zhangbin
95ab15195c
Optimize the performance of BlurSpriteTest in Shader Sprite.
2014-03-31 10:44:48 +08:00
boyu0
530354ca67
fix box2d dynamic tree draws
2014-03-31 10:21:54 +08:00
minggo
6cc51a2cfc
Merge pull request #6057 from samuele3hu/develop_socket
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Add the omitted socket script for lua-tests
2014-03-31 10:15:38 +08:00
minggo
f80bdfff76
Merge pull request #6055 from MSOpenTech/wp8-3.0
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Cocos2d-x 3.0 Windows Phone 8 support
2014-03-29 23:21:34 +08:00
minggo
a874ecf8b0
Merge pull request #6053 from natural-law/develop
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Solve the error effect of BlurSpriteTest in Shader Sprite.
2014-03-29 21:42:54 +08:00
samuele3hu
056303ea35
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket
2014-03-29 14:58:45 +08:00
samuele3hu
219a91a641
Add the omitted socket script for lua-tests
2014-03-29 14:58:23 +08:00
samuele3hu
7127cb560e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_test
2014-03-29 10:36:15 +08:00
samuele3hu
403e96b943
Use the New Label in the Extension test case
2014-03-29 10:34:52 +08:00
Dale Stammen
c739956582
added wp8 support files and projects
2014-03-28 15:54:36 -07:00
Dale Stammen
8d1f4188eb
added wp8 support files and projects
2014-03-28 15:53:55 -07:00
Dale Stammen
8bd5497ac6
use ResolutionPolicy::SHOW_ALL on WP8
2014-03-28 11:28:48 -07:00
Dale Stammen
210f95c2d3
can't close app on WP8
2014-03-28 11:27:43 -07:00
samuele3hu
a387f60f80
Update the font size for new label test display
2014-03-28 23:32:11 +08:00
zhangbin
77e0694883
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-28 20:55:12 +08:00
zhangbin
6a1974a78a
Solve the error effect of BlurSpriteTest in Shader Sprite.
2014-03-28 20:53:14 +08:00
pipu
733b364b51
Fixed bugs for Editor
2014-03-28 18:54:06 +08:00
James Chen
581ef454eb
Merge pull request #6047 from samuele3hu/develop_test
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Replace `LabelTTF` and `LabelBMFont` with `Label` for cocosbuild proxy and fix the error that ControlSwitch:create raised.
2014-03-28 18:04:12 +08:00
zhangbin
338fd43beb
Solve the error effect of clipping in cpp-tests & lua-tests.
2014-03-28 17:45:28 +08:00
samuele3hu
7ca207f993
Replace `LabelTTF` and `LabelBMFont` with `Label` for cocosbuild proxy and fix the error that ControlSwitch:create raised.
2014-03-28 17:18:41 +08:00
James Chen
fd9ab5c4d1
Merge pull request #6039 from Dhilan007/develop_label
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LabelTTF and LabelBMFont tagged as deprecated
2014-03-28 14:31:11 +08:00
Dhilan007
898e2136b1
LabelTTF and LabelBMFont tagged as deprecated
2014-03-28 14:18:01 +08:00
James Chen
5c77b4d4b1
Merge pull request #6011 from DarraghCoy/event_listener_crash_fixes
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closed #4586 : Fix crashes in event dispatch other related safety checks/fixes
2014-03-28 11:28:41 +08:00
minggo
b607172e57
Merge pull request #6035 from Dhilan007/develop_label
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Remove the old implementation of LabelBMFont.
2014-03-28 10:32:04 +08:00
Dhilan007
fd5a4acddb
Remove the old implementation of LabelBMFont.
2014-03-28 10:28:44 +08:00
Darragh Coy
8ca3cf8a93
Update the test for dangling node pointers in the events system.
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Should be run when the debug event listener verification for nodes is switched on.
2014-03-27 16:38:06 -07:00
Darragh Coy
ba450f786c
Fix the new test added to the event dispatcher tests
2014-03-27 16:16:27 -07:00
Darragh Coy
2b7116060d
Add a test for events being sent to destroyed nodes.
2014-03-27 16:00:21 -07:00
boyu0
9fbb45136a
closed #4573 : add ParticleVisibleTest.
2014-03-27 17:06:26 +08:00
samuele3hu
6fbf1b4cdf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_test
2014-03-27 11:21:20 +08:00
samuele3hu
06f4cb31b2
Replace NativeActivity with Cocos2dActivity and modify lua android project setting.
2014-03-27 11:18:13 +08:00
James Chen
6f425c96cb
Merge pull request #6007 from Dhilan007/develop_testcase
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Remove the old implementation of LabelTTF in test case.
2014-03-27 11:13:37 +08:00
pandamicro
87384d8ffa
Fixed #4566 : Move LayerGradient's init functions into CC_CONSTRUCTOR_ACCESS section
2014-03-27 10:55:41 +08:00
pandamicro
87f9eb3217
Fixed #4566 : Remove autorelease for create construct in LayerTest
2014-03-27 10:25:39 +08:00
pandamicro
413e0010f5
Fixed #4566 : Fix LayerTest bug
2014-03-27 10:22:04 +08:00
Darragh Coy
586383a05e
Fix Android build for RefPtr addition.
2014-03-26 16:30:04 -07:00
Darragh Coy
036dc5542c
Add cocos2d::RefPtr<T>
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This class which acts a smart pointer type class for cocos2d::Ref objects. Can be used to help automate memory management and remove manual retain/release calls from code, resulting in less code and less chance of errors. Also useful to implement the RAII idiom in certain scenarios, ensuring that an object gets released upon exiting a scope.
2014-03-26 15:30:15 -07:00
Dhilan007
93511a878b
Remove the old implementation of LabelTTF in test case.
2014-03-26 23:33:58 +08:00
James Chen
2c616fc9da
Merge pull request #6005 from flashjay/develop
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remove deprecated code in lua tests & template
2014-03-26 20:12:10 +08:00
faryang-rmbp
491dc202df
remove deprecated code in lua tests & template
2014-03-26 19:42:07 +08:00
James Chen
849d7b9109
Merge pull request #5996 from chengstory/AddNewCreateNodeWay
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Adding support of using CCComRender as parent for attached component
2014-03-26 18:20:34 +08:00
zhangcheng
58a61d94fb
add use CCComRender as parent for attaching component
2014-03-26 16:39:32 +08:00
James Chen
22fdbbb198
Merge pull request #5980 from Dhilan007/develop_label2
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Refactor implementation of label's shadow and fixed stroke was not 'outside stroke' for Label generated by 'Font name'
2014-03-26 16:32:04 +08:00
andyque
876f643bc4
issue #4401 , fix a typo
2014-03-26 16:00:55 +08:00
James Chen
21ba509a35
Merge pull request #5989 from dumganhar/iss4559-ios-64bit
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closed #4559 : Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch)
2014-03-26 15:27:57 +08:00
James Chen
c1faad7e2c
Warning fixes in SocketIOTest.cpp/ FileUtilsTest.cpp.
2014-03-26 15:04:45 +08:00
andyque
57d8f155df
issue #4401 . resolve conflicts
2014-03-26 14:54:50 +08:00
minggo
a374241f65
Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
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Windows Phone 8,0 cocos2d-x 3.0 changes
2014-03-26 13:58:46 +08:00
James Chen
7a8db8271f
Merge pull request #5930 from andyque/Branch_issue4429
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closed #4429 : Boolean value could not be written to specified plist file
2014-03-26 11:46:56 +08:00
Dhilan007
1247760d95
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_label_fixs
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Conflicts:
cocos/2d/CCLabel.cpp
2014-03-26 11:15:48 +08:00
Ricardo Quesada
473a6b19ee
Upgrades to Chipmunk 6.2.1
2014-03-25 10:37:35 -07:00
James Chen
f6c6d428ad
Merge pull request #5926 from andyque/fix_tests_warnings
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issue #4401 , remove warnings under win32
2014-03-25 18:17:42 +08:00
zhangbin
36892c3a98
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue2880
2014-03-25 16:21:41 +08:00
zhangbin
d6ad9274c4
closed #2880 , Generate mipmap for the texture has mipmaps when reload textures.
