Commit Graph

1885 Commits

Author SHA1 Message Date
minggo abc08e703f Merge pull request #6728 from pandamicro/FixParticlesInit
Fixed #5040: Remove memory allocation assertion to permit multiply init
2014-05-14 18:39:13 +08:00
minggo fba3bf2d15 Merge pull request #6735 from Dhilan007/v3_labelfix
label's small improvement.
2014-05-14 17:58:46 +08:00
Dhilan007 059ea3dd8a label's small improvement. 2014-05-14 16:41:26 +08:00
pandamicro a463a1630f Fixed #5040: Remove memory allocation assertion to permit multiply init 2014-05-14 11:49:09 +08:00
Ricardo Quesada 723938e292 Adds effectNode in ShaderTest2 2014-05-13 18:12:58 -07:00
Ricardo Quesada 0171e27747 Merge pull request #6714 from Dhilan007/v3_nodefix
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
zifter 249dffa346 getter always must be a const method. 2014-05-13 23:28:04 +03:00
Ricardo Quesada 31dd70dba2 Matrix::identity() -> IDENTITY
consistency with the rest of the  cocos2d API
2014-05-13 10:26:25 -07:00
minggo 05c16de87a Merge pull request #6715 from dumganhar/iss5160-animation-notification
closed #5160: Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
James Chen 1ced31a2d3 issue #5160: Don't use static variables, use member variables 2014-05-13 17:29:05 +08:00
James Chen 0cd2196b88 closed #5160: Dispatch a custom event after an animation frame is displayed 2014-05-13 17:08:30 +08:00
James Chen 86411837c6 PLEASE NEVER `using namespace cocos2d;` in header file 2014-05-13 16:15:21 +08:00
Nite Luo 7d8cfc4cca set parent transform dirty when addChild 2014-05-12 23:28:20 -07:00
Ricardo Quesada 012f1020ca GLProgramState fixes
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
Dale Stammen 78df412669 updated project files to latest version of cocos2d 2014-05-12 09:27:52 -07:00
Dale Stammen 34b0245cfe updated WP8 precompiled shaders 2014-05-12 09:27:27 -07:00
Dale Stammen 50336dca40 updated to latest version of cocos2d 2014-05-12 09:25:37 -07:00
minggo 9ab2dae212 Merge pull request #6635 from dumganhar/iss4660-unicode
issue #4660: ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
Dhilan007 64b2562e1f fixed compile fail on android. 2014-05-12 15:22:57 +08:00
Dhilan007 fc72dc040d Label:fixed wrong logic of alignment. 2014-05-12 14:34:25 +08:00
minggo b23056537b Merge pull request #6602 from minggo/remove-unneeded-codes
remove unneeded codes
2014-05-12 13:41:12 +08:00
James Chen 3d22c30933 issue #4660: Warning fix in CCLabel.cpp and ConvertUTF.c 2014-05-11 11:24:01 +08:00
James Chen 602fa28577 issue #4660: Updates comments and doc for deprecated ccutf8 api 2014-05-10 21:51:42 +08:00
James Chen 448c1ad352 issue #4660: Removes unused function in ccUTF8.cpp 2014-05-10 19:34:49 +08:00
Dhilan007 4692c67b78 issue #4660:remove unnecessary API. 2014-05-10 19:33:05 +08:00
James Chen 645a9761c8 issue #4660: CCTweenFunction.h/.cpp must be in 'action' filter 2014-05-10 19:33:05 +08:00
James Chen f0cf415228 issue #4660: Fix windows include path doesn't contain `external/ConvertUTF` 2014-05-10 19:33:05 +08:00
James Chen 3a30adde0f issue #4660: A warning fix in CCFontAtlas.cpp 2014-05-10 19:33:05 +08:00
James Chen 07204a0602 issue #4660: Updates win32 project 2014-05-10 19:33:05 +08:00
James Chen e693a51c6e issue #4660: Linux build ok 2014-05-10 19:24:04 +08:00
James Chen 20adf418fd Updates 2d/CMakeLists.txt 2014-05-10 19:24:04 +08:00
James Chen e003a09a2c Updates CMakeLists.txt 2014-05-10 19:24:04 +08:00
James Chen b003ba5eb0 issue #4660: Oops, utf16 is 2 bytes. 2014-05-10 19:24:03 +08:00
James Chen a61b1097db issue #4660: Adds ConvertUTFWrapper.cpp, using llvm::ConvertUTF8toWide and llvm:: convertUTF16ToUTF8String 2014-05-10 19:24:03 +08:00
