CocosRobot
7410bdd981
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #16563 )
2016-09-12 10:03:21 +08:00
Wilson E. Alvarez
74fd5ae3ba
Fix mismatched memory deallocator ( #16560 )
2016-09-12 10:02:48 +08:00
Steve Tranby
16781b00e8
change EaseBounce to real class instead of typedef ( #16557 )
2016-09-12 09:51:27 +08:00
minggo
3075108f1c
get sdk version from java ( #16546 )
2016-09-12 09:49:39 +08:00
James Chen
b8f127e601
fixed #16547 : [ios, mac] Protencial memory leak in AudioPlayer.mm. ( #16556 )
...
If playing a large audio and its loop flag is set to false, after the audio is played over, there will be 4 or 8 bytes memory leak by _rotateBufferThread variable.
Resolution:
The `isDestroy` flag should not be set to true in rotate buffer thread, to exiting the thread, we need another varible for this purpose.
Thanks @nicolechen819 for the feedback.
2016-09-12 09:48:27 +08:00
CocosRobot
ced81f3527
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #16554 )
2016-09-12 09:46:19 +08:00
mogemimi
2b9ac2c950
Remove redundant semicolons ( #16558 )
2016-09-12 09:45:34 +08:00
mogemimi
eca7b2392d
Remove unnecessary inline keywords ( #16562 )
2016-09-12 09:44:21 +08:00
minggo
86de22a008
fix crash if FontAtlas pointer is the same ( #16555 )
2016-09-09 11:39:00 +08:00
Sachin Garg
84f6863214
getSlidBallRenderer methods to allow more customization of UISlider ( #16532 )
...
* getSlidBallRenderer methods to allow more customization of UISlider look and feel.
* Added const to declaration of getSlidBallRenderer methods for UISlider.
2016-09-09 10:01:14 +08:00
Dale Stammen
1c27c12327
updated libcocos2d dll version to 3.13.1 ( #16542 )
2016-09-08 10:38:16 +08:00
minggo
569681f6bd
use api level 13 ( #16538 )
2016-09-07 14:50:03 +08:00
Ricardo Quesada
282959cc0f
fix: uses correct design resolution ( #16534 )
...
fixes github issue #16485
2016-09-07 12:01:40 +08:00
Peter Siegmund
9449e687af
fixed compile error for android-studio build (with-controller) ( #16529 )
2016-09-07 12:01:11 +08:00
Ricardo Quesada
2d1048bd00
fix: uses default designResolution if not set previosly ( #16533 )
...
fixes github issue #16485
and re fixes github issue #16003
2016-09-07 11:11:52 +08:00
minggo
fa15ab8212
3.13.1 text color ( #16516 )
...
* fix: Label updateColor() and underline color work as expected (#16486 )
fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior
fixes Github issue #16471
* fix conflict
* Issue 16471 (#16489 )
* fix: Label updateColor() and underline color work as expected
fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior
fixes Github issue #16471
* docs: added more internal doc for issue_16471
2016-09-07 09:44:58 +08:00
minggo
c233a5bdf7
[ci skip]V3.13.1 doc ( #16528 )
...
* update release note and changelog
* update engine version
2016-09-06 17:01:23 +08:00
minggo
c51605971f
fixed #16490 : [android, audio] AudioEngine::stop() triggers 'finished' callback ( #16491 ) ( #16524 )
2016-09-06 10:58:43 +08:00
Allen Lee
7c298bdcd7
misspelling check on cocos directory ( #16522 )
...
Misspelling fix on some comments,
cocos/editor-support/cocostudio/CSParseBinary_generated.h
fix misspelling postion -> position
2016-09-06 10:14:14 +08:00
James Chen
50a1e75373
fixed #16502 : SPINE color bug (temporary storage of color was wrong in SkeletonRenderer) ( #16503 )
2016-09-06 10:11:54 +08:00
CocosRobot
8d2b645a96
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #16519 )
...
* fixed #16473 : OpenSLES error while play background music in writable path or sdcard. (#16475 ) (#16517 )
* [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically
2016-09-06 10:11:11 +08:00
minggo
9dc737901b
fixed #16473 : OpenSLES error while play background music in writable path or sdcard. ( #16475 ) ( #16521 )
2016-09-06 09:41:53 +08:00
minggo
a6c398ec95
Fixes jsval_to_std_string could not convert number to string. ( #16504 ) ( #16515 )
...
Don't use deprecated method in ActionsProgressTest.
2016-09-05 17:42:34 +08:00
CocosRobot
8947ff722e
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #16514 )
2016-09-05 13:48:58 +08:00
CocosRobot
6f4551cdad
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #16513 )
2016-09-05 10:19:41 +08:00
Steve Tranby
b48bcc9579
Ease Actions Code De-Duplication
...
* ease action class macros to reduce code duplication
- update bindings for ease actions
- reorder clone method
- add back in create/etc methods to allow for EaseRateAction instances
- fix wrong clone return type
* Add note and minor cleanup
* use create in clone instead of new/init as in latest EaseBezierAction
* fix reverse for EaseIn/Out to match original code
* add assert for null
* refactor to match original code flow
* fix missing CC_DLL for windows builds
* fix win build issues due to abstract methods
* remove unused overrides
2016-09-05 10:18:30 +08:00
mogemimi
857b2143a6
Remove deprecated attribute on Node::_setLocalZOrder() function ( #16470 )
2016-09-05 10:06:42 +08:00
James Chen
5bfd110424
Fixes jsval_to_std_string could not convert number to string. ( #16504 )
...
Don't use deprecated method in ActionsProgressTest.
2016-09-05 10:02:05 +08:00
CocosRobot
b6536e8d9f
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #16499 )
2016-09-02 10:44:55 +08:00
pyrosphere
0cd365dd2e
Fix MenuItemSprite::unselected() on disabled items showing _normalImage instead of _disabledImage ( #16482 )
2016-09-02 09:51:47 +08:00
Ricardo Quesada
c32000250c
Issue 16471 ( #16489 )
...
* fix: Label updateColor() and underline color work as expected
fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior
fixes Github issue #16471
* docs: added more internal doc for issue_16471
2016-09-01 16:59:40 +08:00
minggo
db21e5f349
[ci skip]Travis enable pull request ( #16494 )
...
* refactor travis and build pull request
* delete unneeded file
2016-09-01 16:25:47 +08:00
Renato Almeida
1c40d5e16d
Fix MessageBox inverted params on Android ( #16484 )
2016-09-01 16:10:02 +08:00
James Chen
64c62d37c2
fixed #16490 : [android, audio] AudioEngine::stop() triggers 'finished' callback ( #16491 )
2016-09-01 16:06:29 +08:00
James Chen
6d27868918
fixed #16473 : OpenSLES error while play background music in writable path or sdcard. ( #16475 )
2016-09-01 11:47:33 +08:00
James Chen
01e67f6203
fixed #16477 : [android, audio] Deadlock if preload the same file more than 3 times in preload callback. ( #16478 )
...
And added test case.
2016-09-01 11:46:27 +08:00
James Chen
35f937cd40
AudioMixerController::initTrack should not setState for track. Otherwise, it may trigger Track state mess-up. ( #16476 )
...
* Warning fixes in AudioDecoder.cpp
* AudioPauseResumeAfterPlay test case should start in onEnter.
And add a loop to pause & resume many times.
* AudioMixerController::initTrack should not setState for track. Otherwise, it may trigger Track state mess-up.
2016-09-01 11:43:37 +08:00
Ricardo Quesada
e57c30c83b
fix: Label updateColor() and underline color work as expected ( #16486 )
...
fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior
fixes Github issue #16471
2016-08-31 20:20:13 -07:00
mogemimi
58ede40ed9
Add missing definition of PhysicsBody::getFirstShape (Revert part of #13923 ) ( #16458 )
2016-08-29 19:23:14 -07:00
Rubonnek
91efab2ba7
Fix memory leak caused by packetOut in SocketIO.cpp ( #16451 )
2016-08-29 19:22:38 -07:00
David DeSimone
feb48aea9c
Improving CCRef LEAK_DETECTION tools by making them thread safe. It is possible that ref's can be created and mutated off thread, and with leak detection on. This can cause ungaurded writes from two or more threads to a non-protected structure. Fixing a crash on iOS when using std::list instead of std::vector. ( #16415 )
2016-08-30 09:36:45 +08:00
Ricardo Quesada
9dea92b2e0
feat: add support for Game Controllers on Mac ( #16461 )
...
it shares 100% the same code with iOS.
it only adds a few #ifdefs.
github issue #16460
2016-08-29 16:58:44 -07:00
子龙山人
0b1f61b8ce
fix possible crash of label shrinked ( #16456 )
2016-08-29 15:23:01 +08:00
minggo
df3b33cd59
Merge pull request #16457 from minggo/merge-v3.13
...
Update rapid json to version 1.1.0.
2016-08-29 15:22:01 +08:00
子龙山人
7665d83db2
Merge pull request #16452 from mogemimi/add-missing-override
...
Add missing override keywords
2016-08-29 00:33:30 -05:00
minggo
04fd2b16b2
merge v3.13 back to v3
2016-08-29 11:57:13 +08:00
CocosRobot
ee4d59cf76
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16454 )
2016-08-29 11:48:21 +08:00
mogemimi
6c3f5e6d6b
Fix variable shadowing warnings caused by Spine 3.4 ( #16445 )
2016-08-29 09:42:34 +08:00
mogemimi
86563af08a
Add missing override keywords
2016-08-28 23:45:15 +09:00
Alfonso Grillo
6c9a05f831
PageView with custom 'scrollToPage' time ( #16390 )
...
* PageView with custom scrollToPage time
* fix compiler error
2016-08-25 15:48:01 +08:00
Nakhyun Choi
a9898b9875
possible memory leak when font size is 0 ( #16424 )
2016-08-24 18:27:44 -07:00
halx99
5bc3659a33
#Improve XML parse performance with rapidxml pure SAX parser ( #16419 )
...
* Update CCSAXParser.cpp
* #Improve XML parse performance with rapidxml pure SAX parser without compatible break.
* put rapidxml to external
* Update deps
2016-08-24 16:37:03 -07:00
Aaron
e62af99db7
Fixed Camera::_viewProjectionUpdated state ( #16405 )
...
Camera::_viewProjectionUpdated is not initialised in constructor. Should be initialised to false.
This can lead to redundant visibility checks if _viewProjectionUpdated happens to resolve true.
As Camera::visit() is never called, _viewProjectionUpdated is never actually updated, resulting in no visibility tests when the camera transform changes.
