Commit Graph

29 Commits

Author SHA1 Message Date
James Chen 7c1e860d78 issue #1573: Added CocosDragonJS. Made it compiled ok on iOS,android and win32. 2012-11-23 15:09:03 +08:00
James Chen b66bc98a46 issue #1564: Made ChipmunkTest of TestJavascript works 2012-11-22 15:19:16 +08:00
James Chen 89a51433b8 issue #1564: Make TestJavascript works on windows. 2012-11-22 10:24:26 +08:00
James Chen f2e0df4de3 issue #1565: Removed VS2008 support. 2012-11-19 14:42:27 +08:00
James Chen def0cc8c39 issue #1530: Updated TestJavascript. 2012-11-16 15:58:20 +08:00
James Chen 57f4e82f75 issue #1549: Made the window size same as cocos2d-html5 (800x450) on win32. 2012-11-05 18:46:23 +08:00
James Chen d9fd274f16 Updated the project configuration of TestJavascript for win32 and android port. 2012-11-01 15:19:14 +08:00
James Chen aea21bc271 fixed #1517: Updated Project configuration for vs2008. 2012-10-20 09:29:20 +08:00
James Chen 08bb6718cd issue #1517: Added ws2_32.lib for MoonWarriors.vcxproj and TestJavascript.vcxproj. 2012-10-19 11:21:27 +08:00
James Chen de3376b43f issue #1517:[Win32]Upgrading SpiderMonkey js engine to FF 16.0.1 2012-10-19 11:15:23 +08:00
James Chen 2779b4f1ab Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into johnangel 2012-10-17 15:08:25 +08:00
johnangel a2e1400402 Merge remote branch 'upstream/gles20' into gles20 2012-10-16 08:42:30 +02:00
James Chen 6fd24c469b Updated *.user for vs2010 & vs2008. 2012-10-12 15:45:57 +08:00
James Chen e876b997e7 Updated TestJavascript.vcproj 2012-10-12 15:42:00 +08:00
James Chen 3b0a989200 Updated TestJavascript project configuration for VS2008 & VS2010. 2012-10-12 15:14:47 +08:00
johnangel ad7dacc281 Merge remote branch 'upstream/gles20' into gles20 2012-10-08 16:35:43 +02:00
James Chen e4cee68688 Added libExtensions.lib for TestJavascript vs2010 project.
Removed some calling of 'USING_NS_CC;' in extensions.
2012-09-24 11:47:33 +08:00
James Chen 426915dd4a fixed some compilation error for win32 platform. 2012-09-24 11:05:15 +08:00
johnangel fdec1ba4b9 Fixing include paths to be able to compile cocos2d-x using
external Visual Studio solution, without copying all files
2012-09-15 16:34:31 +02:00
James Chen 0d2c2b3bf8 issue #1454: Updated win32 project configuration and some .plist files.
Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen 9ba5a1bfef issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
James Chen e2629ef175 Fixed some compile errors on win32. 2012-08-30 23:10:09 +08:00
James Chen a2b5916301 Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
minggo 07ddd43695 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:28:43 +08:00
James Chen 0fce637ec7 issue #1429: First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest. 2012-08-15 14:33:56 +08:00
James Chen 826dfe4102 issue #1405: multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method. 2012-08-09 12:49:33 +08:00
James Chen 2ab5e4ab9c issue #1399: Added vs2010 support. 2012-07-23 11:57:34 +08:00
James Chen 8291b7aef6 Reverted 'cocosdenshion' to 'CocosDenshion'. 2012-07-23 11:07:31 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00