samuele3hu
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9b08cee01f
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issue #22434:make some execute funs into one funs in ScriptEngineProtocol
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2013-07-02 15:23:51 +08:00 |
samuele3hu
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fe8e30c3e0
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issue #2243:Add a uniform fund in ScriptEngineProtocol
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2013-07-01 15:04:14 +08:00 |
minggo
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7e26a86e2e
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issue #2329:not bind CCFileUtils private function
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2013-06-26 17:36:31 +08:00 |
samuele3hu
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46bcf6ddba
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into glMoudle
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2013-06-25 15:22:14 +08:00 |
samuele3hu
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3b058fe019
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issue #2276: Add OpenGL lua module
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2013-06-25 14:55:57 +08:00 |
James Chen
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8dc8fec180
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issue #2325: Updating project configuration, tested on iPad 3.
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2013-06-24 18:32:06 +08:00 |
James Chen
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b870488aad
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issue #2325: [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port.
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2013-06-24 15:31:18 +08:00 |
James Chen
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53a372669a
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closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation.
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2013-06-23 17:25:34 +08:00 |
samuele3hu
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b9d79293cd
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issue #2276: Modify InitLuaScrollView to initLuaScrollView
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2013-06-21 15:46:59 +08:00 |
samuele3hu
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a6d072e679
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issue #2276: Modify LuaScrollView create method
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2013-06-21 15:42:39 +08:00 |
samuele3hu
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7d0c073215
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issue #2276: Modify vs2012 solution config
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2013-06-21 14:57:17 +08:00 |
samuele3hu
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6d71b41101
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
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2013-06-21 14:18:26 +08:00 |
samuele3hu
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e36c6f544a
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issue #2276: Modify ScrollView and LuaScrollView class
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2013-06-21 14:17:41 +08:00 |
James Chen
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1608f4b286
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Adding COCOS2D_DEBUG=1 for liblua project. Adding missing files in liblua project.
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2013-06-21 12:07:31 +08:00 |
samuele3hu
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a862543a4c
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
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2013-06-21 10:44:03 +08:00 |
samuele3hu
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c527fecfe3
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issue #2276: Add scrollview sample test in cocosbuilder and modify some config
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2013-06-21 10:43:02 +08:00 |
Sam Clegg
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60bfca0e45
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[NaCl] Remove missing functions from lua stdlib.
NaCl doesn't support tmpfile() or exec() so remove
these from the lua stdlib build when building for NaCl.
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2013-06-20 12:56:15 -07:00 |
Sam Clegg
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203d2e4559
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Fix compile warnings in LuaOpengl.cpp
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2013-06-20 12:56:12 -07:00 |
samuele3hu
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71fe43ee97
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
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2013-06-20 22:40:21 +08:00 |
samuele3hu
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15c69563e2
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issue #2276: Add ScrollView lua binding and test sample
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2013-06-20 22:39:30 +08:00 |
James Chen
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de0e683014
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Merge pull request #2949 from dumganhar/develop
Bug fixes for the tool to generate luabindings.
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2013-06-20 05:56:50 -07:00 |
James Chen
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1b66a98390
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Bug fixes for the tool to generate luabindings.
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2013-06-20 19:00:23 +08:00 |
Lee, Jae-Hong
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2f8b24d05c
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Fix compile error.
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2013-06-20 19:20:27 +09:00 |
James Chen
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36d82c9384
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closed #2129: Updating LuaCocos2d.cpp.
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2013-06-20 15:10:44 +08:00 |
James Chen
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ba1fe39d91
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issue #2129: Removing CC prefix for scripting module.
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2013-06-20 14:33:59 +08:00 |
samuele3hu
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fb075d7a7d
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issue #2277: Delete some conflict file and resolve some error
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2013-06-20 11:28:16 +08:00 |
samuele3hu
|
0c4f99080b
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issue #2277: modify platform config except win32
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2013-06-20 10:19:46 +08:00 |
samuele3hu
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b818001007
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
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2013-06-19 16:43:15 +08:00 |
samuele3hu
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b48cf5997d
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issue #2277: Add OpenGL lua test samples
|
2013-06-19 16:40:02 +08:00 |
James Chen
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504a9e714e
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issue #2300: copy --> clone for luabinding.
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2013-06-19 12:08:26 +08:00 |
samuele3hu
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778708426c
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
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2013-06-17 14:38:08 +08:00 |
samuele3hu
|
26f1bd5171
|
issue #2277: Add OpenGL lua binding
|
2013-06-17 14:19:00 +08:00 |
James Chen
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c0d44cb2e4
|
fixed #2129: Rename m_iVar to _var, remove CC prefixes.
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2013-06-15 14:03:30 +08:00 |
minggo
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cd5bcb87af
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issue #2284: merge master and fixed some conflicts
|
2013-06-13 17:54:05 +08:00 |
Lee, Jae-Hong
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1bd3f10601
|
Support Tizen device.
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2013-06-12 10:20:18 +09:00 |
James Chen
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88b67c7961
|
[Marmalade] Updating scripting/lua/proj.marmalde/lua.mkf.
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2013-06-10 14:56:24 +08:00 |
James Chen
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b0669b4f7d
|
[Tizen] Updating project configurations.
|
2013-06-09 18:56:22 +08:00 |
James Chen
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0a8ae1e79f
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[BB] Updating project configuration after adding CocoStudio runtime.
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2013-06-09 15:29:51 +08:00 |
samuele3hu
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ad0ade46ce
|
fix issue #2103: modify AudioEngine module read-only
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2013-06-09 11:38:18 +08:00 |
samuele3hu
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bc699c1c1e
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issue #2103 modify AudioEngine framework and CocosDenshionTest sample
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2013-06-09 10:32:23 +08:00 |
James Chen
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8e29638435
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Merge pull request #2821 from samuele3hu/audioEngine
Encapsulating SimpleAudioEngine to AudioEngine in lua and updating CocosDenshionTest.lua
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2013-06-08 02:59:30 -07:00 |
James Chen
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32609aeeef
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Merge pull request #2824 from edwardzhou/master
Cast variables to their own type, and print warning info if no corresponding lua callback function instead of crash
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2013-06-08 00:01:55 -07:00 |
samuele3hu
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836bfe1d3f
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issue #2103 modify audioEngine table name to AudioEngine
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2013-06-08 14:06:19 +08:00 |
Edward Zhou
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00629f6cb9
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1) cast variables to their own type; 2) print warning info if no corresponding lua callback function instead of crash;
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2013-06-08 13:28:06 +08:00 |
samuele3hu
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34b4cb48ab
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into audioEngine
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2013-06-08 11:25:51 +08:00 |
samuele3hu
|
4be415cc04
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issue #2103 encapsulate SimpleAudioEngine to audioEngine in lua and modify CocosDenshionTest.lua
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2013-06-08 11:23:21 +08:00 |
James Chen
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007a33f89a
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Merge pull request #2809 from edwardzhou/master
issue #2103: correct the type detecting order for Lua CCBProxy::getNodeTypeName.
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2013-06-07 19:37:19 -07:00 |
James Chen
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5c8d4378a6
|
Fixing compilation errors in TestLua for Win32.
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2013-06-07 21:23:15 +08:00 |
Edward Zhou
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9cc351f47b
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correct the type detecting order forgetNodeTypeName
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2013-06-07 19:49:22 +08:00 |
James Chen
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43e8573d8b
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Merge pull request #2807 from dumganhar/master
[BB] Updating project configuration.
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2013-06-07 03:49:10 -07:00 |