halx99
c60b1e1d47
Update build status badges
2023-03-11 23:34:10 +08:00
halx99
51660009ba
Update ghc filesystem to v1.5.14
2023-03-11 23:22:57 +08:00
halx99
da0085276a
[UWP] Add API GLViewImpl::createFullScreen
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- Fix for luabindings
2023-03-11 23:19:52 +08:00
halx99
418bef4bae
Fix ci
2023-03-11 23:14:04 +08:00
halx99
2a86953e67
Update readme files
2023-03-11 23:08:08 +08:00
halx99
9255fc7ac5
Committing genbindings changes
2023-03-11 15:01:39 +00:00
halx99
1e66a93868
Improve API GLViewImpl::createWithRect
2023-03-11 22:53:55 +08:00
Deal(一线灵)
b46417809d
Windows Store UWP apps support ( #1108 )
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* [BIG FEATURE] Windows Store UWP apps support
* Fix ci, add uwp for pr-ci
* Fix ci
* Improve ci script
* Fix ci
* Fix ci
* Fix ci
* Fix ci
* Upload uwp appx package artifacts [skip ci]
* Use d2d draw system font text
* Fix ci
* Improve code style
2023-03-11 22:10:18 +08:00
RH
95341a5c1f
Update readme to fix new project command template ( #1107 )
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* Indicate how to get more information regarding axmol new command
2023-03-10 22:11:17 +08:00
halx99
2d8d754cd9
Remove range-v3 which is not compatible UWP c++17
2023-03-10 13:20:45 +08:00
halx99
2466835e4d
Update yasio to latest
2023-03-10 13:15:32 +08:00
axmol-bot
fe4b762266
Update thirdparty prebuilts to v45 ( #1105 )
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Co-authored-by: axmol-bot <axmol-bot@users.noreply.github.com>
2023-03-09 18:52:57 +08:00
Deal(一线灵)
37f1b59014
Update update-prebuilts.sh
2023-03-09 16:51:09 +08:00
axmol-bot
30aa715271
Update thirdparty prebuilts to v45 ( #1104 )
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* Update thirdparty prebuilts to v45
* Update AXConfigThirdparty.cmake
---------
Co-authored-by: axmol-bot <axmol-bot@users.noreply.github.com>
2023-03-09 16:15:47 +08:00
halx99
6e5723b590
Fix compile errors in c++17
2023-03-08 08:34:17 +08:00
aismann
7bfa63050b
Update README.md ( #1103 )
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better readable of some links
2023-03-08 08:10:49 +08:00
halx99
00c1a2379a
Committing genbindings changes
2023-03-07 15:34:03 +00:00
Turky Mohammed
b68ecc7cd2
[BUG] TileMap flipped/rotated animated tiles incorrect rendering. ( #1098 )
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* Add test cases
* Delete default_hrtf.txt
* Fix rotated/flipped animated tile maps
* Optimize bitwise operations
* improve bitwise operations
2023-03-07 23:26:37 +08:00
RH
f29115d011
Add missing renderer source file references to CMakeLists.txt ( #1100 )
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* Add missing file references to CMakeLists.txt
2023-03-07 18:51:58 +08:00
Turky Mohammed
4c2856998a
[BUG] TileMap OpenGL pixel-tolerance fix ( #1085 )
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* Update CCFastTMXLayer.cpp
* [skip ci]
* Implement equation into engine
* Update CCFastTMXLayer.cpp [skip ci]
* [correction] fix sub-pixel equation
2023-03-06 22:41:16 +08:00
halx99
bc0b7da754
Fix dead lock when post new http request on failure callback
2023-03-06 12:13:12 +08:00
RH
65add9922c
Fix incorrect content variable in cpp template ( #1095 )
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* Fix cpp-template-default CMakeLists.txt content folder reference
Update test project content folder variable name to match cpp template
2023-03-04 21:25:05 +08:00
halx99
61eedc593f
Add more compatible macros
2023-03-04 16:13:21 +08:00
halx99
bd4f11d7ed
Add more compatible macro [skip ci]
2023-03-04 15:48:33 +08:00
halx99
5e1dbf8561
Fix #1088
2023-03-04 15:38:39 +08:00
RH
37a805072d
[Apple] Fix for missing resources ( #1092 )