2014-03-25 16:19:34 +08:00
Dhilan007
674dffce21
Merge branch 'develop-label-stroke' of https://github.com/dumganhar/cocos2d-x into develop_label_fixs
2014-03-25 16:10:47 +08:00
James Chen
34245d4bd0
Merge pull request #5953 from dumganhar/merge5934
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closed #4541 : [ui] Removed Widget::addNode, added ProtectedNode.
2014-03-25 15:46:56 +08:00
minggo
3fc15e5e7d
Merge pull request #5896 from splhack/remove_nativeactivity
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Remove NativeActivity
2014-03-25 15:37:12 +08:00
CaiWenzhi
2dffcb9808
Add ProtectedNode and remove "addNode"
2014-03-25 14:28:58 +08:00
James Chen
32f647d38b
Merge pull request #5940 from boyu0/iss4513_particle_readd_bug
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closed #4513 : Particle doesn't animate when it was removed and re-added to another node.
2014-03-25 14:05:12 +08:00
James Chen
8d28884c9f
Merge pull request #5806 from Dhilan007/develop_reImplementationWithLabel
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issue #3821 : Uses new label instead of LabelTTF in engine.
2014-03-25 13:46:17 +08:00
James Chen
5625c98443
Merge pull request #5942 from Dhilan007/develop_label2
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label: 1) change default value of anchor point to Middle.
2) Shadow offset and outline size passed to new Label consider 'contentScaleFactor'
2014-03-25 11:39:53 +08:00
boyu0
289e632a40
closed #4513 : change 1.0 to 1.0f to avoid the warning.
2014-03-25 11:36:35 +08:00
Dhilan007
a3b83d68b2
update test case.
2014-03-25 11:10:48 +08:00
Dhilan007
b074890b57
update test case
2014-03-25 10:57:44 +08:00
Kazuki Sakamoto
3fba61f384
Remove NativeActivity
2014-03-24 19:57:29 -07:00
Dale Stammen
04b529d328
fixed use of nullptr in variable args for wp8
2014-03-24 15:09:24 -07:00
boyu0
1520f85b32
closed #4513 : fix titles.
2014-03-24 18:20:11 +08:00
boyu0
759ec61639
closed #4513 : Particle doesn't animate when readd it.
2014-03-24 18:08:55 +08:00
James Chen
a2d00c8f95
Adds another test for stroke.
2014-03-24 17:39:23 +08:00
James Chen
99b65f0a7c
LabelTest , changed stroke color to blue.
2014-03-24 17:05:24 +08:00
andyque
4a974e24df
revert vcxproj files
2014-03-24 10:50:48 +08:00
andyque
f5795c25b6
remove warnings under win32
2014-03-24 10:12:40 +08:00
Dale Stammen
62e45b37f9
disabled console for wp8/winrt. Don't quit app for winrt/wp8
2014-03-22 06:17:34 -07:00
Dale Stammen
912d316ae5
use ResolutionPolicy::SHOW_ALL for winrt/wp8. disabled console for wp8/winrt
2014-03-22 06:16:43 -07:00
Dale Stammen
0d4ae12f1e
disables webp tests for wp8 and winrt
2014-03-22 06:15:45 -07:00
Dale Stammen
2a13bbccc9
disabled network tests for wp8/winrt until networking code is added
2014-03-22 06:15:18 -07:00
Dale Stammen
4c03c526c1
added missing virtual. disabled console for wp8/winrt until networking code is added
2014-03-22 06:14:44 -07:00
Dale Stammen
4df55dc6ee
no mp3 support for wp8. Added define for .wav
2014-03-22 06:14:03 -07:00
Dale Stammen
44e6efea64
#pragma mark for ios and mac only
2014-03-22 06:08:05 -07:00
Dale Stammen
b50a158b62
need to terminate variable args list with NULL. nullptr will not work with wp8 compiler
2014-03-22 06:04:36 -07:00
koowolf
504501896f
closed #4497 : use /z7 to build without .pdb, or will face with error c3130.
2014-03-21 16:39:00 +08:00
James Chen
cecc00c650
Merge pull request #5893 from Dhilan007/develop_label
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closed #4489 : Label: Refactoring relevant functions of setting text color.
2014-03-21 14:52:55 +08:00
James Chen
6340547fc5
Merge pull request #5900 from heliclei/fix-test-memory-leak
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fix memory leak in CocosDenshionTest.
2014-03-21 11:21:04 +08:00
heliclei
9c00484022
Autorelease custom extended class, fix memory leak
2014-03-21 11:07:28 +08:00
James Chen
d5e8bde89e
Merge pull request #5889 from samuele3hu/develop_socket
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close #4400 : Use the latest version of LuaSocket and modify the related project config
2014-03-21 10:52:38 +08:00
James Chen
3cde66dce8
Merge pull request #5854 from boyu0/iss4424_setgravityenable_fix
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closed #4424 : fix PhysicsBody::setGravityEnable() doesn't work correctly sometimes
2014-03-21 09:34:33 +08:00
Dhilan007
9dfa099bef
Label:Refactoring related functions of color.
2014-03-20 20:56:10 +08:00
samuele3hu
4b25c9f62e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket
2014-03-20 17:07:33 +08:00
samuele3hu
d3487d2d3c
close #4400 : Use the newest version of LuaSocket for lua
2014-03-20 17:04:54 +08:00
andyque
dd790ce54d
add id return value to LuaObjectCBridge
2014-03-20 16:59:18 +08:00
andyque
f26ae8a019
remove unused params warnings
2014-03-20 16:34:42 +08:00
andyque
7ab639ec0f
fix lots compile warnings
2014-03-20 16:24:55 +08:00
andyque
ae3310bffb
Merge branch 'develop' into fix_warnings
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Conflicts:
cocos/base/CCConsole.cpp
cocos/base/CCConsole.h
2014-03-20 14:50:02 +08:00
andyque
2dcc600fa1
remove unused accelerometer
2014-03-20 14:29:05 +08:00
James Chen
86d013b162
Merge pull request #5844 from heliclei/refactor-console-upload
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refactor upload:encode file with base64, detach upload from main loop
2014-03-20 14:26:59 +08:00
andyque
bab53ef2bd
add test for ios and mac
2014-03-19 16:47:57 +08:00
andyque
cadbfbe9b1
add Bool Integer Float Double support to CCDictionary
2014-03-19 16:47:57 +08:00
andyque
00249328a6
add boolean support for mac and ios
2014-03-19 16:47:57 +08:00
Huabing.Xu
dc9baa7c72
closed #4382 : added missed scaleZ feature for scaleZ
2014-03-19 16:23:14 +08:00
boyu0
c4aaaf9231
closed #4424 : fix PhysicsBody::setGravity() doesn't work correctly sometimes.
2014-03-18 16:17:43 +08:00
Dhilan007
d59fb25e2a
update test case of issue 4428.
2014-03-18 10:26:45 +08:00
Dhilan007
4d5c7fc634
Add a test case to reproduce issue 4428.
2014-03-18 10:20:25 +08:00
heliclei
4657b28c2d
refactor upload:encode file with base64, detach upload from main loop
2014-03-18 00:42:36 +08:00
minggo
dfb3b6719c
Merge pull request #5818 from boyu0/support_for_xcode_iphone_64bit_simulator
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build lua.a for arm64bit and iOS simulator 64 bit architectures, change ...
2014-03-15 01:22:28 +08:00
boyu0
f23db68151
build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files.
