Commit Graph

249 Commits

Author SHA1 Message Date
samuele3hu 9b08cee01f issue #22434:make some execute funs into one funs in ScriptEngineProtocol 2013-07-02 15:23:51 +08:00
samuele3hu fe8e30c3e0 issue #2243:Add a uniform fund in ScriptEngineProtocol 2013-07-01 15:04:14 +08:00
minggo 7e26a86e2e issue #2329:not bind CCFileUtils private function 2013-06-26 17:36:31 +08:00
samuele3hu 46bcf6ddba Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into glMoudle 2013-06-25 15:22:14 +08:00
samuele3hu 3b058fe019 issue #2276: Add OpenGL lua module 2013-06-25 14:55:57 +08:00
James Chen 8dc8fec180 issue #2325: Updating project configuration, tested on iPad 3. 2013-06-24 18:32:06 +08:00
James Chen b870488aad issue #2325: [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port. 2013-06-24 15:31:18 +08:00
James Chen 53a372669a closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation. 2013-06-23 17:25:34 +08:00
samuele3hu b9d79293cd issue #2276: Modify InitLuaScrollView to initLuaScrollView 2013-06-21 15:46:59 +08:00
samuele3hu a6d072e679 issue #2276: Modify LuaScrollView create method 2013-06-21 15:42:39 +08:00
samuele3hu 7d0c073215 issue #2276: Modify vs2012 solution config 2013-06-21 14:57:17 +08:00
samuele3hu 6d71b41101 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-21 14:18:26 +08:00
samuele3hu e36c6f544a issue #2276: Modify ScrollView and LuaScrollView class 2013-06-21 14:17:41 +08:00
James Chen 1608f4b286 Adding COCOS2D_DEBUG=1 for liblua project. Adding missing files in liblua project. 2013-06-21 12:07:31 +08:00
samuele3hu a862543a4c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-21 10:44:03 +08:00
samuele3hu c527fecfe3 issue #2276: Add scrollview sample test in cocosbuilder and modify some config 2013-06-21 10:43:02 +08:00
Sam Clegg 60bfca0e45 [NaCl] Remove missing functions from lua stdlib.
NaCl doesn't support tmpfile() or exec() so remove
these from the lua stdlib build when building for NaCl.
2013-06-20 12:56:15 -07:00
Sam Clegg 203d2e4559 Fix compile warnings in LuaOpengl.cpp 2013-06-20 12:56:12 -07:00
samuele3hu 71fe43ee97 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-20 22:40:21 +08:00
samuele3hu 15c69563e2 issue #2276: Add ScrollView lua binding and test sample 2013-06-20 22:39:30 +08:00
James Chen de0e683014 Merge pull request #2949 from dumganhar/develop
Bug fixes for the tool to generate luabindings.
2013-06-20 05:56:50 -07:00
James Chen 1b66a98390 Bug fixes for the tool to generate luabindings. 2013-06-20 19:00:23 +08:00
Lee, Jae-Hong 2f8b24d05c Fix compile error. 2013-06-20 19:20:27 +09:00
James Chen 36d82c9384 closed #2129: Updating LuaCocos2d.cpp. 2013-06-20 15:10:44 +08:00
James Chen ba1fe39d91 issue #2129: Removing CC prefix for scripting module. 2013-06-20 14:33:59 +08:00
samuele3hu fb075d7a7d issue #2277: Delete some conflict file and resolve some error 2013-06-20 11:28:16 +08:00
samuele3hu 0c4f99080b issue #2277: modify platform config except win32 2013-06-20 10:19:46 +08:00
samuele3hu b818001007 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop 2013-06-19 16:43:15 +08:00
samuele3hu b48cf5997d issue #2277: Add OpenGL lua test samples 2013-06-19 16:40:02 +08:00
James Chen 504a9e714e issue #2300: copy --> clone for luabinding. 2013-06-19 12:08:26 +08:00
samuele3hu 778708426c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop 2013-06-17 14:38:08 +08:00
samuele3hu 26f1bd5171 issue #2277: Add OpenGL lua binding 2013-06-17 14:19:00 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
Lee, Jae-Hong 1bd3f10601 Support Tizen device. 2013-06-12 10:20:18 +09:00
James Chen 88b67c7961 [Marmalade] Updating scripting/lua/proj.marmalde/lua.mkf. 2013-06-10 14:56:24 +08:00
James Chen b0669b4f7d [Tizen] Updating project configurations. 2013-06-09 18:56:22 +08:00
James Chen 0a8ae1e79f [BB] Updating project configuration after adding CocoStudio runtime. 2013-06-09 15:29:51 +08:00
samuele3hu ad0ade46ce fix issue #2103: modify AudioEngine module read-only 2013-06-09 11:38:18 +08:00
samuele3hu bc699c1c1e issue #2103 modify AudioEngine framework and CocosDenshionTest sample 2013-06-09 10:32:23 +08:00
James Chen 8e29638435 Merge pull request #2821 from samuele3hu/audioEngine
Encapsulating SimpleAudioEngine to AudioEngine in lua and updating CocosDenshionTest.lua
2013-06-08 02:59:30 -07:00
James Chen 32609aeeef Merge pull request #2824 from edwardzhou/master
Cast variables to their own type, and print warning info if no corresponding lua callback function instead of crash
2013-06-08 00:01:55 -07:00
samuele3hu 836bfe1d3f issue #2103 modify audioEngine table name to AudioEngine 2013-06-08 14:06:19 +08:00
Edward Zhou 00629f6cb9 1) cast variables to their own type; 2) print warning info if no corresponding lua callback function instead of crash; 2013-06-08 13:28:06 +08:00
samuele3hu 34b4cb48ab Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into audioEngine 2013-06-08 11:25:51 +08:00
samuele3hu 4be415cc04 issue #2103 encapsulate SimpleAudioEngine to audioEngine in lua and modify CocosDenshionTest.lua 2013-06-08 11:23:21 +08:00
James Chen 007a33f89a Merge pull request #2809 from edwardzhou/master
issue #2103: correct the type detecting order for Lua CCBProxy::getNodeTypeName.
2013-06-07 19:37:19 -07:00
James Chen 5c8d4378a6 Fixing compilation errors in TestLua for Win32. 2013-06-07 21:23:15 +08:00
Edward Zhou 9cc351f47b correct the type detecting order forgetNodeTypeName 2013-06-07 19:49:22 +08:00
James Chen 43e8573d8b Merge pull request #2807 from dumganhar/master
[BB] Updating project configuration.
2013-06-07 03:49:10 -07:00