Commit Graph

322 Commits

Author SHA1 Message Date
jianglong0156 7820610f13 Merge branch 'modifyTestResource' into jsWebviewTest
Conflicts:
	cocos/scripting/js-bindings/proj.ios_mac/cocos2d_js_bindings.xcodeproj/project.pbxproj
	tests/js-tests/project.json
	tests/js-tests/src/GUITest/UIWebViewTest/UIWebViewTest.js
	tools/tojs/genbindings.py
2015-05-26 17:49:17 +08:00
jianglong0156 4d6b763eb6 rename shader file name 2015-05-26 17:21:35 +08:00
jianglong0156 5b7cf14384 rename shader file name 2015-05-26 17:20:48 +08:00
jianglong0156 6f67ec1e6c Merge branch '2d-xv3' into modifyTestResource 2015-05-26 16:23:25 +08:00
jianglong0156 fe677f32dd delete js resource 2015-05-26 14:28:53 +08:00
jianglong0156 fd05998b5f fix the bug: shader in jsb can not run correctly. 2015-05-25 17:48:34 +08:00
jianglong0156 82c5fbbc76 add js resource for web tests 2015-05-25 16:50:27 +08:00
anniruddh.koppal b2eb946c14 Added MP3 support 2015-05-23 19:13:12 -07:00
minggo d5d329b74f Merge pull request #11946 from andyque/v3-final-android-9-patch-feature
add Android 9-patch image format support
2015-05-22 09:52:12 +08:00
jianglong0156 9ed290e64e Merge branch 'jsTest' into modifyTestResource 2015-05-21 17:35:13 +08:00
andyque 0352a7a3ea add Android 9-patch image format support
commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date:   Mon May 18 17:16:09 2015 +0800

    Add Android 9-patch format support.

    Squashed commit of the following:

    commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 17:08:05 2015 +0800

        finish refactoring

    commit 730bf817f833de56999c616779fc0279890e14bf
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 11:47:08 2015 +0800

        refactoring 9-patch

    commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 09:42:06 2015 +0800

        refactor

    commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 17:59:21 2015 +0800

        fix lua and Android compile error

    commit 2877538fb3a436f95400b2ad637ea147b9df81d7
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 11:32:43 2015 +0800

         Add Android 9-patch image format support.

        The 9-patch format is used for creating Scale9Sprite.
2015-05-21 16:04:37 +08:00
jianglong0156 5af04be9ad add js-test resources 2015-05-21 15:38:41 +08:00
anniruddh.koppal 9081304e80 reduced audio file sizes 2015-05-18 19:00:59 -07:00
anniruddh.koppal 2db5a89b87 Added new audio engine with wav support 2015-05-15 18:17:52 -07:00
yusheng.lu 60190a1be6 changed csb names in ccs-res to shorter 2015-05-14 18:08:37 +08:00
Ricardo Quesada fde5f8d63c Adds better sample
adds clone support as well
2015-05-13 17:39:39 -07:00
Ricardo Quesada e95de4de62 fixes mipmap issue with parsing Sampler 2015-05-13 10:24:32 -07:00
Ricardo Quesada c693573d77 more samples
and API fixes
2015-05-12 22:24:52 -07:00
Ricardo Quesada 1937431596 Material uses new file format
The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00
yangxiao 2391558c96 add physics3d support 2015-05-08 15:49:33 +08:00
Ricardo Quesada ce95bfe059 Squashed commit of the following:
commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 11:46:57 2015 -0700

    compiles on win32

commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 11:01:04 2015 -0700

    compiles on windows!

commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 10:20:13 2015 -0700

    windows fix

    CALLBACK is defined in windows. Use CALLBACK_FN instead

commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15
Merge: 17c5102 f843466
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 09:51:02 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 17:05:49 2015 -0700

    Material system works Ok.

