Commit Graph

16 Commits

Author SHA1 Message Date
halx99 a0990c02fd Committing genbindings changes [skip ci] 2022-05-13 13:15:09 +00:00
halx99 808707920e Committing genbindings changes [skip ci] 2022-04-25 01:43:44 +00:00
halx99 8e8affab5e string_view for lua bindings 2021-12-28 15:46:32 +08:00
halx99 7cc2d34398 LayerMultiplex use Node* to store layers
a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
rh101 69d6039306 Update lua bindings 2021-09-02 21:24:45 +10:00
rh101 de182c8360 Change %ld to %d for 32bit data types
Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
halx99 d197e8b245 Fix part of #487 2021-09-02 11:43:27 +08:00
halx99 cb81a61530 Refactor layer
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
rh101 7ef0ec96bf Update LUA bindings 2021-08-18 01:01:56 +10:00
halx99 16e3d66a66 Update lua bindings 2021-08-14 13:22:03 +08:00
halx99 c5aeed4c06 Update lua bindings 2021-08-13 20:36:10 +08:00
halx99 5a78eeda36 Sync lua bindings [ci build] 2021-06-27 21:47:15 +08:00
halx99 7ee1785858 Improve Lua RTTI performance [ci build] 2021-06-18 12:23:10 +08:00
halx99 c44d94a2b2 Update lua bindings source [ci build]
cxx17::string_view support
2020-12-16 17:52:17 +08:00
halx99 9d0cb09f5d Remove Sprite::updateShaders [ci build] 2020-10-31 20:08:32 +08:00
HALX99 90ecc475f0
Refactor modules (#238) 2020-10-17 16:32:16 +08:00