Skeleton needs to show at the middle of the simulator. 2015-08-04 15:41:12 +08:00
yinjimmy b1e40a98b0 fix simulator compile error 2015-06-03 22:58:25 +08:00
andyque 81d562803b upgrade rapidjson to 1.0.2 2015-05-25 11:43:03 +08:00
andyque 73902a4063 fix simulator vs2015 support 2015-05-22 17:47:48 +08:00
WenhaiLin 158181d4eb Console:Fixed crash 2015-05-21 18:14:21 +08:00
WenhaiLin 80367e978d Console:Fixed crash 2015-05-19 18:33:06 +08:00
yinjimmy d78d8b2c1f move menu bar to system menu 2015-05-14 13:43:17 +08:00
samuele3hu 037c17fe5d Remove vs2012 support in v3 2015-05-05 16:11:26 +08:00
yinjimmy 2c0f1c1a50 add lua runtime template 2015-04-21 01:25:44 +08:00
Jimmy Yin 185435a388 Add missing file for win32 2015-04-19 00:09:52 +08:00
Jimmy Yin a9542813f4 Add missing file for android 2015-04-18 23:20:41 +08:00
yinjimmy 1e32322350 revert runtime files 2015-04-17 18:26:47 +08:00
yinjimmy 587ee21e4b revert lua runtime 2015-04-02 18:27:53 +08:00
SunLightJuly 6c2eb01213 cleanup proj.android 2015-03-10 23:33:09 +08:00
SunLightJuly b77801a99b cleanup proj.win32 2015-03-10 22:56:03 +08:00
SunLightJuly ba55f14fbf removed runtime in libsimulator 2015-03-10 18:28:59 +08:00
yinjimmy 2042633294 update runtime to 2.0 2015-02-27 14:49:04 +08:00
SunLightJuly aaf6ad03c8 called initGLContextAttrs() before create glview 2015-02-13 13:45:15 +08:00
yusheng.lu 7fde1d0e0d When reading csd/csb and the simulator's resolution is changed, change the root node's size to fit the simulator windows size. It will make sure the layout component feature works. 2015-01-19 18:10:30 +08:00
dualface bc75849ac7 update template/runtime version 2015-01-16 23:22:03 +08:00