yangxiao
a4d67867d7
check light enable or not when switching shader
2015-10-20 15:11:39 +08:00
XiaoFeng
41c0add76f
Update authors for 3.9 beta version
2015-10-20 14:20:50 +08:00
子龙山人
320de102bb
Merge pull request #14191 from CocosRobot/update_lua_bindings_1445308648
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[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-10-20 10:44:16 +08:00
子龙山人
cc3a1380f9
Merge pull request #14190 from CocosRobot/update_cocosfiles_1445308559
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[AUTO][ci skip]: updating cocos2dx_files.json
2015-10-20 10:43:57 +08:00
CocosRobot
6a0e1b323f
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-10-20 02:42:17 +00:00
CocosRobot
518f800c75
[AUTO][ci skip]: updating cocos2dx_files.json
2015-10-20 02:36:00 +00:00
pandamicro
dddf3e62e9
Merge pull request #14189 from chengstory/Fix#23433
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Fix #23433
2015-10-20 10:34:16 +08:00
zhangcheng
8d22beeae4
Fix #23433
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Fix javascript project can't be opened directly in visual studio 2015.
2015-10-20 10:17:50 +08:00
XiaoFeng
83a48ee501
Fix simulator run time only check screen direction flag, but won't check if size setting need swap
2015-10-19 19:43:10 +08:00
mogemimi
c3194ac34d
Fix memory leak in TMXLayer
2015-10-19 19:47:36 +09:00
mogemimi
34831d48ce
Fix memory leak in GLViewImpl
2015-10-19 19:46:45 +09:00
pandamicro
f4a2a53f6d
Merge pull request #14184 from xiaofeng11/v3_xf
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Fix EventListenerCustom registered by UILabel never has been released bug
2015-10-19 17:13:25 +08:00
XiaoFeng
762e25ad33
Remove unused parameter
2015-10-19 16:06:39 +08:00
XiaoFeng
ffb2cfa9e0
Fix EventListenerCustom registered by UILabel never has been released bug
2015-10-19 14:07:50 +08:00
pandamicro
82881bf92f
Merge pull request #14109 from loadrunner/label3
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Added line spacing/leading feature to Label
2015-10-19 10:55:53 +08:00
pandamicro
c57adeae4d
Merge pull request #14183 from VisualSJ/v3-webIndex
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Update web index
2015-10-19 10:25:35 +08:00
VisualSj
c3eca0089e
Update web index
2015-10-19 10:19:12 +08:00
pandamicro
be45e0bc50
Merge pull request #14174 from noshbar/v3
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CPPCheck fixes, correct deallocation, array size.
2015-10-19 10:05:01 +08:00
pandamicro
3bf0d0fe44
Merge pull request #14168 from MSOpenTech/v3-win10-fix
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V3: fixed msbuild by removing incorrect AppxBundle properties from project
2015-10-19 08:22:24 +08:00
pandamicro
4395886133
Merge pull request #14175 from MSOpenTech/v3-winrt-angle
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V3 winrt angle update to fix issue #9980
2015-10-19 01:27:03 +08:00
pandamicro
e8a22237e6
Merge pull request #14173 from njh0602/somefix
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Simple merge() version
2015-10-18 22:59:23 +08:00
pandamicro
cde67d1261
Merge pull request #14162 from mogemimi/fix-warnings
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Fix warnings on Xcode 7
2015-10-18 22:56:12 +08:00
pandamicro
784dbc4c88
Merge pull request #14158 from cocos2d/revert-14144-v3
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Revert "Remove screen direction check in simulator"
2015-10-18 22:49:09 +08:00
pandamicro
c365fc5883
Merge pull request #14180 from pandamicro/v3
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Fix issue for web engine upgrade
2015-10-18 22:48:16 +08:00
pandamicro
cfb1ee2b11
Improved logic of jsb_boot.js to sync with the web engine behavior
2015-10-18 22:45:53 +08:00
pandamicro
11890d6c4b
Fix issue for web engine upgrade
2015-10-18 00:19:02 +08:00
Dale Stammen
feb2fb7a82
updated version to v3-deps-75
2015-10-16 15:47:24 -07:00
Dale Stammen
fdebb373b1
updated cocos2d-x/angle template files to version 0edf96a2f54a43d068244a86aaf9133c1bf71fe5
2015-10-16 15:36:34 -07:00
Dale Stammen
ce88dbdee4
removed WP8.1 shader code
2015-10-16 14:48:03 -07:00
Dale Stammen
414a34f3f9
removed old WP8.1 shaders for gl_PointSize
2015-10-16 14:47:02 -07:00
남준현
f47f4aa00e
Simple merge() version
2015-10-17 04:59:07 +09:00
남준현
f49d467465
Add virtual keyword.
