Dhilan007
39280d55f3
new label:add support for distanceField
...
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Ricardo Quesada
29a15c885a
Merge branch 'develop' into newRenderer
2013-12-12 11:44:09 -08:00
boyu0
d7106d49be
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-12 17:04:21 +08:00
Huabing.Xu
08bfbbc582
Fix project can not compile after rebased pull
2013-12-12 16:20:52 +08:00
Huabing.Xu
349724b6fd
Fix ArmatureSceneTest Crash
2013-12-12 15:15:43 +08:00
Huabing.Xu
503918db02
Fix EffectAdvancedTest Crash
2013-12-12 15:15:42 +08:00
Huabing.Xu
8bcbf8d186
Fix EffectTest Crash
2013-12-12 15:15:42 +08:00
Huabing.Xu
6300ce73d1
EffectTest can run
2013-12-12 15:15:42 +08:00
James Chen
6243401404
issue #2790 : ConfigurationTest fix.
2013-12-11 18:08:06 +08:00
boyu0
463ae20ce6
issue #3162 : Add layer cascade color and cascade opacity test, fix bugs
2013-12-11 15:57:20 +08:00
Ricardo Quesada
3b66d09bf5
Merge branch 'develop' into newRenderer
2013-12-10 11:10:55 -08:00
James Chen
bf7b46c315
issue #2790 : TouchesTest.h/.cpp uses Vector<T> now.
2013-12-10 18:27:13 +08:00
boyu0
a71394b122
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-10 18:03:41 +08:00
Ricardo Quesada
aa00137fde
Merge branch 'develop' into newRenderer
2013-12-09 11:10:00 -08:00
James Chen
d1d5659818
issue #2790 : Uses Vector<T> or Map<K, V> as many as possible for CCBReader.
2013-12-09 17:55:56 +08:00
youyou
a884a70045
fix2d compling warning
2013-12-09 13:56:07 +08:00
James Chen
ba56bf6ecd
issue #2790 : Updates Tests.
2013-12-07 14:28:37 +08:00
Ricardo Quesada
73b1e3bb9e
Merge branch 'develop' into newRenderer
...
Conflicts:
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
boyu0
4d0e3dbd8d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-06 18:16:26 +08:00
boyu0
af5f496861
issue #3162 : Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed.
2013-12-06 18:07:16 +08:00
minggo
fa7c97171b
fix some warnings
2013-12-06 16:32:06 +08:00
youyou
7e96701ef0
fixed create PhysicsSprite
2013-12-06 14:25:08 +08:00
youyou
e17b9d839b
1.add TEST_EASING
...
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
2013-12-06 13:40:49 +08:00
Ricardo Quesada
f68dcd9969
Merge branch 'develop' into newRenderer
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
James Chen
79700118db
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
...
Conflicts:
cocos/base/CCConsole.cpp
cocos/base/CCConsole.h
2013-12-05 16:26:04 +08:00
James Chen
b0c09cd291
Includes <io.h> on windows for ConsoleTest.
2013-12-05 16:12:04 +08:00
Ricardo Quesada
6a034a91f1
Merge branch 'develop' into console
...
Conflicts:
cocos/scripting/auto-generated
2013-12-04 21:58:11 -08:00
Ricardo Quesada
73321199b9
Console: commands receives the char*
...
The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
James Chen
b0af2667f8
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
...
Conflicts:
cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00
Ricardo Quesada
c2a88154af
Custom commands are working OK
2013-12-04 17:38:11 -08:00
Ricardo Quesada
ef18d4891e
More bug fixes
2013-12-04 16:26:21 -08:00
Nite Luo
792cb5a716
Merge branch 'develop' into newRenderer
2013-12-04 15:23:12 -08:00
Ricardo Quesada
f69d5d1328
Merge branch 'develop' into console
2013-12-04 12:28:05 -08:00
Nite Luo
ae551ae294
Convert RenderTexture to use RenderCommands
2013-12-04 11:54:57 -08:00
James Chen
54289276de
issue #2790 : ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap.
2013-12-04 17:46:57 +08:00
James Chen
4ec6e50cc4
issue #2790 : Pure base data from Dictionary* to ValueDict, Array* to ValueArray.
2013-12-04 16:02:52 +08:00
James Chen
f6676bd7ef
issue #2790 : [] -> getObjectAtIndex.
