Commit Graph

1727 Commits

Author SHA1 Message Date
James Chen 757425c54b issue #4165: Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now. 2014-03-03 11:00:30 +08:00
James Chen 104531c22e Merge pull request #5499 from heliclei/autotest-run
add CCConosle [autotest run] command
2014-03-03 10:06:25 +08:00
James Chen f3949e078b [EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'. 2014-03-02 17:41:18 +08:00
James Chen 23f15ed9b5 closed #4160: Adds test case for issue 4160. 2014-03-02 16:22:57 +08:00
Ricardo Quesada cdc19eea1c Nodes: setAdditionalTransform() receives a pointer
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
James Chen e6d2c4ec73 Refactors Scheduler class.
* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada b50a787f6d Adds new ParticleTest for auto-batching 2014-02-28 22:03:36 -08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada 6920bec6ef transform object returns the MV
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada ff79c0d9ad Merge branch 'develop' into visit_draw_improved 2014-02-28 10:59:07 -08:00
heliclei 02bf79f075 fix windows compile error 2014-02-28 23:41:01 +08:00
heliclei d50391e5dd add CCConosle [autotest run] command 2014-02-28 23:02:22 +08:00
James Chen c2167501cc Merge pull request #5494 from natural-law/develop
Modify the depend project path for project "TestCpp".
2014-02-28 17:36:36 +08:00
Dhilan007 0837b73dda fixed incorrect effect of Gaussian Blur. 2014-02-28 17:34:24 +08:00
zhangbin 7d5ac249fb Modify the depend project path for project "TestCpp". 2014-02-28 17:29:12 +08:00
James Chen 225b5e0e4f Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
closed #4129: Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
boyu0 015180bf62 issue #4150: Add physics position/rotation test 2014-02-28 15:47:49 +08:00
James Chen 7dd75ea2cb issue #4129: Adds test case for issue 4119. 2014-02-28 15:46:48 +08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
zhangbin 9a5adc5be5 closed #3684, Optimize the code of TextureAtlas test case. 2014-02-28 11:52:08 +08:00
zhangbin ddf5957a9c closed #3684, Set shader program before TextureAtlas is rendered. 2014-02-28 11:43:41 +08:00
James Chen b363751b1a Merge pull request #5477 from heliclei/console-upload-file
CCConsole:support file upload via telnet console
2014-02-27 21:53:57 +08:00
James Chen 4277509966 Merge pull request #5463 from andyque/refactor3877
closed #3877. make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
heliclei 5531cae2ec Merge remote-tracking branch 'upstream/develop' into console-upload-file 2014-02-27 21:35:53 +08:00
James Chen a96f44f31d Adds override for override functions (onEnter, onExit) in cpp-tests. 2014-02-27 21:10:03 +08:00
andyque 32d3bf03bd fixed #3877. make fadeIn and fadeOut behaviours correct 2014-02-27 21:00:25 +08:00
boyu0 8c536589df Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve 2014-02-27 20:04:04 +08:00
zhangbin 03ea69d074 Merge branch 'develop' of https://github.com/natural-law/cocos2d-x; branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-02-27 15:29:31 +08:00
boyu0 f400c1ac68 issue #4118: edit contact test and fix node setPhysicsBody bug 2014-02-27 13:35:37 +08:00
zhangbin 8afd23a001 closed #3727, In project "TestCpp", not pause/resume background music & effects when it's going to background/foreground. 2014-02-27 10:18:49 +08:00
boyu0 75ec508f0a issue #4118: improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method. 2014-02-27 09:45:35 +08:00
heliclei 186259b0b1 fix andriod compile error 2014-02-27 00:25:37 +08:00
heliclei 49b971867b fix win32 compile error 2014-02-27 00:13:17 +08:00
heliclei 9d6be63171 CCConsole:support file upload via telnet console 2014-02-26 23:41:47 +08:00
James Chen e4837e7f94 issue #4116: Removes script-bindings codes. 2014-02-26 21:34:06 +08:00
James Chen c2acfea633 issue #4116: Delete non-scripting files. 2014-02-26 21:17:17 +08:00
James Chen 5e315273f9 Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
James Chen 2b2979551e Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
issue #4118: Physical performance improve.
2014-02-26 11:37:13 +08:00
boyu0 912dad7a71 closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time. 2014-02-26 10:53:41 +08:00
boyu0 2397aaf24d issue #4118: add physics contact test. 2014-02-25 15:28:13 +08:00
heliclei 63344a8560 remove unused declare 2014-02-25 11:58:45 +08:00
heliclei 514cd031b3 Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash 2014-02-25 11:09:58 +08:00
James Chen 2beacc21c9 Merge pull request #5456 from andyque/fixbug3801
closed #3801: State is changed to RESUME when game comes back to foreground if pause button was clicked in Interval Test
2014-02-25 10:57:23 +08:00
andyque f88e4be4ce rollback gui filename change 2014-02-25 10:18:45 +08:00
andyque f92301a872 fix jsb munaul bindings error 2014-02-25 10:18:45 +08:00
andyque bf81591b48 fixed #3829. change namespace gui to ui 2014-02-25 10:18:44 +08:00
andyque f5b0b77423 fixed #3801. uncomment pasue&resume logic when applicationDidBecomeActive and applicationWillResignActive 2014-02-25 10:16:17 +08:00
andyque 8f8b990c85 uncomment the pause() and resume() method call in test-js 2014-02-25 10:16:17 +08:00
James Chen 21fe4f234b Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
closed #4039: fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
boyu0 d15009c510 issue #4039: delete name "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 20:14:46 +08:00
heliclei 115d3e4a3b Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash 2014-02-24 17:03:28 +08:00
boyu0 2bc91c2ce3 issue #4039: change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 16:42:07 +08:00
boyu0 1082f3cad4 issue #4039: change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 16:39:15 +08:00
heliclei be45047b6b use send/recv to replace write/read 2014-02-24 12:01:04 +08:00
samuele3hu a765178a5f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic 2014-02-24 09:38:08 +08:00
Ricardo Quesada fe1160cd8c changes in API to support 3D 2014-02-22 19:16:42 -08:00
Ricardo Quesada 8ca746af17 Implements AABB culling for sprites 2014-02-22 17:47:56 -08:00
heliclei 92571ebe04 merge upstream/develop 2014-02-22 22:58:24 +08:00
heliclei 5376b6333e fix CCConsole crashed on windows, windows use send/recv(winsock) instead of read/write in unix to do socket i/o, create socketWrite/socketRead to wrap socket i/o function 2014-02-22 22:37:12 +08:00
samuele3hu 293ea66401 issue #3956:Remove the usage of “tolua.cast” 2014-02-21 16:22:35 +08:00
James Chen 1ce8f0ed82 Merge pull request #5428 from dumganhar/iss4106-vector-eraseObject
closed #4106: Object which isn't in Vector would also be released when invoking Vector::eraseObject.
2014-02-21 11:37:12 +08:00
James Chen d92e995f8c Merge pull request #5361 from Dhilan007/develop_label
issue #3821: LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
James Chen c6b2b86fe5 closed #4106: Object which isn't in Vector would also be released when invoking Vector::eraseObject.
Also refactored 'Vector::eraseObject':
1) Removed 'toRelease' parameter, Vector class should manage reference count.
2) Added 'removeAll' parameter to decide wether to remove all elements with the same value or just the first occurrence .
3) Added relevant UnitTest for 'Vector::eraseObject'.
2014-02-21 11:24:37 +08:00
samuele3hu 555ef20202 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
Conflicts:
	cocos/scripting/lua/bindings/LuaBasicConversions.h
	cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
samuele3hu 3532665520 issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object 2014-02-21 09:45:33 +08:00
Dhilan007 54f48b23e6 LabelBMFont re-implemented as a wrapper of Label. 2014-02-20 22:33:52 +08:00
James Chen 97a6ac65d3 Merge pull request #5424 from heliclei/console-autotest
testcpp autotest:support next, back and restart test via console
2014-02-20 22:22:55 +08:00
heliclei e64a647563 testcpp autotest:support next, back and restart test via console 2014-02-20 21:49:13 +08:00
boyu0 4410e70ca1 closed #4096: add s3tc bitmap with no mipmaps test case. 2014-02-20 18:27:52 +08:00
James Chen f16d7652df Merge pull request #5393 from heliclei/console-autotest
add console autotest support
2014-02-20 17:58:21 +08:00
heliclei 1a1f92106a add more console output 2014-02-20 16:29:04 +08:00
James Chen 0af0ce9032 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
Conflicts:
	cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen 633604f79c issue #4058: Typo fix in ZwoptexTest.lua. 2014-02-20 14:12:14 +08:00
James Chen e3d14608df issue #4058: Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now. 2014-02-20 14:11:47 +08:00
heliclei 02af73dd46 add main directive to return main menu 2014-02-20 13:43:28 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Dhilan007 ddd02b463c optimize label:
1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
heliclei e7209fbfa4 add autotest help 2014-02-19 17:55:32 +08:00
Dhilan007 f086f39319 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-02-19 17:00:26 +08:00
heliclei f9dceb5c2d use '==' to do string compare 2014-02-19 16:54:42 +08:00
heliclei 0eb957e89c add console autotest support 2014-02-19 16:34:33 +08:00
boyu0 50cdc67191 issue #4039: set tilemap <object> x and y value to original, and add “position_x”, “position_y”, “size_width” and “size_height” value. 2014-02-18 17:44:05 +08:00
James Chen 58d3311da0 Merge pull request #5342 from heliclei/console-user-command
closed #4063 :revise CCConsole to support more easily for adding custom command.
2014-02-18 16:54:56 +08:00
James Chen ee4972ae96 Merge pull request #5371 from andyque/refactorActionEase
closed #3620: Merge cocostudio/CCActionXxx to CCAction。
2014-02-18 15:58:49 +08:00
Dhilan007 2ad81b0edb closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture. 2014-02-18 14:30:51 +08:00
andyque 0b932f4f5f fixed #3620. merge cocostudio/CCActionXXX to CCAction 2014-02-18 14:22:14 +08:00
andyque e1ca972d3a add tests of all the new added CCActionEaseEx in CCActionEase 2014-02-18 14:22:14 +08:00
samuele3hu 5acb556c74 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger 2014-02-18 13:46:21 +08:00
samuele3hu 8cb424b535 close #3593:Add more test cases about SceneReader of cocoStudio 2014-02-18 13:44:11 +08:00
James Chen 19205e3db8 Merge pull request #5365 from natural-law/issue3964
closed #3964: Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen 2ee1330479 closed #4054: Adds test for removing child from TMXLayer. 2014-02-17 21:16:25 +08:00
samuele3hu 69ec932cd4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developPerformance 2014-02-17 10:25:24 +08:00
samuele3hu 3f8bc8cc43 issue #3708:Remove the useless test case 2014-02-17 10:24:58 +08:00
zhangbin e02f488224 Merge branch 'develop' into issue3964 2014-02-16 11:01:07 +08:00
James Chen 78163e604e Merge pull request #5358 from dumganhar/merge5343
closed #4037:Exposed the missing data structures of Spine to JS
2014-02-14 11:17:38 +08:00
James Chen a5aa547c7b Merge pull request #5316 from natural-law/ScenarioTest
closed #3738: Add performance test case on game scenario.
