CocosRobot
2de6b4ed4c
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-13 09:11:00 +00:00
CocosRobot
9fd18f987e
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-13 02:53:50 +00:00
andyque
82f597ce98
Merge branch 'v3.7.1' into v3
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# Conflicts:
# cocos/scripting/lua-bindings/auto/api/CheckBox.lua
# cocos/ui/UICheckBox.cpp
# cocos/ui/UICheckBox.h
2015-08-12 17:59:50 +08:00
CocosRobot
ef41cb27ca
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-11 08:02:58 +00:00
CocosRobot
aa6ac72405
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-11 01:58:29 +00:00
pandamicro
1471936c2f
Merge pull request #13249 from pandamicro/v3
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Made SocketIO events correctly fired when compile in release mode
2015-08-10 13:32:09 +08:00
CocosRobot
8c76a194fa
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-09 02:32:59 +00:00
CocosRobot
eb9d1ea205
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-07 22:55:48 +00:00
jianglong0156
2c3b9009cb
fix the node color property can not use
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code example:
````
node.color = xxxx // fix it
````
2015-08-07 17:26:35 +08:00
XiaoFeng
91c88ec535
Synchronize js parser with https://github.com/cocos2d/cocos2d-x/pull/13247
2015-08-06 18:12:08 +08:00
pandamicro
a170b1caf1
Made SocketIO events correctly fired when compile in release mode
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Fixed https://github.com/cocos2d/cocos2d-x/issues/13248
Reason: `ScriptingCore::executeJSFunctionWithThisObj` is somehow broken in release mode.
Solution: Use `JSFunctionWrapper` to manage callbacks instead of managing JS values manually.
I also did the following in this commit:
- Correct the coding style in jsb_socketio.cpp
- Remove android.mk in the Xcode project
2015-08-06 17:20:04 +08:00
子龙山人
47fe470647
Merge pull request #13213 from jianglong0156/improUtfFunction
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add api getStringUTFCharsJNI newStringUTFJNI
2015-08-05 17:26:52 +08:00
jianglong0156
9a257d8136
fix lua pai error
2015-08-05 16:15:22 +08:00
jianglong0156
fac7a78fc8
improve getUTFCharsFromJavaEnv api to getStringUTFCharsJNI and add newStringUTFJNI
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getUTFCharsFromJavaEnv:
getUTFCharsFromJavaEnv:change jstring to utf8 std string
newStringUTFJNI:change utf8 std string to jstring
2015-08-05 16:10:14 +08:00
pandamicro
8cdcade07a
Merge pull request #13186 from jianglong0156/addEmotionTest
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fix getStringUTFChars bug
2015-08-05 10:19:19 +08:00
jianglong0156
00b7e98c89
improve the getUTFCharsFromJavaEnv logic and fix the httpclient response message memery leak.
2015-08-04 16:24:08 +08:00
VisualSj
b9b565e64a
Update JSON parser
2015-08-04 16:04:35 +08:00
pandamicro
744fa0b565
Merge pull request #13194 from VisualSJ/v3-boneTest
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[ci skip] Update JSON parser
2015-08-04 15:35:27 +08:00
VisualSj
04465ac4f4
Update JSON parser
2015-08-04 15:15:46 +08:00
jianglong0156
979700e343
there is a bug for getStringUTFChars function. it can't translate the emotion utf8 code. so change the getStringUTFChars to getStringChars. and translate unicode to utf8 in c++ program
2015-08-04 11:30:30 +08:00
CocosRobot
3e71ce33c8
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-03 10:09:10 +00:00
CocosRobot
dbb8792630
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-03 07:46:25 +00:00
CocosRobot
167f9adca8
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-03 05:09:11 +00:00
pandamicro
702e667143
Merge pull request #13152 from zilongshanren/addVerticalPageView
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add PageView vertical scroll support
2015-08-03 13:00:48 +08:00
andyque
2427c15b60
modify vertical scroll direction
2015-08-03 11:38:23 +08:00
CocosRobot
c281630fa6
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-03 00:13:29 +00:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
CocosRobot
29208156d9
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-01 13:23:21 +00:00
jianglong0156
5d281d45ef
recover the physics3DShape initHeightfield api
2015-08-01 18:29:48 +08:00
andyque
5f34c1f072
add PageView vertical scroll support
2015-08-01 18:18:46 +08:00
jianglong0156
69040ef472
add Physics3DHingeConstraint support constructor
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add Physics3DSliderConstraint support constructor
add Physics3DConeTwistConstraint support constructor
add Physics3D6DofConstraint support constructor
add PhysicsSprite3D support constructor
2015-08-01 16:18:00 +08:00
jianglong0156
bcec599993
Merge branch 'v3' into constructedWith3D_3#12404
2015-08-01 15:38:26 +08:00
CocosRobot
90d578c6e5
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-08-01 02:16:33 +00:00
pandamicro
d52a5da1d8
Merge pull request #13114 from jianglong0156/constructedWith3D_2#12404
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Constructed with3d
2015-08-01 10:09:08 +08:00
jianglong0156
dcda083efa
rename the initTerrain to initWithTerrainData
2015-07-31 18:35:47 +08:00
jianglong0156
80e812e5a0
add Physics3DShape support constructor
2015-07-31 18:17:35 +08:00
CocosRobot
0851363532
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-31 02:06:41 +00:00
CocosRobot
c0d6ec1946
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-30 16:30:01 +00:00
pandamicro
34724e41b2
Merge pull request #13092 from pandamicro/audioengine
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Add AudioEngine js bindings
2015-07-31 00:22:04 +08:00
pandamicro
3fa016a280
Fix win32 project and add winrt support
2015-07-30 23:39:52 +08:00
pandamicro
c0066f9afd
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into audioengine
2015-07-30 20:25:57 +08:00
CocosRobot
56b58a5839
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-30 10:50:00 +00:00
pandamicro
5aa8647309
Merge pull request #13117 from CocosRobot/update_lua_bindings_1438251761
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[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-30 18:45:15 +08:00
pandamicro
8542f8a7a9
Merge pull request #13067 from pandamicro/scrollviewbar
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Bind UIScrollViewBar
2015-07-30 18:42:08 +08:00
CocosRobot
b167d29a80
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-30 10:27:28 +00:00
jianglong0156
113233b8df
add Camera support constructor
2015-07-30 18:00:51 +08:00
pandamicro
507a094653
Merge pull request #13108 from jianglong0156/constructedWith3D#12404
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improve jsval_to_physics3DRigidBodyDes
2015-07-30 17:58:16 +08:00
CocosRobot
ef7318cf00
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-30 09:23:06 +00:00
jianglong0156
0f9483a0e3
add SpotLight support constructor
2015-07-30 15:21:35 +08:00
jianglong0156
8d3ceb7ac2
add PointLight support constructor
2015-07-30 15:11:37 +08:00