2013-12-04 16:02:51 +08:00
James Chen
0d581a15d8
issue #2790 : MenuItemToggle::setSubItems() uses Vector<MenuItem*> now.
2013-12-04 16:01:55 +08:00
James Chen
8aef092005
issue #2790 : TestCpp with new Vector<>.
2013-12-04 16:01:54 +08:00
James Chen
1d5984b29a
issue #2790 : Vector::makeObjectsPerformCallback —> Vector::forEach
2013-12-04 16:01:02 +08:00
minggo
608e3bfa1b
Merge pull request #4410 from signmotion/corrected_DISALLOW_COPY_AND_ASSIGN
...
[ci skip]Corrected "disallow copy and assign"
2013-12-03 19:21:45 -08:00
minggo
92b180080c
Merge pull request #4409 from mlepage/develop
...
[ci skip]Fix typos
2013-12-03 19:13:23 -08:00
Ricardo Quesada
a34352cef7
Console is working!
2013-12-03 18:46:54 -08:00
Nite Luo
0c292e59b8
Merge branch 'develop' into newRenderer
2013-12-03 10:52:10 -08:00
boyu0
63a4e09c90
issue #2771 : add more joint tests, add some joint api, fix bugs
2013-12-03 12:47:03 +08:00
Nite Luo
fbadb3329a
Merge branch 'develop' into newRenderer
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
signmotion
41daad30fa
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-29 19:44:03 +02:00
Marc Lepage
940b0ffd56
Fix typos
2013-11-29 12:09:38 -05:00
boyu0
86074c23d8
issue #2345 : class Image add tga image format support.
2013-11-29 14:31:42 +08:00
boyu0
cfe522283c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into upgrade_box2d_to_2.3.0
2013-11-28 12:19:07 +08:00
boyu0
72f2d68edd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-27 17:47:37 +08:00
boyu0
2b43e72e7c
issue #2771 : fix vs compile errors, change project setting
2013-11-27 17:33:33 +08:00
Huabing.Xu
ea46e1c658
change test case
2013-11-27 14:30:38 +08:00
Huabing.Xu
f8281cbb93
add test case scale
2013-11-27 10:41:01 +08:00
Huabing.Xu
dd6c14e88d
add test case
2013-11-27 10:35:23 +08:00
Nite Luo
f1ca3f9a8a
Fix NewRendererTest after change
2013-11-26 16:54:48 -08:00
Nite Luo
92b57c79ba
Merge branch 'develop' into newRenderer
...
Conflicts:
cocos/2d/CCClippingNode.h
cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
boyu0
99d904363a
issue #2771 : delete all the box2d implementation in physics parts.
2013-11-26 13:47:42 +08:00
boyu0
df1fca3279
issue #2771 : refactor some functions and delete PHYSICS_INFINITY macro.
2013-11-26 11:38:55 +08:00
James Chen
3b47ab62ad
Merge commit 'refs/pull/4351/head' of git://github.com/cocos2d/cocos2d-x into constructors_are_protected
2013-11-26 11:26:20 +08:00
Lajos Kamocsay
4538be2b43
FontTest was not rendering TTFs
2013-11-25 10:00:53 -05:00
boyu0
e55c81c9b6
upgrade box2d from 2.2.1 to 2.3.0
2013-11-25 14:50:11 +08:00
signmotion
0d9cd9784b
* Fixed warnings in VS2012: C4018 (signed/unsigned mismatch) and C4244 (conversion from 'double' to 'float').
2013-11-23 07:23:06 +02:00
Nite Luo
b41d81f810
Add actions to NewSpriteBatchNode test
2013-11-22 15:05:18 -08:00
Ricardo Quesada
72436c896a
prevents bug in gcc 4.6.3
2013-11-22 13:40:32 -08:00
Ricardo Quesada
3ab1e4f3a1
ClippingNode Test works again
2013-11-22 12:15:41 -08:00
Ricardo Quesada
1c65669a9f
fixes type in documentation
2013-11-22 11:27:03 -08:00
Ricardo Quesada
b6ddc6d048
Uses std::unordered_map<> instead of std::map<>
...
and more fixes.
