Ricardo Quesada
eadbaa3bf5
Adds comment to ActionCamera file
2013-12-20 19:37:14 -08:00
Ricardo Quesada
b8b7714431
Camera is working OK in 2d projection
2013-12-20 19:19:24 -08:00
Ricardo Quesada
d8ad5291f4
Nore camera
2013-12-20 16:33:31 -08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
...
Develop grid node
2013-12-19 18:30:42 -08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
...
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Ricardo Quesada
99ae4d86d3
fixes compiler warnings
...
* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
James Chen
cfec4d5b7e
Updates spine test.
2013-12-19 21:35:43 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
...
* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
...
Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
...
Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Ricardo Quesada
2d2a6b205d
Adds const in ShaderTest2.h
...
Adds const in ShaderTest2.h
2013-12-18 21:15:47 -08:00
James Chen
113fa9924e
Merge pull request #4550 from dumganhar/merge-pr-4532
...
Merge pr 4532
2013-12-18 20:12:18 -08:00
Ricardo Quesada
c044a91f6e
Adds `std::for_each` test in invocation
...
and removes CArray and CMacro tests
2013-12-18 19:28:09 -08:00
yinkaile
a6a432d2a2
fixed not render
2013-12-19 10:42:06 +08:00
yinkaile
93eaf44e9c
Merge branch 'develop' into Array
...
Conflicts:
cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
...
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada
d1b555614e
removes `using namespace std` from header file
...
... in order to prevent possible collisions.
`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
yinkaile
324732b867
change play arguments
2013-12-18 23:29:54 +08:00
yinkaile
57c33e0604
fixed compile error
2013-12-18 22:36:10 +08:00
yinkaile
d3a575e8cc
change for iterator and callfunc
2013-12-18 22:07:33 +08:00
yinkaile
026811ca59
Merge branch 'develop' into Array
...
Conflicts:
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-18 22:03:16 +08:00
James Chen
7719c692b8
More warning fixes.
2013-12-18 16:03:07 +08:00
Dhilan007
2a3390d3eb
increase label test pressure.
2013-12-18 10:46:02 +08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Ricardo Quesada
3f3071fbb6
Cleanup RenderCommand code
...
RenderCommand code is cleaner
2013-12-17 18:02:11 -08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
...
* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
...
Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen
3829f841e7
Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other).
2013-12-17 18:09:07 +08:00
yinkaile
6ff45b09e7
Merge branch 'newRenderer' into Array
...
Conflicts:
cocos/editor-support/cocostudio/CCArmature.cpp
cocos/editor-support/cocostudio/CCArmature.h
cocos/editor-support/cocostudio/CCBatchNode.cpp
cocos/editor-support/cocostudio/CCColliderDetector.cpp
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-17 18:06:11 +08:00
James Chen
c0d741d0d8
Merge pull request #4507 from dumganhar/del-vector-foreach
...
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 01:55:35 -08:00
James Chen
d16fa07661
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 17:45:29 +08:00
minggo
bcb07abb7b
Merge pull request #4505 from 2youyouo2/newRenderer
...
update armature to new render
2013-12-17 01:43:07 -08:00
yinkaile
bc868cc004
update armature to new render
2013-12-17 17:00:01 +08:00
James Chen
d3a4dbab08
iOS & Mac project fix.
2013-12-17 16:34:05 +08:00
James Chen
12cc6c6153
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
...
Conflicts:
cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
minggo
16ed9155c0
Merge pull request #4460 from Dhilan007/label_distanceField
...
new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen
4e01769cd5
issue #2171 : [New Renderer] Fixing compilation errors for Android.
2013-12-17 14:18:41 +08:00
Lee, Jae-Hong
2a38a2c154
[Win32] fix argument type.
...
- argument of interface is ssize_t.
2013-12-17 15:11:37 +09:00
Ricardo Quesada
3a25d9079d
Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer
2013-12-16 13:58:27 -08:00
Ricardo Quesada
5c178f1c93
Merge branch 'develop' into newRenderer
2013-12-16 13:57:29 -08:00
Nite Luo
545000a213
Add mouse scrolling support for extension test
2013-12-16 17:40:34 +08:00
youyou
81cdbea9c8
change Array to Vector, Dictionary to Map
2013-12-16 14:34:09 +08:00
Huabing.Xu
6aa2908c13
rename:
...
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Dhilan007
32f23ebdba
fix bad position for performance test about Label.
