Commit Graph

354 Commits

Author SHA1 Message Date
minggo 8dab462f6f issue #2430:move Director enum into class 2013-07-25 14:39:32 +08:00
minggo 439ed140cd assign 1 to predefined macro CC_ENABLE_CHIPMUNK_INTEGRATION 2013-07-24 18:35:26 +08:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
James Chen 1db847ad7c issue #2344: ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance 2013-07-22 17:24:54 +08:00
Ricardo Quesada ba6ab126c6 More best practices fixes
- class order fixes
  - static methods (creators) at the beginning
  - then constructors / destructors
  - then init
- more `const` fixes
  - adds some const getters
  - some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
James Chen 56419b9e90 issue #2410: [Android] Adding listener for CCDrawNode when application resume from background.
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen 510b29a2ff Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
Conflicts:
	cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
James Chen f09cf35dba Updating JS-test to the latest version. 2013-07-16 15:31:23 +08:00
James Chen 759831c1d8 issue #2397: Application::sharedApplication --> Application::getInstance. 2013-07-15 16:24:42 +08:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
James Chen f8cd252c5c issue #2397: sharedNotificationCenter --> getInstance 2013-07-12 14:17:42 +08:00
James Chen 1f8e852020 issue #2397: Shader::sharedShaderCache() --> Shader::getInstance(). 2013-07-12 13:40:01 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
James Chen 88a28b041e issue #2397: Director::sharedDirector --> Director::getInstance() for all files. 2013-07-12 11:50:36 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Jaroslaw Lewandowski 626ba2686f Solving 'black screen' on android 2013-07-09 21:21:43 +01:00
James Chen a996b878cd issue #2368: Updating JS-test. 2013-07-05 15:30:33 +08:00
James Chen fcc02d476c Updating AppDelegate.cpp 2013-07-05 15:24:29 +08:00
James Chen dca0874ee3 issue #2371: Removed unused projects. 2013-07-04 17:24:34 +08:00
Ricardo Quesada d88a4244b9 Obfuscated Test JS added on iOS and Mac
new version of game.js. I guess it was autogenerated
2013-07-03 15:29:57 -07:00
James Chen 54736814fa issue #2285: New JS-test MotionStreak. 2013-07-02 17:57:48 +08:00
James Chen 53884d8238 issue #2285: Adding MotionStreak test for TestJavascript. 2013-07-02 17:47:33 +08:00
James Chen ec5edeb8f6 issue #2325: Updating title for Mac projects. 2013-07-02 10:42:50 +08:00
Ricardo Quesada 92469a635c CrystalCraze and CocosDragon added 2013-07-01 16:24:41 -07:00
Ricardo Quesada 1e6a7f6bbc MoonWarriors works on Mac 2013-07-01 16:02:36 -07:00
Ricardo Quesada 631ea4ef1d restore js shared 2013-07-01 15:26:03 -07:00
Ricardo Quesada 527d209ca8 Tries to compile WaterMelonWithMe 2013-07-01 15:20:31 -07:00
Ricardo Quesada f83383b86c removes unused projects 2013-07-01 14:43:47 -07:00
James Chen 7dd6218344 issue #2325: [MAC] Setting the windows size to 800x450 which is the same as HTML5-tests. 2013-06-29 12:12:26 +08:00
Ricardo Quesada b846a3060e cocos2d-x in Mac:
Works as expected. All the projects defines CC_KEYBOARD_SUPPORT.