Fixes #16404
2016-08-24 18:15:19 +08:00
mogemimi
a9a8add717
Add missing class declaration and remove duplicate declaration ( #16423 )
2016-08-24 18:09:29 +08:00
Michael Kösel
c339266556
[UserDefault-android] Return defaultValue parameter instead of some default value ( #16416 )
...
* Return defaultValue parameter instead of some default value
* Remove unnecessary semicolon
2016-08-24 18:07:17 +08:00
minggo
20a0798007
avoid to use __system_get_property__ ( #16433 )
...
* avoid to use __system_get_property__
* add utils
* revert console
2016-08-24 17:11:41 +08:00
9b9387
e124fe4fc5
Update CCBProxy.cpp ( #16421 )
...
fixed bug
2016-08-23 14:48:06 +08:00
Adrien de Sentenac
3c60398c09
Fix size/position calculations for Linux system fonts. ( #16328 )
2016-08-23 12:01:43 +08:00
minggo
1b3ff00cef
fix compiling error ( #16420 )
2016-08-23 11:05:01 +08:00
Furkan Üzümcü
5b83fa1ac0
Fix LNK4098 and LNK2001 warnings ( #16372 )
...
* Fix LNK4098 warnings
Fixes these two warnings:
```
warning: LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
warning: LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
```
* Fix LNK2001 error
The `version` library is not linked for MSVC compiler and it produces these errors when compiling with MSVC 19.
```
cocos2dInternal.lib(CCApplication-win32.cpp.obj) : error LNK2001: unresolved external symbol _GetFileVersionInfoSizeW@8
cocos2dInternal.lib(CCApplication-win32.cpp.obj) : error LNK2001: unresolved external symbol _GetFileVersionInfoW@16
cocos2dInternal.lib(CCApplication-win32.cpp.obj) : error LNK2001: unresolved external symbol _VerQueryValueW@16
```
This commit fixes that problem
2016-08-22 15:50:17 +08:00
CocosRobot
56cfd76b4c
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16411 )
2016-08-22 15:49:43 +08:00
pandamicro
ec52cf4aa4
[ci skip] Remove LayerRGBA in scripts to avoid issues and update web ref ( #16412 )
...
* Remove LayerRGBA in scripts to avoid issues and update web ref
* Doctoc docs
2016-08-22 10:55:21 +08:00
halx99
4d801ba1d0
#Fix use const std::string& instead a temp string ( #16392 )
...
* #Fix use const std::string& instead a temp string
* #Fix use const std::string& instead a temp string
2016-08-22 09:43:41 +08:00
James Chen
727c501285
Fixes crash while invoking pause&resume right after play2d. ( #16406 )
2016-08-22 09:43:06 +08:00
mogemimi
7afde8c7a6
Remove unnecessary ActionInterval casts ( #16402 )
2016-08-22 09:39:58 +08:00
pandamicro
f0be4f3069
Merge part of Cocos2d-x-lite ( #16380 )
...
* Update js auto binding settings with new ndk version
* Remove unnecessary property from Ref
* Merge part of Cocos2d-x-lite :
1. Improve network bindings
2. Use nullptr instead of NULL
3. Remove usage of some deprecated APIs
4. Add some defensive code and cleanup
* Fix spine track entry circle referencing issue
* cocos2d/cocos2d-x#16327 : Fix global object leak issue in JSB
* Improve ScriptingCore::evalString, old implementation have been deprecated in Spidermonkey
* Update JS versions
* Add docs for web v3.13
* Improve ScriptingCore
* Manual merge cocos2d/cocos2d-x#16383 by DavidDeSimone
* Fix auto bindings configurations
* Update web ref
2016-08-19 16:28:47 +08:00
Ricardo Quesada
016e7b0dfc
fix: release texture in RenderState ( #16396 )
...
memory leak fixed in RenderState
fixes github issue #16155
2016-08-19 00:22:57 -07:00
minggo
92ed162cbe
replace replace __system_property_get() since it is deprecated in 64 bit android NDK ( #16398 )
2016-08-19 11:49:33 +08:00
minggo
e9a5a4e2bd
Revert luajit ( #16397 )
...
* revert to use lua
* comment lua bytecode test
* update release note
2016-08-19 11:49:19 +08:00
CocosRobot
d09ee83c5a
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16395 )
2016-08-19 09:36:50 +08:00
Ricardo Quesada
3ecaa71944
fix: validates director before layout in iOS ( #16394 )
...
Adds Director::isValid()
removes DisplayLinkDirector()
removes virtual functions from Director()
Director is no longer an abstract class
github issue #14276
2016-08-18 18:13:15 -07:00
Ricardo Quesada
604312ac35
Revert "fix: uses correct constant for Eye in Director" ( #16385 )
2016-08-17 17:53:20 -07:00
minggo
3ce4134ab3
use java reflection to avoid API level dependent, use app-abi 10 ( #16371 )
...
* use java reflection to avoid API level dependent, use app-abi 10
* add license header
2016-08-17 13:55:26 +08:00
CocosRobot
7540a64fd8
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16370 )
2016-08-16 16:56:06 +08:00
charlesstlaurent
b1a64ae730
new actions ResizeBy and ResizeTo ( #16275 )
...
* new actions ResizeBy and ResizeTo
* FDP-5580-ResizeBy and ResizeTo fix and Test cpp : added a scale exemple in the test cpp to compare with our new resize + fix
* FDP-5580: actions ResizeBy and ResizeTo : changed some functions visibility
2016-08-16 16:55:31 +08:00
Ricardo Quesada
dcea1b65ae
fix: uses correct constant for Eye in Director ( #16369 )
...
fixes github issue #8354
2016-08-15 23:27:20 -07:00
James Chen
86b8a633f3
Android arm64-v8a also uses Luajit. ( #16352 )
...
* Android arm64-v8a also uses Luajit.
* Updates external/config.json
2016-08-15 14:57:04 +08:00
James Chen
1edaf7e122
Initializes member variable for TMXMapInfo and updates hexa-test.tmx to the latest format. ( #16353 )
2016-08-15 14:10:13 +08:00
Ricardo Quesada
02de525cbd
deprecates CCProgressTimer::setReverseProgress() ( #16341 )
...
use CCProgressTimer::setReverseDirection() instead.
fixes github issue #14678
2016-08-15 14:08:42 +08:00
mogemimi
b837dd7a20
Avoid unnecessary allocation if targetGrid is reusable ( #16343 )
2016-08-15 14:07:37 +08:00
James Chen
020745ee2e
Disables 'permessage-deflate' extension for WebSocket temporarily. ( #16366 )
...
Currently, we couldn't find out the exact reason.
libwebsockets official said it's probably an issue of user code since 'libwebsockets' passed AutoBahn stressed Test.
2016-08-15 13:59:01 +08:00
CocosRobot
7f222c92e0
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16360 )
2016-08-15 10:53:07 +08:00
Ricardo Quesada
3bc662ea7b
fix: not resize textureatlas multiple times on Label::create() ( #16358 )
...
since we know the size before allocating it, just reserve
the needed capacity once.
fixes github issue #16293
2016-08-13 09:38:42 -07:00
Ricardo Quesada
3d75750728
resets bindBuffer after using it ( #16342 )
...
fixes github issue #14711
2016-08-11 08:32:09 -07:00
Ricardo Quesada
87f6dd3c97
v3.13 branch: spine updates ( #16340 )
...
related to:
* Github issue #16263
* Github issue #16294
2016-08-11 23:30:15 +08:00
Dale Stammen
a124213777
disabled /ZW option for .c files for all platforms/configurations ( #16338 )
2016-08-11 23:03:58 +08:00
James Chen
8af275c4a6
Fixes potential crash in AudioEngine::uncache(filePath). ( #16345 )
2016-08-11 16:06:59 +08:00
Ricardo Quesada
d41124a5b1
check for correct GL extension ( #16346 )
...
uses `GL_IMG_texture_format_BGRA8888` instead of `GL_IMG_texture_format_BGRA888`
fixes issue #16336
2016-08-10 03:24:41 -07:00
JaryGuo
f9abbf02f6
fix the problem in ccUTF8.cpp and CCLuaJavaBridge.cpp ( #16314 )
...
* fix the return value when return null in java
fix the return value when return null in java
* fix getStringUTFCharsJNI
fix getStringUTFCharsJNI when srcjStr is null
* remove a word
remove a word added by mistake
* make a indention
line 233 utf8Str
2016-08-08 10:43:14 +08:00
vlad-tkachenko
c3130caf27
Fix Desktop App crash upon exit when NotificationNode exists. ( #11274 )
2016-08-08 10:20:15 +08:00
Ricardo Quesada
e5b14733c8
from spine source code ( #16330 )
...
Related to:
* Github issue #16263
* Github issue #16294
2016-08-08 09:47:05 +08:00
Ricardo Quesada
f7464f8de5
fix: TriangleCommands with custom uniforms can be batched ( #16329 )
...
* fix: TriangleCommands with custom uniforms can be batched
TriangleCommands with custom uniforms can be batched together.
This improves the performance when using custom uniforms without
adding any penalties when not using them
Github issue #16224
* better tests
2016-08-07 14:51:02 -07:00
minggo
0e65025bda
Revert "Match parent's camera mask when adding child." ( #16324 )
2016-08-05 17:28:05 +08:00
minggo
abb97b1b71
don't set camera the same as its parent by default ( #16325 )
2016-08-05 17:26:27 +08:00
James Chen
f44f253179
[Android] Notify waitup only while preloadEffect(info, cb) is invoked in play2d. ( #16320 )
...
Currently, if a audio isn't preloaded, then play2d will wait the preload operation to finish.
2016-08-05 14:07:19 +08:00
minggo
2bd325ab92
Revert "fixes issue #16263 correctly" ( #16321 )
2016-08-05 14:06:03 +08:00
子龙山人
0d836b2cea
Fix pageview click turning event ( #16318 )
...
* fix pageView click turning event
* fix current PageIndx issue
2016-08-05 14:04:57 +08:00
mogemimi
a5f36e70a5
Add explicit type casts to suppress -Wformat warnings ( #16306 )
2016-08-05 09:46:50 +08:00
子龙山人
08515f46e3
fix pageView click turning event ( #16310 )
2016-08-05 09:43:15 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
mogemimi
3175316131
Fix format string warning when compiling for iOS armv7 ( #16298 )
2016-08-04 09:54:27 +08:00
James Chen
cc9871b71d
fixed #10482 : New AudioEngine class can't play large ogg file on Win32. ( #16303 )
...
* fixed #10482 : New AudioEngine class can't play large ogg file on Win32.