2013-12-16 11:04:52 +08:00
Huabing.Xu
b1eacd52cb
Merge branch 'develop' into develop_gridNode
...
* develop:
fix compile error related to ssize_t.
issue #2771 : add and change some physics API, and add more documents
[AUTO] : updating submodule reference to latest autogenerated bindings
Some fixes for XXX:getDescription.
Reverts CCSpriteBatchNode.h
size_t —> ssize_t in CCTMXLayer.cpp
issue #2771 : add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
[AUTO] : updating submodule reference to latest autogenerated bindings
More renames of description() to getDescription()
getDescription() works as expected
fix compiling error after fixing conflicts
fix compiling error after fixing conflicts
use ssize_t for index
use ssize_t for index and capacity
use ssize_t for capacity and index in containers
Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
boyu0
2444f407b2
issue #3162 : fix test title
2013-12-16 04:13:49 +08:00
youyou
917bd8c3d9
change Array to Vector
2013-12-13 19:40:38 +08:00
youyou
0e8c3409e5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
...
Conflicts:
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-12-13 16:28:50 +08:00
boyu0
4befb50307
issue #2771 : add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
2013-12-13 16:26:26 +08:00
youyou
6a3aff0861
fixed change animation internal, animation speed not right
2013-12-13 15:58:58 +08:00
Dhilan007
8b9cfd7d35
fix compiling error on linux and android.
2013-12-13 12:58:16 +08:00
Dhilan007
39280d55f3
new label:add support for distanceField
...
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Ricardo Quesada
29a15c885a
Merge branch 'develop' into newRenderer
2013-12-12 11:44:09 -08:00
boyu0
d7106d49be
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-12 17:04:21 +08:00
Huabing.Xu
08bfbbc582
Fix project can not compile after rebased pull
2013-12-12 16:20:52 +08:00
Huabing.Xu
349724b6fd
Fix ArmatureSceneTest Crash
2013-12-12 15:15:43 +08:00
Huabing.Xu
503918db02
Fix EffectAdvancedTest Crash
2013-12-12 15:15:42 +08:00
Huabing.Xu
8bcbf8d186
Fix EffectTest Crash
2013-12-12 15:15:42 +08:00
Huabing.Xu
6300ce73d1
EffectTest can run
2013-12-12 15:15:42 +08:00
James Chen
6243401404
issue #2790 : ConfigurationTest fix.
2013-12-11 18:08:06 +08:00
boyu0
463ae20ce6
issue #3162 : Add layer cascade color and cascade opacity test, fix bugs
2013-12-11 15:57:20 +08:00
Ricardo Quesada
3b66d09bf5
Merge branch 'develop' into newRenderer
2013-12-10 11:10:55 -08:00
James Chen
bf7b46c315
issue #2790 : TouchesTest.h/.cpp uses Vector<T> now.
2013-12-10 18:27:13 +08:00
boyu0
a71394b122
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-10 18:03:41 +08:00
Ricardo Quesada
aa00137fde
Merge branch 'develop' into newRenderer
2013-12-09 11:10:00 -08:00
James Chen
d1d5659818
issue #2790 : Uses Vector<T> or Map<K, V> as many as possible for CCBReader.
2013-12-09 17:55:56 +08:00
youyou
a884a70045
fix2d compling warning
2013-12-09 13:56:07 +08:00
James Chen
ba56bf6ecd
issue #2790 : Updates Tests.
2013-12-07 14:28:37 +08:00
Ricardo Quesada
73b1e3bb9e
Merge branch 'develop' into newRenderer
...
Conflicts:
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
boyu0
4d0e3dbd8d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-06 18:16:26 +08:00
boyu0
af5f496861
issue #3162 : Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed.
2013-12-06 18:07:16 +08:00
minggo
fa7c97171b
fix some warnings
2013-12-06 16:32:06 +08:00
youyou
7e96701ef0
fixed create PhysicsSprite
2013-12-06 14:25:08 +08:00
youyou
e17b9d839b
1.add TEST_EASING
...
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
2013-12-06 13:40:49 +08:00
Ricardo Quesada
f68dcd9969
Merge branch 'develop' into newRenderer
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
James Chen
79700118db
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
...
Conflicts:
cocos/base/CCConsole.cpp
cocos/base/CCConsole.h
2013-12-05 16:26:04 +08:00
James Chen
b0c09cd291
Includes <io.h> on windows for ConsoleTest.