2014-02-14 11:12:01 +08:00
James Chen f04e604a51 Updates JS-Tests. 2014-02-14 10:27:19 +08:00
James Chen ea7a27fdf7 Updates JS-Tests. 2014-02-14 09:59:54 +08:00
James Chen 17dab13502 Resets JS-Tests. 2014-02-14 09:36:27 +08:00
James Chen acefa4e237 Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343 2014-02-14 09:33:42 +08:00
James Chen 4837b2dd2d issue #3990: setTotalParticles works as expected. _emissionRate has to be updated in setTotalParticles. 2014-02-13 17:01:38 +08:00
zhangbin 8ae5d2a049 closed #3964, Solve the bug of logic code in method Image::saveImageToPNG(). 2014-02-13 16:22:41 +08:00
ucchen 6e742077c2 add spine setAnimationListener test; 2014-02-13 11:58:54 +08:00
heliclei 9befe56a7e update unit test 2014-02-13 11:10:23 +08:00
James Chen 5da57e4c7d closed #3990: Adds test case for issue 3990. 2014-02-13 11:03:35 +08:00
ucchen 2c961bdfbf add spine manual binding; 2014-02-13 11:01:54 +08:00
Éloi Rivard 8adca38efa Linux javascript bindings support.
- Adds Linux javascript test.
- Adds Linux javascript template.
- Adds Travis CI test.
2014-02-13 01:42:14 +01:00
samuele3hu 3d0fabe08c issue #3708:Performance Test: data structure conversion in lua binding 2014-02-12 18:19:06 +08:00
boyu0 e7c077bb16 closed #3988: fix indent. 2014-02-12 16:21:26 +08:00
zhangbin bfce75f534 Merge branch 'develop' into ScenarioTest 2014-02-12 16:17:03 +08:00
zhangbin d99af40c32 issue #3738, Improve the performance test of game scenario. 2014-02-12 16:14:04 +08:00
boyu0 4fda8a2635 closed #3988: add bug test 2014-02-12 15:57:02 +08:00
zhangbin 89cc82c332 Merge branch 'develop' into ScenarioTest 2014-02-10 14:26:31 +08:00
James Chen 51ba0cbb17 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into merge5268 2014-02-10 14:09:57 +08:00
zhangbin 11dbb37414 issue #3738, Add move actions for the tile map in PerformanceScenarioTest. 2014-02-10 14:04:21 +08:00
Dhilan007 6a662a6330 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2014-02-10 11:47:05 +08:00
zhangbin 926f84d385 issue #3738, Add game scenario performance test case. 2014-02-10 11:42:15 +08:00
James Chen 99c20c4e30 Merge commit 'refs/pull/5268/head' of git://github.com/cocos2d/cocos2d-x into merge5268
Conflicts:
	tests/test-javascript/tests
2014-02-10 11:38:56 +08:00
Ricardo Quesada 907446d8d0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into gl_vertices 2014-02-09 19:32:35 -08:00
Ricardo Quesada 24f655f9b1 Better 'vertices drawn' 2014-02-09 19:31:45 -08:00
Dhilan007 e12c1f57ac Label::reduce unnecessary calculation amount. 2014-02-10 11:21:54 +08:00
James Chen eda4c9a420 Merge pull request #5302 from Pisces000221/improve-label-chinese
closed #3933 :A string which only contains CJK characters can't make a line-break when it's needed
2014-02-10 11:03:03 +08:00
Dhilan007 a8387a12f0 Merge branch 'improve-label-chinese' of https://github.com/Pisces000221/cocos2d-x into develop 2014-02-10 10:09:56 +08:00
Ricardo Quesada 9d5393631c Merge branch 'develop' into fast_tmx
Conflicts:
	tests/test-cpp/Classes/ConsoleTest/ConsoleTest.cpp
	tests/test-cpp/Classes/VisibleRect.cpp
2014-02-08 12:49:56 -08:00
Ricardo Quesada 560abe77c8 better Console support
* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
Ricardo Quesada 13aa3ad2b5 Adds new commands to Console
* resolution
* projection
2014-02-08 12:35:11 -08:00
Ricardo Quesada c7a999335c Console. Less error prone, easier to use, more documentation 2014-02-08 10:20:12 -08:00
Ricardo Quesada ceba63db8b Merge branch 'develop' into fast_tmx 2014-02-08 09:08:33 -08:00
Pisces000221 03be459376 Update LabelTestNew.lua 2014-02-08 17:17:35 +08:00
Pisces000221 cef84f05af Add LabelTTFCJKWrappingTest 2014-02-08 17:16:59 +08:00
Pisces000221 49163bb774 Add LabelTTFCJKWrappingTest 2014-02-08 17:15:57 +08:00
Pisces000221 1170943cf8 Add LabelTTFCJKWrappingTest 2014-02-08 17:14:38 +08:00
Ricardo Quesada 82700339c0 Adds a way to print the renderer vertices 2014-02-07 19:37:44 -08:00
Ricardo Quesada 616feadda1 More fixes and "tiles" is an uint32 (GID) 2014-02-07 18:11:17 -08:00
James Chen c25787e575 issue #3900: Removes the definition of DEBUG. Windows uses _DEBUG . 2014-02-07 16:01:57 +08:00
James Chen 5714552458 issue #3900: mozjs-27.0.lib -> mozjs-27.lib for windows. 2014-02-07 15:29:44 +08:00
James Chen 4c2da5d286 issue #3900: mozjs-25 -> mozjs-27 for windows. 2014-02-07 15:16:14 +08:00
Ricardo Quesada e33baac396 iso almost working 2014-02-06 22:20:28 -08:00
Ricardo Quesada ad7b54eb0e iso almost working 100% ok 2014-02-06 18:47:45 -08:00
Ricardo Quesada cf08d0b3f9 isometric kind of working 2014-02-06 16:19:46 -08:00
Ricardo Quesada 3560227d09 sort of working 2014-02-05 19:51:24 -08:00
Ricardo Quesada 9a53f5a9f5 Testing a new TMX renderer
faster
2014-02-04 17:59:21 -08:00
Ricardo Quesada 6ce6806544 new modules 2014-01-31 16:07:09 -08:00
Ricardo Quesada e77d22a58f samples -> tests 2014-01-31 14:09:28 -08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
James Chen 20eec32ff0 Updated proj.android/project.properties. target=android-10 --> 8 2012-06-28 18:26:28 +08:00
James Chen 26a02804d9 Added some resources. Updated Texture2dTest.cpp. 2012-06-28 17:34:50 +08:00
James Chen aba33b5bda Reverted build_native.sh. 2012-06-28 16:58:32 +08:00
minggo 5b08a5996c add product name for iOS 2012-06-28 13:52:10 +08:00
minggo e3771a8ad4 modify code sign 2012-06-28 13:41:05 +08:00
minggo 3c43dfb6fe disable retina 2012-06-28 11:50:11 +08:00
minggo 7348fa12c3 update CHANGELOG and delete some unneeded files 2012-06-28 11:47:54 +08:00
James Chen 86942aedb4 fixed #1368: Implement EffectsAdvancedTest (Effect4). Added some comments. 2012-06-27 20:50:47 +08:00
James Chen 33e32e987c Implement EffectsAdvancedTest (Effect4). 2012-06-27 18:44:25 +08:00
James Chen 13793a9d75 fixed #1367: Updated ShaderTest.cpp, TileMapTest.cpp. 2012-06-27 17:08:50 +08:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
James Chen f6026d2ba3 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-26 12:09:48 +08:00
James Chen 95a2696b6b fixed #1365: Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin. 2012-06-26 12:09:23 +08:00
minggo 765da0c80a enable depth test when running test case:Bug-1159 2012-06-26 11:09:37 +08:00
minggo 5cc1f7d230 fixed #1338:stop animation when entering background and start animation when comming to foreground 2012-06-21 11:42:49 +08:00
James Chen 2af75ecd65 fixed #1336: HelloCocosBuilder/HelloCocosBuilderLayer.cpp 2012-06-20 12:08:34 +08:00
James Chen b818c0afa6 fixed #1336: Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces. 2012-06-20 11:48:31 +08:00
James Chen 07b9db8e91 Merge branch 'gles20' into gles20-ccbi 2012-06-19 17:28:31 +08:00
James Chen c4056b1bb0 fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
James Chen 591566b43a fixed #1335: Memory leaks in cocos2dx and CCBReader. 2012-06-19 16:31:26 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
minggo 2666df9472 issue #1269:mrege latest code and fix conflict 2012-06-19 13:57:33 +08:00
minggo 9ec29d715a issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx 2012-06-19 13:50:11 +08:00
James Chen 9fa74721a7 fixed #1334: Add ScrollViewTest to CocosBuilderTest. 2012-06-19 10:34:15 +08:00
Nicolas Gramlich 6f26ea7a56 Added actual implementation of CCScrollViewLoader. Added ScrollViewTest to CococsBuilderTest. 2012-06-18 13:59:45 -07:00
Nicolas Gramlich 227683bfa4 Cleaned up CCNodeLoaders by using the Marco instead of having a boilerplate createCCNode method in all the cpp files. 2012-06-18 13:33:19 -07:00
minggo 6d0608d0f1 fixed #1333: add CCScrollView for iOS 2012-06-18 19:24:47 +08:00
James Chen 3cf0f3555c issue #1330: Removed virtual for callback functions. 2012-06-16 15:22:23 +08:00
James Chen 73c9707d5d CCBIReader fixes + building and running flawless on iOS and Android.
Made it works on win32.