2013-11-21 13:43:59 -08:00
boyu0
627b9538d0
issue #2771 : fix physics test CC_USE_PHYSICS definition
2013-11-21 10:48:21 +08:00
Ricardo Quesada
d3c44cbb0b
Merge branch 'develop' into constructors_are_protected
...
Conflicts:
cocos/2d/CCLayer.h
2013-11-20 11:23:03 -08:00
Nite Luo
f438e83104
Merge branch 'develop' into newRenderer
2013-11-20 11:14:28 -08:00
James Chen
8129e49b84
Removing unused 'virtual' keyword in testcpp since we're using EventDispatcher::addEventListenerXXX to register event listener.
2013-11-20 11:21:30 +08:00
Nite Luo
8ce16e1e12
Finish DrawNode
2013-11-19 13:57:39 -08:00
Ricardo Quesada
5c74c938ee
Merge branch 'develop' into constructors_are_protected
...
Conflicts:
cocos/2d/CCLayer.h
2013-11-19 13:13:57 -08:00
Nite Luo
a3725c2394
Merge branch 'develop' into newRenderer
2013-11-19 11:08:26 -08:00
Nite Luo
7ad64ece36
Add Transform to DrawNode
2013-11-19 11:06:26 -08:00
Dhilan007
2f735eed3f
fix undefined reference to PhysicsDemoSlice::onTouchMoved
2013-11-19 17:10:10 +08:00
samuele3
eefaf9b81d
Hot fix:Remove the MenuLayerPriorityTest test case of menu
2013-11-19 14:32:17 +08:00
Nite Luo
abb011f0ef
Test clipping node with alpha
2013-11-18 15:52:47 -08:00
Nite Luo
c288e5ef9c
Fix Clipping Node
2013-11-18 14:58:41 -08:00
Ricardo Quesada
c943702bc8
Merge branch 'develop' into constructors_are_protected
...
Conflicts:
cocos/editor-support/cocostudio/CCActionObject.cpp
samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
Nite Luo
e5ebcb2845
Merge branch 'develop' into newRenderer
2013-11-18 10:22:16 -08:00
Liam
c7932b6181
fixed ui anmation crash when stop animation
2013-11-19 00:57:22 +08:00
boyu0
8feb3a731b
issue #2771 : fix physics test crashes
2013-11-18 21:28:40 +08:00
boyu0
cb91fff5eb
issue #2771 : fix bug physics test debug: button must click twice.
2013-11-18 20:42:10 +08:00
samuele3
b281a2f06f
Hot fix:repalce unsigned int/int type of params with long to solve tableview bug
2013-11-18 15:55:58 +08:00
boyu0
90f07f680f
Merge commit '95e7373dad8591b11c9bedefe159878210e12e56' into iss2771_physical
2013-11-18 11:22:20 +08:00
boyu0
af65a59e5f
issue #2771 : fix indent
2013-11-18 10:15:50 +08:00
boyu0
a7d884a63f
issue #2771 : change debug draw defines to class static const variable
2013-11-18 10:10:37 +08:00
boyu0
8c949c3441
fix bugs: delete initTest functions.
2013-11-18 03:43:32 +08:00
boyu0
8ab64c9fa8
issue #2771 : fix some api name and code style
2013-11-18 03:10:13 +08:00
boyu0
0710cfa526
issue #2771 : delete PhysicsSlidingJoint and PhysicsSpringJoint. add joint tests, fix bugs
2013-11-18 02:16:20 +08:00
Nite Luo
f5a8c1d02c
Fix NewClipNodeTest
2013-11-15 17:32:29 -08:00
Ricardo Quesada
7c2ed2743c
Menu + MenuItem
...
`Menu` and `MenuItem` have protected constructors
2013-11-15 13:14:12 -08:00
Nite Luo
c5f9434331
Merge branch 'develop' into newRenderer
2013-11-15 11:33:38 -08:00
Nite Luo
566767da60
Add NewDrawNode
2013-11-15 11:29:11 -08:00
Ricardo Quesada
417657b5a9
Merge branch 'develop' into constructors_are_protected
2013-11-15 10:11:49 -08:00
boyu0
988630c12f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-15 16:38:58 +08:00
Huabing.Xu
022b5c7b9a
Merge branch 'develop' into free_instead_of_delete
...
# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
fix asynchronize loading bug
[AUTO] : updating submodule reference to latest autogenerated bindings
fixed #3185 support for html5.
fixed bug of widget
fixed bugs of widget
fixed #3185 ComponentTest and SceneTest NULL to nullptr.
Add deprecated functions of class TextureCache
fix warning
set z order after reorder
fixed #3185 replace NULL to nullptr.
add "override"
fixed #3185
Modify code criterion
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
Nite Luo
7ad93d8a94
Create new clippingNode
2013-11-14 16:39:03 -08:00
Ricardo Quesada
17a6575bd3
more protected constructors
...
Adds protected constructors for:
* ClippingNode
* ParallaxNode
* RenderTexture
* TMXTiledMap
2013-11-14 16:33:43 -08:00
Ricardo Quesada
dd68eb4796
ParticleSystem uses protected constructors
2013-11-14 16:21:49 -08:00
Ricardo Quesada
c52dc4ff5f
Adds love to ShaderTest2 test
...
Improves the code in ShaderTest2
2013-11-14 15:44:22 -08:00
Ricardo Quesada
cd0ba6850c
Merge branch 'develop' into constructors_are_protected
2013-11-14 11:57:18 -08:00
Nite Luo
a70cad8c97
Merge branch 'develop' into newRenderer
2013-11-14 10:36:43 -08:00
chengstory
6acf422f3b
fixed #3185 support for html5.
2013-11-14 17:03:45 +08:00
Huabing.Xu
bc55d3246b
Merge branch 'develop' into free_instead_of_delete
...
# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
[AUTO] : updating submodule reference to latest autogenerated bindings
Update CHANGELOG[ci skip]
Update AUTHORS [ci skip]
fix bug: cccolor to jsval function has error in jsb
[ci skip]
[ci skip]
[ci skip]
[ci skip]
[ci skip]
C++11: NULL -> nullptr
[ci skip]
Fix: UserDefault::createXMLFile with correct XML definition.
[ci skip]
[ci skip]
[ci skip]
Fix bug: rename const with under line seperator
[AUTO] : updating submodule reference to latest autogenerated bindings
Fix bug: Z fighting on TransitionScenePageTurn
Fixed bugs
Modify reader and fixed bugs
...
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
chengstory
41975ba445
fixed #3185 ComponentTest and SceneTest NULL to nullptr.
2013-11-14 14:16:14 +08:00
chengstory
14d51f9f35
fixed #3185
2013-11-14 13:28:42 +08:00
Ricardo Quesada
0189f91480
More tests working
...
[x]: Texture2D test working OK
2013-11-13 17:47:26 -08:00
Ricardo Quesada
2ce2eaf4b3
More tests converted
2013-11-13 17:36:33 -08:00
Ricardo Quesada
d590986e73
Constructors are protected
2013-11-13 15:55:36 -08:00
boyu0
fb04c9e574
issue #2770 : fix some warning
2013-11-13 11:22:34 +08:00
Nite Luo
37d3601fd0
Merge branch 'develop' into newRenderer
2013-11-12 11:56:17 -08:00
Nite Luo
0c0c11be5c
Finish NewSpriteBatchTest
2013-11-12 11:53:53 -08:00
Nite Luo
d7b76a871e
Make sure it compiles after Change in test
2013-11-12 11:23:10 -08:00
Nite Luo
8c972d96a8
Create new test for NewRenderer
2013-11-12 11:19:18 -08:00
Ricardo Quesada
be64dd97cf
replaces `delete[]` with `free()` in C-based API
...
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.
- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`
But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...
So, this patch does:
- Migrates the API from `new []` / `delete[]` to `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
Nite Luo
a28f3f6f03
Merge branch 'develop' into newRenderer
2013-11-11 12:04:28 -08:00
CaiWenzhi
4f76141c41
optimize guireader
2013-11-11 18:22:14 +08:00
CaiWenzhi
782c26bc37
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-11 17:57:43 +08:00
minggo
bbb2579114
Merge pull request #4160 from dabingnn/iss3025_TextureCache
...
[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
James Chen
a6c85a3906
issue #3137 : Disabling Accelerometer when layer is destroyed.
2013-11-11 10:23:05 +08:00
James Chen
0eb9caa3d6
Merge commit 'refs/pull/4123/head' of git://github.com/cocos2d/cocos2d-x into fix-acc
2013-11-11 10:08:28 +08:00
Nite Luo
5a1d92cbf2
Merge branch 'develop' into newRenderer
...