Either all of them should define them, or none, otherwise the vtable
will be broken
2013-06-28 19:02:10 -07:00
Ricardo Quesada 9b1684b666 Merge remote-tracking branch 'cocos2d/develop' into js_mac 2013-06-27 22:15:03 -07:00
Ricardo Quesada b0de6d0e8c Project fixes
In debug: optimization is NONE, and other small fixes for Mac
2013-06-27 18:14:24 -07:00
James Chen 89ccd9240e issue #2340: Using 800x450 as design resolution for TestJavascript. 2013-06-27 16:10:42 +08:00
Ricardo Quesada ccd9cb486c JS Tests compiles and links in Mac
...but it doesn't work yet due to a bug with the touch events :-(
2013-06-27 00:58:46 -07:00
Ricardo Quesada 398c6593f0 JS Tests: Almost working on Mac 2013-06-26 23:45:08 -07:00
James Chen 0fdf4b97d6 Fixing iOS workspace project, using c99 instead of gnu99. 2013-06-26 17:52:54 +08:00
James Chen afc7e39d0f issue #2313: Opens stencil for TestJavascript. 2013-06-26 16:28:14 +08:00
James Chen 4196f2036e Merge pull request #2993 from dumganhar/iss2325-ios-workspace-dependence-fix
issue #2325: Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 08:41:28 -07:00
James Chen 3e052d5525 issue #2325: Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library. 2013-06-25 23:21:06 +08:00
folecr 6708983de2 Update target to android-10 for NDK code 2013-06-24 15:14:14 -07:00
folecr 7d4ce91b6b Up the minSdkVersion to 9 2013-06-24 15:14:14 -07:00
James Chen 8dc8fec180 issue #2325: Updating project configuration, tested on iPad 3. 2013-06-24 18:32:06 +08:00
James Chen b870488aad issue #2325: [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port. 2013-06-24 15:31:18 +08:00
James Chen 80cb06d3f7 Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread 2013-06-24 10:01:57 +08:00
James Chen 53a372669a closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation. 2013-06-23 17:25:34 +08:00
James Chen 88a0dbec5e Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread 2013-06-21 21:29:25 +08:00
minggo 0a768da240 issue #2305: use 4.7 toolchain to fix compiling errors 2013-06-21 17:17:23 +08:00
James Chen 0879a12516 issue #2129: Re-adds 'CC' prefix to objective-c classes for all projects. 2013-06-21 11:14:03 +08:00
James Chen 1fb9f44d15 issue #2129: Removing CC prefix for samples module. 2013-06-20 14:17:10 +08:00
minggo a221f06592 issue #2284: fix bugs after merging master 2013-06-14 14:34:50 +08:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
folecr bab8eff915 enableDebugger() will be called inside ScriptingCore when JSB_ENABLE_DEBUGGER is #defined 2013-06-11 08:18:22 -07:00
James Chen d51c03da7e Updating JS-Test. 2013-06-10 12:12:31 +08:00
James Chen a14df8d28d issue #2271: Fixing some memory leaks. 2013-06-10 11:43:43 +08:00
James Chen 6b0c2667fd [iOS] Adding i386 arch for MoonWarriors. 2013-06-09 15:57:06 +08:00
James Chen 50de9b7af5 [iOS] Adding i386 arch for MoonWarriors. 2013-06-09 15:29:51 +08:00
James Chen d5bbcce165 [iOS] Enabling multiple touch event for TestJavascript, multi-platform-js, multiplatform-lua.Disabling multiple touch event for multi-platform-cpp. 2013-06-06 18:09:44 +08:00
James Chen 6f52d72b82 [iOS] Enabling multiple touch event for TestJavascript, multi-platform-js, multiplatform-lua.Disabling multiple touch event for multi-platform-cpp. 2013-06-06 18:07:11 +08:00
James Chen 03549e6a59 Updating JS-Test. 2013-06-06 15:47:07 +08:00
minggo 4f484cbcbf enable c++11 for android projects 2013-06-03 11:02:41 +08:00
minggo 2cdb48bc22 enable c++11 for iOS projects 2013-06-03 10:57:06 +08:00
James Chen 2fdeab46b1 fixed #1647: [WebSocket] Fixing compilation errors on win32. 2013-06-03 10:12:55 +08:00
James Chen d0680258c6 fixed #1647: [WebSocket] Fixing compilation errors on win32. 2013-06-03 10:03:38 +08:00
James Chen c29e434ead Updating JS-Test. 2013-06-02 18:57:01 +08:00
James Chen 68d0ebfec5 fixed #1647: Updating JS-test. 2013-06-02 18:56:30 +08:00
James Chen cedb427a6e fixed #1647: Adding WebSocket support for Cpp and JSB.