James Chen 5fda13639d issue #4660: Uses new utf api for Label. 2014-05-10 19:24:03 +08:00
James Chen 20a8808b78 issue #4660: Refactors utf8 api, make it safer and easier to use. 2014-05-10 19:24:03 +08:00
Ricardo Quesada 4d579892b1 Merge pull request #6668 from dabingnn/v3_fix_accident_changes
V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu ba63befa5e roll back target=android-10 2014-05-09 21:36:35 -07:00
Ricardo Quesada a8c2fb5431 Fixes deprecated warnings 2014-05-09 21:29:24 -07:00
Ricardo Quesada 32d96ca9ad Compiles on Windows Phone 8
... but does not run
2014-05-09 19:42:57 -07:00
Ricardo Quesada e8d2cf7871 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 19:08:08 -07:00
Ricardo Quesada 8f71e65482 Compiles on windows, sort of 2014-05-09 19:07:22 -07:00
yangxiao d46729862c android rename ShaderCahe to GLProgramCache 2014-05-09 19:05:39 -07:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
Ricardo Quesada faf617bc37 fixes for Linux 2014-05-09 16:57:11 -07:00
yangxiao 1be6ba961c Merge branch 'newcode' into improved_glprogram 2014-05-09 16:05:42 -07:00
yangxiao 877d8dd771 android works!! 2014-05-09 15:59:49 -07:00
Ricardo Quesada 9cad6cf027 removes some unused directories from the propery sheet
... for Visual Studio
2014-05-09 15:35:53 -07:00
Ricardo Quesada 4c623f1f5e compiles and runs on Windows Phone 8
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
2014-05-09 15:14:50 -07:00
Ricardo Quesada 9ffaeec515 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 12:00:33 -07:00
Ricardo Quesada 16c6b2163d More VisualStudio fixes 2014-05-09 11:59:52 -07:00
Huabing.Xu e72633c066 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram 2014-05-09 11:53:22 -07:00
Huabing.Xu a8b27de799 fix bug for y flipped coord (particle system) 2014-05-09 11:50:37 -07:00
Ricardo Quesada 78dd92a7ef Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
Ricardo Quesada 8565e899f9 adds missing files to VisualStudio 2014-05-09 11:38:43 -07:00
Ricardo Quesada 34a87f8332 Merge remote-tracking branch 'super626/improved_glprogram' into improved_glprogram 2014-05-09 11:28:16 -07:00
Ricardo Quesada 00834b1d6e adds missing files for Windows 2014-05-09 11:28:06 -07:00
yangxiao 95e036dd1b GLProgramStateCache 2014-05-08 21:54:49 -07:00
Ricardo Quesada 7fee9cc266 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-08 18:02:27 -07:00
Ricardo Quesada 62d9c24518 moves shaders files from 2d/ to renderer/ 2014-05-08 18:01:48 -07:00
Huabing.Xu 1d5bfb5a10 roll back _yCoordFlipped changes 2014-05-08 16:45:08 -07:00
Ricardo Quesada 51f498fc94 fixed deprecation warnings 2014-05-08 16:42:36 -07:00
Ricardo Quesada 2e669c1d28 GLProgram::create() returns a linked GLProgram 2014-05-08 16:04:59 -07:00
Ricardo Quesada 580ebf939f working Ok with new API 2014-05-08 15:43:12 -07:00
Ricardo Quesada 453b670ad2 Removes CCVertexAttribBind 2014-05-08 14:01:26 -07:00
Ricardo Quesada 9ea4aa1e16 Simplified VertexAttrib 2014-05-08 14:01:03 -07:00
Ricardo Quesada 8f2ba467ff Yeahhhhhh
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada a2361b30de Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-08 10:16:49 -07:00
Ricardo Quesada 087378926f Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
yangxiao 815f0b7bd9 useCallback to false 2014-05-08 10:12:12 -07:00
Dale Stammen eea1ba6946 added missing files to projects 2014-05-08 10:11:42 -07:00
Dhilan007 bda8a73ae5 issue #4867:Use system widget to play video on Android 2014-05-08 18:12:03 +08:00
minggo c886bf21a8 Merge pull request #6631 from Dhilan007/v3_labelhotfixed
closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT.