Conflicts:
samples/Cpp/TestCpp/Classes/controller.cpp
2013-11-08 14:01:08 -08:00
CaiWenzhi
1f389d3779
Rename event interface
2013-11-08 18:43:06 +08:00
boyu0
a56dedb41a
issue #2771 : add class PhysicsDebugDraw
2013-11-08 14:25:03 +08:00
Huabing.Xu
6f1e98df34
Merge branch 'develop' of github.com:cocos2d/cocos2d-x into iss3025_TextureCache
2013-11-08 13:50:22 +08:00
CaiWenzhi
18f411fd1e
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-08 11:36:59 +08:00
minggo
56d7da8933
Merge pull request #4130 from ricardoquesada/love_in_textfield
...
[ci skip]More std::string& usage
2013-11-07 19:14:35 -08:00
minggo
109adaf337
Merge pull request #4103 from luisparravicini/issue-2882
...
[ci skip]added | operator for Control::EventType
2013-11-07 18:59:33 -08:00
minggo
d1f94e0d9d
Merge pull request #4111 from boyu0/iss2771_physical
...
[ci skip]issue #2771 : physical
2013-11-07 18:51:15 -08:00
minggo
167242e540
Merge pull request #4127 from Dhilan007/ANCHOR_XXX
...
[ci skip]Point: Adds ANCHOR_XXX constants like ANCHOR_MIDDLE, ANCHOR_TOP_RIGHT, e...
2013-11-07 18:45:50 -08:00
Nite Luo
be71eb8626
Merge branch 'develop' into newRenderer
...
Conflicts:
.gitignore
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/2d/CCDirector.cpp
2013-11-07 17:24:57 -08:00
Nite Luo
935d2bdebb
Implement sprite batching
2013-11-07 16:50:53 -08:00
Nite Luo
d7cb4ed219
First attempt for batching
2013-11-07 15:48:37 -08:00
Ricardo Quesada
ffd4342548
Adds more strings
...
and more `override`
and fixes some indetentation issues
2013-11-07 12:42:16 -08:00
Dhilan007
916361af3f
Point: Adds ANCHOR_XXX constants like ANCHOR_MIDDLE, ANCHOR_TOP_RIGHT, etc.
2013-11-07 23:40:33 +08:00
Huabing.Xu
bd7d62aee0
issue #3025 : replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in samples folder
2013-11-07 21:48:39 +08:00
CaiWenzhi
cbb9c655d9
fixed bugs
2013-11-07 21:10:48 +08:00
boyu0
cee966e284
issue #2771 : fix build error
2013-11-07 19:24:15 +08:00
boyu0
3e8871f2c9
issue #2771 : delete some unfinished PhysicsTest and change subtitle
2013-11-07 17:53:30 +08:00
boyu0
e278ad66c8
issue #2771 : change PhysicsJoint::create() to PhysicsJoint::construct()
2013-11-07 17:46:05 +08:00
boyu0
7363be0697
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-07 17:37:33 +08:00
CaiWenzhi
e2249c8c3f
Fixed crash
2013-11-07 17:15:52 +08:00
Jason Xu
b5f83c30b6
fix indention
2013-11-07 17:08:16 +08:00
CaiWenzhi
9f2297a5a6
add "retain" to listeners
2013-11-07 16:46:41 +08:00
Jason Xu
c9f814c016
fix Accelerometer Test with missing: Device::setAccelerometerEnabled(true);
2013-11-07 16:39:41 +08:00
boyu0
ef5440f738
issue #2771 : change rayCast and rectQuery callback class to std::function
2013-11-07 16:23:50 +08:00
CaiWenzhi
7163dd4d76
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-06 18:13:51 +08:00
2youyou2
fcf0b1ef5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-06 16:06:37 +08:00
CaiWenzhi
e0aa82da13
Merge master branch to develop branch
2013-11-06 16:04:06 +08:00
boyu0
75dd32cde9
issue #2771 : fix physics test compile error
2013-11-06 14:34:27 +08:00
Luis Parravicini
8b1d3af720
added | operator for Control::EventType
2013-11-05 23:55:24 -03:00
boyu0
af129e25f0
issue #2771 : change some coding style
2013-11-05 20:02:58 +08:00
2youyou2
16c23d0ad3
remove CC_PROPERTY and CC_SYNTHESIZE.