2012-06-16 12:48:20 +08:00
Nicolas Gramlich 13bcf2180c Merge with gles20. 2012-06-15 16:26:10 -07:00
Nicolas Gramlich c38bfd0a24 Updated xcode project file. 2012-06-15 16:16:08 -07:00
Nicolas Gramlich d175884f79 Added ParticleSystemTest. 2012-06-15 14:48:36 -07:00
James Chen cc572ab8e7 fixed #1329: Moved all java files part of engine into a certain directory, then all projects refer to them. 2012-06-15 18:15:43 +08:00
James Chen 24cc0796b6 Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android 2012-06-15 17:47:04 +08:00
minggo 899022d107 fixed #1292:fix some bugs that caused by modify function name 2012-06-15 17:39:13 +08:00
James Chen 595a402c83 fixed #1292:make some function names more readable. 2012-06-15 16:47:30 +08:00
James Chen 0afdfe33da Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-15 15:25:37 +08:00
James Chen c17091ac70 fixed #1310: Updated vs2010 project configuration after synchronizing to rc2. 2012-06-15 15:24:22 +08:00
minggo 266a5e5e66 Merge pull request #1028 from minggo/iss1292_moidify_function_name
issue #1292:make some function names more readable
2012-06-15 00:14:13 -07:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
James Chen 159b91b6cd Fixed a logic error in ActionScaleTest. 2012-06-15 13:56:27 +08:00
James Chen bc150ea5a9 fixed #1327: Exported 'create' method for lua bindings. 2012-06-15 11:46:51 +08:00
folecr 6fc2dc5ed9 Use Java code instead of XML to define layout
* Android layout for cocos apps are very simple (full screen)
 * Avoids creation of R.java for loading the layout
 * Can package entire library in jar
 * Remove unused layout resource
2012-06-14 19:52:45 -07:00
minggo c965c8d770 fixed 1181: synchronize latest codes 2012-06-15 10:27:52 +08:00
folecr d651da6f0d Tests : Ant build project files 2012-06-14 19:21:03 -07:00
folecr d86e088e9f Tests : Use cocos2dandroid library
* Remove code and resources that are now in a library
     * Add library as a dependency for HelloWorld
     * Use cocos2dx_default_ resources
2012-06-14 19:21:03 -07:00
Nicolas Gramlich 8d7dce0999 Added glue macros to reduce boilerplate code when implementing CCBSelectorResolver and CCBMemberVariableAssigner. Added LabelTest, MenuTest and SpriteTest. 2012-06-14 18:16:54 -07:00
Nicolas Gramlich a7ad34864f CocosBuilderTest: Simplified the 'XYZLoader' classes to be header only, with nice and short macros to do the boilderplate stuff. 2012-06-14 14:23:53 -07:00
minggo 221be759c6 issue #1324: merge James Chen's codes 2012-06-14 18:54:05 +08:00
minggo 9d9e2579e3 issue #1181: save render texture when comming to background 2012-06-14 18:37:57 +08:00
James Chen 052d8ea931 fixed #1324: Added some create methods. Compiling successfully on win32 by vs2008. 2012-06-14 18:32:44 +08:00
James Chen 3a410c14a1 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
Conflicts:
	cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
	cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
	cocos2dx/label_nodes/CCLabelBMFont.cpp
	cocos2dx/menu_nodes/CCMenuItem.cpp
	cocos2dx/menu_nodes/CCMenuItem.h
	cocos2dx/misc_nodes/CCRenderTexture.h
	cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
	tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
	tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
Nicolas Gramlich cc5eabeb28 ButtonTestLayer: Now showing the CCControlEvent information on screen. Fixed CCLOG -> CCLog (because CCLOG doesn't show up on Android.). 2012-06-14 01:32:52 -07:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
James Chen 3f7b44fc23 issue #1324: Added create() for static member functions that new an autorelease object 2012-06-14 15:13:16 +08:00
Nicolas Gramlich cdd1fb50ac Moved from std::string to CCString *. Since the std::string utility methods in CCBReader were buggy on Android (for unknown reasons). Made string utility methods in CCBReader static. Android build now working equivalent to iOS build. *YAY* 2012-06-14 00:01:01 -07:00
Nicolas Gramlich 5550d9f2b0 Merge with gles20. 2012-06-13 15:56:52 -07:00
Nicolas Gramlich 3e61e1f014 Updated Android build files to new CCBReader. Fixed a bunch of compiler errors/warnings when building for Android. 2012-06-13 15:25:59 -07:00
Nicolas Gramlich 29b22adccc Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work. 2012-06-13 14:19:13 -07:00
minggo 9321a8d025 fixed #1322: vertical alignment works ok on android 2012-06-13 18:33:44 +08:00
minggo f80fd0c232 Merge pull request #1015 from minggo/gles20
issue #1310:synchronize some codes
2012-06-12 19:46:45 -07:00
minggo b282d52a65 issue #1310:synchronize some codes 2012-06-13 10:41:04 +08:00
Nicolas Gramlich 895604f42e Unified Header Guards. Added CCNodeLoaderListener, simulating the didLoadFromCCB selector. 2012-06-12 11:59:49 -07:00
James Chen d2a16c2b76 issue #1310: Updated MotionStreakTest. 2012-06-12 18:27:36 +08:00
James Chen e943dbf2fd issue #1310: Updated TileMapTest, TransitionsTest, ZwoptexTest. 2012-06-12 18:22:48 +08:00
James Chen 2be8ba120c issue #1310: Updated vs2008 project setting. 2012-06-12 18:15:25 +08:00
James Chen 6d4b80a826 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-12 18:13:02 +08:00
James Chen dab90107b9 issue #1310: Updated SchedulerTest. 2012-06-12 18:12:45 +08:00
James Chen 92f0364dca Merge pull request #1008 from dumganhar/gles20
issue #1310: Reverted floatr to CCTimer.
2012-06-12 02:09:10 -07:00
James Chen 08fc714a7f issue #1310: Reverted floatr to CCTimer. 2012-06-12 17:07:54 +08:00
minggo 1d77d53af3 Merge pull request #1007 from minggo/gles20
issue #1310: synchronize some codes
2012-06-12 01:57:24 -07:00
minggo 9fbe1fef96 issue #1310: synchronize some codes 2012-06-12 16:56:34 +08:00
James Chen c8b5ad0440 issue #1310: Updated RotateWorldTest and SceneTest. 2012-06-12 16:22:25 +08:00
James Chen 23519ef85c issue #1310: Updated ParallaxTest and RenderTextureTest. 2012-06-12 15:55:23 +08:00
James Chen 1c0f391e03 issue #1310: Updated ParticleTest. 2012-06-12 15:40:31 +08:00
James Chen ae1ea76ca1 issue #1310: Updated NodeTest. 2012-06-12 15:22:42 +08:00
James Chen f5b2a5d33d issue #1310: Updated LayerTest. 2012-06-12 15:14:01 +08:00
James Chen b770010c41 issue #1310: Updated LabelTest. Added init method for CCLabelBMFont. Fixed a bug in CCLabelAtlas::initWithString.
In CCSpriteBatchNode::initWithTexture, when capacity is equal to 0, set it to default value.
2012-06-12 14:33:53 +08:00
James Chen ef8ec1a941 issue #1310: Added some resources for tests project. 2012-06-12 14:32:57 +08:00
James Chen 9185f771f1 issue #1310: Added some resources for tests project. 2012-06-12 14:29:15 +08:00
minggo 916b276607 issue #1310: synchronize CCTexturePVR 2012-06-12 12:02:15 +08:00
James Chen 974f0d714d issue #1310: Updated FontTest. And fixed a compilation error in FontTest. 2012-06-12 11:16:31 +08:00
Nicolas Gramlich 1f2652a8d7 Made CCBIReaderTest finally work completely. =) Also added support for having a root path when loading a ccb-file (i.e. when you have the two directories, one for the ccb files, one for the spritesheets. <- With a common ancestor.) 2012-06-11 18:31:11 -07:00
Nicolas Gramlich 4c8351f304 Removed Zombie files. 2012-06-11 15:00:11 -07:00
Nicolas Gramlich 342c65e293 Added CCBIReaderTest, which doesn't work since XCode sucks big time, not finding a simple file. 2012-06-11 14:57:30 -07:00
Nicolas Gramlich 58b53be708 Merge with gles20. 2012-06-11 11:50:32 -07:00
Nicolas Gramlich 4378731418 Merge with gles20. 2012-06-11 10:43:07 -07:00
minggo ccbfd24c21 issue #1310: synchronize ActionManagerTest ActionEaseTest ActionsProgressTest ActionsTest 2012-06-11 18:25:57 +08:00
James Chen 2ce7c86c50 fixed #1315: TileMapTest can't be shown correctly in retina mode. 2012-06-11 14:44:32 +08:00
James Chen 33ea7905a5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/platform/ios/CCFileUtils.mm
2012-06-11 11:01:36 +08:00
James Chen c95cbb1774 issue #1310: Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
Updated CCFileUtils, added some method, such as sharedFileUtils/purgeFileUtils/purgeCachedEntries.
Fixed a bug in CCDirector, made retina mode work correctly.
2012-06-11 10:59:57 +08:00
minggo 94235d3602 issue #1310: make tests and HelloWorld work ok 2012-06-11 10:41:52 +08:00
James Chen c9dc60b0f7 issue #1310: fixed a bug in CCSpriteFrameCache.cpp. Disable retina mode for tests project. 2012-06-08 17:58:21 +08:00
James Chen 371b3f9938 issue #1310: Tests project updated!. 2012-06-08 17:34:15 +08:00
minggo cc16320445 issue #1310: syncronize actions 2012-06-08 13:55:28 +08:00
minggo 6cf8ea283d Merge pull request #973 from minggo/iss1278_effect_android
fixed #1278: stop effect when unloading effect
2012-06-06 00:41:26 -07:00
minggo 1ff04700b5 fixed #1278: stop effect when unloading effect 2012-06-06 15:38:25 +08:00
James Chen 37aa196c73 Removed some unused codes. 2012-06-06 14:31:49 +08:00
James Chen 6bb2941ec9 fixed #1300: Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA 2012-06-06 10:06:51 +08:00
minggo dc24094b5f fixed #1290:use Shaders folder in correct way 2012-06-04 11:41:03 +08:00
James Chen cfbf29ccfc Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1282_ati 2012-06-01 13:47:23 +08:00
James Chen ebcc78497f fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
minggo 93b5fc37c7 typo fix 2012-06-01 12:04:04 +08:00
James Chen 9be586e4ec Updated main.cpp for each project of android. 2012-05-31 10:13:05 +08:00
minggo 5ad2bec3d8 Merge pull request #946 from minggo/gles20
fix some bug
2012-05-30 03:33:19 -07:00
minggo a698f9bf69 fix some bug 2012-05-30 18:31:20 +08:00
James Chen 922f7544ad Updated TouchesTest. 2012-05-30 16:55:46 +08:00
James Chen bd248b5ac0 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-05-30 16:09:52 +08:00
James Chen 7115a7f3c9 issue #1275: Memory leaks in CCBReader and ActionsTest. 2012-05-30 16:09:19 +08:00
minggo 8203cf00ba use fonts/fps_images.png 2012-05-30 13:37:36 +08:00
James Chen ff0dde984c fixed #1240: Updated vs2008 project setting (release target). 2012-05-29 18:29:56 +08:00
James Chen b4fad0bb2b fixed #1240: Updated vs2010 project setting (release target). 2012-05-29 18:06:52 +08:00
James Chen 1ddb5d51b5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-05-29 17:13:21 +08:00
minggo a09bbbd0ba fixed #1177: modify project setting, because CCStd.h is moved into platform/ios 2012-05-29 16:23:57 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
James Chen a00db6e072 fixed #1240: Updated ios project configuration. 2012-05-25 17:00:33 +08:00
James Chen c902e884f4 fixed #1240: Moved particle files to Particle folder. Fixed a bug in tiff decoding. Refactored CCTextureCache::adddImage. 2012-05-25 16:52:47 +08:00
James Chen 6477a02022 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff 2012-05-25 11:00:20 +08:00
James Chen 0b8a75e982 fixed #1240: Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest. 2012-05-25 10:58:28 +08:00
minggo 138de3171f Merge pull request #912 from minggo/merge_nicolasgramlich
Merge pull request by nicolasgramlich