2014-05-08 17:24:08 +08:00
minggo d84e26c7b4 Merge pull request #6626 from Ryeeeeee/v3_pause_sound_background
sounds pause automatically when switching background
2014-05-08 17:11:29 +08:00
Ryeeeeee 80103487fe rename variable 2014-05-08 16:53:24 +08:00
Dhilan007 966e7e2b20 closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT. 2014-05-08 15:47:37 +08:00
minggo a8d728ffc9 Merge pull request #6610 from zawasp/vs2013project
upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
Ryeeeeee eec96e9e96 sounds pause automatically when switching background 2014-05-08 14:44:47 +08:00
Ricardo Quesada 4b15b884e7 Uniform is a struct 2014-05-07 20:38:15 -07:00
andyque f6d0135b9b Merge branch 'v3' into focus3861 2014-05-08 11:27:57 +08:00
Ricardo Quesada 90ec7dd9ec Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram 2014-05-07 20:21:03 -07:00
Ricardo Quesada b401f6adc1 Lots of new code
Adds GLProgramState
2014-05-07 20:20:19 -07:00
Dhilan007 7495f22708 closed #4906:Fixed the label continue to appear when its opacity is set to 0. 2014-05-08 10:12:29 +08:00
Huabing.Xu 41f48e7fa9 Merge branch 'v3' into tony_improved_glprogram 2014-05-07 15:30:04 -07:00
Ricardo Quesada 98454eeb69 Adds GLProgram::createXXX() 2014-05-07 14:38:41 -07:00
Ricardo Quesada 02405a8efe Improved samples 2014-05-07 12:41:04 -07:00
Ricardo Quesada a2c4ddf028 beautify Uniform and VertexAttrib 2014-05-07 11:26:26 -07:00
Ricardo Quesada b1ed7178fe Improved API for Uniforms 2014-05-07 10:44:45 -07:00
yangxiao 5190fb27c8 use proposed vertex attribute api 2014-05-07 09:27:44 -07:00
Mircea Rila b66b4c6f1d upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
minggo 1cbe29071b remove unneeded codes 2014-05-07 16:49:32 +08:00
James Chen 9862fab58f Comments fix in CCRenderTexture.h 2014-05-07 16:37:21 +08:00
andyque 657720e509 Merge remote-tracking branch 'upstream/v3' into focus3861 2014-05-07 11:42:09 +08:00
Ricardo Quesada db759005e0 Improvements for Attributes and Uniform API 2014-05-06 17:58:14 -07:00
Ricardo Quesada 21dd6fef69 Improves code a little bit 2014-05-06 12:46:35 -07:00
Trace cf9e8ff0bd Merge branch 'newV3' into improved_glprogram
Conflicts:
	cocos/2d/CCGLProgram.cpp
	cocos/2d/CCGLProgram.h
2014-05-06 12:07:42 -07:00
Trace 69fd841b30 fix the include error 2014-05-06 11:19:51 -07:00
Ricardo Quesada 720852681e Adds license to VertexAttribBind 2014-05-06 11:15:40 -07:00
yangxiao bbd4533c5e Improves GLProgram
Adds vetex attrib bind class
2014-05-06 11:03:24 -07:00
minggo 7830818fc0 Merge pull request #6553 from Dhilan007/v3_labelhotfixed
[hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font.
2014-05-06 11:41:24 +08:00