2013-11-05 19:53:38 +08:00
boyu0
8c62bf813f
issue #2771 : enhance API and add Slice demo
2013-11-05 15:54:33 +08:00
2youyou2
3eef64c3b8
1. Change NULL to null
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2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
2youyou2
b076711b69
fix compile error
2013-11-05 13:42:27 +08:00
Nite Luo
e4ffd250cb
Simple implementation of RenderCommand and RenderQueue
2013-11-04 09:14:22 -08:00
boyu0
00acd67ff3
issue #2771 : finish OneWayPlatform demo and fix some bugs
2013-11-04 14:36:38 +08:00
minggo
25b0ffe853
Merge pull request #4022 from boyu0/iss2771_physical
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issue #2771 : physical
2013-11-03 18:40:14 -08:00
James Chen
8f213420eb
closed #3106 : Update NewEventDispatcherTest.cpp.
2013-11-02 22:05:04 +08:00
James Chen
7dc6513687
Adding more tests for EventDispatcherTest.
2013-11-02 21:47:00 +08:00
boyu0
04c8e9f34e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-02 00:12:14 +08:00
boyu0
6d37aa8cd5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-01 17:39:09 +08:00
James Chen
c754e1b64f
Merge pull request #4035 from darkdukey/mousewheel_mac
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issue #3099 : Adding MouseEvent and MouseListener, Adding Mouse Support For Desktop Platform.
2013-11-01 02:33:28 -07:00
boyu0
2f67ceb495
issue #2771 : fix some code style
2013-11-01 16:26:03 +08:00
boyu0
b2951b70ff
issue #2771 : enhance Listener use EventListener mechanism
2013-11-01 14:50:06 +08:00
2youyou2
a9054ba14a
1.add method to set collider filter
2013-11-01 14:36:44 +08:00
Dhilan007
150f1aeaab
issue #2893:improve new label
2013-10-31 20:17:30 +08:00
boyu0
dec749a692
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-31 18:20:32 +08:00
2youyou2
005d3c0121
1. fix if frame event is at the last frame, it may emit event several times
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2. add method for removing single data info
3. add test TEST_DIRECT_LOADING
4. add test TEST_FRAME_EVENT
5. add method for getting calculated collider vertex
2013-10-31 17:28:14 +08:00
Nite Luo
49a2acfbd4
Merge branch 'develop' into mousewheel_mac
2013-10-31 00:10:45 -07:00
Nite Luo
fe04448c8d
Merge folder changes from develop
2013-10-30 23:19:36 -07:00
Dhilan007
12db6a32ab
issues #2893 :
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1.Texture atlas are create on demand, based on the characters used in the label.
2.Create Quads (and not sprites) for each letter.
2013-10-31 10:49:37 +08:00
samuelhu
1f07a659a6
issue #3069:Modify layer lua register and add some compatible lua binding functions
2013-10-31 09:49:04 +08:00
boyu0
e8d06496d0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-30 17:27:09 +08:00
boyu0
391cda44ef
issue #2771 : edit listener
2013-10-30 15:53:58 +08:00
yinkaile
80b97be6f4
update develop
2013-10-30 11:34:16 +08:00
yinkaile
8fa8b9f844
update develop
2013-10-30 09:41:40 +08:00
boyu0
cae9a3e54f
issue #2771 : add physics pump demo and fix bugs
2013-10-29 17:31:35 +08:00
James Chen
cb7a762584
issue #3069 : Updating EventDispatcherTest.
2013-10-29 14:59:05 +08:00
boyu0
66d1bbd89f
issue #2771 : edit physics effect with all bodies and fix some bugs
2013-10-28 16:17:19 +08:00
James Chen
a829325240
issue #3069 : Updating EventDispatcherTest.
2013-10-28 16:00:19 +08:00
boyu0
d0d8694091
issue #2771 : fix some retain/release bugs
2013-10-28 11:08:41 +08:00
James Chen
e6b0134080
issue #3069 : Updating Custom event test.
2013-10-28 10:49:43 +08:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
James Chen
9bf44a6c83
issue #3069 : Renaming 'removeListeners' to 'removeEventListeners'.