* [win32] Small logic fix in AudioPlayer::readPcmData.
2016-08-04 09:53:30 +08:00
子龙山人
6eaf15a2c2
fix pageview turning event ( #16299 )
2016-08-04 09:51:54 +08:00
halx99
73f80f4c73
#Make etc1 alpha support ok for ProgressTimer ( #16296 )
...
* #Make etc1 alpha support ok for ProgressTimer
* #fix issues
* Add comment
2016-08-03 14:29:34 +08:00
minggo
ba51370e43
use correct shader ( #16295 )
2016-08-03 10:56:12 +08:00
Ricardo Quesada
143317871d
fixes issue #16263 correctly ( #16294 )
...
no stackoverflow when converting int to ssize_t
2016-08-03 09:23:06 +08:00
minggo
03723da032
implement bsd_sinal for compiling or Android 21+ ( #16292 )
2016-08-02 16:52:15 +08:00
Jeff Wang
f8b2d8fe0f
fixed base URL for webview on android doesn't work ( #16279 )
...
fixed base URL for webview on android doesn't work
2016-08-02 16:49:24 +08:00
mogemimi
808a10429b
Fix some typos in comments and strings ( #16290 )
2016-08-02 15:29:23 +08:00
Dred95
d68f105da4
Fix openURL ubuntu error ( #16283 )
2016-08-01 11:51:05 +08:00
mogemimi
c03dd85c3f
Remove redundant includes ( #16285 )
2016-08-01 10:22:35 +08:00
mogemimi
269bdbed85
Fix compiler warnings caused by Spine 3.4 ( #16286 )
2016-08-01 09:34:20 +08:00
minggo
d7b96a6498
update version
2016-07-31 22:53:33 +08:00
minggo
55d80413f2
update version
2016-07-31 22:52:59 +08:00
CocosRobot
aac49e35e1
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16284 )
2016-07-31 22:50:28 +08:00
Vladimir Perminov
c26b755175
Android import cpufeatures in cocos. ( #16233 )
...
* Android import cpufeatures in cocos.
cpufeatures imported in 3rd party libs webp.
If not use webp, android not build.
* Issues #9968
* Issues #9968
2016-07-31 22:45:30 +08:00
halx99
a2adfaf7df
#Improve node sort performance for 64-bit by std::sort + long long (_localZOrder) ( #16262 )
...
* #improve node sort performance by std::sort + unsigned long long (_localZOrder)
* Use bit field for make _localZOrder storage more clearly.
* #Comment _localZOrder members for meaningful.
* fix issues
* #use explicit bits integer of localZOrder storage
* #Fix compile error, add include <cstdint> to CCNode.h
* use the optimization for 64bit and no optimization solution for 32bit
* Use the optimization for 64bit and no optimization solution for 32bit
* #Improve node sort performance 64-bit by std::sort + long long (_localZOrder)
* fix issues
* test case
* Revert "test case"
This reverts commit 85471d07a433f2b7f0265c3b7dd483fcc28e3e2f.
* fix issues
* use lambda, and any other sort issues.
* skip sotNodes
* fix compile error
* fix compile issue
2016-07-31 22:44:24 +08:00
QingliWang
bbfd2d334c
Some bug-fix and quality assurance for Tizen support. ( #16281 )
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* Support audio interruption and resume callback when change earphone status.
* Refactor keyevent callback and add makecurrent for compatible with different binary.
* Enable Tizen indicator.
* Remove the unnecessary evasobject in the window and refactor the function for glview mode.
* Fix the compatible issue between Tizen 2.3 and 2.4.
* Fix the wrong directory of script resources for HellLua template project.
* Create performance-test project for Tizen platform.
2016-07-31 22:32:59 +08:00
halx99
9cca6eb685
#bug fix etc1 alpha builtin support Sprite ( #16278 )
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see: https://github.com/cocos2d/cocos2d-x/pull/16118
2016-07-31 22:30:03 +08:00
Ricardo Quesada
a82e52ffd6
Revert "#Use Data::takeBuffer replace deep copy data." ( #16277 )
2016-07-29 15:35:29 -07:00
minggo
9a8f577095
fix some typos ( #16269 )
2016-07-29 17:20:42 +08:00
halx99
3a3f6bd385
#Use Data::takeBuffer replace deep copy data. ( #16263 )
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see: https://github.com/EsotericSoftware/spine-runtimes/pull/650
2016-07-29 15:27:16 +08:00
CocosRobot
c5923e00ca
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16261 )
2016-07-29 13:40:46 +08:00
minggo
88eb533f9d
Revert "#improve node sort performance by std::sort + long long (_localZOrder) for 64-bit" ( #16260 )
2016-07-29 10:58:31 +08:00
CocosRobot
af1783364b
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-29 01:43:11 +00:00
Vladimir Perminov
817ab329f2
Win32 MessageBox correct show utf8 and LuaLog convert utf8 by common unicode api. ( #16249 )
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* Win32 MessageBox correct show utf8
Support MessageBox utf8 string
based on pr #16234
* LuaLog convert utf8 by common unicode api.
* Add CCStdC.h
2016-07-29 09:36:39 +08:00
minggo
a8ce513f6c
Merge pull request #16228 from dumganhar/fix/iss14148-ios-no-sound
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fixed #14148 : Got an error while pressing home button at launch, after resuming from background, SimpileAudioEngine::playEffect will be mute.
2016-07-29 09:28:37 +08:00
Ricardo Quesada
2945968614
Upgrades to Spine v3.4 ( #16242 )
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* Upgrades to Spine v3.4
Github issue #16115
* compiles and works on windows
tested on:
* win32
* win10
* win8.1
* include-linter: don't test spine files
we need them unmodified
* spine bindings fixes
also, doesn't use goblins-ffd. instead it uses goblins.
goblins-ffd is no longer present in spine v3.4
2016-07-28 07:25:50 -07:00
minggo
57e4963502
Merge pull request #15963 from Drakon-Cocos/PageViewIndicator
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Fix PageViewIndicator opacity for 'inactive' pages
2016-07-28 14:44:35 +08:00
James Chen
66fac82f00
fixed #16169 : new android project crash in android 5.0.2 device (Nexus 7) when use 3.12 ( #16214 )
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* fixed #16169 : new android project crash in android 5.0.2 device (Nexus 7) when use 3.12
* fixed #16169 : Adds comments for why we should not use `assignment operator` of `std::u16string`.
2016-07-28 11:19:22 +08:00
minggo
cac05fefd1
Merge pull request #16241 from mogemimi/avoid-casting-overhead
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Avoid overhead of casting between float and double
2016-07-28 10:04:34 +08:00
Vladimir Perminov
09aa7d9cf4
Win32 move unicode utils global. ( #16234 )
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* Win32 move unicode utils global.
It need for easy converting utf-8 string in all code.
And use it api in user code also WinRT version.
* Move to CCUtils-win32
Also in WinRT version.
* Copyright
2016-07-28 09:57:29 +08:00
mogemimi
bf35e0f6b5
Avoid overhead of casting between float and double
2016-07-28 06:49:41 +09:00
CocosRobot
6b3454e9c6
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-27 20:38:57 +00:00
Ricardo Quesada
47e6b0cf3d
Merge pull request #16237 from ricardoquesada/issue_16220
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Compile on macOS 10.10 and lower
2016-07-27 13:30:59 -07:00
Vladimir Perminov
5498bdb32b
Add ricardoquesada info
2016-07-27 18:48:10 +03:00
Ricardo Quesada
9dcc1f8193
Compile on macOS 10.10 and lower
2016-07-27 07:44:00 -07:00
Vladimir Perminov
3734668d17
GLProgram::link always check link status
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Fix issues #16231
2016-07-27 15:31:32 +03:00
halx99
3a14388087
#improve node sort performance by std::sort + long long (_localZOrder) ( #16126 )
...
* #improve node sort performance by std::sort + unsigned long long (_localZOrder)
* Use bit field for make _localZOrder storage more clearly.
* #Comment _localZOrder members for meaningful.
* fix issues
* #use explicit bits integer of localZOrder storage
* #Fix compile error, add include <cstdint> to CCNode.h
* use the optimization for 64bit and no optimization solution for 32bit
2016-07-27 16:58:51 +08:00
minggo
30118aff6b
Merge pull request #16226 from dumganhar/fix/iss16192-smallaudio-crash
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fixed #16192 : Crash while decoding small MP3 file on Android.
2016-07-27 15:39:57 +08:00
minggo
e6b42d486b
Merge pull request #16218 from cezheng/fix/etc_premultiplied_alpha_value
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fix CCImage premultipliedAlpha for ETC format
2016-07-27 15:38:48 +08:00
minggo
1a1241c3fc
Merge pull request #16221 from Microsoft/winrt-v3.13
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WinRT: update libcocos2d version to v3.13
2016-07-27 15:36:43 +08:00
James Chen
6efcf87b93
fixed #14148 : Got an error while pressing home button at launch, after resuming from background, SimpileAudioEngine::playEffect will not be mute.
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The error is: ERROR: [0x19e5fa000] >aurioc> 807: failed: '!pla' (enable 2, outf< 2 ch, 44100 Hz, Float32, non-inter> inf< 2 ch, 0 Hz, Float32, non-inter>)
2016-07-27 15:33:02 +08:00
Ricardo Quesada
4e278183ad
Merge pull request #16122 from ricardoquesada/issue_16100
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testcase: add test case for issue #16100
2016-07-26 23:21:25 -07:00
James Chen
bd1d630f93
fixed #16192 : Crash while decoding small MP3 file on Android.
2016-07-27 13:54:39 +08:00
Ricardo Quesada
b336aa3219
testcase: add test case for issue #16100
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delays camera creation
fix issue #16100
2016-07-26 19:03:54 -07:00
Dale Stammen
d5809129c4
update libcocos2d version to v3.13
2016-07-26 12:34:36 -07:00
Ce Zheng
9903d31031
fix CCImage premultipliedAlpha for ETC format
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translucent part of ETC format textures are rendered too bright due to
the fact that v3.12 sets PremultipliedAlpha to true by default. This
commit sets default value of _hasPremultipliedAlpha = false, deletes
unnecessary `_hasPremultipliedAlpha = false` code in multiple places,
making ETC format's _hasPremultipliedAlpha false while keeping other
formats unchanged.