2012-05-23 19:56:05 -07:00
minggo 0ba62c3854 issue #1246:use CCLabelBMFont instead of CCLabelTTF in CCDirector.cpp 2012-05-24 10:48:39 +08:00
James Chen a5b63d8f6c fixed #1251: Added CocosBuilderTest to the test project for VS2008. 2012-05-23 11:41:42 +08:00
Nicolas Gramlich a62e017977 Made MenuTest use a differently names labelatlas to avoid collision with fps_images.fnt/png. 2012-05-22 13:26:20 -07:00
Walzer 7dadd8128c rename tests/Resource/CocosBuilder to CocosBuilder_v1 2012-05-11 21:22:50 +08:00
Walzer dc18dc0942 test ccb v2 format, add relative-position support 2012-05-11 20:53:30 +08:00
Walzer ae12434128 fixed #1205, rename CCCustomClass to CCCustomClassProtocol, add windows support. 2012-05-08 11:30:08 +08:00
Walzer f10b94fd15 issue #1205, CCBReader works on both iOS & Android now; public APIs of CCBReader are reduced; ccb files in subfolder is supported. 2012-05-07 22:52:58 +08:00
Walzer 1a73064055 issue #1205, refactor the tricky cpp reflection to easier approach, add cocos2d::extension namespace for CCBReader, add doxygen comments. Todo: CCB support on android 2012-05-07 18:14:15 +08:00
Walzer c76e3c0936 remove CppReflection, add CCBCustomClass and CCBCustomClassFactory to implement reflection, leave some jobs to class HelloCocosBuilder: public CCBCustomClass. The approach is not so tricky, much easier to understand now. 2012-05-07 17:05:17 +08:00
Walzer 07276c3bba Merge commit '184b31efa3aaa340621f5aa736d3b16e6ad97327' into gles20 2012-05-05 15:49:11 +08:00
Walzer 6b374881f0 Merge branch 'gles20' of http://github.com/cocos2d/cocos2d-x into gles20 2012-05-05 10:07:21 +08:00
Walzer f70855e959 fixed #1229, reduce the requirement of gles20 branch from NDK android-10 to android-8 level (official android 2.2 image, the lowest version which supports OpenGL ES 2.0), remove EGL dependency. 2012-05-05 10:06:41 +08:00
Walzer be2fa353a7 Merge commit '1afd7f2701b5e9fec0d2a4fd514d1d4e069b3830' into gles20 2012-05-05 09:55:06 +08:00
minggo 1afd7f2701 Merge pull request #893 from minggo/iss1217_EaseAction_reverse
Iss1217 ease action reverse
2012-05-04 01:26:56 -07:00
minggo 14b923409a fixed #1217: implement reverse() for all subclass of CCEaseAction that missing it 2012-05-04 16:22:50 +08:00
James Chen bf0da624b4 issue #1191: Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10. 2012-05-04 11:16:57 +08:00
Walzer ebaf1da460 issue 1205, CCBReader. Not perfect yet, I will use CCNotificationCenter to improve SET macro/assign var to parent. 2012-05-03 15:29:27 +08:00
Walzer 2fc1322cc8 update copyright and license declaration of CCCBReader relative files 2012-05-03 14:43:27 +08:00
Walzer 5faaab0d16 add CocosBuilderTest into extension test. fix a bug in CCLayerGradient::updateColor 2012-05-03 12:17:28 +08:00
Walzer 160b0aba88 Merge commit 'b7b21f3dc2e2c541a06fdd381b6b43d213a90093' into gles20 2012-05-03 12:02:13 +08:00
Walzer 9e62412ce9 issue #1205, add CCBReader, CppReflection, CocosBuilderTestCase 2012-05-03 11:58:53 +08:00
James Chen 82439733c5 fixed #1204: Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
James Chen 136866bc12 issue #1204: Updated tests/proj.win32/main.cpp 2012-05-02 18:56:03 +08:00
James Chen 395dbc90aa Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
Conflicts:
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
James Chen 5fc72581cb issue #1204: Removed CCApplication::initInstance. 2012-05-02 17:50:26 +08:00
minggo c048fe77c6 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build 2012-05-02 14:41:49 +08:00
James Chen 77d9b811be issue #1194: Updated ChipmunkAccelTouchTest. 2012-05-02 14:06:40 +08:00
James Chen abdc94ae3c Merge branch 'iss1194_tex_wat' of https://github.com/dumganhar/cocos2d-x into iss1194_tex_wat 2012-05-02 12:05:39 +08:00
James Chen a998062c57 issue #1194: Updated project configuration for android. Null pointer checking in CCNode::removeFromParentAndCleanup. 2012-05-02 12:04:27 +08:00
minggo f37d3dd5d3 issue #1201: simplify writing of Android.mk 2012-05-02 12:00:39 +08:00
James Chen 63a8bbf0d9 issue #1194: Updated ios project configurations after adding CCTextureWatcher. 2012-05-02 10:39:39 +08:00
James Chen de35aaa101 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1194_tex_wat 2012-05-02 09:49:12 +08:00
James Chen c5f7f15090 issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView. 2012-04-27 18:47:49 +08:00
minggo a4e8c9ad17 fixed #931: refactor CCImage and CCTexture2D 2012-04-27 18:37:11 +08:00
minggo a1570e931f issue #931:make convert to rgb565 and A8 correct 2012-04-27 15:53:29 +08:00
James Chen 1d94ba05a0 fixed #1189: updated linebreak and tab(4 space) for all source files. 2012-04-25 18:17:04 +08:00
James Chen 568bdce6c1 fixed #1188: Removed some unused files. 2012-04-25 17:46:29 +08:00
James Chen 8e5668472f issue #1188: Updated project configuration for ios platform. 2012-04-25 17:33:28 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
James Chen c1bc4fd65a fixed #1177: Updated ios project configuration. 2012-04-24 17:42:06 +08:00
James Chen 26763c200b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
Conflicts:
	tests/proj.ios/test.xcodeproj/project.pbxproj
2012-04-24 15:44:53 +08:00
minggo 1e20f2b6db fixed #1185: reload image data and recreate buffer of object when backing to foreground 2012-04-24 15:02:18 +08:00
James Chen af86a52f27 issue #1177:Updated some files for ios port. 2012-04-23 15:40:46 +08:00
James Chen 521155e9e2 issue #1177: Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo. 2012-04-23 14:30:38 +08:00
James Chen 0c6d21c0f9 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform 2012-04-20 17:34:47 +08:00
James Chen 909a759ff6 issue #1177: Updated android project configuration. 2012-04-20 17:33:28 +08:00
minggo f3d97bd9b6 fixed #1180: synchronize CCConfiguration 2012-04-20 11:39:12 +08:00
minggo cbfca9d763 add execution permission 2012-04-20 10:54:58 +08:00
James Chen dbeb7423ad Merge branch 'iss1176_refactor' of https://github.com/dumganhar/cocos2d-x into iss1176_refactor 2012-04-19 17:53:15 +08:00
James Chen f619c3e006 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1176_refactor
Conflicts:
	cocos2dx/misc_nodes/CCRenderTexture.cpp
2012-04-19 17:51:58 +08:00
minggo 4e4a26a2db Merge pull request #855 from minggo/iss1150_rendertexture_crash
use texture format kCCTexture2DPixelFormat_RGBA8888 to save image
2012-04-19 02:05:04 -07:00
minggo 92043b4db3 fixed #1150: use texture format kCCTexture2DPixelFormat_RGBA8888 to save image 2012-04-19 17:01:24 +08:00
James Chen e28c77b574 issue #1176: Updated ios project configuration. 2012-04-19 15:26:24 +08:00
James Chen 5b50baffd4 issue #1176: Updated ios project. 2012-04-19 15:03:41 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 32b53623c7 Removed some unused folders regard to WOPHONE. 2012-04-19 10:52:53 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
James Chen 42007ea71c deleted some unused codes. 2012-04-18 14:15:11 +08:00
James Chen e673bfae90 fixed #1114: Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Added some resources. 2012-04-18 13:58:24 +08:00
James Chen c501255a7a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1114_CCControlExt 2012-04-18 09:40:08 +08:00
James Chen f8dfe1fca0 issue #1114: Updated ShaderTest.Added ShaderBlur. 2012-04-17 18:31:31 +08:00
minggo cfdc5edf87 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black 2012-04-17 17:55:59 +08:00
minggo 04c0d794af fixed #1139: fix the bug that screen becomes black when backing to foreground on Android 2012-04-17 17:55:26 +08:00
James Chen 14c10a470a Updated project configuration for android platform. 2012-04-17 16:41:07 +08:00
James Chen 92e44f1c78 Updated ios project configuration. 2012-04-17 16:14:32 +08:00
James Chen 413bc3c343 Finished CCControlSwitch.Added CCActionTween. 2012-04-17 16:00:18 +08:00
James Chen d4f1dcfc44 finished CControlColourPickerTest.
moved extension resources to 'extensions' folder.
2012-04-17 11:12:05 +08:00
James Chen 044729dab9 Updated CCControlExtension 2012-04-16 23:16:03 +08:00
James Chen 959acd556f first commit CCControlExtension. 2012-04-16 18:58:43 +08:00
James Chen be129913a8 issue #1166: Updated the project configuration for VS2010, android, ios port. 2012-04-16 13:02:44 +08:00
James Chen a71e5be0d8 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
Conflicts:
	cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen 9ace0d2fdc Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios. 2012-04-16 10:57:37 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
minggo 34c805590f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director 2012-04-13 14:11:58 +08:00
minggo b43d5aa654 fixed #1156 syn CCDirector 2012-04-13 14:11:35 +08:00
James Chen e9e6256815 Merge pull request #839 from dumganhar/gles20
fixed #1160: Renamed 'CGFloat' to 'CCFloat'.
2012-04-12 23:10:57 -07:00
James Chen 94e056d964 fixed #1160: Renamed 'CGFloat' to 'CCFloat'. 2012-04-13 14:09:02 +08:00
James Chen 91b4d52c31 Merge pull request #838 from dumganhar/gles20
fixed #1159: Updated "CallFuncND + auto remove" test demo.
2012-04-12 20:56:05 -07:00
James Chen 47af0886d3 fixed #1159: Updated "CallFuncND + auto remove" test demo. 2012-04-13 11:54:29 +08:00
minggo 028cf7874e issue #1156: remove unneeded macros and functions 2012-04-13 11:22:17 +08:00
minggo 7cf16dbb32 Merge pull request #836 from minggo/touch_case
fix TouchesTest crashed on Android and iOS
2012-04-12 18:47:41 -07:00
minggo 3fbfeeb7e8 fixed #1142: fix TouchesTest crashed on Android and iOS 2012-04-13 09:45:31 +08:00
James Chen 2b5af66974 updated win32 projects configuration release version. 2012-04-10 23:09:58 +08:00
James Chen ba37e0e42f Merge pull request #834 from dumganhar/gles20
fixed #1138: Fixed a memory leak in CCTextureCache::addPVRImage.
2012-04-10 03:45:27 -07:00
James Chen b6cc0658f3 invalid pointer check in void TexturePVRRGB888::onEnter(). 2012-04-10 18:43:00 +08:00
James Chen 429e0bcb46 Merge pull request #832 from dumganhar/gles20
fixed #1136: Fixed some bugs as follows:
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 02:46:38 -07:00
James Chen 675f2b5dd0 Updated strings.xml 2012-04-10 16:21:23 +08:00
minggo c9b1943559 create folder for shader 2012-04-10 15:30:11 +08:00
James Chen 6cd69523c8 Merge pull request #829 from dumganhar/iss1094_gles20_particlebat
issue #1094: Make ParticleBatchNode works on win32 and fixed some issues as follows:
1. renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
2.fixed a memory leak in CCParticleSystem.
3.init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
4.Add CCAssert in ccArrayRemoveObjectAtIndex.
5.Use new method to allocate CCDirector.
2012-04-08 19:45:38 -07:00
James Chen b4d74700e4 Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
Conflicts:
	tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
James Chen 3d601048c6 Merge pull request #831 from dumganhar/new_ipad
fixed #1095: IOS screen resolution(iphone, iphone-retina, ipad, ipad-retina) support.