2013-10-25 16:34:26 +08:00
James Chen
27b71ba73c
Use integer as event type and listener type.
2013-10-25 10:53:47 +08:00
James Chen
b5cac51f97
PhysicsTest update.
2013-10-25 10:53:47 +08:00
James Chen
9c4bc9e8ed
Update physicsTest.
2013-10-25 10:53:47 +08:00
James Chen
7854a13278
Small fix for Bug-422.cpp and MenuTest.cpp.
2013-10-25 10:53:47 +08:00
James Chen
b131e8c509
Update menu test.
2013-10-25 10:53:46 +08:00
James Chen
9ed263056c
Use eventDispatcher to dispatch event. Remove controller codes in Layer.
2013-10-25 10:53:46 +08:00
James Chen
1f3863e787
Event Dispatcher refactor commit. TestCpp could run.
2013-10-25 10:53:45 +08:00
James Chen
cfaef2a01a
Adding onEnterHook, onXXXHook for Node.
2013-10-25 10:53:45 +08:00
boyu0
a8ddca81bd
issue #2771 : fix some compile error in win32
2013-10-23 18:52:09 +08:00
boyu0
899f720efa
issue #2771 : implement getShapeAtPoint and getShapesAtPoint
2013-10-23 17:28:23 +08:00
boyu0
17422c3123
issue #2771 : fix some compile error in win32
2013-10-23 11:08:21 +08:00
boyu0
51801d9218
issue #2771 : fix some compile error in android and win32
2013-10-23 10:11:08 +08:00
boyu0
24561860f0
issue #2771 : add ray cast test
2013-10-22 18:00:24 +08:00
boyu0
6aef4476d9
issue #2771 : edit some mistake when merge
2013-10-18 15:55:47 +08:00
boyu0
d12ee5f120
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-18 15:34:13 +08:00
boyu0
89448135ad
issue #2771 : implement some joint definition.
2013-10-17 10:57:48 +08:00
minggo
8f7a489a4d
issue #2905:make cocostudio and gui flat
2013-10-16 16:48:39 +08:00
James Chen
7dc8aeb156
issue #2905 : Updating include path for 'cocostudio' module, adding 'cocostudio' prefix.
2013-10-16 11:19:01 +08:00
minggo
6fc2be62f5
issue #2905 : testcpp bild ok on Android
2013-10-15 18:00:03 +08:00
boyu0
d1fead368d
issue #2771 : migrate the PhysicsBody definition
2013-10-15 16:55:08 +08:00
boyu0
5c7603e0ce
issue #2771 : change angular damping to moment. (these two have different meaning, change to the correct one)
2013-10-14 13:56:08 +08:00
Nite Luo
ddf21e8bd1
Implement mouse callback for windows
2013-10-11 16:33:49 -07:00
Nite Luo
09c0e23b5d
Mouse working on mac
2013-10-11 14:35:38 -07:00
minggo
0130aae044
Merge pull request #3916 from boyu0/iss2771_physical
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[ci skip]issue 2771: physical
2013-10-10 19:50:19 -07:00
boyu0
acf1d72213
issue #2771 : delete #define RAND_MAX in PhysicsTest.cpp(already defined in stdlib.h)
2013-10-11 10:24:55 +08:00
boyu0
775a81ae19
issue #2771 : Let the sprites added to SpriteBatchNode support physics.
2013-10-10 18:31:43 +08:00
Dhilan007
5ea5c394e7
fix compile fail on vs2012.
2013-10-10 17:17:10 +08:00
boyu0
381f904cd4
issue #2771 : add PhysicsMaterial
2013-10-09 17:53:12 +08:00
boyu0
4747e37acf
issue #2771 : let PhysicsShape::create doesn't need to pass the PhysicsBody
2013-10-09 13:41:19 +08:00
Nite Luo
a2c2546942
Implement MouseWheel Event, also fix a typo in EventListener interface
2013-10-04 10:07:39 -07:00
boyu0
35259588a3
issue #2771 : fix some bugs in PhysicsShape
2013-09-30 21:48:25 +08:00
boyu0
9c16a45f33
issue #2771 : separate the PhysicsBody and the PhysicsShape.