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* [Apple] Ensure resources are mapped to the expected directory by iOS and MacOS targets
2023-03-03 21:53:18 +08:00
tkzcfc
89981bc080
fix: type judgment error ( #1084 )
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* fix: type judgment error
---------
Co-authored-by: tkzcfc <tkzcfc@users.noreply.github.com>
Co-authored-by: 一线灵|Deal <halx99@live.com>
Co-authored-by: HYGK-PC\Administrator <tkzc@foxmail.com>
2023-02-27 19:12:21 +08:00
aismann
9211db5232
Clipper2 1.2.0 ( #1083 )
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* Clipper2 1.2.0
* Update thirdparty/README.md [skip ci]
2023-02-27 17:43:35 +08:00
halx99
d72d21de81
Fix #1082
2023-02-27 15:43:35 +08:00
aismann
ee703dc421
removed unused variable: const Vec2 pt ( #1079 )
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const Vec2 pt(so.x / PRECISION, so.y / PRECISION);
2023-02-26 04:29:57 +08:00
halx99
b9c4023586
Update ntcvt
2023-02-25 23:50:26 +08:00
Deal(一线灵)
372433760e
Update workflow files
2023-02-25 03:06:54 +00:00
axmol-bot
0bb8c89ef3
Update thirdparty prebuilts to v44 ( #1076 )
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* Update thirdparty prebuilts to v44
* Update thirdparty version info [skip ci]
---------
Co-authored-by: axmol-bot <axmol-bot@users.noreply.github.com>
2023-02-25 09:26:27 +08:00
halx99
b05f1efb15
Fix #1075
2023-02-25 06:21:23 +08:00
halx99
7f33df2640
Improve clipper2 cmake
2023-02-25 06:21:08 +08:00
halx99
dcdbc83725
[CMake] Improve link prebuilts
2023-02-24 19:33:26 +08:00
Deal(一线灵)
490483b15e
Update lua debug project files
2023-02-24 04:31:05 +08:00
Deal(一线灵)
56d4140628
Revert design size.
2023-02-24 04:20:14 +08:00
halx99
859a4eea57
Tidy lua-template-default
2023-02-24 00:17:36 +08:00
halx99
de05d9af44
Fix android assets
2023-02-23 23:48:06 +08:00
RH
d08383dee1
[Android] Update icons to Axmol logo ( #1073 )
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* Update Android icons in test projects.
2023-02-23 23:43:51 +08:00
halx99
ba61e83191
Improve UserDefault code style
2023-02-23 21:59:27 +08:00
halx99
a00d594ba0
Fix live2d sdk crash issue
2023-02-23 21:59:00 +08:00
Deal(一线灵)
1ae9cd33ae
Tidy project tree and full symlink support ( #1072 )
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* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
RH
c628e0f428
Better richtext word wrapping ( #1071 )
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* [RichText] Do not word-wrap on punctuation characters for better readability
2023-02-23 13:55:42 +08:00
RH
4b4294c6d2
Update app icon to Axmol logo ( #1070 )
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* [iOS] Axmol logo
* [Windows] Add Axmol logo as icon
Replace old logos in test resources with Axmol logo
* [tvos] Update to Axmol logo
* Update iOS and tvOS app logo
* Update cpp template app logos
* Fix resources for iOS and tvos. Update to new Axmol logo.
2023-02-23 13:07:12 +08:00
halx99
b29817b672
Fix ci
2023-02-23 10:14:14 +08:00
halx99
95964d5476
Improve cpp-tests design resolution setup
2023-02-23 09:50:36 +08:00
halx99
21c92c5434
[CMake] Add symlink support, refer to #1005
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- Rename ax_<xxx>_copy_xxx to ax_<xxx>_sync_xxx
- Add optional arg `SYM_LINK`
2023-02-22 23:37:32 +08:00
aismann
1b4c7b9976
Visible artifacts on DrawNode::drawCircle() with a corresponding lineWidth > 5 (window resizing issue) ( #1050 )
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* Fix DrawNode::drawCircle() behavior itf the window is resizing.
* Update CCDrawNode.cpp
Tested also with
resourceSize(960, 640) or (1280, 720)
designSize(480, 320) or (400, 320);
Making a deal with the "boss"
* Update drawCircle and Tests
_lineWidth/4 is needed => the circle grow to fast without
---------
Co-authored-by: Deal(一线灵) <halx99@live.com>
2023-02-22 20:02:20 +08:00