2012-04-08 19:02:16 -07:00
Phenix Yu a05757f741 update for msvc2010 2012-04-09 00:10:12 +08:00
minggo 355e27dada merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86 2012-04-08 14:16:29 +08:00
Walzer 203f40a00d add shader files correctly in test.xcodeproj, fix a warning in CCLabelBMFont.cpp, 2012-04-06 23:33:42 +08:00
James Chen 931c42a621 Updated some files. 2012-04-04 21:58:04 +08:00
James Chen c759f29d76 Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into gles20 2012-03-29 10:11:42 +08:00
James Chen c6457dfed8 issue #1056: Updated ios project configuration. 2012-03-29 10:09:41 +08:00
James Chen bb7485621e issue #1056: Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad. 2012-03-28 21:44:28 +08:00
James Chen 0f1ab7ab37 issue #1056: Updated SpriteTest, reverted the last parameter of glDrawElement in CCTextureAtlas.cpp and CCParticleSystemQuad.cpp. 2012-03-27 10:55:13 +08:00
James Chen d36933d542 issue #1056: Update ios project. 2012-03-26 20:29:50 +08:00
James Chen d67ea955f2 Delete some shader files. 2012-03-26 20:03:54 +08:00
James Chen 85c13998ee issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest. 2012-03-26 16:46:23 +08:00
James Chen 6f5603cfe6 issue #1056: Updated CCTexture2dTest. Added CCTextureAsyncTest. 2012-03-23 18:16:47 +08:00
James Chen 9c9230a43f #issue #1056: Updated SpriteTest. 2012-03-23 17:31:28 +08:00
James Chen 2a459e23a6 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-23 10:27:35 +08:00
James Chen 0ef65d1ed5 issue #1056: Renamed CC_COCOSNODE_RENDER_SUBPIXEL to CC_NODE_RENDER_SUBPIXEL in CCNode.cpp 2012-03-23 10:26:36 +08:00
minggo 728835c77b Merge pull request #806 from minggo/SpriteTest
Sprite test
2012-03-22 19:25:24 -07:00
minggo ad8d7cdeff SpriteTest 2012-03-23 10:23:02 +08:00
James Chen 900de7328a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 18:29:26 +08:00
James Chen c5d0b1ca6f issue #1056: Updated ParticleTest. 2012-03-22 18:29:07 +08:00
minggo a8eaf85cfb Merge pull request #804 from minggo/RenderTextureTest
Rendertexturetest
2012-03-22 01:37:58 -07:00
minggo 39ba6b4618 issue #1506: RenderTextureTest 2012-03-22 16:36:03 +08:00
minggo 56f27c495b Merge pull request #803 from minggo/MotionStreak
issue #1506: MotionStreakTest
2012-03-21 23:33:03 -07:00
minggo 6b7716770e issue #1506: MotionStreakTest 2012-03-22 14:32:32 +08:00
James Chen 3a50022399 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 14:24:08 +08:00
James Chen b1f293e089 issue #1056: Updated MenuTest. Added CCArray::arrayWithObject function. 2012-03-22 14:22:06 +08:00
minggo 2aa61bf798 issue #1506: LyaerTest 2012-03-22 13:59:47 +08:00
minggo 85de198511 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync 2012-03-22 11:49:04 +08:00
minggo 3d10006d6f issue #1506: implement CCLabelTest 2012-03-22 11:48:37 +08:00
James Chen 925fee4820 issue #1056: Added kazmath license file. Used CCCallFuncN instead of CCCallBlock and updated ActionsTest. 2012-03-22 11:26:39 +08:00
James Chen 3a287db954 issue #1056: Update ActionsTest. 2012-03-22 10:27:28 +08:00
minggo b1607b2106 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync 2012-03-22 09:41:03 +08:00
minggo e8b7bc7c7e issue #1056: LabelTest 2012-03-22 09:40:32 +08:00
James Chen 2e8bae8ebf issue #1056: Update Android.mk. Make tests project being compiled successfully. 2012-03-21 22:49:58 +08:00
James Chen 6f4a01f454 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-21 17:35:39 +08:00
James Chen f529bcd659 issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector. 2012-03-21 17:35:20 +08:00
minggo e75e35b23f issue #1506: add ShaderTest source code 2012-03-21 17:27:13 +08:00
minggo 6242656049 issue #1506: fix a confict 2012-03-21 17:23:33 +08:00
minggo 92c30a328e issue #1506: implement ShaderTest 2012-03-21 17:02:52 +08:00
James Chen 159b677dc0 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-21 16:09:26 +08:00
James Chen 8ad598241f issue #1056: Update Tests project for ios platform. 2012-03-21 16:05:24 +08:00
James Chen 9b4a42c494 issue #1056: Update Box2dTest and ChipmunkAccelTouchTest. 2012-03-21 15:54:48 +08:00
James Chen 2ac2da9c97 issue #1056: 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
minggo bb908f5a5e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into ActionsEaseTest 2012-03-21 13:36:51 +08:00
minggo f6c113993a issue #1506: rename CocosNodeTest to NodeTest and SC 2012-03-21 13:36:24 +08:00
James Chen 8ef5e4ae3b issue #1056: Update the configuration of ios project.Sort the the project folder. 2012-03-21 11:07:31 +08:00
James Chen 321771a7ea issue #1056: Added gles2.0 support for ios platform. 2012-03-21 10:05:23 +08:00
minggo a3441a39e7 issue #1056: rename EaseTatinosTest to ActionsEaseTest and SC 2012-03-20 18:07:42 +08:00
minggo 7ccb38556e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20 2012-03-20 16:10:53 +08:00
minggo 74aaf4c6ca issue #1056:gles20 runs ok on android 2012-03-20 16:10:12 +08:00
James Chen ae2b3307fa Merge pull request #779 from dumganhar/iss1056_CCDict
issue #1056: Removed CCMutableArray and CCMutableDictionary template, offered CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 00:07:58 -07:00
James Chen 6ce06bd906 issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost. 2012-03-20 15:04:53 +08:00
minggo 39738e4270 issue #1056: implement ActionsProgressTest and run ok on win32 2012-03-19 18:20:32 +08:00
minggo 68809fd5ed Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-19 13:54:34 +08:00
James Chen e021ae9821 #1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files. 2012-03-16 17:56:19 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
minggo 41fad74017 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-15 10:05:42 +08:00
James Chen 8aa3f7f9ae issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
folecr 6336df4024 Fix test to match newer API 2012-03-13 23:07:42 -07:00
Wartortle 7321d33aaf Added support files for Accelerometer Simulation for iPhone Simulator and
Unimotion
Ref: http://code.google.com/p/accelerometer-simulator/wiki/Home
Ref: https://github.com/gmarik/unimotion
2012-03-08 11:23:47 +00:00
minggo 645d561276 fixed #737: remove view id 2012-03-08 12:40:27 +08:00
minggo 7890333505 fixed #721: cocosdenshion can play local file on android 2012-03-06 16:56:30 +08:00
James Chen d3dedd19f2 fixed #995: Modify project configure for marmalade port after adding extension support and refactor resource folder. 2012-03-01 17:38:31 +08:00
James Chen dfd5adb3bd fixed #994: add support for bbndk2.0 on blackberry platform. 2012-03-01 16:52:17 +08:00
James Chen 7daeb5cd86 fixed #984: Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler. 2012-02-28 14:59:46 +08:00
James Chen 6d97e3e381 fixed #972: update ios project configures. 2012-02-16 11:48:09 +08:00
James Chen 2c599d31b5 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter 2012-02-15 17:02:47 +08:00
James Chen ac98d22367 update ios project configures for ios, and modify xcode4's template 2012-02-15 16:59:47 +08:00
James Chen e1413dff5e update linux project configure 2012-02-15 15:57:09 +08:00
James Chen a2a5af3348 update bada and qnx project settings 2012-02-15 13:52:41 +08:00
James Chen 3422696145 1.modify some project setting for bada
2.rename some files
2012-02-14 22:35:51 +08:00
James Chen abefe50ef7 modify marmalade project setting 2012-02-14 18:25:20 +08:00
James Chen f8ff388e8d rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo e75dbf2bd9 Merge pull request #724 from minggo/iss957_text_input
fixed #957: avoid to go to background when inputting test
2012-02-14 00:07:51 -08:00
minggo fd9f73f43e fixed #957: avoid to go to background when inputting test 2012-02-14 16:02:41 +08:00
James Chen c3d23a7923 issue #972: Modify project setting for all platforms. Use new icons for ios template. 2012-02-14 15:13:54 +08:00
James Chen 65b1b20c8d Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
Conflicts:
	cocos2dx/proj.win32/cocos2d-win32.vcxproj.filters
	tests/test.win32/test.win32.vcxproj.filters
2012-02-14 11:43:04 +08:00
James Chen 4b9ee55145 issue #972: modify project settings for linux and marmalade. 2012-02-10 13:39:39 +08:00
minggo 8b855a917f issue #973: refactor lua support 2012-02-10 12:02:46 +08:00
James Chen 81ec2c8586 issue #972: add support for CCNotificationCenter, and add the test demo for it.
modify the project setting for VS2008 and VS2010
2012-02-10 11:48:33 +08:00
minggo 3c41164b23 Merge pull request #716 from minggo/iss971_rtti
build cocos2dx as static lib and remove some unneeded codes
2012-02-09 18:35:28 -08:00
minggo 6ae40fc12f fixed #971: build cocos2dx as static lib 2012-02-10 10:31:56 +08:00
minggo 481f1c2532 fix a typo error 2012-02-09 18:17:25 +08:00
minggo 357c825fa5 issue #971: set JavaVM at JNI_Onload() 2012-02-09 16:27:15 +08:00
minggo 153d2b8192 issue #971: build cocos2dx as static lib and remove some unneeded codes 2012-02-09 15:49:14 +08:00
minggo ee08c4629e Merge pull request #714 from minggo/ndk_module
fixed #970: use modules in the android ndk build
2012-02-07 19:16:01 -08:00
minggo 52de292e20 fixed #970: use modules in the android ndk build 2012-02-08 11:14:47 +08:00
minggo 29c18c67ca Merge pull request #712 from minggo/ndk_module
Use modules in the Android NDK build
2012-02-06 22:36:45 -08:00
minggo 9249328afb fixed #970: use modules in the Android NDK build 2012-02-07 14:34:30 +08:00
dumganhar ee2139023a Merge pull request #708 from Wartortle/master
fixed #969: Addition of Accelerometer Simulation for Win32.