2013-12-05 16:12:04 +08:00
Ricardo Quesada
6a034a91f1
Merge branch 'develop' into console
...
Conflicts:
cocos/scripting/auto-generated
2013-12-04 21:58:11 -08:00
Ricardo Quesada
73321199b9
Console: commands receives the char*
...
The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
James Chen
b0af2667f8
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
...
Conflicts:
cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00
Ricardo Quesada
c2a88154af
Custom commands are working OK
2013-12-04 17:38:11 -08:00
Ricardo Quesada
ef18d4891e
More bug fixes
2013-12-04 16:26:21 -08:00
Nite Luo
792cb5a716
Merge branch 'develop' into newRenderer
2013-12-04 15:23:12 -08:00
Ricardo Quesada
f69d5d1328
Merge branch 'develop' into console
2013-12-04 12:28:05 -08:00
Nite Luo
ae551ae294
Convert RenderTexture to use RenderCommands
2013-12-04 11:54:57 -08:00
James Chen
54289276de
issue #2790 : ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap.
2013-12-04 17:46:57 +08:00
James Chen
4ec6e50cc4
issue #2790 : Pure base data from Dictionary* to ValueDict, Array* to ValueArray.
2013-12-04 16:02:52 +08:00
James Chen
f6676bd7ef
issue #2790 : [] -> getObjectAtIndex.
2013-12-04 16:02:51 +08:00
James Chen
0d581a15d8
issue #2790 : MenuItemToggle::setSubItems() uses Vector<MenuItem*> now.
2013-12-04 16:01:55 +08:00
James Chen
8aef092005
issue #2790 : TestCpp with new Vector<>.
2013-12-04 16:01:54 +08:00
James Chen
1d5984b29a
issue #2790 : Vector::makeObjectsPerformCallback —> Vector::forEach
2013-12-04 16:01:02 +08:00
minggo
608e3bfa1b
Merge pull request #4410 from signmotion/corrected_DISALLOW_COPY_AND_ASSIGN
...
[ci skip]Corrected "disallow copy and assign"
2013-12-03 19:21:45 -08:00
minggo
92b180080c
Merge pull request #4409 from mlepage/develop
...
[ci skip]Fix typos
2013-12-03 19:13:23 -08:00
Ricardo Quesada
a34352cef7
Console is working!
2013-12-03 18:46:54 -08:00
Nite Luo
0c292e59b8
Merge branch 'develop' into newRenderer
2013-12-03 10:52:10 -08:00
boyu0
63a4e09c90
issue #2771 : add more joint tests, add some joint api, fix bugs
2013-12-03 12:47:03 +08:00
Nite Luo
fbadb3329a
Merge branch 'develop' into newRenderer
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
signmotion
41daad30fa
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-29 19:44:03 +02:00
Marc Lepage
940b0ffd56
Fix typos
2013-11-29 12:09:38 -05:00
boyu0
86074c23d8
issue #2345 : class Image add tga image format support.
2013-11-29 14:31:42 +08:00
boyu0
cfe522283c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into upgrade_box2d_to_2.3.0
2013-11-28 12:19:07 +08:00
boyu0
72f2d68edd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-27 17:47:37 +08:00
boyu0
2b43e72e7c
issue #2771 : fix vs compile errors, change project setting
2013-11-27 17:33:33 +08:00
Huabing.Xu
ea46e1c658
change test case
2013-11-27 14:30:38 +08:00
Huabing.Xu
f8281cbb93
add test case scale
2013-11-27 10:41:01 +08:00
Huabing.Xu
dd6c14e88d
add test case
2013-11-27 10:35:23 +08:00
Nite Luo
f1ca3f9a8a
Fix NewRendererTest after change
2013-11-26 16:54:48 -08:00
Nite Luo
92b57c79ba
Merge branch 'develop' into newRenderer
...
Conflicts:
cocos/2d/CCClippingNode.h
cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
boyu0
99d904363a
issue #2771 : delete all the box2d implementation in physics parts.
2013-11-26 13:47:42 +08:00
boyu0
df1fca3279
issue #2771 : refactor some functions and delete PHYSICS_INFINITY macro.