2014-03-15 01:19:06 +08:00
Dhilan007
e512235299
Remove the old implementation of LabelTTF
2014-03-14 21:06:40 +08:00
samuele3hu
a05d6a55e2
fix: Make Close Menu invisible for iOS platform
2014-03-14 17:38:58 +08:00
samuele3hu
4aef65d4b7
fix the error that AssetManager test case can’t find correct resource path
2014-03-14 09:48:48 +08:00
samuele3hu
ca56410427
Rename `testlua` to `lua_tests` for luaTest android project
2014-03-13 17:36:53 +08:00
James Chen
ad316654c2
Merge pull request #5743 from heliclei/remove-node-name
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remove node name related features from v3.0
2014-03-13 11:09:49 +08:00
heliclei
c26b103b23
remove node name related features from v3.0
2014-03-13 10:45:02 +08:00
CaiWenzhi
a4d558adee
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-13 10:25:32 +08:00
CaiWenzhi
b8ce59962a
Fixed bug of ScrollView
2014-03-13 10:11:41 +08:00
minggo
67e3a25582
Merge pull request #5669 from nutty898/develop_nutty_modify_framework_for315CrashFixed
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Develop nutty modify framework for315 crash fixed
2014-03-12 19:45:46 +08:00
samuele3hu
7e48dbc572
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix
2014-03-12 18:35:06 +08:00
samuele3hu
9713a246ee
Replace cc.LabelBMFont:create with cc.Label:createBMFont
2014-03-12 18:33:28 +08:00
James Chen
f609d57a00
Merge pull request #5671 from heliclei/walk-node-tree
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Add enumerateChildrenByName for walking through node tree with callback
2014-03-12 18:23:43 +08:00
heliclei
2a3cb0847e
refactor api name
2014-03-12 18:10:45 +08:00
samuele3hu
c69d9e75b2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix
2014-03-12 17:58:20 +08:00
samuele3hu
1c32c6d96f
Replace cc.LabelTTF:create with cc.Label:create
2014-03-12 17:51:34 +08:00
CaiWenzhi
4d99736e4a
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-12 17:06:48 +08:00
James Chen
27a7dce447
Adds lua-empty-test to VS project.
2014-03-12 16:20:27 +08:00
James Chen
611cccd3e7
[win32] HelloCpp -> cpp-empty-test, HelloLua -> lua-empty-test.
2014-03-12 15:59:48 +08:00
James Chen
dd87df1cbc
rename TestCpp to cpp-tests, TestLua to lua-tests in VS projects.
2014-03-12 15:30:21 +08:00
heliclei
fa40bee023
fix lambda introducer
2014-03-12 14:50:44 +08:00
samuele3hu
d06bb83f19
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix
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Conflicts:
tests/lua-tests/src/CocoStudioTest/CocoStudioArmatureTest/CocoStudioArmatureTest.lua
2014-03-12 14:33:39 +08:00
samuele3hu
9c95c1e456
Replace cc.LabelTTF:create with cc.Label:create
2014-03-12 14:27:52 +08:00
heliclei
d57d2f3059
Merge remote-tracking branch 'upstream/develop' into walk-node-tree
2014-03-12 14:19:55 +08:00
James Chen
4a55e98adf
[lua] Reverts 'removing tolua.cast in test case, I don't know why it was re-added.
2014-03-12 14:06:57 +08:00
James Chen
6baea45db6
Merge pull request #5679 from Dhilan007/develop_label
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issue #4337 : Two fixes for new label:
1. Color and opacity can't take effect.
2. The font size passed to new Label didn't consider 'contentScaleFactor'.
2014-03-12 11:17:49 +08:00
andyque
cb4acc6311
fix linux compile error
2014-03-12 11:03:23 +08:00
andyque
2c2a5ee38e
rename gui to ui
2014-03-12 10:46:49 +08:00
andyque
0634a1accd
fix lua resource path
2014-03-12 10:19:41 +08:00
andyque
d806274f98
change gui to ui
2014-03-12 10:12:02 +08:00
andyque
469bee1e87
delete samples
2014-03-12 10:10:14 +08:00
andyque
8e125734fe
Merge branch 'develop' into fix_gui_to_ui
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
samples/cpp-tests/Resources/cocosgui/100/1000.plist
samples/cpp-tests/Resources/cocosgui/100/1000.png
samples/cpp-tests/Resources/cocosgui/CloseNormal.png
samples/cpp-tests/Resources/cocosgui/CloseSelected.png
samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
samples/cpp-tests/Resources/cocosgui/Hello.png
samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ui_labelatlas_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.fnt
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ribbon.png
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tests/cpp-tests/Resources/cocosgui/examples/equip/eg/crab.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/research.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/sell.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/shop_shield_1.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/shop_shield_2.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/shop_shield_3.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/train.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/upgrade.png
tests/cpp-tests/Resources/cocosgui/examples/examples.json
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/4.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/5.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/6.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/button_end_01.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/button_end_02.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item/1.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item/2.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item/7.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item_1.json
tests/cpp-tests/Resources/cocosgui/green_edit.png
tests/cpp-tests/Resources/cocosgui/grossini-aliases.png
tests/cpp-tests/Resources/cocosgui/gui_examples/UIAction_1/CocoStudio_UIEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/UIAction_1/UIAction_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/button.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/buttonHighlighted.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/buy_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/111.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/12.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/13.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/14.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/15.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_end_01.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_end_02.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_green_n2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_green_p2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_green_un2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/10.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/11.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/8.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/9.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/crab.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/research.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/sell.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/train.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/upgrade.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/image_castle.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/map_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/map_pve.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/close_02.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/close_03.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/close_04.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/map_alert_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/background.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/buttonBackground.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_AnimationEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_DataEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_SceneEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_UIEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/ribbon.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check01.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/128_128.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/Rosewood stdloadingH.fnt
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/Rosewood stdloadingH.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/button_d.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/button_n.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/e-mail.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/register_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/ui_shop_005-hd.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/button_end_01.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/button_end_02.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_10.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_11.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_12.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_13.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_14.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_15.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_16.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_17.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_18.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_19.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_20.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_21.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_22.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_23.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_24.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_25.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_26.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_27.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_28.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_29.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_30.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_31.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_8.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_9.png
tests/cpp-tests/Resources/cocosgui/labelatlas.png
tests/cpp-tests/Resources/cocosgui/loadingbar.png
tests/cpp-tests/Resources/cocosgui/scrollviewbg.png
tests/cpp-tests/Resources/cocosgui/slidbar.png
tests/cpp-tests/Resources/cocosgui/sliderProgress.png
tests/cpp-tests/Resources/cocosgui/sliderProgress2.png
tests/cpp-tests/Resources/cocosgui/sliderThumb.png
tests/cpp-tests/Resources/cocosgui/sliderTrack.png
tests/cpp-tests/Resources/cocosgui/sliderTrack2.png
tests/cpp-tests/Resources/cocosgui/slider_bar_active_9patch.png
tests/cpp-tests/Resources/cocosgui/sliderballnormal.png
tests/cpp-tests/Resources/cocosgui/sliderballpressed.png
tests/cpp-tests/Resources/cocosgui/switch-mask.png
tools/cocos2d-console
2014-03-12 10:09:09 +08:00
Dhilan007
d96cc9ecb9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-12 10:08:57 +08:00
James Chen
79e979ac71
updates CMakeLists.txt
2014-03-11 19:10:37 +08:00
James Chen
25604d3872
Update CMakeLists.txt
2014-03-11 19:10:37 +08:00
James Chen
58e21884f8
TestsDemo -> CppTests.
2014-03-11 19:10:36 +08:00
James Chen
99ffde24d2
[Android] Prefer to install tests to external storage device.
2014-03-11 19:10:36 +08:00
James Chen
431e800dd6
All tests could run on Android.
2014-03-11 19:10:36 +08:00
James Chen
b635d9abd9
Remove .gitkeep in 'cpp-empty-test', Add proguard-project.txt.
2014-03-11 19:10:36 +08:00
James Chen
3d5c3001bd
cpp-empty-test works ok for Android.