2016-07-26 19:17:10 +09:00
minggo
6109ca6e4b
Merge pull request #16216 from mogemimi/remove-unnecessary-extern
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Remove unnecessary 'extern' to prevent compiler warnings
2016-07-26 15:19:11 +08:00
minggo
6fb4410232
Merge pull request #16213 from CocosRobot/update_lua_bindings_1469498667
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[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-26 15:12:48 +08:00
mogemimi
0894662eff
Remove unnecessary 'extern' to prevent compiler warnings
2016-07-26 12:42:43 +09:00
CocosRobot
9566a0cb24
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-26 02:06:58 +00:00
minggo
e1204c6138
Merge pull request #16210 from dumganhar/fix/std-bind
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Remove unneeded std::bind, and use const & for input parameters.
2016-07-26 09:58:01 +08:00
mogemimi
093ef3a14f
Fix typos in variable names
2016-07-26 04:06:01 +09:00
James Chen
bf80f10dfd
Remove unneeded std::bind, and use const & for input parameters.
2016-07-26 00:55:32 +08:00
minggo
662a1636c3
replace __system_property_get ( #16205 )
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* replace __system_property_get
* fix comment
2016-07-25 18:30:47 +08:00
CocosRobot
e0abb981d5
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-25 09:39:34 +00:00
halx99
bf996c5bac
Add ETC1 builtin alpha support. ( #16118 )
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* Add ETC1 builtin alpha support.
* Rename setETC1AlphaFileEndix to setETC1AlphaFileSuffix
* Check whether etc1 alpha suffix is empty
* fix Code ident & Add etc1 alpha test case to SpriteTest.
* Remove unused ETC1AA shader programs
* Fix all review issues and endl issues
* Add a new TriangleCommand::init() with Texture2D* instead of GLuint textureID
* #fix issues
2016-07-25 17:31:54 +08:00
minggo
cc14a06800
Issue 14206 ( #16201 )
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* don't trigger applicationWillEnterForeground at first time to be the same as iOS
* rename first to firstTime
2016-07-25 14:25:48 +08:00
mogemimi
15030ad4c3
Fix typos in log messages
2016-07-25 02:53:22 +09:00
minggo
4c2234fe20
get correct control code
2016-07-22 14:30:06 +08:00
minggo
a97906a280
Merge pull request #16184 from minggo/issue-16161
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Issue 16161
2016-07-22 13:51:54 +08:00
minggo
391d97d1dd
improve log info
2016-07-22 11:56:41 +08:00
minggo
8419cc2662
Merge pull request #16183 from SaxonDruce/android-willplaymusic
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Implement willPlayBackgroundMusic() on Android
2016-07-22 10:57:26 +08:00
minggo
fcd02f109e
Merge pull request #16189 from mogemimi/fix-docs-typo
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Fix typos in documentation and comments
2016-07-22 10:55:05 +08:00
Ricardo Quesada
1a834ebdbf
fix: FPS appears again
...
Sets default glviewport() when the GLView::updateDesignResolutionSize()
is called
github issue #16139
2016-07-21 15:12:57 -07:00
mogemimi
94d4971ddc
Fix typos in documentation and comments
2016-07-22 02:05:19 +09:00
SaxonDruce
bbedddbf08
Fix bugs with music not resuming when iOS app is reactivated ( #16178 )
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* Pause instead of stopping music on resign
The [audioSource stop] causes the music to be stopped, and therefore it fails to resume later on a call to [audioSource resume], due to the addition of the if (!stopped) check in resume added in 26a04b38f2
* Don't re-pause music that has already been paused
In this situation:
1. Start game, music plays
2. Switch to Music app, game music paused, start other music
3. Switch to game, game music not resumed due to other music playing
4. Switch to Music app, stop other music
5. Switch back to game, game music should resume due to no other music playing
At step 5 the game music doesn't currently resume. This is because at step 4 when switching to the Music app, the game music gets re-paused (actually isPlaying is false, so systemPaused is set to NO, even though the music *is* still paused). This causes the music to not be resumed at step 5.
This change fixes this, by skipping the pause logic if systemPaused is already true.
Note that this is dependent on https://github.com/cocos2d/cocos2d-x/pull/16178
* Fix typo in previous fix.
2016-07-21 17:41:24 +08:00
James Chen
233f2111b9
fixed #16170 : Random crash in alGenBuffers(AudioCache::readDataTask) at startup. ( #16182 )
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* fixed #16170 : Random crash in alGenBuffers(AudioCache::readDataTask) at startup.
* Minor fix: should -> may
* Minor fix: updates comments.
* Update comment.
* Comment fix again.
2016-07-21 16:51:04 +08:00
minggo
bb25bed6f2
Merge pull request #16164 from dumganhar/fix/iss16046-fps-clock
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Uses std::chrono::steay_clock for calculating dt.
2016-07-21 16:01:58 +08:00
minggo
35cea378a9
Merge pull request #16172 from cezheng/fix/label_text_formatter_right_alignment
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fix label text formatter right alignment
2016-07-21 15:21:12 +08:00
James Chen
bb004c5e22
[audio] Fixes some issues while stop/uncache right after play/preload on OSX/iOS platform. ( #16147 )
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* [audio] Fixes some issues while stop/uncache right after play/preload on OSX/iOS platform.
* Better state control in AudioCache.
* Adds State enum class which contains INITIAL, LOADING, READY, FAILED states.
* AudioPlayer::destroy should check AudioCache::_isAudioLoaded flag, otherwise, app will freeze in cpp-tests/NewAudioEngineTest/6:Test invalid audio file.
* Should check whether state is INITIAL in the destructor of AudioCache.
* Adds test case for switching play state frequently.
* Skips invoking reading data callback if cache's state is INITIAL.
* Variables initialization for AudioCache class and fixes protential missing delete AL buffers.
2016-07-21 14:57:59 +08:00
minggo
b8f8ff0d25
Merge pull request #16177 from mogemimi/fix-constant-spelling
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Fix typo in constant name
2016-07-21 14:41:35 +08:00
Saxon Druce
de091cd3d9
Implement willPlayBackgroundMusic() on Android, to return false if there is other music already playing in another app.
2016-07-21 14:29:13 +08:00
minggo
26dd7b2698
remove curl link for Android
2016-07-21 11:56:56 +08:00
CocosRobot
708dab448d
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16175 )
2016-07-21 10:11:14 +08:00
mogemimi
17dfd03fa7
Fix typo in constant name
2016-07-21 00:49:19 +09:00
Ricardo Quesada
62f1762ea9
Merge pull request #16165 from ricardoquesada/issue_16105_bis
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fix: stagger tilemaps hexa works as expected
2016-07-20 05:06:31 -07:00
Ce Zheng
35b848e842
fix label text formatter right alignment
2016-07-20 18:08:15 +09:00
James Chen
2e5626236b
Remove unused code in cocos/audio/openal
2016-07-20 14:49:39 +08:00
minggo
e19393fa23
Merge pull request #16123 from ricardoquesada/issue_15805
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Fix: not cransh on android when mapBuffer() is not present
2016-07-20 14:10:04 +08:00
Ricardo Quesada
b3218c1e58
fix: stagger tilemaps hexa works as expected
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Github issue #16105
2016-07-19 22:55:05 -07:00
James Chen
ddb25ca563
Uses std::chrono::steay_clock for calculating dt.
2016-07-20 12:43:40 +08:00
Ricardo Quesada
cd495f68ba
Fix: not cransh on android when mapBuffer() is not present
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more info:
https://www.khronos.org/registry/gles/extensions/OES/OES_mapbuffer.txt
add methods to check whether or not glMapBuffer exists
2016-07-19 21:00:50 -07:00
Ricardo Quesada
cc947737dd
Merge pull request #16160 from ricardoquesada/issue_16139
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fix: display FPS again on GLFW platforms
2016-07-19 19:19:31 -07:00
minggo
66e29ba82d
Merge pull request #16151 from mogemimi/fix-function-spelling
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Fix spelling for `getPolygonCenter` function
2016-07-20 09:56:51 +08:00
Ricardo Quesada
5f0c0163b3
fix: display FPS again on GLFW platforms
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Apparently GLFW stop emitting some events that creation time.
2016-07-19 18:26:14 -07:00
mogemimi
5bd2d74078
Fix spelling for `getPolygonCenter` function
2016-07-19 08:24:22 +09:00
mogemimi
60dbbde3eb
Fix misspelled enum: POLYGEN -> POLYGON
2016-07-18 19:10:07 +09:00
CocosRobot
cbcbeb96b3
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-18 06:20:59 +00:00
minggo
04ebd952a0
Merge pull request #16137 from yalab/cocosstudio_with_texturepacker
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Fixed to use cocosstudio LoadingBarReader with TexturePacker.
2016-07-18 14:14:49 +08:00
James Chen
15ef80e27d
[big refactoring] Audio latency fix for Android. Support to preload effects on Android now. ( #15875 )
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* Audio latency fix for Android. Support preload effects on Android now.
Squashed commits:
[b6d80fe] log fix
[a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache.
[4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume.
[398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp
[e3634e7] include stdlib.h for posix_memalign
[9004074] fixes setVolume logical error.
[c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time.
[0a4c1a8] Adds setLoop, setVolume, setPostion support for Track
[c35fb20] Fixed include.
[cdd9d32] Do mixing by ourself. (TO BE POLISHED)
[6447025] µ -> u since µ could not be shown on some android devices.
[97be0c6] Don't send a silence clip.
[c1607ed] Make linter.py happy.
[0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool.
[b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer
[80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED
[d9c62f1] underrun fix for PcmAudioPlayer.
[9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method.
[1519d2e] static variables
[19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider.
[e6b0d14] Updates audio performance test.
[fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method.
[e00a886] TBD: Pause & resume support for PcmAudioPlayerPool.
Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume.
But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module.
[9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels.
[3f18d05] Adds a strategy for checking small size of different file formats.
[753ff49] Adds performance test for AudioEngine.
[09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails.
[9dd4477] Using std::move for PcmData move constructor & move assignment.
[6ca3bcb] some fixes:
1) new -> new (std::nothrow)
2) break if allocate PcmAudioPlayer fails
3) renames 'initForPlayPcmData' to 'init'
4) PcmAudioPlayer destructor deadlock if 'init' failed
[54675b6] include path fix.
[a1903ca] More refactorings.
[19b9498] Makes linter.py happy. :)
[923c530] Fixes:
1) Avoid getFileInfo to be invoked twice
2) A critical bug fix for UrlAudioPlayer and adds detailed comments
3) __clang__ compiler option fix for AudioResamplerSinc.cpp.
[5ec4faf] minor fix.
[faaa0f3] output a log in the destructor of UrlAudioPlayer.
[9c20355] NewAudioEngineTest,TestControll crash fix.
[f114464] fixes an unused import.
[1dc5dab] Better algorithm for allocating PcmAudioPlayer.