2013-11-26 11:38:55 +08:00
James Chen
3b47ab62ad
Merge commit 'refs/pull/4351/head' of git://github.com/cocos2d/cocos2d-x into constructors_are_protected
2013-11-26 11:26:20 +08:00
Lajos Kamocsay
4538be2b43
FontTest was not rendering TTFs
2013-11-25 10:00:53 -05:00
boyu0
e55c81c9b6
upgrade box2d from 2.2.1 to 2.3.0
2013-11-25 14:50:11 +08:00
signmotion
0d9cd9784b
* Fixed warnings in VS2012: C4018 (signed/unsigned mismatch) and C4244 (conversion from 'double' to 'float').
2013-11-23 07:23:06 +02:00
Nite Luo
b41d81f810
Add actions to NewSpriteBatchNode test
2013-11-22 15:05:18 -08:00
Ricardo Quesada
72436c896a
prevents bug in gcc 4.6.3
2013-11-22 13:40:32 -08:00
Ricardo Quesada
3ab1e4f3a1
ClippingNode Test works again
2013-11-22 12:15:41 -08:00
Ricardo Quesada
1c65669a9f
fixes type in documentation
2013-11-22 11:27:03 -08:00
Ricardo Quesada
b6ddc6d048
Uses std::unordered_map<> instead of std::map<>
...
and more fixes.
2013-11-21 13:43:59 -08:00
boyu0
627b9538d0
issue #2771 : fix physics test CC_USE_PHYSICS definition
2013-11-21 10:48:21 +08:00
Ricardo Quesada
d3c44cbb0b
Merge branch 'develop' into constructors_are_protected
...
Conflicts:
cocos/2d/CCLayer.h
2013-11-20 11:23:03 -08:00
Nite Luo
f438e83104
Merge branch 'develop' into newRenderer
2013-11-20 11:14:28 -08:00
James Chen
8129e49b84
Removing unused 'virtual' keyword in testcpp since we're using EventDispatcher::addEventListenerXXX to register event listener.
2013-11-20 11:21:30 +08:00
Nite Luo
8ce16e1e12
Finish DrawNode
2013-11-19 13:57:39 -08:00
Ricardo Quesada
5c74c938ee
Merge branch 'develop' into constructors_are_protected
...
Conflicts:
cocos/2d/CCLayer.h
2013-11-19 13:13:57 -08:00
Nite Luo
a3725c2394
Merge branch 'develop' into newRenderer
2013-11-19 11:08:26 -08:00
Nite Luo
7ad64ece36
Add Transform to DrawNode
2013-11-19 11:06:26 -08:00
Dhilan007
2f735eed3f
fix undefined reference to PhysicsDemoSlice::onTouchMoved
2013-11-19 17:10:10 +08:00
samuele3
eefaf9b81d
Hot fix:Remove the MenuLayerPriorityTest test case of menu
2013-11-19 14:32:17 +08:00
Nite Luo
abb011f0ef
Test clipping node with alpha
2013-11-18 15:52:47 -08:00
Nite Luo
c288e5ef9c
Fix Clipping Node
2013-11-18 14:58:41 -08:00
Ricardo Quesada
c943702bc8
Merge branch 'develop' into constructors_are_protected
...
Conflicts:
cocos/editor-support/cocostudio/CCActionObject.cpp
samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
Nite Luo
e5ebcb2845
Merge branch 'develop' into newRenderer
2013-11-18 10:22:16 -08:00
Liam
c7932b6181
fixed ui anmation crash when stop animation
2013-11-19 00:57:22 +08:00
boyu0
8feb3a731b
issue #2771 : fix physics test crashes
2013-11-18 21:28:40 +08:00
boyu0
cb91fff5eb
issue #2771 : fix bug physics test debug: button must click twice.
2013-11-18 20:42:10 +08:00
samuele3
b281a2f06f
Hot fix:repalce unsigned int/int type of params with long to solve tableview bug
2013-11-18 15:55:58 +08:00
boyu0
90f07f680f
Merge commit '95e7373dad8591b11c9bedefe159878210e12e56' into iss2771_physical
2013-11-18 11:22:20 +08:00
boyu0
af65a59e5f
issue #2771 : fix indent
2013-11-18 10:15:50 +08:00
boyu0
a7d884a63f
issue #2771 : change debug draw defines to class static const variable
2013-11-18 10:10:37 +08:00
boyu0
8c949c3441
fix bugs: delete initTest functions.
2013-11-18 03:43:32 +08:00
boyu0
8ab64c9fa8
issue #2771 : fix some api name and code style
2013-11-18 03:10:13 +08:00
boyu0
0710cfa526
issue #2771 : delete PhysicsSlidingJoint and PhysicsSpringJoint. add joint tests, fix bugs
2013-11-18 02:16:20 +08:00
Nite Luo
f5a8c1d02c
Fix NewClipNodeTest
2013-11-15 17:32:29 -08:00
Ricardo Quesada
7c2ed2743c
Menu + MenuItem
...
