Commit Graph

100 Commits

Author SHA1 Message Date
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
minggo c75e440e22 issue #1686:synchronized RenderTexture 2013-02-28 16:35:42 +08:00
minggo 088bc959f6 issue #1686:synchronize CCRenderTexture.cpp 2013-02-27 15:44:36 +08:00
minggo 0c5bcb3f7b issue #1702:fix a typo error 2013-02-06 18:04:40 +08:00
James Chen 7f81db038c issue #1697: fixed two logical error in CCRenderTexture::initWithWithAndHeight. 2013-02-04 11:33:13 +08:00
James Chen 9f322d9646 fix a typo. 2013-01-10 15:58:52 +08:00
minggo a75f8b7e7a fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
William Chen 132a76d801 Fix for CCRenderTexture on Android sleep/resume
When an android app goes into the background, all gl context is lost, including any frame buffer objects that are required for rendering to a texture. When the android app returns to focus, a new FBO is generated for each render texture allowing rendering to the texture to continue.
2012-11-29 18:04:07 -05:00
minggo 14dbe091c8 fix a logical bug in CCRenderTExture 2012-11-22 11:06:07 +08:00
James Chen e1f7c0bab6 issue #1564: Removing one unnecessary line in CCRenderTexture::visit. 2012-11-22 09:55:43 +08:00
James Chen ebd522e3fa issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
minggo a701eaecce issue #1555:update to v2.1 beta3 2012-11-14 18:05:15 +08:00
James Chen 2c670a9efc issue #1486: Fix a bug in CCRenderTexture.cpp about calculate width and height by multiply CC_CONTENT_SCALE_FACTOR(). 2012-10-13 18:19:37 +08:00
minggo d8b0c75675 fixed #1500:fix a memory leak 2012-10-10 12:02:56 +08:00
minggo 96b3232910 fixed #1500:make rendertexture work ok on certain Qualcomm Andreno gpu 2012-10-10 11:36:02 +08:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
minggo 56ce6869d6 Merge pull request #1227 from donaldalanmorrison/gles20
Gles20
2012-08-23 18:32:39 -07:00
minggo 3b442dfc0f fixed #1439:synchronize to cocos2d-iphone v2.0.0 2012-08-22 15:51:25 +08:00
Donald Alan Morrison c482a246be Plugged potential memory leak found by LLVM Static Analyzer. 2012-08-20 16:40:26 -07:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
minggo c965c8d770 fixed 1181: synchronize latest codes 2012-06-15 10:27:52 +08:00
minggo 9d9e2579e3 issue #1181: save render texture when comming to background 2012-06-14 18:37:57 +08:00
James Chen 3a410c14a1 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
Conflicts:
	cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
	cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
	cocos2dx/label_nodes/CCLabelBMFont.cpp
	cocos2dx/menu_nodes/CCMenuItem.cpp
	cocos2dx/menu_nodes/CCMenuItem.h
	cocos2dx/misc_nodes/CCRenderTexture.h
	cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
	tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
	tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen 7fe3f7357e issue #1324: Reverted old interfaces. 2012-06-14 17:18:05 +08:00
James Chen 3f7b44fc23 issue #1324: Added create() for static member functions that new an autorelease object 2012-06-14 15:13:16 +08:00
Nicolas Gramlich 58b53be708 Merge with gles20. 2012-06-11 11:50:32 -07:00
Nicolas Gramlich 4378731418 Merge with gles20. 2012-06-11 10:43:07 -07:00
James Chen 12a9d13443 issue #1310: Synchronize to RC2, HelloWorld works ok on win32. 2012-06-08 16:54:38 +08:00
James Chen 76a560a474 issue #1310: Made CCFileUtils as a singleton. 2012-06-08 16:22:57 +08:00
James Chen c8dfe7f92b issue #1310: Finished CCRenderTexture.h(.cpp). 2012-06-08 14:30:55 +08:00
James Chen 4b7f9f582f fixed #1297: fixed a bug in CCRenderTexture::begin. The parameters of glViewPort should not multiply CC_CONTENT_SCALE_FACTOR(). 2012-06-06 15:56:55 +08:00
James Chen 6bb2941ec9 fixed #1300: Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA 2012-06-06 10:06:51 +08:00
James Chen 1d94ba05a0 fixed #1189: updated linebreak and tab(4 space) for all source files. 2012-04-25 18:17:04 +08:00
James Chen 0c6d21c0f9 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform 2012-04-20 17:34:47 +08:00
James Chen 909a759ff6 issue #1177: Updated android project configuration. 2012-04-20 17:33:28 +08:00
minggo f3d97bd9b6 fixed #1180: synchronize CCConfiguration 2012-04-20 11:39:12 +08:00
James Chen f619c3e006 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1176_refactor
Conflicts:
	cocos2dx/misc_nodes/CCRenderTexture.cpp
2012-04-19 17:51:58 +08:00
minggo 92043b4db3 fixed #1150: use texture format kCCTexture2DPixelFormat_RGBA8888 to save image 2012-04-19 17:01:24 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
minggo 39ba6b4618 issue #1506: RenderTextureTest 2012-03-22 16:36:03 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen 9e89171557 issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
James Chen 8aa3f7f9ae issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
Leon 70a4942ea6 fix some warning 2011-10-19 15:24:19 +08:00