    Deftaul states are being applyied to RenderState::StateBlock::_default
    state as well!

commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 15:52:09 2015 -0700

    more fixes for material

    blending works as expected

commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 12:14:00 2015 -0700

    compiles on Android

    compiles on Android

commit 5feef67410a6e8408414230887c177a5cc3d8c35
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 11:01:46 2015 -0700

    Cmakefiles

    works with Cmake again

commit 1366da20efd4f63f683ac9264e18aa71d84bcc71
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat May 2 18:17:50 2015 -0700

    Particle3D working Ok with its own uniforms

commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 17:32:00 2015 -0700

    MeshCommand now works 100% on Material!

commit 92d641e29675ffc58daba48fcdcc5ec6459be02f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 15:49:14 2015 -0700

    multiple meshes work Ok

commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 13:43:56 2015 -0700

    Adds `clone` to GLProgramState

commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 18:54:34 2015 -0700

    adds comment about the glprogramstate bug

commit 2d008ec90557025507e0b17284e60b39fc9b42d3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 18:28:39 2015 -0700

    some uniforms moved to Material

commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 16:52:07 2015 -0700

    depth test moved to Material!

commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 13:12:28 2015 -0700

    Material/Technique/Pass subclass of RenderState

    Inheritance of RenderState. Code from GamePlay3D

commit a8b888dc30cf7ab4fae186acec2a366dfb967116
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 12:05:26 2015 -0700

    same as v3

commit c026de5318a2a03beed1de6d7a0efda431569a5c
Merge: 4561e3f 254a4b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 11:37:40 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 18:02:21 2015 -0700

    fixes on blending

commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 17:51:05 2015 -0700

    better defaults for StateBlock

commit 3a661c35908aa075754d7b9dfac45be1af3b38e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 17:46:36 2015 -0700

    RenderState::bind() binds lots of states

commit 074d5fb4a485e4ac32996c345e314594806e3cf0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 16:40:07 2015 -0700

    Adds REnderState parsing in .material

commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 16:06:31 2015 -0700

    RenderState added into RenderState

    Code based on GamePlay3D. Adds GamePlay3d License.

commit 04a6295ca5839e2e1202881b8a10733685c113d6
Merge: 52c916f 5671818
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 11:27:55 2015 -0700

    Merge branch 'v3' into material_system

commit 52c916fb4df04558433b1370102a5e9269f73607
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 18:15:12 2015 -0700

    order files alphabetically

    order files alphabetically

commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 17:46:07 2015 -0700

    Adds cmake and android support

commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 16:33:50 2015 -0700

    for some reason the callback was crashing

    ... bug in the callback code?
    in any case, we didn't need it and it was making the code slower.

commit 7844d32d04cb411ddae139d9598adcb04b899606
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 14:00:24 2015 -0700

    more little fixes

commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 12:11:28 2015 -0700

    MeshCommand using Material internally

    works

commit 67a435d66b4e554b4d24e462ca2ad42408157e69
Merge: 6dee7ca b9a994f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 10:34:03 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 6dee7cac6a51b4c123aabb111b0f8951082b1507
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 17:41:27 2015 -0700

    improved readebility of MeshCommand code

commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 15:41:07 2015 -0700

    mesh supports Material

    `Mesh` supports `Material`
    Now `MeshCommand` needs to implement it correctly.

commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73
Merge: 05b16f5 bd5f4e0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 11:23:28 2015 -0700

    Merge branch 'v3' into material_system

commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 17:40:48 2015 -0700

    Adding Material into Mesh

    WIP.

commit bc62f1a146ff9ad9864d8ff317f6a9540760066a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:39:54 2015 -0700

    cosmetic

commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:26:41 2015 -0700

    moves even more code form Sprite3D to Mesh

commit 04643bed3c277f0a775e962a5c87f550b1a59e74
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:15:21 2015 -0700

    Moves "draw" from `Sprite3D` to `Mesh`

commit 4bf884cdcb1a8df7522adeab364368493aba11e0
Merge: 2f305fc 2199bf1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 15:00:50 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 14:46:28 2015 -0700

    cosmetic

commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 16:44:21 2015 -0700

    revert my changes...