`Menu` and `MenuItem` have protected constructors
2013-11-15 13:14:12 -08:00
Nite Luo
c5f9434331
Merge branch 'develop' into newRenderer
2013-11-15 11:33:38 -08:00
Nite Luo
566767da60
Add NewDrawNode
2013-11-15 11:29:11 -08:00
Ricardo Quesada
417657b5a9
Merge branch 'develop' into constructors_are_protected
2013-11-15 10:11:49 -08:00
boyu0
988630c12f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-15 16:38:58 +08:00
Huabing.Xu
022b5c7b9a
Merge branch 'develop' into free_instead_of_delete
...
# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
fix asynchronize loading bug
[AUTO] : updating submodule reference to latest autogenerated bindings
fixed #3185 support for html5.
fixed bug of widget
fixed bugs of widget
fixed #3185 ComponentTest and SceneTest NULL to nullptr.
Add deprecated functions of class TextureCache
fix warning
set z order after reorder
fixed #3185 replace NULL to nullptr.
add "override"
fixed #3185
Modify code criterion
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
Nite Luo
7ad93d8a94
Create new clippingNode
2013-11-14 16:39:03 -08:00
Ricardo Quesada
17a6575bd3
more protected constructors
...
Adds protected constructors for:
* ClippingNode
* ParallaxNode
* RenderTexture
* TMXTiledMap
2013-11-14 16:33:43 -08:00
Ricardo Quesada
dd68eb4796
ParticleSystem uses protected constructors
2013-11-14 16:21:49 -08:00
Ricardo Quesada
c52dc4ff5f
Adds love to ShaderTest2 test
...
Improves the code in ShaderTest2
2013-11-14 15:44:22 -08:00
Ricardo Quesada
cd0ba6850c
Merge branch 'develop' into constructors_are_protected
2013-11-14 11:57:18 -08:00
Nite Luo
a70cad8c97
Merge branch 'develop' into newRenderer
2013-11-14 10:36:43 -08:00
chengstory
6acf422f3b
fixed #3185 support for html5.
2013-11-14 17:03:45 +08:00
Huabing.Xu
bc55d3246b
Merge branch 'develop' into free_instead_of_delete
...
# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
[AUTO] : updating submodule reference to latest autogenerated bindings
Update CHANGELOG[ci skip]
Update AUTHORS [ci skip]
fix bug: cccolor to jsval function has error in jsb
[ci skip]
[ci skip]
[ci skip]
[ci skip]
[ci skip]
C++11: NULL -> nullptr
[ci skip]
Fix: UserDefault::createXMLFile with correct XML definition.
[ci skip]
[ci skip]
[ci skip]
Fix bug: rename const with under line seperator
[AUTO] : updating submodule reference to latest autogenerated bindings
Fix bug: Z fighting on TransitionScenePageTurn
Fixed bugs
Modify reader and fixed bugs
...
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
chengstory
41975ba445
fixed #3185 ComponentTest and SceneTest NULL to nullptr.
2013-11-14 14:16:14 +08:00
chengstory
14d51f9f35
fixed #3185
2013-11-14 13:28:42 +08:00
Ricardo Quesada
0189f91480
More tests working
...
[x]: Texture2D test working OK
2013-11-13 17:47:26 -08:00
Ricardo Quesada
2ce2eaf4b3
More tests converted
2013-11-13 17:36:33 -08:00
Ricardo Quesada
d590986e73
Constructors are protected
2013-11-13 15:55:36 -08:00
boyu0
fb04c9e574
issue #2770 : fix some warning
2013-11-13 11:22:34 +08:00
Nite Luo
37d3601fd0
Merge branch 'develop' into newRenderer
2013-11-12 11:56:17 -08:00
Nite Luo
0c0c11be5c
Finish NewSpriteBatchTest
2013-11-12 11:53:53 -08:00
Nite Luo
d7b76a871e
Make sure it compiles after Change in test
2013-11-12 11:23:10 -08:00
Nite Luo
8c972d96a8
Create new test for NewRenderer
2013-11-12 11:19:18 -08:00
Ricardo Quesada
be64dd97cf
replaces `delete[]` with `free()` in C-based API
...