Conflicts:
	extensions/proj.win32/libExtensions.vcxproj
	extensions/proj.win32/libExtensions.vcxproj.filters
2013-06-02 18:55:57 +08:00
James Chen 62f4e40e4a Updating JS-Test. 2013-06-01 19:51:59 +08:00
James Chen ad05363265 fixed #1647: Updating JS-test. 2013-05-31 23:27:59 +08:00
James Chen 05a88c89dc fixed #1647: Adding WebSocket support for Cpp and JSB. 2013-05-31 23:13:03 +08:00
Jaroslaw Lewandowski 3f7c506638 Ability to save/retrieve CCData into/from CCUserDefault 2013-05-29 01:06:41 +01:00
James Chen 974546557d fixed #2214: Upgrading Spidermonkey to Firefox v21 2013-05-22 17:31:07 +08:00
folecr ebf235642d Call enableDebugger 2013-05-20 14:30:40 -07:00
James Chen d402b349e2 issue #2092: Updating win32 project configuration. 2013-05-20 21:12:25 +08:00
James Chen 0e0744faed fixed #2092: Updating iOS project configuration. 2013-05-20 17:48:52 +08:00
James Chen c305581bcf Updating the submodule of JS-Test. 2013-05-20 17:46:59 +08:00
Carsten Sandtner b71a88d0fc updated ios project for Tests. 2013-05-15 17:14:38 +02:00
Carsten Sandtner 89fc8168e5 Added a test to javascript testsuite. 2013-05-15 13:56:58 +02:00
James Chen cb6d274fd3 Removing CocosPlayer project since it was moved to https://github.com/cocos2d/cocos2d-player 2013-05-08 10:08:32 +08:00
minggo cd0cf6eee9 Merge https://github.com/cocos2d/cocos2d-x 2013-04-27 18:30:41 +08:00
James Chen 52efa87b69 Updating JS-Test. 2013-04-27 17:59:22 +08:00
James Chen 50255d772e [CocoPlayer] Small fix for iOS project. 2013-04-27 17:15:57 +08:00
James Chen 8f6a271b54 Merge branch 'cocosplayer' of https://github.com/rohankuruvilla/cocos2d-x into rohankuruvilla-cocosplayer 2013-04-27 16:55:29 +08:00
minggo 651a42beaf set design resolution for WatermelonWithme 2013-04-27 14:54:53 +08:00
Rohan Kuruvilla d7020a7ab2 Adding new status messages for Android 2013-04-26 13:47:26 -07:00
Rohan Kuruvilla 8209fa56a2 Fixing bug where screen rotate would keep creating new NSD services 2013-04-26 13:47:26 -07:00
Rohan Kuruvilla eb85a6c1fb Handle evalScript from JNI. Also adds helpers for settings status 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla 615329eee5 Add evalScript over the network code and force portrait mode on stop 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla 374c456749 change orientation to Portrait on CCB Stop 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla ece710c4d8 Adding eval script wrapper for ScriptingCore to AppDelegate 2013-04-26 13:41:15 -07:00
Rohan Kuruvilla c12268bd70 Modifying little log statements 2013-04-25 18:44:59 -07:00
Rohan Kuruvilla 56a1ba9e42 Removing unneeded code 2013-04-25 18:41:58 -07:00
Rohan Kuruvilla e2edc04946 Fixing handling starting and stopping of NSD service in Android 2013-04-25 18:41:53 -07:00
Rohan Kuruvilla 8a59680175 Removing onSurfaceChange update since it was being executed after ccb_run. This resulted in frame size being changed after game was running (bug) 2013-04-25 18:41:48 -07:00
Rohan Kuruvilla 188f0354f3 Fixing configChanges flag to disable GL context being deleted on rotate 2013-04-25 18:41:43 -07:00
Rohan Kuruvilla b1f9dd30e7 Using iOS specific text entry for setting pairing code 2013-04-25 18:41:38 -07:00