    ...actually the GLProgramState code was Ok... ouch

commit 36323c62eae2f8dbdcd7e13075758752cce44132
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 15:40:54 2015 -0700

    parsing GLProgramState validates the attributes

commit a406d6236a78244f73e81ded0b4148199a8677e5
Merge: 3be7fde cf177bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 12:10:31 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 17:45:34 2015 -0700

    little progress on Sprite3D + Material

    GLProgramState needs to decouple Uniforms from Attributes in
    `applyGLProgram`.

    binding the attributes is something that needs to be done
    at a different order.
    Perhaps the attributes are part of a VAO or something else.
    the method `applyAttributes()` has a variable to avoid that...
    but everything looks very hackish.

commit f82496c61c9cb5a0787f883a4fb2d475889fa711
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 15:46:02 2015 -0700

    doesn't crash :)

    but doesn't show anything either

commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 13:35:45 2015 -0700

    adding sprit3d test

commit e716da63fe053b48db06f2aed9e0280256dd5f1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 12:10:32 2015 -0700

    MeshCommand: initial draw with Material

commit d758041d81c3e6275997205e6395c46006bcc4ca
Merge: 8cdc99f ca1a95f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 10:41:05 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 21:57:28 2015 -0700

    adding Material to MeshCommand

commit 0121872709c5e584b9b9f102e0f8dfc9c836841b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 19:39:09 2015 -0700

    pre commit before merging MeshCommand

commit 06c0ac2a67e303bde98dff75ac436ec22de59263
Merge: 736feb1 0287b42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 18:19:00 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 736feb1b6495b7411525afb130015bdb31b5c471
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 17:22:03 2015 -0700

    Pass conforms to create()/init() pattern

commit 6103ffbb8479681b6665e81f0572bc3287919d07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 17:04:19 2015 -0700

    defines are strings

    better error checking when creating objects
    autorelase added in Pass, Material, Technique

commit 1efcbab63c7ca4259d50825144184baee1b577ac
Merge: 5b233bc fd3e38b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 11:23:47 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 5b233bc879bd65123092d366257843465ec1d306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:31:37 2015 -0700

    blur effect works with alpha

commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89
Merge: e4c1dd2 425b2b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:04:35 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:04:07 2015 -0700

    Material, Technique, Pass: they have parent

commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 21:48:06 2015 -0700

    multipass works

commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 17:31:04 2015 -0700

    yeah!

    more materials... a lot to do yet

commit d54d24ed185071ce1350bbf71914a64c9f6f228e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 17:06:46 2015 -0700

    yeah! works!

commit 1e70cb553148e6c136df42a789bf85184e73762d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 16:43:54 2015 -0700

    simple test of material system works!!!

commit c8581dfe9e970a3004254987416d75cccc644ccd
Merge: 83aeec4 5d5fa3d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 13:51:45 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 15 18:04:23 2015 -0700

    JSON file curated

    fixes minor bugs

commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 15 17:22:36 2015 -0700

    parsers shaders!

    including uniforms

commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 23:24:18 2015 -0700

    Material parses texture

commit 1f678faf9d6c25f6405591f052da511281be8768
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 18:22:33 2015 -0700

    material parsing almost working

commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d
Merge: d0ff296 d54ddbd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 09:23:23 2015 -0700

    Merge branch 'v3' into material_system

commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 13 18:42:42 2015 -0700

    json parsing broken

    ha... I need to parse the content of the file, to the name of the file.
    to be fixed tomorrow

commit e5aab39e5774d997f848155fc7209e9fbbd03bbc
Merge: 81e93fa bc34554
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 13 10:19:11 2015 -0700

    Merge branch 'v3' into material_system

commit 81e93faac9d80888e975ee19d7412c54daf439a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 17:41:12 2015 -0700

    Adds more dummy files for material

commit 5552a1e099bcf960d962c5369973ea663f802895
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 17:01:16 2015 -0700

    adds empty test

commit 7027c85fb24109f1ed4c50877dbec35618b5b39c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 15:36:24 2015 -0700

    more material fixes

    multiple passes added in renderer

commit db6745ead9879c6ce66b1921f32bf927421c54d9
Merge: 58d2412 8a160d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 11:52:30 2015 -0700

    Merge branch 'v3' into material_system

commit 58d241266bdbd88162bb7ae9a7e868af173e6375
Merge: 0eccb23 b409f20
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:42:35 2015 -0700