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.
- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`
But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...
So, this patch does:
- Migrates the API from `new []` / `delete[]` to `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
Nite Luo
a28f3f6f03
Merge branch 'develop' into newRenderer
2013-11-11 12:04:28 -08:00
CaiWenzhi
4f76141c41
optimize guireader
2013-11-11 18:22:14 +08:00
CaiWenzhi
782c26bc37
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-11 17:57:43 +08:00
minggo
bbb2579114
Merge pull request #4160 from dabingnn/iss3025_TextureCache
...
[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
James Chen
a6c85a3906
issue #3137 : Disabling Accelerometer when layer is destroyed.
2013-11-11 10:23:05 +08:00
James Chen
0eb9caa3d6
Merge commit 'refs/pull/4123/head' of git://github.com/cocos2d/cocos2d-x into fix-acc
2013-11-11 10:08:28 +08:00
Nite Luo
5a1d92cbf2
Merge branch 'develop' into newRenderer
...
Conflicts:
samples/Cpp/TestCpp/Classes/controller.cpp
2013-11-08 14:01:08 -08:00
CaiWenzhi
1f389d3779
Rename event interface
2013-11-08 18:43:06 +08:00
boyu0
a56dedb41a
issue #2771 : add class PhysicsDebugDraw
2013-11-08 14:25:03 +08:00
Huabing.Xu
6f1e98df34
Merge branch 'develop' of github.com:cocos2d/cocos2d-x into iss3025_TextureCache
2013-11-08 13:50:22 +08:00
CaiWenzhi
18f411fd1e
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-08 11:36:59 +08:00
minggo
56d7da8933
Merge pull request #4130 from ricardoquesada/love_in_textfield
...
[ci skip]More std::string& usage
2013-11-07 19:14:35 -08:00
minggo
109adaf337
Merge pull request #4103 from luisparravicini/issue-2882
...
[ci skip]added | operator for Control::EventType
2013-11-07 18:59:33 -08:00
minggo
d1f94e0d9d
Merge pull request #4111 from boyu0/iss2771_physical
...
[ci skip]issue #2771 : physical
2013-11-07 18:51:15 -08:00
minggo
167242e540
Merge pull request #4127 from Dhilan007/ANCHOR_XXX
...
[ci skip]Point: Adds ANCHOR_XXX constants like ANCHOR_MIDDLE, ANCHOR_TOP_RIGHT, e...
2013-11-07 18:45:50 -08:00
Nite Luo
be71eb8626
Merge branch 'develop' into newRenderer
...
Conflicts:
.gitignore
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/2d/CCDirector.cpp
2013-11-07 17:24:57 -08:00
Nite Luo
935d2bdebb
Implement sprite batching
2013-11-07 16:50:53 -08:00
Nite Luo
d7cb4ed219
First attempt for batching
2013-11-07 15:48:37 -08:00
Ricardo Quesada
ffd4342548
Adds more strings
...
and more `override`
and fixes some indetentation issues
2013-11-07 12:42:16 -08:00
Dhilan007
916361af3f
Point: Adds ANCHOR_XXX constants like ANCHOR_MIDDLE, ANCHOR_TOP_RIGHT, etc.
2013-11-07 23:40:33 +08:00
Huabing.Xu
bd7d62aee0
issue #3025 : replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in samples folder
2013-11-07 21:48:39 +08:00
CaiWenzhi
cbb9c655d9
fixed bugs
2013-11-07 21:10:48 +08:00
boyu0
cee966e284
issue #2771 : fix build error
2013-11-07 19:24:15 +08:00
boyu0
3e8871f2c9
issue #2771 : delete some unfinished PhysicsTest and change subtitle
2013-11-07 17:53:30 +08:00
boyu0
e278ad66c8
issue #2771 : change PhysicsJoint::create() to PhysicsJoint::construct()
2013-11-07 17:46:05 +08:00
boyu0
7363be0697
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-07 17:37:33 +08:00
CaiWenzhi
e2249c8c3f
Fixed crash
2013-11-07 17:15:52 +08:00
Jason Xu
b5f83c30b6
fix indention
2013-11-07 17:08:16 +08:00
CaiWenzhi
9f2297a5a6
add "retain" to listeners
2013-11-07 16:46:41 +08:00
Jason Xu
c9f814c016
fix Accelerometer Test with missing: Device::setAccelerometerEnabled(true);
2013-11-07 16:39:41 +08:00