2012-02-06 18:57:41 -08:00
minggo a7c96b5371 fixed #954: correct accelerometer data when set orientation to portrait in tablet 2012-02-07 10:19:40 +08:00
Wartortle aa06de2fb3 Second half of commit for adding Accelerometer simulation to Win32. 2012-02-06 11:38:53 +00:00
minggo 591b7d0619 fixed #933: profile CCUserDefault 2012-02-02 14:18:13 +08:00
minggo 1ae8f001b8 Merge pull request #702 from minggo/iss947_closed_loop
fixed #947: fixed a closed loop
2012-02-01 02:22:02 -08:00
minggo 5e39489c71 fixed #947: fixed a closed loop 2012-02-01 18:18:31 +08:00
minggo 56677be235 Merge pull request #701 from minggo/iss964_label
fixed #964: compute correct height of a charactor
2012-02-01 02:05:50 -08:00
minggo 7b67c04f2f fixed #964: compute correct height of a charactor 2012-02-01 18:04:12 +08:00
dumganhar 64c892de79 Merge pull request #697 from dducharme/dalebranch
fixed #962: Updating the following:
CocosDenshion - now using OpenAL exclusively for audio, added ogg/vorbis support there
Accelerometer - fixing the accelerometer for different initial orientations of the device
Application - paying attention to the locale of the device and setting the current language accordingly
CCEGLView - paying attention to navigator events (menu, application go to background, application enters foreground), fixed up orientation code, fixed up screen event pointer code
2012-01-31 18:44:09 -08:00
minggo a2efab73a0 fixed #959: make touch id correct on android 2012-01-31 14:49:02 +08:00
Dale Ducharme 32e4cc1af2 Updating the following:
CocosDenshion - now using OpenAL exclusively for audio, added ogg/vorbis support there
Accelerometer - fixing the accelerometer for different initial orientations of the device
Application - paying attention to the locale of the device and setting the current language accordingly
CCEGLView - paying attention to navigator events (menu, application go to background, application enters foreground), fixed up orientation code, fixed up screen event pointer code
2012-01-30 20:27:58 -05:00
minggo 6c2277757a fixed #958: delete SelectorProtocol and implement it in CCObject 2012-01-30 17:47:47 +08:00
gzito fe79a2c5d2 Merge branch 'master' of git://github.com/cocos2d/cocos2d-x 2012-01-28 10:54:31 +01:00
dumganhar a23893507d fixed 952: make CCLabelBMFont support other language, such as chinese, korean, japanese. 2012-01-18 18:43:41 +08:00
gzito 9e180e9c01 Added true type fonts file for Marmalade version 2012-01-17 10:53:47 +01:00
gzito c87881ff94 Added Marmalade support to TextInputTest and HelloLua samples 2012-01-15 15:57:10 +01:00
dumganhar 3f7ab5a58f Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into modify_linux_port 2012-01-12 19:17:31 +08:00
dumganhar ef753afb6b modify eclipse project setting for linux port 2012-01-12 19:15:23 +08:00
minggo df668c9785 Merge pull request #675 from minggo/test
fixed #930: linux supports jpg format file
2012-01-12 01:51:16 -08:00
minggo 0e03c8ca21 fixed #930: linux supports jpg format file 2012-01-12 17:46:53 +08:00
minggo 3905e5a47b Merge pull request #670 from minggo/test
fixed #941: limit background music volume in [0, 1.0]
2012-01-11 01:57:27 -08:00
minggo 40b1798f41 fixed #941: limit background music volume in [0, 1.0] 2012-01-11 17:56:11 +08:00
dumganhar 4848dc9c46 fix a bug in SimpleAudioEngine.cpp on bada platform
use float value to change volume
2012-01-11 17:24:46 +08:00
minggo 86997d6709 fixed #940: replace icons and background pictures 2012-01-10 16:45:49 +08:00
dumganhar 317f23f498 fixed #939: Add create_qnx_project.vbs and add project references 2012-01-09 19:06:49 +08:00
minggo 1bd3601b11 fixed #937: use gnustl_static instead of stlport_static to resolve compiling error on android x86 platform 2012-01-04 18:02:32 +08:00
minggo 08e0be754b fixed #926: retain/release in Paddle 2011-12-28 15:13:02 +08:00
minggo d82471478d add run permition 2011-12-23 11:17:20 +08:00
minggo edbbe25a98 issue #888: remove the setting for android building 2011-12-23 10:40:02 +08:00
minggo b7fbd4fc13 issue #919: supporting global variable 2011-12-20 16:50:39 +08:00
minggo 857ce1d505 fixed #921: fix a bug that accelerometer axes inverted in android tablet 2011-12-19 16:29:26 +08:00
dumganhar af221f8710 fixed #918: modify filter of airplay to marmalade. 2011-12-16 11:08:37 +08:00
dumganhar 8298e0b6ff Merge branch 'master' of https://github.com/styck/cocos2d-x into pullrequest#611
Conflicts:
	tests/test.marmalade/test.mkb
2011-12-15 13:03:07 +08:00
dumganhar 265558d9c7 Merge branch 'dev' of https://github.com/guavagames/cocos2d-x into pullrequest#619 2011-12-15 11:36:42 +08:00
Didiet Noor 0f8da500c2 Restored Accidentally removed marmalade line from CocosDenshion Test 2011-12-15 02:05:25 +08:00
Didiet Noor 8c69c70fc3 Fixed Path Issues on QNX, CocosDenshion Test back to original 2011-12-15 00:31:17 +08:00
Didiet Noor f5d41d21b2 Added CDT Project and Modifying CocosDenshion for QNX 2011-12-14 21:26:47 +08:00
Walzer 7d01aa0c74 HelloWorld, Test and HelloLua can succefully compiled by xcodebuild commenline with -sdk iphonesimulator4.3 now. The key is GCC_VERSION="", you can not skip this null value, otherwise the commendline will use GCC4.2 as default, can generate tons of errors. 2011-12-13 22:25:51 +08:00
dumganhar 4b9cbb85ff #issue 908: Merge marmalade to latest cocos2d-x source
Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade

Conflicts:
	cocos2dx/platform/CCFileUtils.cpp
	cocos2dx/platform/CCPlatformConfig.h
	cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
dumganhar baf3755142 remove some '__QNX__' macros 2011-12-12 16:14:12 +08:00
dumganhar dea2713f51 fixed #907: add blackberry port
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into blackberry

Conflicts:
	cocos2dx/platform/CCSAXParser.h
2011-12-12 11:49:49 +08:00
minggo 95b43ac563 Merge pull request #614 from minggo/issue892_RTTI
Use RTTI to simplify codes
2011-12-11 19:40:34 -08:00
minggo 8c5c3300aa Merge pull request #612 from dumganhar/issue904
Issue904
2011-12-11 19:33:07 -08:00
styck b1cdb6543d Updated ccLanguageType CCApplication::getCurrentLanguage() to return the current language
Added tests for Marmalade and enabled language and font testing
2011-12-11 17:18:01 -08:00
gzito 47e108a8c5 Added marmalade support, removed airplay 2011-12-11 10:19:41 +01:00
styck bcf63d0e96 Merged from gitbub.gom/gzito, marmalade support, remove airplay 2011-12-10 20:59:48 -08:00
gzito f27f9180ff Merge remote-tracking branch 'remotes/styck/master' 2011-12-10 11:10:59 +01:00
Giovanni Zito 287f480c97 Added initWithString (TTF) and jpeg support 2011-12-09 22:05:12 +01:00
dumganhar 1c9ecabd89 modify all projects config 2011-12-09 17:03:11 +08:00
dumganhar 5dea9b8205 fix a crash bug in SimpleAudioEngine.cpp
update helloworld and tests main.cpp and AppDelegate.cpp files
2011-12-09 15:54:35 +08:00
styck 34759f4411 Enabled the CCUserDefault for Marmalade - works now that libxml2 is being used. 2011-12-08 20:47:42 -08:00
styck 7350fa9bb5 Updated based on G.Zito feedback 2011-12-08 19:51:19 -08:00
dumganhar b398d75e21 modify tests 'Res' link to 'Resource', remove the coupling between CocosDenshion and Cocos2dx 2011-12-09 10:32:00 +08:00
Giovanni Zito c5b0a76742 Added support to play more than one sound fx at once 2011-12-08 19:27:20 +01:00
Giovanni Zito 0a7a000c2d Changed symbols from "airplay" to "marmalade", added files and folders for marmalade 2011-12-08 12:21:48 +01:00
dumganhar b11bcacea8 modify Device-Debug project setting, finished running on device! 2011-12-08 18:22:06 +08:00
Giovanni Zito 1eb8ba656e Added marmalade folder 2011-12-08 11:15:20 +01:00
dumganhar fa07d16f73 switch to WVGA 2011-12-08 11:07:17 +08:00
dumganhar de7754697f fixed #904: use relative path for bada 2.0 projects 2011-12-07 18:26:38 +08:00
minggo a3986a9e21 issue 892: add cpp flag to support rtti on android 2011-12-07 16:51:54 +08:00
styck 96d400d918 Replace expat with libxml2, added libxml2 libraries and header files. Library built from: https://github.com/marmalade/marmalade-libxml2
Refactored Accelerometer to match other platforms

Updated SimpleAudioEngine.cpp with new functions.  (NOT tested).

Updated app.icf for latest Marmalade

Update deprecated function calls.

Removed CCSAXParser_aiplay.cpp - not used, uses default in platform.
2011-12-06 18:32:36 -08:00
dumganhar 520e3365c1 modify some project settings 2011-12-06 16:17:49 +08:00
dumganhar dfbf2c0cdb add tests project for blackberry 2011-12-06 15:03:14 +08:00
minggo 2f6fb5b189 Merge pull request #602 from minggo/master
change file structure in xcode view
2011-12-01 00:28:17 -08:00
minggo d92bdcc40d change file structure in xcode view 2011-12-01 16:27:11 +08:00
dumganhar 6973525319 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into master_base 2011-12-01 14:19:07 +08:00
dumganhar ef8e34f9a1 fix a bug in ZwoptexTest.
step: click ZwoptexTest, back to mainmenu, enter SpriteTest, next to 'SpriteFrame Alias Name' will cause assert.
2011-12-01 14:15:10 +08:00
minggo ec70d1d240 Merge pull request #600 from dumganhar/master_base
fix a bug in IntervalTest
2011-11-30 22:05:07 -08:00
dumganhar f02ce4b15a fix a bug in IntervalTest 2011-12-01 13:56:20 +08:00
minggo 34d10fb3db Merge pull request #598 from dumganhar/master_base
DemoModernArt test crash on bada
2011-11-30 20:45:36 -08:00
minggo cddaa3fea2 fixed #885: make SimpleAudioEngine::setEffectVolume() take effect immediately on android 2011-12-01 12:12:14 +08:00
dumganhar bdddc188aa fix a bug that DemoModernArt crash on bada 2011-12-01 12:04:43 +08:00
dumganhar 0ae54cc0fd comment setIsAccelerometerEnabled( true ); in Box2dView.cpp, Box2dTestBed do not use Accelerometer. 2011-11-30 17:37:09 +08:00
dumganhar 262d5969c3 fixed #883: fix a bug in SpriteTest. 2011-11-30 17:29:16 +08:00
minggo adfec68577 fixed #850: update Box2d for linux 2011-11-29 17:12:21 +08:00
minggo c99d254c01 issue #850: update box2d for iOS and android 2011-11-29 15:16:16 +08:00
dumganhar 5a984bcc29 Merge branch 'master_base' into box2d2.2.1 2011-11-28 18:32:38 +08:00
dumganhar 3442d17dbe fixed #880: implement preLoadBackgroundMusic on bada, fix the bug that playEffect repeatly can't work. Modify CC_ASSERT macro define. 2011-11-28 18:05:38 +08:00
dumganhar cad4ff05f3 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into master_base
Conflicts:
	cocos2dx/textures/CCTextureCache.cpp
2011-11-28 15:43:13 +08:00
Walzer ab7db20809 Fix a typo, CCSprite::get/setHornorParnetTransform to get/setHonorParnetTransform 2011-11-26 17:20:12 +08:00