    Merge branch 'v3' into material_system

commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0
Merge: 83494de 967f35a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:18:34 2015 -0700

    Merge branch 'cpp_compiles_on_mac' into material_system

commit 83494dedd0f4e7092f0267187cf07bd7de7723c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:09:59 2015 -0700

    compiles on Mac

commit cca5b060164182b67df21fa330dce938e17fb324
Merge: dfc3740 09c50c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 13:54:59 2015 -0700

    Merge branch 'v3' into material_system

commit dfc374099ca02e547478d24fa8fd61817a85862c
Merge: fa2152b 64c45fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 8 14:16:27 2015 -0700

    Merge branch 'v3' into material_system

commit fa2152b3402e3519d35f98309c4acc03b6790370
Merge: 90b7b6f b648d1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 3 10:15:28 2015 +0800

    Merge branch 'v3' into material_system

commit 90b7b6f6540edff156e22fdf38021a5c83194deb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 3 10:13:24 2015 +0800

    little changes to pass

commit 7f8b83017f03572a3698f431b6af497d62fcfa25
Merge: 7460614 0779d05
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 2 08:36:43 2015 +0800

    Merge branch 'v3' into material_system

commit 7460614dd8b7eff5d8c759be54dd205333b26033
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 2 08:23:17 2015 +0800

    small changes

commit fa0354e74983795adafad3bedc9c50f6e8e328c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Mar 26 18:20:46 2015 -0700