[331a213] minor fix.
[e54084a] null -> nullptr
[f9a0389] Support uncache.
[89a364f] Removes unused update, and TODO uncache functionality.
[1732bf9] Supports AudioEngineImpl::setFinishCallback for android.
[43d1596] UrlAudioPlayer::stop fix.
[e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test
[5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy.
[8b554a3] Adds log while remove player from map.
[ed71322] If original file is larger than 30k bytes, consider it's a large audio file.
[fb1845a] Updates project.properties
[6f3839f] minor log output fix in AudioEngine-inl.cpp
[c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's.
[43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool.
[f5e63c9] Audio latency fix for Android. Support preload effects on Android now.
* Supports to loading audio files asynchronously.
* Crash fix for stop audio right after play2d.
* Minor fix for logic in AudioMixerController.cpp
* Adds missing files (CCThreadPool.h/.cpp).
* Minor fix for including.
* Minor fix for missing include <functional> in Track.h
* update license information in audio.h
* Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch.
* isSmallFile postion updated, fixes large audio file goto the checking logic of cache.
* std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead.
* fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices.
* namespace updated: cocos2d -> cocos2d::experimental
* Removes commented code in AudioMixerController.h/.cpp
* Removes unused code again, and fixes a memory leak of `Track` instance.
* Oops, namespace changed.
* Only outputs log in debug mode.
* Uses ALOGV for outputing logs in AudioEngine-inl.cpp
* const PcmData& -> PcmData for Track
* Fixes a protential crash in NewAudioEngineTest
* Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA
* Uses _ prefix for cocos code style instead of `m` prefix.
* Deletes AudioResamplerSinc related files.
* Bug fix from @minggo's reply on github.
* Don't need to invoke pause after in UrlAudioPlayer::prepare.
* Updates ThreadPool class, uses enum class and adds const keyword.
2016-07-18 10:22:40 +08:00
yalab
ef21e44d9c
Fixed to use cocosstudio LoadingBarReader with TexturePacker.
2016-07-17 16:30:17 +09:00
mogemimi
d931c62649
Fix typos in documentation comments
2016-07-16 04:18:40 +09:00
minggo
1544b8eed0
Merge pull request #16127 from mogemimi/add-missing-fclose
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Add missing fclose() to fix a possible bug caused by PR #16114
2016-07-15 18:32:33 +08:00
minggo
8b289d2385
fix bug that virtual button is not hidden after keyboard dismissed
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* fix compiling error with --android-studio
* hide virtual button after keyboard dismiss
* remove unneeded log
2016-07-15 18:25:48 +08:00
mogemimi
07d0b4412f
Add missing fclose() to fix a possible bug caused by PR #16114
2016-07-15 17:04:14 +09:00
minggo
38b3ab6853
Merge pull request #16114 from mogemimi/use-fstat-instead
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Use fstat instead of fseek and ftell for performance and portability
2016-07-15 15:39:22 +08:00
Ricardo Quesada
9166c28e75
Merge pull request #16101 from mtak-/glprogram_buffer_overflow_fix
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fix buffer over-read in CCGLProgram.cpp in memcmp call (Address Sanitizer...
2016-07-14 17:12:17 -07:00
Ricardo Quesada
1563d14447
Squashed commit of the following:
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commit c8349caeca6ff5ebacf497eaa986e71d5f1c2c0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 14 11:19:50 2016 -0700
fix: works with odd sized maps
commit da4cf8bc19c9cdab148d60e03a25ee9cc4292b66
Author: zhangbin <zhangbin@cocos2d-x.org>
Date: Wed Jul 13 13:45:57 2016 +0800
Add test case.
2016-07-14 11:21:24 -07:00
halx99
9e80526251
#Use std::string reference instead of char* for utils::findChild ( #16117 )
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* #Optimize, Use std::string reference instead of char* for utils::findChild
* Check Node::INVALID_TAG
* revert submodules
2016-07-14 13:52:30 +08:00
minggo
125b0601c3
Merge pull request #16091 from mtak-/data_clear_on_move
...
fix leak in Data on move assignment
2016-07-14 11:40:19 +08:00
mogemimi
8b05476d45
Use fstat instead of fseek and ftell for performance and portability
2016-07-14 01:18:44 +09:00
minggo
261f1ef780
Merge pull request #16094 from stevetranby/patch-1
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Match parent's camera mask when adding child.
2016-07-13 16:33:17 +08:00
minggo
c5c846f6e1
Merge pull request #16107 from cezheng/fix/EaseExponentialOut_clone_crash
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fix crash in EaseExponentialOut::clone()
2016-07-13 16:32:48 +08:00
mogemimi
98cc48bc62
Add missing override keyword
2016-07-13 15:03:53 +09:00
Ce Zheng
cf18857206
fix crash in EaseExponentialOut::clone()
2016-07-13 14:28:04 +09:00
Ricardo Quesada
1824b21cb7
Merge pull request #16090 from ricardoquesada/issue_15566
...
fixes issue #15566
2016-07-12 21:36:52 -07:00
minggo
8561e5f868
Merge pull request #16089 from mogemimi/avoid-double-promotion
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Use std::abs to avoid overhead of casting float to double
2016-07-13 12:01:20 +08:00
Ricardo Quesada
05a772115e
fixes issue #15566
...
lua and javascript for arm64 is not compiled
version 103
uses JPEG 9b for android
using armeabi
uses Lua, and not LuaJIT for Android ARM64
2016-07-12 19:03:53 -07:00
Tyler Kopf
15c6788783
fix buffer overflow in CCGLProgram.cpp in memcmp call (Address Sanitizer spots it easily)
...
- previously the flow went memcmp, if that != 0, do a bounds check, etc
- now do a bounds check, if destSize >= srcSize, do memcmp, etc
2016-07-12 11:10:16 -07:00
mogemimi
b9c78ac41c
Use std::abs to avoid overhead of casting float to double
2016-07-13 00:55:11 +09:00
coderwj
c9ad76e56a
Fix a bug, in lua can't get the "backClicked" but a nil
...
in lua, I registerScriptKeypadHandler,when debug on Andriod, after clicking back button, I didn't get "backClicked",but a nil
I see that in CHANGELOG:
cocos2d-x-3.1 May.24 2014
[FIX] EventKeyboard::KeyCode: key code for back button changed from KEY_BACKSPACE to KEY_ESCAPE
so,I fix it , and get the right "backClicked"
2016-07-12 17:37:33 +08:00
halx99
c0e0931838
fix, replace std::sort by std::stable_sort ( #16092 )
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* fix, replace std::sort by std::stable_sort
2016-07-12 13:46:38 +08:00
Steve Tranby
f162ffe2ae
Match parent's camera mask when adding child.
2016-07-12 00:07:41 -05:00
Tyler Kopf
5ecd016a9e
fix leak in Data on move assignment
2016-07-11 15:33:51 -07:00
CocosRobot
3aeefd911e
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-11 07:54:54 +00:00
minggo
3d5789ee77
Merge pull request #16077 from mogemimi/fix-documentation-comments
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Fix documentation when compile with -Wdocumentation and Clang
2016-07-11 15:49:28 +08:00
minggo
9c7d44ccd7
Merge pull request #16080 from minggo/use-std_abs
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use std::abs instead
2016-07-11 12:02:10 +08:00
minggo
2ca1760b78
Merge pull request #16079 from minggo/use-std_srand
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use std::srand() instead
2016-07-11 12:01:38 +08:00
minggo
3dc167a9f9
use std::abs instead
2016-07-11 12:01:09 +08:00
minggo
a146f3eec7
use std::srand() instead
2016-07-11 11:17:28 +08:00
mogemimi
7531c5156b
Fix documentation when compile with -Wdocumentation and Clang
2016-07-10 17:38:32 +09:00
Ricardo Quesada
995868c62e
fix: Text::create() does not crash on mac/ios
...
...on invalid unicode.
fixes issue #16073
2016-07-08 16:59:44 -07:00
minggo
c267167d07
Merge pull request #16069 from minggo/ndkr12b-issue
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fix compiling and linking error with ndk r12b
2016-07-08 17:01:09 +08:00
minggo
4e125d84a4
fix compiling and linking error with ndk r12b
2016-07-08 15:29:35 +08:00
minggo
8d8c295ff0
Merge pull request #16062 from minggo/fileutils-issue
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fix bug that FileUtils::removeDirectory() can not work on all platforms except iOS and Mac
2016-07-08 14:54:25 +08:00
CocosRobot
8fe92fbd4b
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-07 19:04:04 +00:00
Ricardo Quesada
891fe706da
Merge pull request #16057 from ricardoquesada/issue_12226
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test: add test case for Github issue #12226
2016-07-07 08:34:30 -07:00
minggo
836acff6d0
Merge pull request #16060 from minggo/merge-v312
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Merge v312
2016-07-07 18:29:28 +08:00
minggo
4511b35b51
fix bug that FileUitls::removeDirectory() can not work on all platforms except iOS and Mac
2016-07-07 17:43:19 +08:00
minggo
734d857ced
Merge branch 'v3.12' into merge-v312
2016-07-07 15:13:21 +08:00
Ricardo Quesada
6d5a94e569
test: add test case for Github issue #12226
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Adds test case for Github issue #12226
2016-07-06 16:37:15 -07:00
mogemimi
6ce7f3c0e9
Avoid overhead of casting float to double
2016-07-07 01:38:27 +09:00
minggo
8d6acd9ffe
Merge pull request #16050 from pandamicro/v3.12
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[ci skip]Update JS versions
2016-07-06 17:04:42 +08:00
pandamicro
ccb30cefc7
Update JS versions
2016-07-06 17:02:53 +08:00
minggo
6248480b3a
Merge pull request #16047 from minggo/issue-14071
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[ci skip]convert aplpha channel correctly
2016-07-06 15:59:50 +08:00
minggo
d0db838b71
convert aplpha channel correctly
2016-07-06 15:49:05 +08:00
minggo
418907d972
Merge pull request #16044 from pandamicro/v3.12
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Improve web template and update web ref
2016-07-06 14:47:23 +08:00
pandamicro
305bd95dc2
More secure release in JSB_closeWindow
2016-07-06 13:55:18 +08:00
CocosRobot
cf2646b7a2
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-06 02:16:03 +00:00
mogemimi
bed4e048b6
Fix various typos
2016-07-06 08:27:39 +09:00
minggo
2f1e14dcde
fix compiling error
2016-07-05 14:28:30 +08:00
minggo
4c2efb1319
don't read file content if it is empty
2016-07-05 14:27:28 +08:00
minggo
33d1eb4455
don't invoke front() if container is empty
2016-07-05 14:27:11 +08:00
minggo
e4aa6d1ef7
Merge pull request #16035 from minggo/issue-16032
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remove extra '\'
2016-07-05 14:22:19 +08:00
minggo
0cc8b9fc09
Merge pull request #16031 from MrCapone/fix_GLView
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GLView::setFrameSize fixed
2016-07-05 09:54:59 +08:00
minggo
1c9ad5594c
remove extra '\'
2016-07-05 09:50:38 +08:00
minggo
f666d99192
Merge pull request #16021 from yalab/cocosstudio_with_texturepacker
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Fixed to use TexturePacker with cocosstudio.