2015-10-17 04:46:37 +09:00
Dirk de la Hunt
88bcaad518
General fixes:
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- changed some delete operations to be deletions of arrays where applicable
- changed some "free" operations to "delete" where memory was allocated with "new"
CCPUScriptCompiler.cpp:
- added checks to see if temp1 and temp2 are non-null before dereferencing them
FileServer.cpp:
- changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:",
is already 12 characters long, but strcpy() attempts to copy the NULL terminator too.
2015-10-16 21:43:09 +02:00
Dale Stammen
e2730a3d92
fixed msbuild by removing incorrect AppxBundle properties from project
2015-10-16 09:25:24 -07:00
fjut
4c3d0c62bb
remove duplicate include
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duplicate include: #include "ui/CocosGUI.h"
2015-10-16 21:41:40 +08:00
Shun Lin
7ef5baa139
Merge pull request #14163 from hugohuang1111/update_console
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update console
2015-10-16 17:40:50 +08:00
dimon4eg
d317cd75e1
Improved code a bit
2015-10-16 11:28:34 +03:00
hugo
2bf7f8ae3f
update console
2015-10-16 16:10:08 +08:00
mogemimi
73c0ce1a9a
Replace String::createWithFormat() with StringUtils::format()
2015-10-16 15:02:14 +09:00
mogemimi
8af6531c94
Replace deprecated CCApplication with Application
2015-10-16 15:02:06 +09:00
mogemimi
4600c41f9b
Add override keywords
2015-10-16 15:01:10 +09:00
子龙山人
6661f702ce
Merge pull request #14161 from CocosRobot/update_cocosfiles_1444973862
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[AUTO][ci skip]: updating cocos2dx_files.json
2015-10-16 13:46:50 +08:00
CocosRobot
8bc74ad72e
[AUTO][ci skip]: updating cocos2dx_files.json
2015-10-16 05:37:43 +00:00
pandamicro
efeb6a44fb
Merge pull request #14143 from MSOpenTech/v3-win10-curl
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V3 win10 curl
2015-10-16 13:35:48 +08:00
pandamicro
585fcf4d7d
Merge pull request #14156 from njh0602/somefix
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Fix comment. (/cocos/math/Vec2.cpp)
2015-10-16 11:41:25 +08:00
pandamicro
1b2338df8e
Merge pull request #14152 from chengstory/Fix#22934
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Fix#22934
2015-10-16 11:38:22 +08:00
pandamicro
8915fc6cb9
Revert "Remove screen direction check in simulator to avoid render error"
2015-10-16 11:36:20 +08:00
fjut
04c44fbe15
Merge pull request #1 from cocos2d/v3
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合并原作者代码
2015-10-16 09:31:54 +08:00
남준현
5118a31faf
// cross pro'c'uct of 2 vector. A->B X C->D
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// cross pro'd'uct of 2 vector. A->B X C->D
2015-10-16 03:24:54 +09:00
Sebastien Flory
bd83fc1474
PMA Handling issue
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Hi,
I compared to cocos2D-x v2.x and it seems that there is an issue with the _hasPremultipliedAlpha flag not beeing set correctly for mipmaps and compressed textures.
I guess it's a mistake due to the reorganization of the code between the old CCTexture2D and the new one.
In our tests, this fixes the issue.
Best,
Sebastien
2015-10-15 15:48:21 +02:00