2014-03-11 19:10:36 +08:00
James Chen
91a3ba61da
lua-empty-test, cpp-empty-test work for iOS/Mac
2014-03-11 19:10:36 +08:00
James Chen
fda8cfa740
plist rename.
2014-03-11 19:10:35 +08:00
James Chen
2485f86777
lua-empty-test folder structure refactoring.
2014-03-11 19:10:35 +08:00
James Chen
7504a25d9c
cpp-hello -> cpp-empty-test, lua-hello -> lua-empty-test, ouch....
2014-03-11 19:10:35 +08:00
James Chen
b88de91a15
Renames 'samples' folder to 'tests', ouch....
2014-03-11 19:10:34 +08:00
James Chen
5354980d75
Rename 'tests' folder to 'samples', adds 'cpp-tests' folder.
2014-03-10 10:22:33 +08:00
CaiWenzhi
7b0d249e00
Fixed crash
2014-03-07 20:46:27 +08:00
CaiWenzhi
e38fc52d15
Fixed crash
2014-03-07 18:24:40 +08:00
CaiWenzhi
c81793b076
Modify projects
2014-03-07 16:47:51 +08:00
CaiWenzhi
0c4bca9bb2
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-07 16:42:38 +08:00
minggo
07c0fac44f
Merge pull request #5620 from Dhilan007/develop_label
...
closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 16:12:21 +08:00
Dhilan007
ac944cd42b
fixed incorrect display when the size of label not enough to support display all text.
2014-03-07 15:58:49 +08:00
CaiWenzhi
62dfe630c7
Add custom widget
2014-03-07 15:36:45 +08:00
Dhilan007
c233b636cd
closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 14:58:44 +08:00
minggo
5999811028
Merge pull request #5547 from nutty898/develop_nutty_modify_framework_for315
...
Fixd bugs for editor
2014-03-07 10:30:55 +08:00
James Chen
91cae278e0
Merge pull request #5595 from dumganhar/schedule-test-crash
...
Fix of 'schedule test/issue#2268' crashes
2014-03-06 23:14:35 +08:00
CaiWenzhi
1d867d770b
Modify Windows project
2014-03-06 22:27:57 +08:00
CaiWenzhi
94339312ba
Modify text filed size control
2014-03-06 21:58:45 +08:00
CaiWenzhi
fea75444a7
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-06 21:43:33 +08:00
CaiWenzhi
8b7a5c3141
Add RichText sample
2014-03-06 20:52:29 +08:00
James Chen
d7774c29ca
Fixes 'schedule test/issue#2268' crashes
2014-03-06 17:41:58 +08:00
zhangbin
99b2c5453e
Solve the crash in WebSocketTest when the network in disconnected.
2014-03-06 16:49:51 +08:00
CaiWenzhi
bd5c11b5ee
Modify mk file and solve warnings
2014-03-06 16:15:03 +08:00
CaiWenzhi
3554dcd749
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-06 11:22:33 +08:00
James Chen
87b657b5bb
Merge pull request #5575 from dumganhar/iss4286-event-crash
...
closed #4286 : 'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 11:03:34 +08:00
James Chen
183622c718
'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 10:45:29 +08:00
Ricardo Quesada
a0ab8fcdf3
onDraw() updated
...
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.
`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada
0cb759cab8
Better names for tests
2014-03-05 11:50:12 -08:00
CaiWenzhi
cb5f9ad6dc
Modify windows project
2014-03-05 22:34:24 +08:00
CaiWenzhi
ad85d2c800
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-05 21:20:26 +08:00
CaiWenzhi
4f9dfdbef8
Fixed build error except Windows
2014-03-05 21:18:51 +08:00
minggo
6d31e4eb15
remove wrong sub-title
2014-03-05 19:58:33 +08:00
James Chen
12206fc1fd
Merge pull request #5561 from boyu0/v3.0_final_test
...
Move Box2dTestBed step method to onDraw.
2014-03-05 19:28:42 +08:00
minggo
f1cd89b168
Merge pull request #5557 from dabingnn/develop_fixRetroTest
...
fix: shader RetroTest by using new label
2014-03-05 19:25:40 +08:00
minggo
b7df75745e
Merge pull request #5562 from Dhilan007/develop_label
...
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 17:28:37 +08:00
CaiWenzhi
ab47cafb31
Merge branch 'develop' into develop_nutty_modify_framework_for315
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/gui/UIButton.cpp
cocos/gui/UIButton.h
cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
boyu0
b0414a88ed
Delete Box2DView::tick() method.
2014-03-05 15:55:08 +08:00
Dhilan007
23501b40aa
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 15:54:40 +08:00
boyu0
8a4f16fec6
Move Box2dTestBed step method to onDraw
2014-03-05 15:40:16 +08:00
James Chen
8e28400725
Some warning fixes in cpp-tests.
2014-03-05 15:04:47 +08:00
Huabing.Xu
b866a16503
fix: shader RetroTest by using new label
2014-03-05 14:41:13 +08:00
boyu0
e0de7efa8e
Rename ActionManagerTest->RemoveTest to StopActionTest
2014-03-05 14:32:00 +08:00
Ricardo Quesada
0bbc1cf5c3
fixes more warnings
2014-03-04 14:00:32 -08:00
Ricardo Quesada
7ac663e02c
GL Program API fixes
2014-03-04 13:51:43 -08:00
CaiWenzhi
353f6fb42c
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-05 01:09:51 +08:00
CaiWenzhi
7415ecc2b7
Fixed crash of sample
2014-03-04 17:06:12 +08:00
CaiWenzhi
8b9d572961
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-04 16:59:06 +08:00
CaiWenzhi
4a2dc4a607
Add custom widget and reader
2014-03-04 16:51:35 +08:00
Huabing.Xu
99d0ce160a
rename setVirtualViewPort->setVirtualViewport
2014-03-04 15:41:36 +08:00
Huabing.Xu
0d4783dd39
set scaleY to -1 for test case, because renderTexture result is not the same as texture load from file
2014-03-04 15:24:06 +08:00
Huabing.Xu
3e9e33a46b
add new test cases
2014-03-04 15:07:54 +08:00
Ricardo Quesada
c386f88e32
Merge branch 'develop' into visit_draw_improved
...
Conflicts:
CHANGELOG
cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
minggo
01dd962cb6
Merge pull request #5495 from Dhilan007/develop_gblur
...
fixed incorrect effect of Gaussian Blur.
2014-03-03 18:01:29 +08:00
minggo
594342ea3e
Merge pull request #5505 from dumganhar/event-dispatcher-refactor
...
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-03 17:56:57 +08:00
minggo
be0ac5dc1c
Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
...
closed #4150 : fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
James Chen
1aa9e35fb2
Merge pull request #5500 from dumganhar/scheduler-refactor
...
closed #4165 : Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen
757425c54b
issue #4165 : Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now.
2014-03-03 11:00:30 +08:00
James Chen
104531c22e
Merge pull request #5499 from heliclei/autotest-run
...
add CCConosle [autotest run] command
2014-03-03 10:06:25 +08:00
James Chen
f3949e078b
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-02 17:41:18 +08:00
James Chen
23f15ed9b5
closed #4160 : Adds test case for issue 4160.
2014-03-02 16:22:57 +08:00
Ricardo Quesada
cdc19eea1c
Nodes: setAdditionalTransform() receives a pointer
...
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
James Chen
e6d2c4ec73
Refactors Scheduler class.
...
* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada
b50a787f6d
Adds new ParticleTest for auto-batching
2014-02-28 22:03:36 -08:00
Ricardo Quesada
d78304599d
Cache working OK.
...
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
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code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada
ff79c0d9ad
Merge branch 'develop' into visit_draw_improved
2014-02-28 10:59:07 -08:00
heliclei
02bf79f075
fix windows compile error
2014-02-28 23:41:01 +08:00
heliclei
d50391e5dd
add CCConosle [autotest run] command
2014-02-28 23:02:22 +08:00
James Chen
c2167501cc
Merge pull request #5494 from natural-law/develop
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Modify the depend project path for project "TestCpp".