2016-07-05 09:35:59 +08:00
mogemimi
2650fd1afd
Add missing float suffix to avoid -Wdouble-promotion
2016-07-04 23:12:45 +09:00
mr_capone-win7
0e64c2a071
GLView::setFrameSize fixed
2016-07-04 19:48:24 +07:00
minggo
b9d6f0d8d6
Merge pull request #16027 from CocosRobot/update_lua_bindings_1467596228
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[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-04 11:00:49 +08:00
minggo
ca8ff36f2e
Merge pull request #16016 from LeeMyoungYeol/v3
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Update utils::getTimeInMilliseconds()
2016-07-04 10:55:41 +08:00
CocosRobot
934b2413dc
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-04 01:40:35 +00:00
minggo
8bbeb01be4
Merge pull request #16025 from mogemimi/fix-doc-typo
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Fix typos and other mistakes in docs
2016-07-04 09:33:29 +08:00
minggo
b380df97c6
Merge pull request #16022 from mogemimi/fix-format-string
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Fix format string warning when compiling with Android NDK
2016-07-04 09:31:45 +08:00
mogemimi
2443e09d29
Fix typos and other mistakes in docs
2016-07-04 00:42:10 +09:00
mogemimi
57900112c5
Fix format string warning when compiling with Android NDK
2016-07-03 17:19:17 +09:00
CocosRobot
f30a7cf546
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-03 05:14:11 +00:00
yalab
35968a6fc1
Slidebar can load TextureCache on cocosstudio.
2016-07-02 18:45:20 +09:00
yalab
c675675de5
Fixed to use TexturePacker with cocosstudio.
2016-07-02 17:31:32 +09:00
Ricardo Quesada
f7d65fbe8a
Squashed commit of the following:
...
commit 3a8ccb54b58f01daaa5b17efcd0e1ab4b7ccf914
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 1 11:05:02 2016 -0700
Add support for Hex tiled maps
Based on original patch by https://github.com/JustVic
Original patch:
https://github.com/cocos2d/cocos2d-x/pull/13288
fix: tiled hex maps
Hexagonal TileMaps Support
fix: odd, even works as expected
still problems with rendering order
fix: fixes layer position in Hex
fix render ordering
2016-07-01 15:51:00 -07:00
minggo
c1949be617
Merge pull request #16017 from minggo/issue-15978
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don't search APK if the path is absolute
2016-07-01 17:21:37 +08:00
minggo
12442521b2
don't search APK if the path is absolute
2016-07-01 15:42:02 +08:00
이명열
853e083c68
- The result comes across as negative.(device android)
2016-07-01 15:32:43 +09:00
mogemimi
2354df9faf
Fix getSubStringOfUTF8String bug
2016-07-01 15:16:35 +09:00
pandamicro
d02bdda781
Fix callfunc released with retained data (callback, target, extradata) issue
2016-07-01 10:56:17 +08:00
CocosRobot
94de257115
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-01 02:16:32 +00:00
minggo
043d81be1c
Merge pull request #16008 from yalab/cocosstudio_with_texturepacker
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cocosstudio can manage TexturePacker Image.
2016-07-01 10:10:09 +08:00
halx99
2610ad77cc
#15965 : remove unused _orderOfArrival ( #16009 )
2016-07-01 10:09:25 +08:00
yalab
c5648db10a
cocosstudio can manage TexturePacker Image.
2016-06-30 18:10:08 +09:00
CocosRobot
274a82c7f5
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16001 )
2016-06-29 22:56:13 +08:00
minggo
47442b9d8b
Merge pull request #15997 from mogemimi/fix-variable-names
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Fix some minor typos in local variable names
2016-06-29 14:24:00 +08:00
CocosRobot
ef01ac4465
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-29 04:47:21 +00:00
Ricardo Quesada
b1f93b2679
fix: not leak Toggle items
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Github issue: fixes #13351
2016-06-28 20:41:47 -07:00
mogemimi
c0f2194961
Fix some minor typos in local variable names
2016-06-29 11:04:11 +09:00
Drakon-Cocos
7302ad979a
Can set scroll to item duration in ListView and derived classes ( #15964 )
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* Can set scroll to item duration in ListView and derived classes (e.g. PageView)
* Parameter no more 'const'. Comments
2016-06-29 09:48:03 +08:00
minggo
ecf97575ad
Revert "Added CCGLViewImpl.h"
2016-06-29 09:45:05 +08:00
minggo
feb513c7eb
Merge pull request #15982 from mogemimi/fix-typo
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Fix typo: destoryMark -> destroyMark
2016-06-29 09:41:59 +08:00
minggo
076e0b488b
Merge pull request #15980 from minggo/merge-v312
...
Merge v312
2016-06-29 09:41:30 +08:00
kuzy000
8598003b55
Added CCGLViewImpl.h ( #10501 )
...
* Added CCGLViewImpl.h for more consistency
* fixed indentation
2016-06-29 09:36:13 +08:00
mogemimi
2060b333ca
Fix typo: destoryMark -> destroyMark
2016-06-29 10:04:31 +09:00
minggo
0c290540df
Merge pull request #9823 from ericmux/frame-independent-ms
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Making CCMotionStreak _maxPoints framerate independent.
2016-06-28 18:29:14 +08:00
minggo
bbd837aefa
merge v3.12 back to v3
2016-06-28 17:53:50 +08:00
pandamicro
d46cd96896
Don't warn user about API deprecation
2016-06-28 12:11:21 +08:00
pandamicro
e7e365a00f
Fix window.close crash in JSB
2016-06-28 11:59:55 +08:00
mogemimi
2a853ba73e
Avoid const_cast when calling Node::setAdditionalTransform
2016-06-27 19:33:45 +09:00
minggo
d7cb7676bc
Merge pull request #15966 from mogemimi/improve-refptr
...
Improve RefPtr to avoid casting when possible
2016-06-27 10:07:54 +08:00
mogemimi
a287e696c9
Improve RefPtr to avoid casting when possible
2016-06-26 21:39:43 +09:00
Alfonso Grillo
b6fa894f81
Fix page view indicator opacity for inactive pages
2016-06-25 18:49:13 +02:00
mogemimi
bc51528301
Fix typo in FileUtils::Status enum
2016-06-25 12:58:55 +09:00
Ricardo Quesada
04a01b65f4
fix: FPS appears on iOS
...
`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits
Github issue #15934
2016-06-24 11:44:55 -07:00
Ricardo Quesada
4f973044ac
fix: FPS appears on iOS
...
`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits
github issue #15934
2016-06-24 11:40:13 -07:00
minggo
26fb64395a
Merge pull request #15954 from pandamicro/v3.12
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Fix easing action crash because the js object is not rooted
2016-06-24 17:21:41 +08:00
Ricardo Quesada
0872cccd67
fix: collection of vr fixes ( #15948 )
...
* fix: collection of vr fixes
* Node::additionalTransform() and Node::setNodeToParentTransform() can be used at the same time
* Node allocs _additionalTransform in runtime taking 60 bytes lees for 99% of the nodes
* Node calculates the transform faster when an additionalTransform is being used
* VR works when the camera is being moved manually with setNodeToParentTransform
* VR has its own tests
* VR can be disabled and works as expected
* doc: documentation for the new fix
* fix: restore submodule web
* fix: compile and link on iOS
* fix conflicts
2016-06-24 16:55:28 +08:00
pandamicro
8cb2e93644
Fix easing action crash because the js object is not rooted
2016-06-24 14:38:59 +08:00
mogemimi
0dce4961ee
Avoid implicit conversion from size_t to int
2016-06-24 15:15:45 +09:00
minggo
2931b310cf
Merge pull request #15942 from zilongshanren/improveEditBox
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Improve edit box
2016-06-24 10:27:22 +08:00
minggo
b29fbf0fc8
Merge pull request #15885 from Sumxx/v3
...
fix restart game crash in FT_Get_Char_Index
2016-06-24 10:08:32 +08:00
Ricardo Quesada
69d2ac1786
fix: collection of vr fixes ( #15947 )
...
* fix: collection of vr fixes
Node: additionalTransform() has its own dirty variable
VR: disabling VR works as expected
VR: works with camera3d test
VR: iOS Tracking works even if it doesn't have any input
fix: setNodeToParentTransform() and setAdditionalTransfrom() work...
...at the same time.
Also, this PR makes the size of Node smaller. `_additionalTransform` is
no longer an inline object.
Instead, it is allocated on demand making 99% of the Nodes smaller by 60
bytes.
fix: compile in windows
* doc: documentation for this fix
2016-06-24 10:03:38 +08:00
minggo
86af4cdab8
Merge pull request #15897 from halx99/patch-4
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luabindings: Add script with utf-8 bom support.
2016-06-24 09:58:41 +08:00
minggo
dbc083b924
Merge pull request #15939 from halx99/patch-2
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Optimize, remove unnecessory truncate.
2016-06-24 09:54:57 +08:00
minggo
1042b18999
Merge pull request #15936 from mogemimi/use-nullptr-instead
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Use nullptr instead of 0 or NULL whenever possible
2016-06-24 09:54:15 +08:00
mogemimi
b7982fd8e0
Fix -Wreturn-type warnings when compiling JSB with Clang
2016-06-24 08:48:21 +09:00
Ricardo Quesada
e681a9b5d1
fix: fix delay when creating QuadCommands
...
starts with a bigger buffer, and also increases buffer by 25% if needed.
triggered by particles.
Github issue #15937
2016-06-23 09:19:21 -07:00
Ricardo Quesada
9e0371a3b8
fix: fix delay when creating quadcomamnds
...
triggered by particles.
Github issue #15937
2016-06-23 09:17:26 -07:00
zilongshanren
459b7f30c6
refactoring Android editbox setVisible API
...
fix set visible issue of android editbox
fix android lower case multiline
revert unkown changes
2016-06-23 18:18:39 +08:00
halx99
cd93612746
Optimize, remove unnecessory truncate.