    initial Material system
2015-05-05 13:07:32 -07:00
zhangbin b4f2d94109 Update js bindings & js tests. 2015-05-05 10:50:19 +08:00
lvlong 8e51a561b1 modify some about animate3D quality! 2015-04-24 11:49:28 +08:00
minggo fbb1c578a2 Merge pull request #11430 from minggo/update-spine
update spine runtime to v2.1.25
2015-04-14 17:01:11 +08:00
minggo cdd7acc537 add spine test case 2015-04-14 16:14:51 +08:00
XiaoYang 5ed65e13c9 Merge pull request #303 from zhukaixy/texturecube
bugfix for cubemap
2015-04-14 14:25:35 +08:00
zhukaixy 451a560200 bugfix for cubemap 2015-04-14 14:20:31 +08:00
yangxiao 8c8058a9be merge cocos resolve conflict 2015-04-14 13:56:05 +08:00
zhukaixy 6684491249 1: update cube texture for sky box
2: add mouse-controled camera for test case (skybox)
2015-04-14 01:39:23 +08:00
minggo da69dbd133 Merge pull request #11388 from xiaofeng11/v3
Reader update
2015-04-13 11:20:53 +08:00
pipu 755134ba3f Update parse animation easing 2015-04-10 17:05:55 +08:00
pipu 7a67b6ccce Test samples 2015-04-10 14:52:54 +08:00
WenhaiLin b5ae74c52b [ci skip]Update the reference of submodule ccs-res. 2015-04-09 17:07:37 +08:00
tangziwen 0c2c8b072a terrain update terrain test update ,resource update 2015-04-08 15:13:24 +08:00
tangziwen 0193420dfc Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
Resovle Conflicts:
	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-04-03 15:45:51 +08:00
minggo c1cd041912 Merge pull request #11221 from super626/v3
3d animation quality control
2015-03-31 17:23:58 +08:00
XiaoYang 45987b6a60 Merge pull request #276 from tangziwen/terrain
update Terrain, support skirt
2015-03-31 09:14:27 +08:00
tangziwen 1a93f87a15 update terrain 2015-03-30 18:25:22 +08:00
lvlong 4bc44c207d modify config-example.plist 2015-03-30 18:07:32 +08:00
lvlong ccb5039411 Merge branch 'v3' of github.com:super626/cocos2d-x into v3
Conflicts:
	cocos/base/CCConfiguration.h
2015-03-30 11:50:01 +08:00
minggo 59441adc2c Merge pull request #11213 from super626/texturecube
Texturecube bug fix
2015-03-30 10:48:10 +08:00
yangxiao b469cfa928 merge cocos 2015-03-30 10:28:14 +08:00
zhukaixy 8a1637e3de Update cube_map.frag 2015-03-27 16:50:59 +08:00
yangxiao a45f0d1a76 merge cocos 2015-03-27 16:50:40 +08:00
yangxiao 7af9957e1c reset submodule 2015-03-26 12:56:38 +08:00
yangxiao 84535feb0c merge cocos 2015-03-26 11:59:26 +08:00
lvlong c999307150 add different animate quality. 2015-03-26 11:30:22 +08:00
lvlong f93dffdeb0 node frame animation test and resource 2015-03-26 09:25:37 +08:00
pipu 0bdfe99731 Update resources of Test TestTimelineProjectNode. 2015-03-20 17:08:15 +08:00
yangxiao 0106c1184e add pu for performance test 2015-03-19 15:00:07 +08:00
yangxiao e6770909f2 reset expolosion 2015-03-17 17:47:53 +08:00
yangxiao dced8004e1 reset explosion and fix bug of event handler 2015-03-17 17:44:52 +08:00
songchengjiang 7e5af41817 replace mp_fire_02_2x2.dds with mp_fire_02_2x2.png 2015-03-13 16:34:21 +08:00
songchengjiang 444dbfdf9e replace .mesh with .c3b
modify ParticleUniverse file structure
2015-03-05 14:54:32 +08:00
yangxiao 68eaadaffb merge cocos 2015-03-04 09:57:42 +08:00
yangxiao 36723fcb68 reset submodule 2015-03-03 18:34:51 +08:00
songchengjiang 5c460ebb2d add/update particle files 2015-03-02 13:07:32 +08:00
yangxiao d5bde9e536 add missing material 2015-02-28 12:57:15 +08:00
yangxiao 218de84cc5 remove expolosion particle 2015-02-28 11:31:15 +08:00
Ray 0f8f0322c8 fix ccs-res 2015-02-26 10:10:32 +08:00
Ray ff07f62e83 fix CocosStudio 3DReader test resource 2015-02-25 15:49:04 +08:00
Ray 71f90306f7 update ccs-res submodule 2015-02-25 15:40:46 +08:00
Ray c66a4f28bc Add CocosStudio UserCameraReader
fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
Ray 35e3e8d62d Sprite3D Reader and tests 2015-02-23 00:34:30 +08:00
Ray 73e40f1c4b Node3DReader Test 2015-02-19 16:18:54 +08:00