2014-02-28 17:36:36 +08:00
Dhilan007
0837b73dda
fixed incorrect effect of Gaussian Blur.
2014-02-28 17:34:24 +08:00
zhangbin
7d5ac249fb
Modify the depend project path for project "TestCpp".
2014-02-28 17:29:12 +08:00
James Chen
225b5e0e4f
Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
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closed #4129 : Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
boyu0
015180bf62
issue #4150 : Add physics position/rotation test
2014-02-28 15:47:49 +08:00
James Chen
7dd75ea2cb
issue #4129 : Adds test case for issue 4119.
2014-02-28 15:46:48 +08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
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`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
zhangbin
9a5adc5be5
closed #3684 , Optimize the code of TextureAtlas test case.
2014-02-28 11:52:08 +08:00
zhangbin
ddf5957a9c
closed #3684 , Set shader program before TextureAtlas is rendered.
2014-02-28 11:43:41 +08:00
James Chen
b363751b1a
Merge pull request #5477 from heliclei/console-upload-file
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CCConsole:support file upload via telnet console
2014-02-27 21:53:57 +08:00
James Chen
4277509966
Merge pull request #5463 from andyque/refactor3877
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closed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
heliclei
5531cae2ec
Merge remote-tracking branch 'upstream/develop' into console-upload-file
2014-02-27 21:35:53 +08:00
James Chen
a96f44f31d
Adds override for override functions (onEnter, onExit) in cpp-tests.
2014-02-27 21:10:03 +08:00
andyque
32d3bf03bd
fixed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:00:25 +08:00
boyu0
8c536589df
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve
2014-02-27 20:04:04 +08:00
zhangbin
03ea69d074
Merge branch 'develop' of https://github.com/natural-law/cocos2d-x ; branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-02-27 15:29:31 +08:00
boyu0
f400c1ac68
issue #4118 : edit contact test and fix node setPhysicsBody bug
2014-02-27 13:35:37 +08:00
zhangbin
8afd23a001
closed #3727 , In project "TestCpp", not pause/resume background music & effects when it's going to background/foreground.
2014-02-27 10:18:49 +08:00
boyu0
75ec508f0a
issue #4118 : improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method.
2014-02-27 09:45:35 +08:00
heliclei
186259b0b1
fix andriod compile error
2014-02-27 00:25:37 +08:00
heliclei
49b971867b
fix win32 compile error
2014-02-27 00:13:17 +08:00
heliclei
9d6be63171
CCConsole:support file upload via telnet console
2014-02-26 23:41:47 +08:00
James Chen
e4837e7f94
issue #4116 : Removes script-bindings codes.
2014-02-26 21:34:06 +08:00
James Chen
c2acfea633
issue #4116 : Delete non-scripting files.
2014-02-26 21:17:17 +08:00
James Chen
5e315273f9
Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
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closed #4144 : fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
James Chen
2b2979551e
Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
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issue #4118 : Physical performance improve.
2014-02-26 11:37:13 +08:00
boyu0
912dad7a71
closed #4144 : fix bug: Node::setPhysicsBody doesn't work at the second time.
2014-02-26 10:53:41 +08:00
boyu0
2397aaf24d
issue #4118 : add physics contact test.
2014-02-25 15:28:13 +08:00
heliclei
63344a8560
remove unused declare
2014-02-25 11:58:45 +08:00
heliclei
514cd031b3
Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash
2014-02-25 11:09:58 +08:00
James Chen
2beacc21c9
Merge pull request #5456 from andyque/fixbug3801
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closed #3801 : State is changed to RESUME when game comes back to foreground if pause button was clicked in Interval Test
2014-02-25 10:57:23 +08:00
andyque
f88e4be4ce
rollback gui filename change
2014-02-25 10:18:45 +08:00
andyque
f92301a872
fix jsb munaul bindings error
2014-02-25 10:18:45 +08:00
andyque
bf81591b48
fixed #3829 . change namespace gui to ui
2014-02-25 10:18:44 +08:00
andyque
f5b0b77423
fixed #3801 . uncomment pasue&resume logic when applicationDidBecomeActive and applicationWillResignActive
2014-02-25 10:16:17 +08:00
andyque
8f8b990c85
uncomment the pause() and resume() method call in test-js
2014-02-25 10:16:17 +08:00
James Chen
21fe4f234b
Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
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closed #4039 : fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
boyu0
d15009c510
issue #4039 : delete name "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 20:14:46 +08:00
heliclei
115d3e4a3b
Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash
2014-02-24 17:03:28 +08:00
boyu0
2bc91c2ce3
issue #4039 : change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 16:42:07 +08:00
boyu0
1082f3cad4
issue #4039 : change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 16:39:15 +08:00
heliclei
be45047b6b
use send/recv to replace write/read
2014-02-24 12:01:04 +08:00
samuele3hu
a765178a5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
2014-02-24 09:38:08 +08:00
Ricardo Quesada
fe1160cd8c
changes in API to support 3D
2014-02-22 19:16:42 -08:00
Ricardo Quesada
8ca746af17
Implements AABB culling for sprites
2014-02-22 17:47:56 -08:00
heliclei
92571ebe04
merge upstream/develop
2014-02-22 22:58:24 +08:00
heliclei
5376b6333e
fix CCConsole crashed on windows, windows use send/recv(winsock) instead of read/write in unix to do socket i/o, create socketWrite/socketRead to wrap socket i/o function
2014-02-22 22:37:12 +08:00
samuele3hu
293ea66401
issue #3956:Remove the usage of “tolua.cast”
2014-02-21 16:22:35 +08:00
James Chen
1ce8f0ed82
Merge pull request #5428 from dumganhar/iss4106-vector-eraseObject
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closed #4106 : Object which isn't in Vector would also be released when invoking Vector::eraseObject.
2014-02-21 11:37:12 +08:00
James Chen
d92e995f8c
Merge pull request #5361 from Dhilan007/develop_label
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issue #3821 : LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
James Chen
c6b2b86fe5
closed #4106 : Object which isn't in Vector would also be released when invoking Vector::eraseObject.
...
Also refactored 'Vector::eraseObject':
1) Removed 'toRelease' parameter, Vector class should manage reference count.
2) Added 'removeAll' parameter to decide wether to remove all elements with the same value or just the first occurrence .
3) Added relevant UnitTest for 'Vector::eraseObject'.
2014-02-21 11:24:37 +08:00
samuele3hu
555ef20202
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
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Conflicts:
cocos/scripting/lua/bindings/LuaBasicConversions.h
cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
samuele3hu
3532665520
issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object
2014-02-21 09:45:33 +08:00
Dhilan007
54f48b23e6
LabelBMFont re-implemented as a wrapper of Label.
2014-02-20 22:33:52 +08:00
James Chen
97a6ac65d3
Merge pull request #5424 from heliclei/console-autotest
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testcpp autotest:support next, back and restart test via console
2014-02-20 22:22:55 +08:00
heliclei
e64a647563
testcpp autotest:support next, back and restart test via console
2014-02-20 21:49:13 +08:00
boyu0
4410e70ca1
closed #4096 : add s3tc bitmap with no mipmaps test case.
2014-02-20 18:27:52 +08:00
James Chen
f16d7652df
Merge pull request #5393 from heliclei/console-autotest
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add console autotest support
2014-02-20 17:58:21 +08:00
heliclei
1a1f92106a
add more console output
2014-02-20 16:29:04 +08:00
James Chen
0af0ce9032
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
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Conflicts:
cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen
633604f79c
issue #4058 : Typo fix in ZwoptexTest.lua.
2014-02-20 14:12:14 +08:00
James Chen
e3d14608df
issue #4058 : Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now.
2014-02-20 14:11:47 +08:00
heliclei
02af73dd46
add main directive to return main menu
2014-02-20 13:43:28 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Dhilan007
ddd02b463c
optimize label:
...