dumganhar 10f5082a83 update box2d to version2.2.1 2011-11-25 18:30:27 +08:00
minggo bd595516b8 issue #781: add new functions for sound 2011-11-25 09:56:06 +08:00
dumganhar e87b00db67 add pthread support for bada 1.0 2011-11-24 17:26:04 +08:00
dumganhar 07da67f253 Merge branch 'master' into master_base
Conflicts:
	cocos2dx/menu_nodes/CCMenu.cpp
2011-11-24 11:52:16 +08:00
dumganhar 2bd49545fa add bada1.0 pthread support 2011-11-24 00:07:50 +08:00
dumganhar 035d7326db Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-11-23 21:43:40 +08:00
minggo 6aedc258b4 fixed #838: tests and HelloLua support x86 2011-11-23 15:51:30 +08:00
minggo 8b20639d75 issue #838: HelloWorld support x86 2011-11-23 11:02:18 +08:00
minggo bc60ed7856 issue #854: optimize CCTextureCache::addImageAsync() 2011-11-22 16:47:24 +08:00
minggo efa9275d7f save the codes for testing 2011-11-21 12:04:21 +08:00
minggo d48da20b0f synchrolize to master 2011-11-18 18:53:53 +08:00
U-zhangxm-PC\zhangxm d84b6c25be issue #223: merge bada branch and fix some error 2011-11-18 18:45:05 +08:00
minggo 775c7ff847 Merge pull request #573 from minggo/iss854_pthread
support pthread
2011-11-17 18:40:30 -08:00
minggo 0676714436 issue #854: add TextureCacheTest into makefile 2011-11-17 18:32:52 -08:00
minggo 522386a6b7 issue #854: pthread work ok on iOS 2011-11-18 09:55:47 +08:00
minggo 81b8fc0ce8 fixed #854: fix a bug of CCTextureCache 2011-11-17 14:34:41 +08:00
minggo cb75465913 issue #854: add test case for CCTextureCache 2011-11-17 10:10:13 +08:00
minggo dd8a2deeaf fixed #758: fix the bug that TTF fonts cause low memory on android 2011-11-16 11:40:24 +08:00
dumganhar 0d6ea61b76 fixed some bug:1.setDeviceOrientation, chipmunkDemo glOrthof 2011-11-07 18:18:10 +08:00
dumganhar e9a2818d0d use wvga setting, add SYSTEM_SERVICE 2011-11-02 01:11:06 +08:00
dumganhar 012052b089 modify project configure 2011-10-25 14:32:26 +08:00
dumganhar 4b653c89d1 modify project configure 2011-10-25 14:12:42 +08:00
dumganhar 146d3e1536 modify project config 2011-10-24 14:22:09 +08:00
dumganhar 2c87e5e17e use default manifest.xml 2011-10-24 11:01:39 +08:00
dumganhar 3aef823bd5 rename sdk1.2 to sdk1.0 2011-10-24 11:00:11 +08:00
dumganhar 59a14973ef change splash and icon to cocos2d 2011-10-24 10:54:08 +08:00
dumganhar eb901be664 project config change 2011-10-21 09:49:57 +08:00
dumganhar da794c1613 Merge branch 'master' into bada 2011-10-21 09:28:29 +08:00
dumganhar fdbb989ce5 make sdk1.2 to sdk1.0 2011-10-20 18:31:10 +08:00
Walzer 67bbbb2800 1. relative to bug #754, FontTest should use "fonts/abc.ttf" as external ttf name
2. fixed a tiny bug, FontTest can show font name on the top correctly
2011-10-20 14:56:39 +08:00
Walzer 707e22a2c8 fixed bug #754, particle test crashes on ios 4.3.3 & 5.0. Adding "fonts' into Resoures as "group" instead of "folder" cause this bug, but it can work on 4.3 and lower version. 2011-10-19 22:20:13 +08:00
Walzer e3c39fe835 fixed #753, visual orientation is wrong on ios5 simulator 2011-10-19 21:43:25 +08:00
minggo 8aa014d3cd Merge pull request #558 from minggo/iss755
fixed #743
2011-10-19 05:05:23 -07:00
minggo 2490388f28 remove unneeded packages 2011-10-19 20:03:18 +08:00
minggo 68d03de677 fixed #743: let nativeInit() get correct screensize when running on device with software android buttons 2011-10-19 19:55:23 +08:00
minggo 7e8e7c7e87 Merge pull request #557 from minggo/iss755
fixed #755
2011-10-19 02:03:19 -07:00
minggo 2d3bfd4a1a fixed #755: get x y coordinate from existing array to avoid crashing on sunsumg devices 2011-10-19 17:01:35 +08:00
minggo e9c133351d Merge pull request #554 from minggo/master
make script more strongable
2011-10-18 23:27:56 -07:00
minggo cc1c29c0ca Merge branch 'master' of https://github.com/minggo/cocos2d-x 2011-10-18 23:21:53 -07:00
minggo 3a17163897 make script more strongable 2011-10-18 23:21:39 -07:00
Walzer ae411f9503 fix some warnings detected by xcode4.2, fix a stupid typo in RayCasts.h 2011-10-18 17:41:19 +08:00
dumganhar 3c4c4e515a modify project settings 2011-10-18 11:11:09 +08:00
minggo 43d64360cf Merge branch 'master' of https://github.com/minggo/cocos2d-x 2011-10-17 14:22:53 +08:00
minggo 1ccfcc1e94 change effect file 2011-10-17 14:22:10 +08:00
minggo 9a834585bb modify the path to relative path in project setting 2011-10-16 20:53:48 -07:00
minggo 80cd3266df make HelloWorld and tests work ok on linux with eclipse 2011-10-16 02:21:17 -07:00
dumganhar ee53c29e5c switch to 2.0 WVGA 2011-10-16 13:23:48 +08:00
minggo a56145d613 change include path of HelloWorld vs2010 configuration, add CurrentLanguageTest into tests of vs2010 configuration 2011-10-16 12:00:44 +08:00
minggo be1f4e3042 fixed #749: fix the crash of SpriteNilTexture, a test case of SpriteTest. 2011-10-11 15:36:18 +08:00
dumganhar f8617bc372 update project 2011-10-10 14:33:29 +08:00
dumganhar 6a878daa89 change params of glOrthof 2011-10-10 14:33:18 +08:00
dumganhar eb9cb31ca4 use shared lib for cocos2dx project 2011-10-09 18:15:31 +08:00
dumganhar 2f00b8ff1c update to sdk2.0.2 2011-10-09 01:11:33 +08:00
dumganhar fdea17b4f9 don't use DeviceOrientation, save orientation before running DirectorTest 2011-10-08 18:17:01 +08:00
dumganhar f97de356e7 add release version 2011-10-08 11:47:32 +08:00
dumganhar beaa489406 add scale support 2011-09-30 17:19:16 +08:00
dumganhar 78a06652e3 modify cocosDenshionTest resouce path 2011-09-30 09:43:23 +08:00
dumganhar a7b8610c62 delete gbk_uni_tb.dat 2011-09-30 09:39:45 +08:00
dumganhar 9ff00c7c83 use utf-8 for displaying chinese
remove Gbk_Unicode.c Gbk_Unicode.h
2011-09-29 17:29:38 +08:00
dumganhar db4d51496e Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bada
Conflicts:
	cocos2dx/platform/CCAccelerometer_platform.h
	cocos2dx/platform/CCApplication_platform.h
	cocos2dx/platform/CCArchOptimalParticleSystem.h
	cocos2dx/platform/CCEGLView_platform.h
	cocos2dx/platform/CCPlatformConfig.h
	cocos2dx/platform/CCSAXParser.h
	cocos2dx/platform/CCStdC.h
	tests/AppDelegate.cpp
	tests/tests/Box2DTestBed/Tests/EdgeShapes.h
2011-09-29 16:03:37 +08:00
dumganhar bd2266fe4c use timer as gameloop, can change FPS by using setAnimationInterval
modify some project setting
2011-09-29 15:52:16 +08:00
dumganhar c681889e05 add test.bada 1.2 project 2011-09-29 10:25:24 +08:00
dumganhar cda492593c modify gameloop method
modify some project setting
2011-09-29 02:32:01 +08:00
dumganhar de545096de modify bada project setting 2011-09-28 18:21:17 +08:00
minggo 8c63344c16 merge cocos2d-x master 2011-09-28 15:32:30 +08:00
minggo 3912be7f9d not get value of ok button from xml file 2011-09-28 15:27:31 +08:00
minggo 446bd86fce make HelloWorld and tests runs ok on linux 2011-09-27 22:56:06 -07:00
minggo 4b02dc3e45 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-09-27 20:37:58 -07:00
minggo 4ad422defd make tests run ok on linux android 2011-09-27 20:36:21 -07:00
dumganhar 7cc86e741d delete old cocosDenshion and tests project 2011-09-28 09:47:58 +08:00
dumganhar d31859d8d3 add test.bada/sdk2.0 2011-09-28 09:41:58 +08:00
dumganhar 9f97e9473d add lib folder for Target-Release 2011-09-28 09:40:16 +08:00
dumganhar 223e32f17c add lib folder for Target-Debug and Target-Release 2011-09-28 09:39:46 +08:00
dumganhar 260c2fc920 move old 1.2 project to sdk1.2 folder
add sdk2.0 project
2011-09-28 09:36:18 +08:00
minggo 7b423eb708 remove unneened link 2011-09-27 17:51:13 +08:00
dumganhar f0f780a84f add empty lib folder for test project 2011-09-27 17:32:51 +08:00
minggo d4283b1f11 Merge branch 'linux_port' 2011-09-27 17:01:51 +08:00
minggo 6e08502e9d fixed #736: remove android:installLocation in AndroidManifest.xml 2011-09-27 16:56:45 +08:00
minggo 13e17ab80e make tests build ok on linux android 2011-09-27 01:51:29 -07:00
minggo c7f75fc570 make box2d build ok on linux 2011-09-26 23:30:40 -07:00
dumganhar 5a4ad2f11e modify test project setting for bada 2011-09-26 17:52:32 +08:00
laschweinski 88905c4a16 add box2d and chipmunk eclipse project
do the similar modification in project configuration in test.
2011-09-23 12:07:09 +08:00
dumganhar eeb0956fb8 add linux makefiles 2011-09-20 14:38:12 +08:00
dumganhar c93be8b828 modify <cstdio> to <stdio.h>
delete old project files
2011-09-20 12:39:44 +08:00
dumganhar 8cb568f7fa add some files for bada test project 2011-09-20 12:38:05 +08:00
dumganhar cac08c8f1e add tests project for bada 2011-09-20 10:29:07 +08:00
minggo 5ff9bd0c9e remame BitMapTotalHeight to bitmapTotalHeight 2011-09-19 18:15:47 +08:00
dumganhar c94adc58b9 changed bada projects directory, add bada macro 2011-09-19 17:53:45 +08:00
seanlin 6d8225b7bd fixed #724, different results of CCLabelTTF on android & win32 2011-09-19 16:47:39 +08:00
dumganhar 3c795073e0 Merge branch 'master' into bada
Conflicts:
	HelloWorld/iphone/HelloWorld.xcodeproj/project.pbxproj
	cocos2dx/CCamera.cpp
	cocos2dx/cocoa/NSData.cpp
	cocos2dx/label_nodes/CCBitmapFontAtlas.cpp
	cocos2dx/platform/CCFileUtils_platform.h
	cocos2dx/platform/CCXApplication_platform.h
	cocos2dx/platform/CCXCocos2dDefine_platform.h
	cocos2dx/platform/CCXEGLView_platform.h
	cocos2dx/platform/CCXMath.h
	cocos2dx/platform/CCXUIAccelerometer_platform.h
	cocos2dx/platform/CCXUIImage_platform.h
	cocos2dx/platform/ccxCommon_platform.h
	cocos2dx/platform/config_platform.h
	cocos2dx/platform/platform.h
	cocos2dx/support/base64.cpp
	cocos2dx/tileMap_parallax_nodes/CCTMXXMLParser.cpp
	tests/AppDelegate.cpp
	tests/test.iphone/test.iphone.xcodeproj/project.pbxproj
2011-09-19 13:42:08 +08:00
dumganhar eadaba8930 modify CCRect::CCRectMake to CCRectMake in CCTMXLayer.cpp
modify HelloWorld project setting, use relative path
remove lib/linux/Debug/*.so and lib/linux/Release/*.so
remove some temp files
2011-09-19 10:51:05 +08:00
minggo c24d1d3fd6 Merge branch 'LinuxPort' of https://github.com/laschweinski/cocos2d-x into linux_port 2011-09-16 13:53:18 +08:00
laschweinski a4bfa976b3 change the base resource path 2011-09-16 10:23:57 +08:00
laschweinski b9ce266ee3 the same as the last one 2011-09-15 18:25:06 +08:00
minggo ae403153c7 fixed #719: update java code to HelloLua & tests 2011-09-15 16:18:50 +08:00
minggo 194f47bc54 fixed #718: get button value from string.xml & add copyright for java codes 2011-09-15 14:17:07 +08:00
Macarse 208bce312e Replaced LinearLayout with FrameLayout 2011-09-13 20:25:07 -03:00
Macarse afd1a7a6d9 External storage 2011-09-13 05:42:34 -03:00