Rohan Kuruvilla 76f334797d Refactoring applicationDidFinishLaunching. Also adding scaling for large non-retina Android tablets 2013-04-25 18:41:33 -07:00
Rohan Kuruvilla 2636bafd0c Fixing network logging for Android and iOS 2013-04-25 18:41:29 -07:00
Rohan Kuruvilla cecb157f22 Fixing rotation for iOS 2013-04-25 18:41:24 -07:00
Rohan Kuruvilla 0378a97fa0 Adding sending of filelist when reset is pressed on iOS 2013-04-25 18:41:18 -07:00
Rohan Kuruvilla 7bd3f2a260 Fixing resolution handling for iOS and Android
1. Adding iPhone5 support
2. Changing Android resolution management based on DPI (Tablet mode or Phone mode)
3. Modifying distribution of xlarge,large,medium,small and xsmall assets to do it properly
4. Using kResolutionFixedWidth (kResolutionFixedHeight for landscape games) to properly calculate aspect ratio
5. Tested on all iOS devices and Nexus 4 (which is correctly identified as Retina phone)
2013-04-25 18:41:14 -07:00
Rohan Kuruvilla f95b802866 Adding rudemntary support for Rotation in Android 2013-04-25 18:41:01 -07:00
Rohan Kuruvilla bb91f1eb30 Adding rudementary support for Rotation in iOS 2013-04-25 18:40:56 -07:00
Rohan Kuruvilla d8c30e0c5b Adding log redirect over the network for iOS. Also fixing Stop command crash in Android 2013-04-25 18:39:51 -07:00
Rohan Kuruvilla e6fc611346 Commiting out orientation change code. was causing gl errors with landscape games 2013-04-25 18:39:47 -07:00
Rohan Kuruvilla 9b86791eef Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00
minggo b6c8e78149 remove js files from compiling 2013-04-25 18:37:27 +08:00
James Chen 7bd1d8cde1 Updating cocos2d-js-tests. 2013-04-25 16:16:39 +08:00
James Chen 9913358dde Updating TestJavascript project configuration. 2013-04-25 14:31:11 +08:00
James Chen 631b08e984 Updating project configuration for iOS. 2013-04-25 11:30:35 +08:00
James Chen f129b94e2d Removing unused file(uthash.h) in JSB projects. 2013-04-19 11:09:02 +08:00
James Chen 41b0345e9c Removing unused file (uthash.h) in Project.pbxproj. 2013-04-18 13:52:25 +08:00
minggo 78d3c7f048 fixed #1613:not reload resources on Android platform after return from background 2013-04-17 15:34:57 +08:00
Rohan Kuruvilla 3d7e8f0d84 Fixing CocosPlayer AppDelegate to include openGL bindings. Also adding JNI stubs for changing orientation 2013-04-09 15:29:35 -07:00
James Chen ec7a2f4c5c fixed #1944: The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore. 2013-04-02 11:35:55 +08:00
James Chen 374024cefd Updating JS Test. OpenGLTest works ok now. 2013-03-28 16:58:36 +08:00
James Chen 4220fd4ca5 fixed #1936: Updating project configuration for TestJavascript. 2013-03-28 16:55:23 +08:00
James Chen 201dc74ecb fixed #1936: Updating obfuscate.xml. 2013-03-28 16:54:49 +08:00
James Chen b6556bd41f fixed #1936: Updating the obfuscated file, game.js in TestJavascript. 2013-03-28 16:54:18 +08:00
Rohan Kuruvilla 57fd3cdb9c Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template 2013-03-27 23:59:29 -07:00
Rohan Kuruvilla 596acfda09 Adding all CocosPlayer Android resource folders for CCB and updating to latest version 2013-03-25 01:28:13 -07:00
Rohan Kuruvilla 6b428aa3eb Updating CocosPlayer to latest version. Includes following changes:
1. Adding support for changing orientation
2. Updating communication protocol to latest CocosPlayer protocol. Including UUID and filelist messages
3. Fixing unzipping of ccb files to maintain proper directory structure
2013-03-25 01:24:24 -07:00
James Chen 54bd3c1925 Updating JSTest. 2013-03-22 15:11:56 +08:00
James Chen 0faeb5da5e Merge branch 'jsb_obfuscate' of https://github.com/walzer/cocos2d-x into walzer-jsb_obfuscate
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-22 14:12:38 +08:00
walzer 9371bbf799 roll back samples/Javascript/Shared to the ref before. 2013-03-22 12:10:21 +08:00
walzer 42c73fb820 Fixed #1841, obfuscated js source can run on iOS correctly now. 2013-03-22 12:06:04 +08:00
fape e9343c2d8a - update README files
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
fape 77207ea494 Remove "-o igncr" from CocosPlayer Android Eclipse project 2013-03-21 15:05:02 +01:00
walzer c52bbec5bc add icons into TestJavascript.xcodeproj 2013-03-21 20:50:21 +08:00
walzer 6f41b7c4ea Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into jsb_obfuscate 2013-03-21 17:37:28 +08:00
walzer d1e2cf8b4c remove jsb_*_.js from compile list 2013-03-21 17:35:36 +08:00
walzer a590a27606 update submodule samples/Javascript/Shared to the same ref ptr as master branch 2013-03-21 17:10:14 +08:00
walzer 67cda2bfd4 issue #1841, TestJavascript is obfuscated successfully 2013-03-21 16:55:55 +08:00
James Chen 668d3ce638 Updating TestJavascript.vcxproj and WatermelonWithMe.vcxproj. 2013-03-20 22:07:30 +08:00
minggo f33a8fe6f1 remove unsupported parameter in android 2013-03-20 15:37:16 +08:00
James Chen d68db7e873 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2013-03-20 15:19:30 +08:00
James Chen cf9c01cecf Updating JSTest, adding new resources. 2013-03-20 15:19:16 +08:00
James Chen 89c4f3a5ba Updating JSTest. 2013-03-20 14:58:36 +08:00
James Chen 46335a06b8 Updating JSTest 2013-03-20 14:50:20 +08:00
James Chen e728d5d6d0 Updating JS Test. 2013-03-20 14:45:39 +08:00
Rohan Kuruvilla 38f86acd23 Updating CocosPlayer AppDelegate files 2013-03-19 23:42:59 -07:00
walzer 582e35014f issue #1841, improve tools/closure-compiler/obfuscate.py to general usage, with input params 2013-03-19 23:53:01 +08:00
walzer 0d73934f5c issue #1841, TestJavascript-ios is obfuscated successfully 2013-03-19 17:21:01 +08:00
minggo 6577279ff7 Merge pull request #2200 from minggo/test-before-release
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-18 23:26:45 -07:00
minggo 0a8b4f923f delete parameter(-o igncr) when running build_native.sh in eclipse project 2013-03-19 13:48:32 +08:00
James Chen b4c52f9c5a Regenerating all resources with the latest CocosBuilder. 2013-03-19 13:05:17 +08:00
James Chen 3380c7cdca fixed #1838: Updating iOS project setting for CocosDragonJS. 2013-03-19 13:05:06 +08:00
James Chen 6a98553633 Synchronizing the submodule reference of cocos2d-js-test to the latest one. 2013-03-18 18:24:37 +08:00
minggo 58618172e6 merge pull request and fix some conflicts 2013-03-18 16:15:48 +08:00
minggo 19cf6665c4 Merge pull request #2176 from folecr/easierandroidbuild
Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00