1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
heliclei
e7209fbfa4
add autotest help
2014-02-19 17:55:32 +08:00
Dhilan007
f086f39319
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label
2014-02-19 17:00:26 +08:00
heliclei
f9dceb5c2d
use '==' to do string compare
2014-02-19 16:54:42 +08:00
heliclei
0eb957e89c
add console autotest support
2014-02-19 16:34:33 +08:00
boyu0
50cdc67191
issue #4039 : set tilemap <object> x and y value to original, and add “position_x”, “position_y”, “size_width” and “size_height” value.
2014-02-18 17:44:05 +08:00
James Chen
58d3311da0
Merge pull request #5342 from heliclei/console-user-command
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closed #4063 :revise CCConsole to support more easily for adding custom command.
2014-02-18 16:54:56 +08:00
James Chen
ee4972ae96
Merge pull request #5371 from andyque/refactorActionEase
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closed #3620 : Merge cocostudio/CCActionXxx to CCAction。
2014-02-18 15:58:49 +08:00
Dhilan007
2ad81b0edb
closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture.
2014-02-18 14:30:51 +08:00
andyque
0b932f4f5f
fixed #3620 . merge cocostudio/CCActionXXX to CCAction
2014-02-18 14:22:14 +08:00
andyque
e1ca972d3a
add tests of all the new added CCActionEaseEx in CCActionEase
2014-02-18 14:22:14 +08:00
samuele3hu
5acb556c74
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
2014-02-18 13:46:21 +08:00
samuele3hu
8cb424b535
close #3593:Add more test cases about SceneReader of cocoStudio
2014-02-18 13:44:11 +08:00
James Chen
19205e3db8
Merge pull request #5365 from natural-law/issue3964
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closed #3964 : Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen
2ee1330479
closed #4054 : Adds test for removing child from TMXLayer.
2014-02-17 21:16:25 +08:00
samuele3hu
69ec932cd4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developPerformance
2014-02-17 10:25:24 +08:00
samuele3hu
3f8bc8cc43
issue #3708:Remove the useless test case
2014-02-17 10:24:58 +08:00
zhangbin
e02f488224
Merge branch 'develop' into issue3964
2014-02-16 11:01:07 +08:00
James Chen
78163e604e
Merge pull request #5358 from dumganhar/merge5343
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closed #4037:Exposed the missing data structures of Spine to JS
2014-02-14 11:17:38 +08:00
James Chen
a5aa547c7b
Merge pull request #5316 from natural-law/ScenarioTest
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closed #3738 : Add performance test case on game scenario.
2014-02-14 11:12:01 +08:00
James Chen
f04e604a51
Updates JS-Tests.
2014-02-14 10:27:19 +08:00
James Chen
ea7a27fdf7
Updates JS-Tests.
2014-02-14 09:59:54 +08:00
James Chen
17dab13502
Resets JS-Tests.
2014-02-14 09:36:27 +08:00
James Chen
acefa4e237
Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343
2014-02-14 09:33:42 +08:00
James Chen
4837b2dd2d
issue #3990 : setTotalParticles works as expected. _emissionRate has to be updated in setTotalParticles.
2014-02-13 17:01:38 +08:00
zhangbin
8ae5d2a049
closed #3964 , Solve the bug of logic code in method Image::saveImageToPNG().
2014-02-13 16:22:41 +08:00
ucchen
6e742077c2
add spine setAnimationListener test;
2014-02-13 11:58:54 +08:00
heliclei
9befe56a7e
update unit test
2014-02-13 11:10:23 +08:00
James Chen
5da57e4c7d
closed #3990 : Adds test case for issue 3990.
2014-02-13 11:03:35 +08:00
ucchen
2c961bdfbf
add spine manual binding;
2014-02-13 11:01:54 +08:00
Éloi Rivard
8adca38efa
Linux javascript bindings support.
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- Adds Linux javascript test.
- Adds Linux javascript template.
- Adds Travis CI test.
2014-02-13 01:42:14 +01:00
samuele3hu
3d0fabe08c
issue #3708:Performance Test: data structure conversion in lua binding
2014-02-12 18:19:06 +08:00
boyu0
e7c077bb16
closed #3988 : fix indent.
2014-02-12 16:21:26 +08:00
zhangbin
bfce75f534
Merge branch 'develop' into ScenarioTest
2014-02-12 16:17:03 +08:00
zhangbin
d99af40c32
issue #3738 , Improve the performance test of game scenario.
2014-02-12 16:14:04 +08:00
boyu0
4fda8a2635
closed #3988 : add bug test
2014-02-12 15:57:02 +08:00
zhangbin
89cc82c332
Merge branch 'develop' into ScenarioTest
2014-02-10 14:26:31 +08:00
James Chen
51ba0cbb17
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into merge5268
2014-02-10 14:09:57 +08:00
zhangbin
11dbb37414
issue #3738 , Add move actions for the tile map in PerformanceScenarioTest.
2014-02-10 14:04:21 +08:00
Dhilan007
6a662a6330
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2014-02-10 11:47:05 +08:00
zhangbin
926f84d385
issue #3738 , Add game scenario performance test case.
2014-02-10 11:42:15 +08:00
James Chen
99c20c4e30
Merge commit 'refs/pull/5268/head' of git://github.com/cocos2d/cocos2d-x into merge5268
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Conflicts:
tests/test-javascript/tests
2014-02-10 11:38:56 +08:00
Ricardo Quesada
907446d8d0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into gl_vertices
2014-02-09 19:32:35 -08:00
Ricardo Quesada
24f655f9b1
Better 'vertices drawn'
2014-02-09 19:31:45 -08:00
Dhilan007
e12c1f57ac
Label::reduce unnecessary calculation amount.
2014-02-10 11:21:54 +08:00
James Chen
eda4c9a420
Merge pull request #5302 from Pisces000221/improve-label-chinese
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closed #3933 :A string which only contains CJK characters can't make a line-break when it's needed
2014-02-10 11:03:03 +08:00
Dhilan007
a8387a12f0
Merge branch 'improve-label-chinese' of https://github.com/Pisces000221/cocos2d-x into develop
2014-02-10 10:09:56 +08:00
Ricardo Quesada
9d5393631c
Merge branch 'develop' into fast_tmx
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Conflicts:
tests/test-cpp/Classes/ConsoleTest/ConsoleTest.cpp
tests/test-cpp/Classes/VisibleRect.cpp
2014-02-08 12:49:56 -08:00
Ricardo Quesada
560abe77c8
better Console support
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* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
Ricardo Quesada
13aa3ad2b5
Adds new commands to Console
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* resolution
* projection
2014-02-08 12:35:11 -08:00
Ricardo Quesada
c7a999335c
Console. Less error prone, easier to use, more documentation
2014-02-08 10:20:12 -08:00
Ricardo Quesada
ceba63db8b
Merge branch 'develop' into fast_tmx
2014-02-08 09:08:33 -08:00
Pisces000221
03be459376
Update LabelTestNew.lua
2014-02-08 17:17:35 +08:00
Pisces000221
cef84f05af
Add LabelTTFCJKWrappingTest
2014-02-08 17:16:59 +08:00
Pisces000221
49163bb774
Add LabelTTFCJKWrappingTest
2014-02-08 17:15:57 +08:00
Pisces000221
1170943cf8
Add LabelTTFCJKWrappingTest
2014-02-08 17:14:38 +08:00
Ricardo Quesada
82700339c0
Adds a way to print the renderer vertices
2014-02-07 19:37:44 -08:00
Ricardo Quesada
616feadda1
More fixes and "tiles" is an uint32 (GID)
2014-02-07 18:11:17 -08:00
James Chen
c25787e575
issue #3900 : Removes the definition of DEBUG. Windows uses _DEBUG .
2014-02-07 16:01:57 +08:00
James Chen
5714552458
issue #3900 : mozjs-27.0.lib -> mozjs-27.lib for windows.
2014-02-07 15:29:44 +08:00
James Chen
4c2da5d286
issue #3900 : mozjs-25 -> mozjs-27 for windows.