RongHong 53227073a7 fixed #696 to modify some end() usilization 2011-09-06 11:43:09 +08:00
laschweinski 91f8ed7eb4 CCParticleSystemPoint now derive from CCParticleSystemQuade in linux 2011-09-05 11:57:10 +08:00
laschweinski 1fc09448a4 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into LinuxPort
Conflicts:
	cocos2dx/actions/CCActionInstant.cpp
	cocos2dx/include/CCActionInstant.h
2011-09-04 14:38:53 +08:00
liswei ab2a6cb2bb fixed #702 tests crashs at the start on wophone device 2011-08-30 15:59:06 +08:00
laschweinski b0660dd578 update eclipse project file 2011-08-29 10:28:00 +08:00
laschweinski f86cba983f test debug and release 2011-08-28 17:09:40 +08:00
laschweinski 1ac3fdebca deleted: Box2D/Box2DConfig.cmake
deleted:    Box2D/CMakeLists.txt
	new file:   CocosDenshion/.cproject
	new file:   CocosDenshion/.project
	deleted:    HelloCocos2dx/AndroidDebug/Classes/AppDelegate.d
	deleted:    HelloCocos2dx/AndroidDebug/Classes/AppDelegate.o
	deleted:    HelloCocos2dx/AndroidDebug/Classes/HelloWorldScene.d
	deleted:    HelloCocos2dx/AndroidDebug/Classes/HelloWorldScene.o
	deleted:    HelloCocos2dx/AndroidDebug/Classes/subdir.mk
	deleted:    HelloCocos2dx/AndroidDebug/android/jni/helloworld/main.d
	deleted:    HelloCocos2dx/AndroidDebug/android/jni/helloworld/main.o
	deleted:    HelloCocos2dx/AndroidDebug/android/jni/helloworld/subdir.mk
	deleted:    HelloCocos2dx/AndroidDebug/libHelloCocos2dx.so
	deleted:    HelloCocos2dx/AndroidDebug/makefile
	deleted:    HelloCocos2dx/AndroidDebug/objects.mk
	deleted:    HelloCocos2dx/AndroidDebug/sources.mk
	deleted:    HelloCocos2dx/AndroidRelease/Classes/AppDelegate.d
	deleted:    HelloCocos2dx/AndroidRelease/Classes/AppDelegate.o
	deleted:    HelloCocos2dx/AndroidRelease/Classes/HelloWorldScene.d
	deleted:    HelloCocos2dx/AndroidRelease/Classes/HelloWorldScene.o
	deleted:    HelloCocos2dx/AndroidRelease/Classes/subdir.mk
	deleted:    HelloCocos2dx/AndroidRelease/android/jni/helloworld/main.d
	deleted:    HelloCocos2dx/AndroidRelease/android/jni/helloworld/main.o
	deleted:    HelloCocos2dx/AndroidRelease/android/jni/helloworld/subdir.mk
	deleted:    HelloCocos2dx/AndroidRelease/libHelloCocos2dx.so
	deleted:    HelloCocos2dx/AndroidRelease/makefile
	deleted:    HelloCocos2dx/AndroidRelease/objects.mk
	deleted:    HelloCocos2dx/AndroidRelease/sources.mk
	deleted:    HelloCocos2dx/Classes/AppDelegate.cpp
	deleted:    HelloCocos2dx/Classes/AppDelegate.h
	deleted:    HelloCocos2dx/Classes/HelloWorldScene.cpp
	deleted:    HelloCocos2dx/Classes/HelloWorldScene.h
	deleted:    HelloCocos2dx/Linux/main.cpp
	deleted:    HelloCocos2dx/Linux/main.h
	deleted:    HelloCocos2dx/Resource/CloseNormal.png
	deleted:    HelloCocos2dx/Resource/CloseSelected.png
	deleted:    HelloCocos2dx/Resource/HelloWorld.png
	deleted:    HelloCocos2dx/Resource/Icon.png
	deleted:    HelloCocos2dx/Resource/app.config.txt
	deleted:    HelloCocos2dx/android/AndroidManifest.xml
	deleted:    HelloCocos2dx/android/build.properties
	deleted:    HelloCocos2dx/android/build.xml
	deleted:    HelloCocos2dx/android/build_native.sh
	deleted:    HelloCocos2dx/android/default.properties
	deleted:    HelloCocos2dx/android/gen/org/cocos2dx/application/R.java
	deleted:    HelloCocos2dx/android/jni/helloworld/main.cpp
	deleted:    HelloCocos2dx/android/local.properties
	deleted:    HelloCocos2dx/android/proguard.cfg
	deleted:    HelloCocos2dx/android/res/drawable-hdpi/icon.png
	deleted:    HelloCocos2dx/android/res/drawable-ldpi/icon.png
	deleted:    HelloCocos2dx/android/res/drawable-mdpi/icon.png
	deleted:    HelloCocos2dx/android/res/layout/game_demo.xml
	deleted:    HelloCocos2dx/android/res/layout/helloworld_demo.xml
	deleted:    HelloCocos2dx/android/res/values/strings.xml
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/application/ApplicationDemo.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxAccelerometer.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxActivity.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxBitmap.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxGLSurfaceView.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxMusic.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxRenderer.java
	deleted:    HelloCocos2dx/android/src/org/cocos2dx/lib/Cocos2dxSound.java
	modified:   HelloWorld/Classes/AppDelegate.cpp
	deleted:    HelloWorld/Linux/CloseNormal.png
	deleted:    HelloWorld/Linux/CloseSelected.png
	deleted:    HelloWorld/Linux/HelloWorld.png
	deleted:    HelloWorld/Linux/Icon.png
	deleted:    HelloWorld/Linux/Materhorn.ttf
	deleted:    HelloWorld/Linux/app.config.txt
	deleted:    HelloWorld/Linux/cocos2dx-hello
	deleted:    HelloWorld/Linux/libcocos2dx.so
	modified:   cocos2dx/.cproject
	modified:   lib/linux/Debug/libcocos2d.so
	modified:   lib/linux/Release/libcocos2d.so
	modified:   template/android/mycopy_files.sh
	new file:   tests/test.linux/.cproject
	new file:   tests/test.linux/.project
	modified:   tests/tests/ChipmunkTest/cocos2dChipmunkDemo.cpp
	modified:   tests/tests/controller.cpp
	modified:   tests/tests/tests.h
2011-08-28 14:33:04 +08:00
laschweinski 606c8803bc modified: CocosDenshion/Linux/FmodAudioPlayer.cpp
modified:   CocosDenshion/Linux/FmodAudioPlayer.h
	deleted:    HelloWorld/AppDelegate.cpp
	deleted:    HelloWorld/AppDelegate.h
	deleted:    HelloWorld/HelloWorldScene.cpp
	deleted:    HelloWorld/HelloWorldScene.h
	modified:   cocos2dx/.cproject
	modified:   cocos2dx/actions/CCActionInstant.cpp
	modified:   cocos2dx/include/CCActionInstant.h
	modified:   lib/android/Debug/libcocos2d.so
	modified:   lib/android/Release/libcocos2d.so
	modified:   lib/linux/Debug/libcocos2d.so
	modified:   lib/linux/Debug/libcocosdenshion.so
	modified:   lib/linux/Release/libcocos2d.so
	modified:   lib/linux/Release/libcocosdenshion.so
	HelloWorld/AndroidDebug/
	HelloWorld/AndroidRelease/
	HelloWorld/Classes/
	HelloWorld/android/assets
	HelloWorld/postCompiled.sh
	cocos2dx/platform/third_party/linux/
	installLinuxLib.sh
	tests/Res/gui_close.WAV
2011-08-25 19:04:29 +08:00
root 11679d9723 Merge branch 'master' into LinuxPort 2011-08-23 11:49:46 +08:00
root d57d9ca6f6 modified: cocos2dx/.cproject
modified:   cocos2dx/CCConfiguration.cpp
	modified:   cocos2dx/CCConfiguration.h
	modified:   cocos2dx/actions/CCActionGrid3D.cpp
	modified:   cocos2dx/platform/Linux/CCAplication_linux.cpp
	modified:   cocos2dx/platform/Linux/CCAplication_linux.h
	modified:   cocos2dx/platform/Linux/CCImage_Linux.cpp
	modified:   mycreate-android-project.sh
	new file:   post.sh
	modified:   template/android/mycopy_files.sh
	modified:   tests/AppDelegate.cpp
	new file:   tests/test.linux/Res
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	CocosDenshion/AndroidDebug/
	CocosDenshion/AndroidRelease/
	HelloCocos2dx/AndroidDebug/2
	HelloCocos2dx/android/assets
	HelloCocos2dx/postCompiled.sh
	installLinuxLib.sh
2011-08-23 11:28:04 +08:00
minggo ae21fcaf48 [android] fixed #670: pause & resume effect when app enter background & foreground 2011-08-22 16:58:54 +08:00
laschweinski ff5222fff8 some files missiong(eclipse with git is too hard to play) 2011-08-21 19:00:26 +08:00
laschweinski abc856ac6d add box2d test 2011-08-19 15:37:57 +08:00
laschweinski 60e794fcc8 add files include test and cocosDenshion 2011-08-19 14:43:19 +08:00
minggo 0a9f6c1f09 Merge pull request #478 from minggo/iss684
add test for displaying current language
2011-08-18 23:19:00 -07:00
laschweinski 871abb4a32 Merge branch 'master' into LinuxPort 2011-08-19 13:20:23 +08:00
laschweinski ad305648c0 modified: cocos2dx/misc_nodes/CCRenderTexture.cpp
modified:   cocos2dx/platform/CCGL.h
	modified:   cocos2dx/platform/CCImage.cpp
	CocosDenshion/Linux/
	CocosDenshion/third_party/
	HelloWorld/Linux/
	cocos2dx/.settings/
	cocos2dx/platform/Linux/
	tests/test.linux/
2011-08-19 13:07:50 +08:00
minggo 11e9acb7c8 fixed #684: add test for displaying current language 2011-08-19 11:32:30 +08:00
minggo 733e582d12 fixed #684: add test for displaying current language 2011-08-19 11:26:14 +08:00
laschweinski e3ea2bd136 modified: tests/tests/CocosDenshionTest/CocosDenshionTest.cpp
modified:   tests/tests/controller.cpp
	modified:   tests/tests/tests.h
	CocosDenshion/Linux/
	CocosDenshion/third_party/
	HelloWorld/Linux/
	cocos2dx/.settings/
	cocos2dx/platform/Linux/
	tests/test.linux/
2011-08-18 22:11:19 +08:00
minggo edb8b4639d fixed #685: add label test for displaying Chinese characters 2011-08-18 18:40:24 +08:00
minggo ab781654d7 all tests works ok on vs2010 & fix a bug that HelloLua may crashed on win32 when it eixt 2011-08-17 18:24:36 +08:00
laschweinski dbf3a94200 modified: HelloWorld/HelloWorldScene.cpp
modified:   tests/AppDelegate.cpp
	HelloWorld/Linux/
	cocos2dx/.settings/
	cocos2dx/platform/Linux/
	tests/test.linux/
2011-08-17 18:09:51 +08:00
laschweinski 5d20ebe24b modified: HelloWorld/AppDelegate.cpp
modified:   HelloWorld/HelloWorldScene.cpp
	modified:   cocos2dx/cocoa/CCNS.cpp
	modified:   cocos2dx/include/CCActionInstant.h
	modified:   cocos2dx/misc_nodes/CCRenderTexture.cpp
	modified:   cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
	modified:   cocos2dx/platform/CCAccelerometer_platform.h
	modified:   cocos2dx/platform/CCApplication_platform.h
	modified:   cocos2dx/platform/CCArchOptimalParticleSystem.h
	modified:   cocos2dx/platform/CCCommon.cpp
	modified:   cocos2dx/platform/CCEGLView_platform.h
	modified:   cocos2dx/platform/CCGL.cpp
	modified:   cocos2dx/platform/CCGL.h
	modified:   cocos2dx/platform/CCImage.cpp
	modified:   cocos2dx/platform/CCPlatformConfig.h
	modified:   cocos2dx/platform/CCPlatformMacros.h
	modified:   cocos2dx/platform/CCSAXParser.h
	modified:   cocos2dx/platform/CCStdC.h
	modified:   cocos2dx/support/CCUserDefault.cpp
	modified:   cocos2dx/support/data_support/ccCArray.h
	modified:   tests/AppDelegate.cpp
	deleted:    tests/Res/music.mid
	modified:   tests/tests/controller.cpp
	modified:   tests/tests/tests.h
	HelloWorld/Linux/
	cocos2dx/.settings/
	cocos2dx/platform/Linux/
	tests/test.linux/
2011-08-17 11:36:54 +08:00
Walzer 0881668cc2 fixed #661. Thanks to GMTDev's previous resolvtion. And I fix the compilation error in the his patch: add float m_fContentScaleFactor declaration into CCTMXLayer.h, fix tile->setPositionIn to tile->setPosition. I just run TiledMapTest in retina mode, it works well 2011-08-15 12:10:11 +08:00
minggo 9a884ffda6 [iOS] fixed #668: CCLabelBMFont looks ok in retina mode 2011-08-10 15:07:34 +08:00