2013-09-30 20:43:19 +08:00
samuelhu
6aa18423e6
issue #2792 : Performance Test: Sprite drawing
2013-09-30 16:22:55 +08:00
boyu0
18a4b18368
issue #2771 : move _physicsBody from sprite to node
2013-09-30 13:02:17 +08:00
boyu0
3dbe74db1a
issue #2771 : refactor PhysicsTest
2013-09-29 15:09:53 +08:00
Ricardo Quesada
cc4695507a
Test compiles with box2d enabled
2013-09-26 16:23:13 -07:00
James Chen
3ffad35f0e
Merge pull request #3741 from signmotion/develop
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Fixed some compiling-warnings (MSVC2012).[ci skip]
2013-09-24 02:27:14 -07:00
CaiWenzhi
fa892c2158
Remove layoutexecutant class
2013-09-23 19:16:20 +08:00
signmotion
7d139a3bc3
Fixed compiling-warnings (MSVC2012): C4996(* was declared deprecated), C4305 (* truncation from 'double' to 'float'), C4018 (* signed/unsigned mismatch), C4800(* forcing value to bool 'true' or 'false').
2013-09-22 23:50:54 +03:00
minggo
bcb171e3c9
fix line end in windows
2013-09-20 22:23:13 +08:00
minggo
4c9771ba3c
rename some class names to obey cocos2d-x coding style
2013-09-20 19:19:31 +08:00
James Chen
3d41b7e33c
Adding EventDispatcher Test of removing all touch listeners.
2013-09-20 14:14:03 +08:00
James Chen
dadf6b3d0b
Merge pull request #3710 from Dhilan007/develop
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restore AccelerometerTest
2013-09-19 07:20:23 -07:00
James Chen
2ebdb440bf
Merge pull request #3706 from ricardoquesada/cpp_best_practices
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Small fixes to comply with C++ best practices
2013-09-19 07:15:32 -07:00
Dhilan007
2504b8e029
restore AccelerometerTest
2013-09-19 19:05:52 +08:00
James Chen
153794ba6c
Updating MutiTouchTest.cpp. Adding title. Removing unused codes.
2013-09-19 18:54:26 +08:00
James Chen
d32fb93e07
Fixing SchedulerTest crash. We need to invoke parent's onExit in subclass::onExit.
2013-09-19 18:53:45 +08:00
James Chen
b05796e1a5
issue #2087 : Fixing NewEventDispatcherTest --> SpriteAccelerationEventTest crash.
2013-09-19 13:55:49 +08:00
Ricardo Quesada
0674948325
Small fixes to comply with C++ best practices
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Small fixes to comply with C++ best practices
2013-09-18 19:38:21 -07:00
James Chen
e051903b38
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2087-new-event-dispatcher
2013-09-19 09:22:31 +08:00
James Chen
3fbf61ad52
issue #2087 : Adding CustomEvent and CustomEventListener classes. Make Event and EventListener as abstract classes.
2013-09-19 09:14:51 +08:00
James Chen
a842b6de2f
Merge pull request #3699 from Dhilan007/develop
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Unify Accelerometer coordinate on IOS and Android.[ci skip]
2013-09-18 17:20:38 -07:00
Dhilan007
479355ee32
Unify Accelerometer coordinate on IOS and Android.
2013-09-19 00:04:50 +08:00
James Chen
c7612fee15
Fixing MenuTest crash.
2013-09-18 23:43:04 +08:00
James Chen
4288160d50
issue #2087 : Renaming EventDispatcherTest name to EventDispatcherTest(NEW)
2013-09-18 22:47:50 +08:00
James Chen
8bb406a1ec
issue #2087 : Enabling acc when testing it.
2013-09-18 22:45:48 +08:00
James Chen
32089fa517
issue #2087 : Adding new EventDispatcher Test.
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1) RemoveListenerWhenDispatching
2) CustomEventTest
3) LabelKeyboardEventTest
4) SpriteAccelerationEventTest
2013-09-18 22:23:02 +08:00
James Chen
a2d9f2d7cf
Make XXXEventListener as friend class of XXXEvent. Move the test of eventdispatchertest.
2013-09-18 18:35:42 +08:00
James Chen
f7fa92aea9
issue #2087 : Sorts listeners only when flag is dirty. setPriority is only valid in fixed priority listener.
2013-09-18 17:46:00 +08:00