yangxiao 79a0c0152a add 3d particle (Particle Universe) 2015-02-11 18:14:22 +08:00
tangziwen 10eced8b98 bug fix upload new sample texture 2015-01-30 15:46:39 +08:00
zhukaixy f3536056d8 Simpilify skybox 2015-01-29 19:01:10 +08:00
zhukaixy ee99700ec1 add test case TextureCube 2015-01-29 09:28:14 +08:00
geron-cn 3268dbc9fd add cpp-test for animation list and projected 2015-01-28 02:12:09 +08:00
minggo 880abfe814 Merge pull request #10209 from andyque/fixLoadingBarReloadTexture
Fix loading bar reload texture issue
2015-01-27 13:50:38 +08:00
andyque 691e1925ca udpate test resource submodule 2015-01-26 15:05:41 +08:00
yangxiao 5e1d7449f7 complete use case 1 2015-01-26 14:58:16 +08:00
yusheng.lu 304f28a58a Update the csb resources for current Cocos2d-x 2015-01-21 17:08:16 +08:00
yusheng.lu a35be8977a Submodule ccs-res go forward. 2015-01-20 19:18:23 +08:00
tangziwen 25cd1f4c02 update test 2015-01-20 10:34:30 +08:00
pipu 34402b75c9 Merge branch 'v3' into parse_inneractionframe 2015-01-12 13:38:30 +08:00
pipu 82be4701b5 Update resource DemoPlayer.csb in path tests/cpp-tests/Resources/ActionTimeline 2015-01-12 11:12:38 +08:00
songmiao dfa6137ce9 modify arcball and fog shader 2015-01-07 17:58:10 +08:00
songmiao 41cd946e27 modify fog shader format and notes 2015-01-07 15:47:27 +08:00
songmiao c522a72f66 modify fog shader for ios device 2015-01-07 14:56:34 +08:00
songmiao d1845f89fe add fog test and arcball camera test 2015-01-07 11:47:34 +08:00
minggo 3c1978fcc3 Merge pull request #9611 from super626/quaternion
Rotation With Quaternion
2014-12-30 10:09:08 +08:00
Thomas Hou cfa9f039ec change light direct for good look. 2014-12-29 16:43:48 +08:00
andyque 13032be21d fix hd png file warning 2014-12-27 20:59:37 +08:00
andyque 9c974eebd0 fix libpng warning 2014-12-27 20:47:59 +08:00
yusheng.lu a781c974de submodule ccs-res go forward to newest 2014-12-23 15:35:20 +08:00
yusheng.lu 58ba057228 revert submodule ccs-res 2014-12-23 15:27:21 +08:00
Liam e4360b7616 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into Layout 2014-12-23 14:15:55 +08:00
yusheng.lu 7eedef71e6 armature node test completed 2014-12-23 11:13:05 +08:00
Liam 2991b57ec6 update lay out reader and samples 2014-12-22 18:24:06 +08:00
yusheng.lu 6de7fae114 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-22 18:00:08 +08:00
yusheng.lu 62c5df2d9d armature node reader done (projs incompleted) 2014-12-22 17:35:39 +08:00
minggo 6195d260c1 Merge pull request #9574 from super626/v3
Add new test
2014-12-22 15:25:14 +08:00
yangxiao 7a332aef04 ios work 2014-12-22 14:17:48 +08:00
tangziwen 95bcfaaa3e update test 15:29 2014-12-19 15:31:06 +08:00
tangziwen 086bca399f add three samples -- toonshader fakeshadow lightmap 2014-12-18 16:09:29 +08:00
yusheng.lu c6ba594c72 listview resources added 2014-12-10 09:59:28 +08:00
pipu 06a0026632 Update ActionTimelineTestScene 2014-12-02 16:00:30 +08:00
pipu 4d0950d828 Update submodule that are plugin, ccd-res bindings-generator, cocos2d-console 2014-12-02 15:56:32 +08:00
tangziwen 3381400eec trim uv_test texture's size 2014-11-13 12:06:52 +08:00
tangziwen 85f0b0ec29 fix resource miss 2014-11-12 17:44:19 +08:00
lvlong bdf10426e2 new axe.c3b (ver 0.4) 2014-10-27 16:12:15 +08:00
minggo 8a76be13e4 Merge pull request #8865 from huangshiwu/v3_fixbug
add two missing image files for TexturePerfermancTest
2014-10-20 15:27:12 +08:00
huanghsiwu 8e6000ef56 add two missing image files for TexturePerfermancTest 2014-10-20 15:03:30 +08:00
Huabing.Xu 86fedffd56 change asset manager to use a new resource, which will not affect other test cases 2014-10-20 11:03:13 +08:00
andyque 0dc7bbe861 fix long file path on WP8 2014-10-18 14:48:27 +08:00
samuele3hu 14f91ea9f6 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_spine 2014-10-17 14:38:07 +08:00
samuele3hu dfd2077648 Update the related manifests files for assetsmanager tests 2014-10-17 14:35:52 +08:00