2014-02-07 15:16:14 +08:00
Ricardo Quesada
e33baac396
iso almost working
2014-02-06 22:20:28 -08:00
Ricardo Quesada
ad7b54eb0e
iso almost working 100% ok
2014-02-06 18:47:45 -08:00
Ricardo Quesada
cf08d0b3f9
isometric kind of working
2014-02-06 16:19:46 -08:00
Ricardo Quesada
3560227d09
sort of working
2014-02-05 19:51:24 -08:00
Ricardo Quesada
9a53f5a9f5
Testing a new TMX renderer
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faster
2014-02-04 17:59:21 -08:00
Ricardo Quesada
6ce6806544
new modules
2014-01-31 16:07:09 -08:00
Ricardo Quesada
e77d22a58f
samples -> tests
2014-01-31 14:09:28 -08:00
minggo
f9c40f7372
issue #1399 : work ok on iOS after adjusting directory structure
2012-07-19 17:22:36 +08:00
James Chen
20eec32ff0
Updated proj.android/project.properties. target=android-10 --> 8
2012-06-28 18:26:28 +08:00
James Chen
26a02804d9
Added some resources. Updated Texture2dTest.cpp.
2012-06-28 17:34:50 +08:00
James Chen
aba33b5bda
Reverted build_native.sh.
2012-06-28 16:58:32 +08:00
minggo
5b08a5996c
add product name for iOS
2012-06-28 13:52:10 +08:00
minggo
e3771a8ad4
modify code sign
2012-06-28 13:41:05 +08:00
minggo
3c43dfb6fe
disable retina
2012-06-28 11:50:11 +08:00
minggo
7348fa12c3
update CHANGELOG and delete some unneeded files
2012-06-28 11:47:54 +08:00
James Chen
86942aedb4
fixed #1368 : Implement EffectsAdvancedTest (Effect4). Added some comments.
2012-06-27 20:50:47 +08:00
James Chen
33e32e987c
Implement EffectsAdvancedTest (Effect4).
2012-06-27 18:44:25 +08:00
James Chen
13793a9d75
fixed #1367 : Updated ShaderTest.cpp, TileMapTest.cpp.
2012-06-27 17:08:50 +08:00
James Chen
a901b0bb12
fixed #1367 : Refactor "createWith***" to "create".
2012-06-27 14:21:29 +08:00
James Chen
f6026d2ba3
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-26 12:09:48 +08:00
James Chen
95a2696b6b
fixed #1365 : Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin.
2012-06-26 12:09:23 +08:00
minggo
765da0c80a
enable depth test when running test case:Bug-1159
2012-06-26 11:09:37 +08:00
minggo
5cc1f7d230
fixed #1338:stop animation when entering background and start animation when comming to foreground
2012-06-21 11:42:49 +08:00
James Chen
2af75ecd65
fixed #1336 : HelloCocosBuilder/HelloCocosBuilderLayer.cpp
2012-06-20 12:08:34 +08:00
James Chen
b818c0afa6
fixed #1336 : Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
2012-06-20 11:48:31 +08:00
James Chen
07b9db8e91
Merge branch 'gles20' into gles20-ccbi
2012-06-19 17:28:31 +08:00
James Chen
c4056b1bb0
fixed #1269 : Updated include search paths for win32 and android.
2012-06-19 17:22:55 +08:00
James Chen
591566b43a
fixed #1335 : Memory leaks in cocos2dx and CCBReader.
2012-06-19 16:31:26 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
minggo
2666df9472
issue #1269:mrege latest code and fix conflict
2012-06-19 13:57:33 +08:00
minggo
9ec29d715a
issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx
2012-06-19 13:50:11 +08:00
James Chen
9fa74721a7
fixed #1334 : Add ScrollViewTest to CocosBuilderTest.
2012-06-19 10:34:15 +08:00
Nicolas Gramlich
6f26ea7a56
Added actual implementation of CCScrollViewLoader. Added ScrollViewTest to CococsBuilderTest.
2012-06-18 13:59:45 -07:00
Nicolas Gramlich
227683bfa4
Cleaned up CCNodeLoaders by using the Marco instead of having a boilerplate createCCNode method in all the cpp files.
2012-06-18 13:33:19 -07:00
minggo
6d0608d0f1
fixed #1333 : add CCScrollView for iOS
2012-06-18 19:24:47 +08:00
James Chen
3cf0f3555c
issue #1330 : Removed virtual for callback functions.
2012-06-16 15:22:23 +08:00
James Chen
73c9707d5d
CCBIReader fixes + building and running flawless on iOS and Android.
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Made it works on win32.
2012-06-16 12:48:20 +08:00
Nicolas Gramlich
13bcf2180c
Merge with gles20.
2012-06-15 16:26:10 -07:00
Nicolas Gramlich
c38bfd0a24
Updated xcode project file.
2012-06-15 16:16:08 -07:00
Nicolas Gramlich
d175884f79
Added ParticleSystemTest.
2012-06-15 14:48:36 -07:00
James Chen
cc572ab8e7
fixed #1329 : Moved all java files part of engine into a certain directory, then all projects refer to them.
2012-06-15 18:15:43 +08:00
James Chen
24cc0796b6
Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android
2012-06-15 17:47:04 +08:00
minggo
899022d107
fixed #1292:fix some bugs that caused by modify function name
2012-06-15 17:39:13 +08:00
James Chen
595a402c83
fixed #1292:make some function names more readable.
2012-06-15 16:47:30 +08:00
James Chen
0afdfe33da
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-15 15:25:37 +08:00
James Chen
c17091ac70
fixed #1310 : Updated vs2010 project configuration after synchronizing to rc2.
2012-06-15 15:24:22 +08:00
minggo
266a5e5e66
Merge pull request #1028 from minggo/iss1292_moidify_function_name
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issue #1292:make some function names more readable
2012-06-15 00:14:13 -07:00
minggo
d0f905992a
issue #1292:make some function names more readable
2012-06-15 15:10:40 +08:00
James Chen
159b91b6cd
Fixed a logic error in ActionScaleTest.
2012-06-15 13:56:27 +08:00
James Chen
bc150ea5a9
fixed #1327 : Exported 'create' method for lua bindings.
2012-06-15 11:46:51 +08:00
folecr
6fc2dc5ed9
Use Java code instead of XML to define layout
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* Android layout for cocos apps are very simple (full screen)
* Avoids creation of R.java for loading the layout
* Can package entire library in jar
* Remove unused layout resource
2012-06-14 19:52:45 -07:00
minggo
c965c8d770
fixed 1181: synchronize latest codes
2012-06-15 10:27:52 +08:00
folecr
d651da6f0d
Tests : Ant build project files
2012-06-14 19:21:03 -07:00
folecr
d86e088e9f
Tests : Use cocos2dandroid library
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* Remove code and resources that are now in a library
* Add library as a dependency for HelloWorld
* Use cocos2dx_default_ resources
2012-06-14 19:21:03 -07:00
Nicolas Gramlich
8d7dce0999
Added glue macros to reduce boilerplate code when implementing CCBSelectorResolver and CCBMemberVariableAssigner. Added LabelTest, MenuTest and SpriteTest.
2012-06-14 18:16:54 -07:00
Nicolas Gramlich
a7ad34864f
CocosBuilderTest: Simplified the 'XYZLoader' classes to be header only, with nice and short macros to do the boilderplate stuff.
2012-06-14 14:23:53 -07:00
minggo
221be759c6
issue #1324 : merge James Chen's codes
2012-06-14 18:54:05 +08:00
minggo
9d9e2579e3
issue #1181 : save render texture when comming to background
2012-06-14 18:37:57 +08:00
James Chen
052d8ea931
fixed #1324 : Added some create methods. Compiling successfully on win32 by vs2008.
