Commit Graph

51 Commits

Author SHA1 Message Date
Huabing.Xu a274d35025 remove node reuse in renderTextureSave 2014-01-06 09:49:04 +08:00
Huabing.Xu 8d9f62731e fix RenderTextureTestDepthStencil test sample 2013-12-31 14:48:07 +08:00
Huabing.Xu bc9f0311f4 migrate render texture test sample to new renderer 2013-12-31 11:49:46 +08:00
boyu0 6bc0a7066f change CustomCommand variable to class member. 2013-12-26 21:19:12 +08:00
boyu0 f878864794 Specialize GroupCommand and CustomCommand, change generateCommand to new. 2013-12-26 15:41:47 +08:00
Huabing.Xu 218dc7c115 fix RenderTextureTest->simpleSprite 2013-12-25 16:18:29 +08:00
Huabing.Xu 9c97fc6f19 remove NewRenderTexture include file 2013-12-23 18:08:50 +08:00
Huabing.Xu 41a77fed61 TestCase Use RenderTexture instead of NewRenderTexture 2013-12-23 17:13:41 +08:00
Ricardo Quesada 7616edd9f3 Improves SpriteTest
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).

Needed for the new renderer.

Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada d1b555614e removes `using namespace std` from header file
... in order to prevent possible collisions.

`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
Nite Luo ae551ae294 Convert RenderTexture to use RenderCommands 2013-12-04 11:54:57 -08:00
Ricardo Quesada 17a6575bd3 more protected constructors
Adds protected constructors for:

* ClippingNode
* ParallaxNode
* RenderTexture
* TMXTiledMap
2013-11-14 16:33:43 -08:00
Ricardo Quesada 2ce2eaf4b3 More tests converted 2013-11-13 17:36:33 -08:00
Huabing.Xu bd7d62aee0 issue #3025: replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in samples folder 2013-11-07 21:48:39 +08:00
James Chen 48ce5e39fe EventDispatcher is managed by Director now, like Scheduler and ActionManager. 2013-10-26 15:04:01 +08:00
James Chen 9ed263056c Use eventDispatcher to dispatch event. Remove controller codes in Layer. 2013-10-25 10:53:46 +08:00
James Chen 1f3863e787 Event Dispatcher refactor commit. TestCpp could run. 2013-10-25 10:53:45 +08:00
James Chen b128018f76 Merge branch 'suppressed-C4996' of https://github.com/savdalion/cocos2d-x into savdalion-suppressed-C4996
Conflicts:
	extensions/CocoStudio/Armature/external_tool/GLES-Render.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-09-16 20:58:26 +08:00
signmotion 5dffb1b44e Deprecated methods are replaced (warning MSVC C4996 is suppressed). 2013-09-16 15:38:03 +03:00
James Chen da1101beeb [Dispatcher] New event dispatcher, first commit. 2013-09-11 22:09:34 +08:00
Ricardo Quesada b2a81b5b86 Removes some Hungarion notation...
...and improves performance in FileUtils: String is not created
2013-09-06 18:46:33 -07:00
boyu0 70df1a6061 closed #2517: Use LocalVarToAuto.py to change Samples src file 2013-08-16 16:05:27 +08:00
Huabing.Xu 0dcf9e88c3 close #2437: replace stencil mechanism with a new approach by removing glColorMask call 2013-07-29 14:13:36 +08:00
Huabing.Xu 4ebfc1c6e4 issue #2437: Fix Bug RenderTextureTestDepthStencil not clipped by stencil 2013-07-29 14:11:21 +08:00
Ricardo Quesada 8bf24f0475 ccGLXXX -> GL::xxx
Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`

Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada 058935aa8d Removes Hungarian notation
Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
Ricardo Quesada d683e10808 More constant fixes
Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()

And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00
Ricardo Quesada 16d0b43181 Constant fixes
Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE

Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
minggo df48f52aa3 issue #2430:use Image::Format instead of tImageFormat 2013-07-25 20:38:15 +08:00
minggo 77afae124b issue #2430:move Texture2D enum into class 2013-07-25 19:52:44 +08:00
minggo acdd1cfe9d issue #2430:move GLProgram enum into class 2013-07-25 17:48:22 +08:00
minggo 658bffbb69 issue #2430:use upper letter for enum item in ccGLStateCache.h 2013-07-25 15:04:13 +08:00
Ricardo Quesada c158cd5be6 More best practices fixes
- Removes Hungarian notation from the CPP test (there are still some Hungarian to remove)
- Label and MotionStreak: Uses the CL() entry for the tests (lambda functions)
2013-07-22 17:25:44 -07:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo c37af8fa77 issue #2393:mark functions in CCPointExtensions deprecated 2013-07-11 16:38:58 +08:00
Ricardo Quesada 9fe9341646 From C++ best practices
Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00
minggo 87125e4b2a issue #2129:use capital words for static const member variables 2013-07-08 18:11:32 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
Ricardo Quesada 404193eb9f Uses C++11 iterator in samples
or it just uses touches->anyObject() instead of creating an iterator
and removes more unneeded casts
2013-06-21 20:02:43 -07:00
James Chen 1fb9f44d15 issue #2129: Removing CC prefix for samples module. 2013-06-20 14:17:10 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
Ricardo Quesada 8a6d33a212 Adds CC prefix to CALLBACK()
Now it is called: CC_CALLBACK()
2013-06-13 20:36:43 -07:00
Ricardo Quesada 83b43ab93e Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
Handy macros for callbacks.
Instead of:
	std::bind(func_ptr, instnace, std::placeholder::_1)
you use:
	CALLBACK_1(func_ptr, instance)

And also removes more warnings from the tests
2013-06-11 16:30:05 -07:00
Ricardo Quesada 022dfc0acc CPP Tests migrated to the new C++11 API
Many tests were converted to the C++11 API
and some tests were also simplified by using the "CL" macro
instead of the "CF" macro.
2013-06-07 17:21:11 -07:00
minggo 648e9a7bf1 issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault 2013-03-06 16:36:44 +08:00
minggo 163ab2c0be issue #1686:add () in defining a macro in RenderTextureTest.cpp 2013-03-01 18:37:37 +08:00
minggo c75e440e22 issue #1686:synchronized RenderTexture 2013-02-28 16:35:42 +08:00