andyque e76b605aeb update css submodule 2014-10-17 14:22:48 +08:00
minggo 34cfcb0b54 Merge pull request #8690 from dabingnn/v3_spriteLamp
sprite lamp
2014-10-16 19:33:57 +08:00
Huabing.Xu 644aa19b2d Merge branch 'v3' into v3_updateSpine
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-10-16 16:48:16 +08:00
samuele3hu 064e159c70 Merge branch 'v3_testMerge' of https://github.com/pandamicro/cocos2d-x into v3_assetsmanager
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/platform/CCFileUtils.cpp
	tests/lua-tests/project/CMakeLists.txt
	tests/lua-tests/project/Classes/AppDelegate.cpp
	tests/lua-tests/project/proj.android/jni/Android.mk
	tests/lua-tests/project/proj.win32/lua-tests.win32.vcxproj
2014-10-15 13:41:27 +08:00
Huabing.Xu 93158a1cfb update spine runtime and test case 2014-10-15 11:23:02 +08:00
Huabing.Xu a20b8d671c sprite lamp (works on iOS mac and android) 2014-10-14 16:54:52 +08:00
minggo 0ab3017094 Merge pull request #8658 from pipu/v3_pipu
V3 pipu
2014-10-14 14:25:46 +08:00
pipu 86aee1e548 Modifying cocos2d_lib.xcodeproj, cocos/Android.mk, cocos/editor-support/cocostudio/Android.mk 2014-10-12 15:39:22 +08:00
Huabing.Xu 55431d6a83 add tile map staggered test 2014-10-11 15:09:58 +08:00
pipu ee624e47cc 1. Modifying UIScale9Sprite
2. Updating UI Test
3. Updatding resource of ActionTimeline
2014-10-10 10:44:16 +08:00
pandamicro a26e91f839 no message 2014-10-09 18:30:39 +08:00
minggo 44aba5b2af Merge pull request #8185 from newnon/v3_Scale9Sprite_improvements
Scale9Sprite improvements
2014-09-30 17:09:02 +08:00
Sergey Perepelitsa d9204b009e scale9Sprite without scale9enabled scale fix
scale9Sprite crop >  border tile bug fix
2014-09-30 10:59:20 +04:00
Sergey Perepelitsa 094716a500 Scale9Sprite cropped frames tests 2014-09-28 01:58:26 +04:00
yangxiao fd35d43510 remove unused resource 2014-09-26 15:57:18 +08:00
yangxiao 567c632d98 config max support light number in shader 2014-09-25 15:29:32 +08:00
yangxiao 56313aa895 merge cocos 2014-09-25 11:05:02 +08:00
Dhilan007 ed4e800d70 Add audio resource. 2014-09-23 15:38:40 +08:00
yangxiao 06c0adcf6d remove unused resource 2014-09-19 14:52:25 +08:00
yangxiao 3cfc36591c merge cocos 2014-09-11 10:13:57 +08:00
yangxiao 74f98b36d6 merge cocos 2014-08-28 09:22:57 +08:00
andyque 84c5542a0e Merge branch 'v3' into addWebView 2014-08-26 22:11:35 +08:00
andyque 9449152caf finish WebView Tests 2014-08-26 22:03:55 +08:00
yangxiao 03390a4f46 merge cocos 2014-08-26 14:05:59 +08:00
yangxiao dd93439c4b replace model 2014-08-25 19:25:51 +08:00
songchengjiang 00085c157f Added skeleton Model
Light On/Off
2014-08-25 16:32:15 +08:00
yangxiao 2d5431353a engine adjust 2014-08-22 13:25:26 +08:00
liuliang a27a420a91 Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
Conflicts:
	cocos/3d/CCSprite3D.cpp
2014-08-20 11:45:48 +08:00
songchengjiang d9bf2c2b7e Finished Light And Test 2014-08-19 15:51:30 +08:00
songchengjiang 10afb9b9af Finished Point Light
Finished Directional Light
Finished Spot Light
2014-08-18 17:10:07 +08:00
Huabing.Xu a9a403013c fix skinned outline effect 2014-08-14 10:44:03 +08:00
minggo cc37780861 Merge pull request #7736 from dabingnn/v3_addSkinnedOutline
V3 add skinned outline
2014-08-12 15:07:21 +08:00
Huabing.Xu e66d1f6f69 add skinned outline effect 2014-08-11 18:11:15 +08:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
yangxiao 11a13ce9e2 Merge branch 'newcode' into v3 2014-08-04 15:41:21 +08:00
andyque 5af4657fbb fix windows utf8 source code file can not compile erorr 2014-08-01 21:20:27 +08:00
yangxiao cd379ab412 add axe model 2014-07-31 11:26:27 +08:00
yangxiao da4ba95806 SubMesh and Attachment 2014-07-29 10:49:06 +08:00
Sergey 92ac809bfe Mac fonts tests 2014-07-24 12:27:17 +04:00
geron-cn 5b7852c5f6 update ccs-res hd csbs 2014-07-10 11:17:01 +08:00
geron-cn 2a64bd8945 udpate ccs-res 2014-07-09 18:35:10 +08:00