2012-06-14 18:32:44 +08:00
James Chen
3a410c14a1
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
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Conflicts:
cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
cocos2dx/label_nodes/CCLabelBMFont.cpp
cocos2dx/menu_nodes/CCMenuItem.cpp
cocos2dx/menu_nodes/CCMenuItem.h
cocos2dx/misc_nodes/CCRenderTexture.h
cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
Nicolas Gramlich
cc5eabeb28
ButtonTestLayer: Now showing the CCControlEvent information on screen. Fixed CCLOG -> CCLog (because CCLOG doesn't show up on Android.).
2012-06-14 01:32:52 -07:00
James Chen
23574172ff
issue #1324 : Added create() for static member functions that new an autorelease object, updated cocoa folder.
2012-06-14 16:05:58 +08:00
James Chen
3f7b44fc23
issue #1324 : Added create() for static member functions that new an autorelease object
2012-06-14 15:13:16 +08:00
Nicolas Gramlich
cdd1fb50ac
Moved from std::string to CCString *. Since the std::string utility methods in CCBReader were buggy on Android (for unknown reasons). Made string utility methods in CCBReader static. Android build now working equivalent to iOS build. *YAY*
2012-06-14 00:01:01 -07:00
Nicolas Gramlich
5550d9f2b0
Merge with gles20.
2012-06-13 15:56:52 -07:00
Nicolas Gramlich
3e61e1f014
Updated Android build files to new CCBReader. Fixed a bunch of compiler errors/warnings when building for Android.
2012-06-13 15:25:59 -07:00
Nicolas Gramlich
29b22adccc
Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work.
2012-06-13 14:19:13 -07:00
minggo
9321a8d025
fixed #1322 : vertical alignment works ok on android
2012-06-13 18:33:44 +08:00
minggo
f80fd0c232
Merge pull request #1015 from minggo/gles20
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issue #1310:synchronize some codes
2012-06-12 19:46:45 -07:00
minggo
b282d52a65
issue #1310:synchronize some codes
2012-06-13 10:41:04 +08:00
Nicolas Gramlich
895604f42e
Unified Header Guards. Added CCNodeLoaderListener, simulating the didLoadFromCCB selector.
2012-06-12 11:59:49 -07:00
James Chen
d2a16c2b76
issue #1310 : Updated MotionStreakTest.
2012-06-12 18:27:36 +08:00
James Chen
e943dbf2fd
issue #1310 : Updated TileMapTest, TransitionsTest, ZwoptexTest.
2012-06-12 18:22:48 +08:00
James Chen
2be8ba120c
issue #1310 : Updated vs2008 project setting.
2012-06-12 18:15:25 +08:00
James Chen
6d4b80a826
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-12 18:13:02 +08:00
James Chen
dab90107b9
issue #1310 : Updated SchedulerTest.
2012-06-12 18:12:45 +08:00
James Chen
92f0364dca
Merge pull request #1008 from dumganhar/gles20
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issue #1310 : Reverted floatr to CCTimer.
2012-06-12 02:09:10 -07:00
James Chen
08fc714a7f
issue #1310 : Reverted floatr to CCTimer.
2012-06-12 17:07:54 +08:00
minggo
1d77d53af3
Merge pull request #1007 from minggo/gles20
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issue #1310 : synchronize some codes
2012-06-12 01:57:24 -07:00
minggo
9fbe1fef96
issue #1310 : synchronize some codes
2012-06-12 16:56:34 +08:00
James Chen
c8b5ad0440
issue #1310 : Updated RotateWorldTest and SceneTest.
2012-06-12 16:22:25 +08:00
James Chen
23519ef85c
issue #1310 : Updated ParallaxTest and RenderTextureTest.
2012-06-12 15:55:23 +08:00
James Chen
1c0f391e03
issue #1310 : Updated ParticleTest.
2012-06-12 15:40:31 +08:00
James Chen
ae1ea76ca1
issue #1310 : Updated NodeTest.
2012-06-12 15:22:42 +08:00
James Chen
f5b2a5d33d
issue #1310 : Updated LayerTest.
2012-06-12 15:14:01 +08:00
James Chen
b770010c41
issue #1310 : Updated LabelTest. Added init method for CCLabelBMFont. Fixed a bug in CCLabelAtlas::initWithString.
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In CCSpriteBatchNode::initWithTexture, when capacity is equal to 0, set it to default value.
2012-06-12 14:33:53 +08:00
James Chen
ef8ec1a941
issue #1310 : Added some resources for tests project.
2012-06-12 14:32:57 +08:00
James Chen
9185f771f1
issue #1310 : Added some resources for tests project.
2012-06-12 14:29:15 +08:00
minggo
916b276607
issue #1310 : synchronize CCTexturePVR
2012-06-12 12:02:15 +08:00
James Chen
974f0d714d
issue #1310 : Updated FontTest. And fixed a compilation error in FontTest.
2012-06-12 11:16:31 +08:00
Nicolas Gramlich
1f2652a8d7
Made CCBIReaderTest finally work completely. =) Also added support for having a root path when loading a ccb-file (i.e. when you have the two directories, one for the ccb files, one for the spritesheets. <- With a common ancestor.)
2012-06-11 18:31:11 -07:00
Nicolas Gramlich
4c8351f304
Removed Zombie files.
2012-06-11 15:00:11 -07:00
Nicolas Gramlich
342c65e293
Added CCBIReaderTest, which doesn't work since XCode sucks big time, not finding a simple file.
2012-06-11 14:57:30 -07:00
Nicolas Gramlich
58b53be708
Merge with gles20.
2012-06-11 11:50:32 -07:00
Nicolas Gramlich
4378731418
Merge with gles20.
2012-06-11 10:43:07 -07:00
minggo
ccbfd24c21
issue #1310 : synchronize ActionManagerTest ActionEaseTest ActionsProgressTest ActionsTest
2012-06-11 18:25:57 +08:00
James Chen
2ce7c86c50
fixed #1315 : TileMapTest can't be shown correctly in retina mode.
2012-06-11 14:44:32 +08:00
James Chen
33ea7905a5
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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Conflicts:
cocos2dx/platform/ios/CCFileUtils.mm
2012-06-11 11:01:36 +08:00
James Chen
c95cbb1774
issue #1310 : Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
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Updated CCFileUtils, added some method, such as sharedFileUtils/purgeFileUtils/purgeCachedEntries.
Fixed a bug in CCDirector, made retina mode work correctly.
2012-06-11 10:59:57 +08:00
minggo
94235d3602
issue #1310 : make tests and HelloWorld work ok
2012-06-11 10:41:52 +08:00
James Chen
c9dc60b0f7
issue #1310 : fixed a bug in CCSpriteFrameCache.cpp. Disable retina mode for tests project.
2012-06-08 17:58:21 +08:00
James Chen
371b3f9938
issue #1310 : Tests project updated!.
2012-06-08 17:34:15 +08:00
minggo
cc16320445
issue #1310 : syncronize actions
2012-06-08 13:55:28 +08:00
minggo
6cf8ea283d
Merge pull request #973 from minggo/iss1278_effect_android
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fixed #1278 : stop effect when unloading effect
2012-06-06 00:41:26 -07:00
minggo
1ff04700b5
fixed #1278 : stop effect when unloading effect
2012-06-06 15:38:25 +08:00
James Chen
37aa196c73
Removed some unused codes.
2012-06-06 14:31:49 +08:00
James Chen
6bb2941ec9
fixed #1300 : Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
2012-06-06 10:06:51 +08:00
minggo
dc24094b5f
fixed #1290:use Shaders folder in correct way
2012-06-04 11:41:03 +08:00
James Chen
cfbf29ccfc
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1282_ati
2012-06-01 13:47:23 +08:00
James Chen
ebcc78497f
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
minggo
93b5fc37c7
typo fix
2012-06-01 12:04:04 +08:00
James Chen
9be586e4ec
Updated main.cpp for each project of android.
2012-05-31 10:13:05 +08:00
minggo
5ad2bec3d8
Merge pull request #946 from minggo/gles20
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fix some bug
2012-05-30 03:33:19 -07:00