2016-06-23 16:01:05 +08:00
zilongshanren
a6b0ea76de
improve editbox test and font creation
2016-06-23 15:57:41 +08:00
minggo
ee7ceee007
Merge pull request #15874 from mogemimi/fix-unused-variable
...
Fix unused variable warnings when compiling release mode
2016-06-23 15:55:11 +08:00
minggo
08898db883
Merge pull request #15831 from j-jorge/premultiplied-alpha-config
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Add a config option to enable or disable the premultiplied alpha code.
2016-06-23 13:57:41 +08:00
halx99
ba55723178
Update CCLuaStack.cpp
2016-06-23 13:42:38 +08:00
mogemimi
cbc0612306
Use nullptr instead of 0 or NULL
2016-06-23 12:39:23 +09:00
halx99
90434e58d0
fix compile error.
2016-06-23 11:37:20 +08:00
子龙山人
bac1870d16
fix android editbox custom font file ( #15924 )
...
* fix android editbox custom font file
* simplify get real font name on Android
2016-06-23 11:26:32 +08:00
halx99
c4def57774
Update CCLuaStack.cpp
...
Lua script utf-8 bom support, handle encrypted script.
2016-06-23 10:24:22 +08:00
minggo
597fb61a78
Merge pull request #15922 from dumganhar/fix/lua-binding
...
Some lua bindings fixes:
2016-06-23 10:00:45 +08:00
Ricardo Quesada
ec5155137f
Merge pull request #15933 from ricardoquesada/issue15932
...
fix: not crash after removing a physics body right after...
2016-06-22 15:28:56 -07:00
Ricardo Quesada
ff71ffae84
fix: not crash after removing a physics body right after...
...
adding it.
2016-06-22 14:12:27 -07:00
Ricardo Quesada
a31279f8cb
fix: reverse iterator on events + doesn't use additionalTransform
...
use reverse Camera iterator when traversing events (of course).
but somehow setAdditionalTransform() breaks
setNodeToParentTransform(). And since setAdditionalTransform is not
needed, we just don't use it.
Github issue #15909
2016-06-22 11:28:58 -07:00
Ricardo Quesada
edafe726cc
fix: reverse iterator on events + doesn't use additionalTransform
...
use reverse Camera iterator when traversing events (of course).
but somehow `setAdditionalTransform()` breaks
`setNodeToParentTransform()`. And since `setAdditionalTransform` is not
needed, we just don't use it.
Github issue #15909
2016-06-22 11:22:47 -07:00
minggo
7828b505fe
Merge pull request #15925 from minggo/andriod-preload
...
[ci skip]return true for preload though it is not implemented
2016-06-22 18:19:09 +08:00
minggo
82597d4305
Merge pull request #15920 from dumganhar/fix/particle
...
Fix ParticleSystem::_paused varible isn't initialized. Particle will show or hide after being created randomly.
2016-06-22 18:10:55 +08:00
minggo
324931a242
Merge pull request #15919 from zilongshanren/fix-android-system-fontname
...
fix system font creation on Android platform
2016-06-22 18:10:13 +08:00
James Chen
710ab777dd
Some lua bindings fixes:
...
1) Reverts changes in #15443 , the behavor of LuaEngine::handleCommonEvent should not be changed. empty eventName should be supported, otherwise it will break compatiblity.
2) Null pointer check in CommonScriptData initialization
3) No error callback in lua (fixed #15904 )
2016-06-22 17:48:17 +08:00
minggo
465da95c01
return true for preload though it is not implemented
2016-06-22 17:41:04 +08:00
James Chen
09d5fd3f90
Fix ParticleSystem::_paused varible isn't initialized. Particle will show or hide after being created randomly.
2016-06-22 16:54:57 +08:00
zilongshanren
783dfb3f14
fix system font name on Android ttf creation
2016-06-22 16:54:01 +08:00
James Chen
67dd4b0684
JSScript* may be garbage collected before the next time execute the same JS file.
...
It will crash in JS_ExecuteScript.
2016-06-22 16:18:20 +08:00
minggo
9fd190d283
Merge pull request #15916 from dumganhar/fix/AssetsManager
...
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 15:25:18 +08:00
James Chen
8e19db7d26
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 14:31:26 +08:00
CocosRobot
4a5bedc6e6
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-22 05:52:51 +00:00
minggo
9d0801834e
Merge pull request #15893 from halx99/patch-1
...
Optimize, avoid unnecessary memory alloc & copy
2016-06-22 13:44:40 +08:00
minggo
cdc3b2b9f1
Merge pull request #15903 from minggo/fileutil-directory-exists
...
should use full path to check directory
2016-06-22 13:40:07 +08:00
James Chen
cffc9cecd7
cc.Node.ignoreAnchorPointForPostion was deprecated, lua/js script should handle this.
2016-06-22 11:05:04 +08:00
mogemimi
a3bc979452
Fix typos in documentation and comments
2016-06-22 11:22:05 +09:00
minggo
6b9c76fd93
should use full path to check directory
2016-06-22 10:19:35 +08:00
Ricardo Quesada
414f1d4252
fix: little menu fixes
...
does not execute `dynamic_cast<>` in release mode
uses for(:) instead of the old way
2016-06-21 16:46:27 -07:00
zilongshanren
2d3785c03d
fix tizen compile error
2016-06-21 19:50:00 +08:00
halx99
f41130bafe
luabindings: Add script with utf-8 bom support.
2016-06-21 14:31:25 +08:00
halx99
654d17d27c
Update CCFontFNT.cpp
2016-06-21 11:25:11 +08:00
halx99
51ba45ae26
Optimize, avoid unnecessary memory alloc & copy
2016-06-21 10:52:25 +08:00
Ricardo Quesada
ca677f2be1
fix: not crash if CC_SPRITE_DEBUG_DRAW is enabled in SpriteBatchNode
...
`SpriteBatchNode` was trying to render `DrawNode` when
`CC_SPRITE_DEBUG_DRAW` was enabled.
Github issue #14730
2016-06-20 19:13:53 -07:00
Julien Jorge
6fb3946c51
Add a config option to enable or disable the premultiplied alpha code.
2016-06-20 18:05:11 +02:00
minggo
ad28d44d2f
Merge pull request #15878 from cezheng/build_for_android6/downloader
...
fix downloader build issue for Android API 23
2016-06-20 13:38:22 +08:00
mogemimi
f0028e5459
Fix unused variable warnings when compiling release mode
2016-06-20 09:23:42 +09:00
sum
4700bbce43
fix restart game crash in FT_Get_Char_Index
2016-06-19 03:22:57 +08:00
Ricardo Quesada
35008702bf
fix: underline will have the same solor as text in TTF
...
underline will have the same solor as text in TTF when calling
`setColor`. There is another method called `setTextColor` which is
confusing. What does each function?
github issue #15214
2016-06-17 17:23:59 -07:00
Ricardo Quesada
d9b3ef55ae
Merge pull request #15880 from ricardoquesada/issue-15776
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fix: TextureCache ASSERTS if image is invalid
2016-06-17 16:48:19 -07:00
Ricardo Quesada
c387f953fa
fix: TextureCache ASSERTS if image is invalid
...
Github issue #15776
2016-06-17 16:07:33 -07:00
Ce Zheng
84db1ac294
fix downloader build issue for Android API 23
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fixes #15823
2016-06-17 22:32:49 +09:00
minggo
ed955cbe1d
update version
2016-06-17 18:09:27 +08:00
CocosRobot
4c233b8df7
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-17 02:22:58 +00:00
minggo
6778ebf451
Merge pull request #15853 from ricardoquesada/vr_squashed
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Squashed commit of the following:
2016-06-17 10:15:20 +08:00
minggo
e9cf762304
Merge pull request #15866 from minggo/remove-compiling-flag
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remove gcc comipling flag
2016-06-17 09:39:18 +08:00
minggo
6280b8a376
Merge pull request #15870 from mogemimi/fix-unused-function
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Remove unused debug function in RenderCommand
2016-06-17 09:38:32 +08:00
minggo
44ced37785
Merge pull request #15825 from dumganhar/iss15652-perf-fix
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issue #15652 : fix low FPS on some android devices while auto batch is disabled.
2016-06-17 09:37:42 +08:00
mogemimi
0872a50f60
Remove unused debug function in RenderCommand
2016-06-17 03:19:19 +09:00
Ricardo Quesada
08ed2eccd2
fix: using `enum class` instead of `typedef enum`
2016-06-16 07:02:04 -07:00
minggo
832ec5eab4
remove gcc comipling flag
2016-06-16 16:14:50 +08:00
minggo
0db0a45fa0
Merge pull request #15863 from zilongshanren/fix-word-clamp-with-only-one-word-left
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fix TTF and BMFont word wrap
2016-06-16 15:01:27 +08:00
minggo
9b210e00d7
Merge pull request #15837 from geemedia/cmake-improvements
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Various CMake improvements
2016-06-16 14:53:10 +08:00
minggo
d66b686bd8
Merge pull request #15816 from yalab/valuemap_reject_none
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Fixed to fail FileUtils::writeValueMapToFile on iOS.
2016-06-16 14:20:46 +08:00
zilongshanren
f0f8663fa9
fix TTF and BMFont word wrap
2016-06-16 14:15:00 +08:00
mogemimi
01aaff66c8
Fix -Wsometimes-uninitialized warning in release build
2016-06-16 14:27:52 +09:00
minggo
5fa57ae5c1
Merge pull request #15844 from halx99/patch-1
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fix: missing properties for clone
2016-06-16 11:15:13 +08:00
minggo
ab0e461b00
Merge pull request #15852 from MSOpenTech/v3-winrt-x64
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V3: updated to support Windows 10 UWP x64 builds
2016-06-16 11:08:28 +08:00
minggo
d8bd0ff8c8
Merge pull request #15855 from mogemimi/fix-possible-leak
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Fix possible memory leak when pass initialization fails
2016-06-16 11:04:03 +08:00
CocosRobot
cc2b887dbb
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-16 02:58:46 +00:00
minggo
b0f3d43414
Merge pull request #15834 from Shulepov/rendertexture_opacity_modify_rgb
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RenderTexture - set opacity modify RGB
2016-06-16 10:52:21 +08:00
Ricardo Quesada
9e40fffb13
fix: remove liboculus
2016-06-15 17:53:01 -07:00
mogemimi
4f329d8aac
Fix possible memory leak when pass initialization fails
2016-06-16 04:52:38 +09:00
Ricardo Quesada
ccfbc29288
fix travis error
2016-06-15 12:08:40 -07:00
Ricardo Quesada
180c2f1e9a
Squashed commit of the following:
...
VR support for cocos2d-x
commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:26:33 2016 -0700
Merge branch 'v3' into vr
commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:25:27 2016 -0700
fix: dont' include oculus files
commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:57:26 2016 -0700
fix: missing guard in header
commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:43:49 2016 -0700
removed VR engines... should be part of package manager
commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:37 2016 -0700
Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr
commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:12 2016 -0700
fix: new VR API... easier to enable/disable different VR renderers
commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:48:04 2016 -0700
fix: compiles and runs on win10
commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:27:06 2016 -0700
fix: vr works again
commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 18:55:18 2016 -0700
fix: compiles on windows
commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:13:47 2016 -0700
Merge branch 'v3' into vr
commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:12:25 2016 -0700
android vr: better performance
commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 16:10:14 2016 -0700
fix: low pass filter in accel and magnet
commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 15:43:00 2016 -0700
fix: removes debugging info
commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 14:54:32 2016 -0700
fix: kind of works on android! yeah!
commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 10 09:44:53 2016 -0700
logging
commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 22:53:07 2016 -0300
android head tracking
compiles, doesn't work yet... how to debug java code?
commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 19:45:41 2016 -0300
reading sensor from android
not compiling yet
commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 11:45:06 2016 -0300
compiles on android... finally
commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 18:15:12 2016 -0300
fix: compile vr android files only on android
commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 12:15:56 2016 -0300
Merge pull request #11 from songchengjiang/riq_vr
daydream VR platform supporting
commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:38:27 2016 +0800
remove VR 3rdparty dependence
commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:34:37 2016 +0800
remove VR 3rdparty dependence
commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:28:43 2016 +0800
remove VR 3rdparty dependence
commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 3 10:45:44 2016 -0300
fix: started android support
commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date: Thu Jun 2 15:58:34 2016 +0800
add CCVRGvrRenderer and CCVRGvrHeadTracker framework
commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 13:07:44 2016 -0300
fix: little fixes
commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 12:12:59 2016 -0300
Merge pull request #10 from songchengjiang/riq_vr
bugs fixed
commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 15:57:30 2016 +0800
parameter corrected
commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 15:46:13 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
cocos/2d/CCScene.cpp
commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 14:36:31 2016 +0800
fixed ProjectionMatrix error on oculus platform
fixed ScrollView error on oculus platform
commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 10:51:46 2016 +0800
bugs fixed
mobile VR platforms:
fixed ProjectionMatrix error
fixed culling error of ScrollView
commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 20 09:22:45 2016 -0300
fix: setAdditionalTransform support reference
commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 18 07:38:49 2016 -0700
Merge pull request #8 from songchengjiang/riq_vr
Finished VR integration of SKDs based on VRProtocol
commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date: Wed May 18 15:32:32 2016 +0800
fix bug of deepoon's headtracking
commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 09:41:17 2016 -0700
fix: Scene inverts the eye matrix
commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 06:54:34 2016 -0700
fix: inversed matrix for camera
commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Tue May 17 15:51:57 2016 +0800
add headtracker of oculus
commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date: Tue May 17 14:22:56 2016 +0800
add headtracker of SKDs
gearvr/deepoon/cardboard
commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 22:12:23 2016 -0700
fix: head tracker works
commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 17:55:43 2016 -0700
fix: adds missing methods to `VRIHeadTracker`
commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 14:17:21 2016 +0800
Rename Oculus's files
commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 16 11:41:56 2016 +0800
Rename files based on riq's changes
commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:57:57 2016 +0800
Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/vr/CCVRGeneric.cpp
cocos/vr/CCVRGenericHeadTracker.h
commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:54:44 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/platform/CCGLView.cpp
commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat May 14 00:57:54 2016 -0700
fix: adds head tracker
commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:40:32 2016 -0700
fix: removes red background
commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:39:31 2016 -0700
fix: centers image
commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 13 20:36:19 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 17:52:46 2016 +0800
update win32 project for VR
commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 23:21:50 2016 -0700
fix: no hardcoded values
code is simpler, fixed a few bugs
commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 21:50:18 2016 -0700
fix: simplified distortion
commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 09:39:34 2016 +0800
finished VR rendering of Oculus
commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date: Thu May 12 10:00:43 2016 +0800
Finished GearVR and Deepoon VR rendering integration
commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 11 16:56:57 2016 -0700
fix: distortion working... with too many hardcoded values
time to "un-hardcode" the values
commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 19:49:07 2016 -0700
feat: distortion WIP
commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 15:49:17 2016 -0700
fix: simpler
one texture that holds both left and right eye
commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 9 10:50:43 2016 -0700
fix: Camera code is cleaner
commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 9 16:43:58 2016 +0800
support cardboard VR rendering
commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 21:16:10 2016 -0700
fix: proj fixes. works ok in any resolution
commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 19:08:47 2016 -0700
fix: renders ok in any device
commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 28 16:46:30 2016 -0700
fix: renders something
fix: passing camera to scene
adds a way to return user camera
fix: stereo rendering works
fix: viewport left is correct
fix: scissor is not needed...
fix: works!
fix: minor fixes
fix: new approach... almost working
fix: camera is moved
whitespace fixes
fix: whitespaces
fix: new line
commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 27 18:56:41 2016 -0700
fix: VR refactor... still WIP
commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 26 22:21:21 2016 -0700
feat: VR, initial commit
2016-06-15 11:33:25 -07:00
Dale Stammen
53321e401a
updated to support Windows 10 UWP x64 builds
2016-06-15 08:50:04 -07:00
minggo
fc44d0deed
Merge pull request #15850 from minggo/hide-virtual-button
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[ci skip]hide virtual button correctly
2016-06-15 18:38:59 +08:00
minggo
7bf13f34cd
hide virtual button correctly
2016-06-15 18:33:52 +08:00
PooperPig
7214173e98
Added Particle Emitter Pause option, and tests ( #15836 )
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* Added Particle Emitter Pause option, and tests
* private field emitter => _emitter
isPaused changed to const
removed erroneously added spaces
renamed unPauseEmissions => resumeEmissions
2016-06-15 18:31:10 +08:00
minggo
8c9019b128
Merge pull request #15848 from minggo/hide-virtual-button
...
[ci skip]hide virtual button if has focus
2016-06-15 18:20:53 +08:00
minggo
d94dc7edc0
hide virtual button if has focus
2016-06-15 18:19:06 +08:00
minggo
3807a2f678
Merge pull request #15847 from minggo/hide-virtual-button
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[ci skip]hide virtual button by default
2016-06-15 18:08:00 +08:00
minggo
a8c6011f66
use android sdk 19
2016-06-15 18:06:53 +08:00
minggo
8634773be3
hide virtual button by default
2016-06-15 17:55:26 +08:00
minggo
d7b495c3d1
Merge pull request #15838 from MagicXrEv/rename-end-functions
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lua binding : Rename end() to endToLua().
2016-06-15 16:24:34 +08:00
mogemimi
a348cbda8b
Move StringUtils functions from deprecated header file to ccUTF8.h ( #15835 )
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* Move StringUtils functions outside of deprecated header
* Replace deprecated headers with 'base/ccUTF8.h'
2016-06-15 15:01:26 +08:00
Aaron
dd6fed7928
Fixed ClippingNode not cleaning up _stencil correctly ( #15814 )
...
* Fixed ClippingNode not cleaning up _stencil correctly
_stencil may be running due to onEnter() called by ClippingNode. If onExit() is not called then Node::~Node() will assert when _stencil is released.
* Added onEnterXXX to ClippingNode::setStencil()
ClippingNode::_stencil would not be initialised correctly when set after ClippingNode was adding to the active scene.
2016-06-15 14:55:29 +08:00
halx99
dafa8054bf
fix: missing properties for clone
...
missing CascadeColorEnabled and CascadeOpacityEnabled for clone.
2016-06-15 14:39:18 +08:00
CocosRobot
7c4b7e1bf1
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-15 02:49:50 +00:00
子龙山人
51f4deee01
Add system label overflow ( #15827 )
...
* Add system font overflow
1. currently only iOS, Mac and Android platform are supported
add mac label overflow shrink
modify system font overflow test
fix warning and possible memory leaks
add ios system label overflow support
add iOS system font overflow support
fix iOS system font overflow
fix Mac System font overflow
add android system font clamp
add Android system font shrink
cleanup iOS shrink related code
fix Android system font clamp
add core text to project template
fix iOS tests project
fix mac and iOS shrink
improve iOS and Mac clamp feature
fix header file include path
* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
MagicXrEv
8e6ca57f4f
lua binding : Rename end() to endToLua().
2016-06-14 23:35:17 +08:00
Adrien de Sentenac
dac9be5016
Various CMake improvements
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- Added c++_shared (LLVM) to Android toolchain options. Fixed AndroidNdkGdb.cmake.
- Fixed includes when not using prebuilt libs. Added option to use sources in external when not using prebuilt libs.
- Added option in CMake to be able build Box2D without using it as physics library in cocos2d-x (similar to what is done in the Visual Studio solution).
2016-06-14 10:20:57 -04:00
Mikhail Shulepov
7d6d677983
RenderTexture - set opacity modify RGB
2016-06-13 23:07:17 +03:00
mogemimi
10418676ca
Remove duplicate header includes in cocos2d.h
2016-06-13 19:11:05 +09:00
子龙山人
da2ea7e08b
Merge pull request #15794 from TheCodez/cachetexture
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UIScrollbar and UIPageViewIndicator cache base64 Texture now #15780
2016-06-13 17:31:12 +08:00
James Chen
126b60945e
issue #15652 : fix low FPS on some android devices while auto batch is disabled.
2016-06-12 11:35:30 +08:00
minggo
109f572bf6
Merge pull request #15807 from mogemimi/add-switch-default-case
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Add missing default cases within switch block for JS and Lua JavaBridge
2016-06-12 10:37:05 +08:00
yalab
598be0840c
Fixed to fail FileUtils::writeValueMapToFile on iOS.
2016-06-10 14:53:11 +09:00
mogemimi
07e0c1cbf9
Fix typo in method name: 'destory' -> 'destroy'
2016-06-09 09:25:06 +09:00
mogemimi
de5dd21ded
Add missing default cases within switch block for JS and Lua JavaBridge
2016-06-08 15:41:44 +09:00
minggo
363beb436d
Merge pull request #15790 from dumganhar/profiling-fix
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Compilation fix while CC_ENABLE_PROFILERS = 1
2016-06-08 10:55:54 +08:00