Commit Graph

237 Commits

Author SHA1 Message Date
WenhaiLin 05e25601fc Fixed fail to query the shapes which add to PhysicsWorld in the current frame 2015-01-16 14:22:16 +08:00
Wenhai Lin b61adcfdbb Fixed can't get correct position of PhysicsBody after add PhysicsBody to PhysicsWorld in the current frame. 2015-01-14 17:01:04 +08:00
WenhaiLin c9a8dfb6ee Fixed can't update scale and rotation of static body 2015-01-09 09:37:55 +08:00
Wenhai Lin 61438f7297 [Physics]Reduce temporary object creation and save mathematical labor 2015-01-08 14:25:06 +08:00
Wenhai Lin 8524a5fb97 Improve performance of physics 2015-01-07 17:08:04 +08:00
WenhaiLin 2847a940ed Update project 2015-01-06 14:40:15 +08:00
WenhaiLin fdaa0bbfc6 Remove XXXXInfo_chipmunk class in 'chipmunk' folder to simplify implementation of physics 2015-01-06 14:40:14 +08:00
WenhaiLin ac8e820472 Fixed gravity of physics module not work as expected. 2015-01-05 22:15:03 +08:00
fspadoni 13a7d2c4e4 FIX: remove cpArbiterIgnore call from collisionPreSolveCallback 2014-10-30 13:11:17 +01:00
andyque ad1e44a254 try to fix ubuntu 12.04 compile error 2014-10-10 17:27:15 +08:00
martell 30240a8a37 Multi platform cmake support
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:21:45 +01:00
Ricardo Quesada 6f3ca63f00 Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
Chuanren Wu 0b58ff7fce introduce substeps for accurate physics 2014-09-08 00:14:40 +02:00
andyque ff321ba1dc fix chipmunk 2014-08-30 21:09:28 +08:00
minggo 6a8270f33b Merge pull request #7900 from minggo/setposition-optimize
not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo 9fb977ff99 not create Vec as possible for setting position 2014-08-28 11:41:18 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo 030f80a257 one static library for c++ and another one for lua-binding 2014-08-24 03:52:51 -07:00
boyu0 790ef9e818 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into feature5537_physics_step
Conflicts:
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.h
2014-08-12 10:20:34 +08:00
bo yu 517b26e343 fix typo 2014-08-08 16:56:48 +08:00
boyu0 ee3a8da13c fix PhysicsBody bitmask bug. 2014-08-08 16:38:20 +08:00
Huabing.Xu 21b3e55339 Mac dylib version works now 2014-07-17 20:58:50 +08:00
Huabing.Xu 52ac47aea8 Merge branch 'v3' into v3_dll 2014-07-17 18:27:36 +08:00
boyu0 e07215995a Fix the bug: flip scale for physics body make it's size incorrect. 2014-07-17 17:21:09 +08:00
Huabing.Xu 63de5f6acc add CC_DLL 2014-07-15 12:00:31 +08:00
Huabing.Xu 9db59c0046 add CC_DLL for Event and Physics 2014-07-15 10:55:40 +08:00
boyu0 91126341bd fix transform for physics. 2014-06-27 17:30:21 +08:00
boyu0 a3f32cf894 closed #5537: add setAutoStep, isAutoStep and step method for PhysicsWorld. 2014-06-12 12:45:21 +08:00
boyu0 b6274a469d closed #4944: fixed bug: physics engine crashes occasionally when remove bodies at physics contact callback. 2014-05-21 16:07:49 +08:00
Ricardo Quesada dc711643cd Squashed commit of the following:
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 14 10:03:44 2014 -0700

    math renames

    `Vector2` -> `Vec2`
    `Vector3` -> `Vec3`
    `Vector4` -> `Vec4`
    `Matrix` -> `Mat4`

commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:24:28 2014 -0700

    raw version of rename Vector3

commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:07:14 2014 -0700

    rename Vector2 after merge

commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:05:30 2014 -0700

    Merge branch 'v3' into v3_renameMathClassName

    Conflicts:
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp

commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 08:51:45 2014 -0700

    rename vector2 in tests/cpp-empty-test folder

commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:58:23 2014 -0700

    rename vector2 in tests/cpp-tests cpp files

commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:52:57 2014 -0700

    rename vector2 in tests/cpp-tests head files

commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:49:48 2014 -0700

    rename vector2 in extension folder

commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:47:22 2014 -0700

    rename vector2 in cocos/2d cpp files

commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:44:39 2014 -0700

    rename vector2 in cocos/2d head files

commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:59 2014 -0700

    rename vector2 in cocos/base folder

commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:43 2014 -0700

    rename vector2 in cocos/deprecated folder

commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:26 2014 -0700

    rename vector2 in cocos/editor-support folder

commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:36:48 2014 -0700

    rename vector2 in cocos/ui folder

commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:39 2014 -0700

    rename vector2 in cocos/renderer folder

commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:15 2014 -0700

    rename vector2 in cocos/physics folder

commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:25:01 2014 -0700

    rename vector2 in cocos/math folder

commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:16:55 2014 -0700

    rename Vector2 to Vec2
    deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
Ricardo Quesada 462338879e rolling back physics in layer 2014-05-01 16:42:35 -07:00
Ricardo Quesada 25213c81f6 linux cmake improvements
Added cocos/CMakeLists.txt
which controls all the rest of the Cmake files
2014-05-01 13:01:51 -07:00
Ricardo Quesada 8bb8416c26 Improved directory structure 2014-04-29 17:37:36 -07:00
Ricardo Quesada 81c2d92355 yeah... love in includes
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
Huabing.Xu feec24e3ef Merge branch 'v3' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/2d/CCNode.cpp
	cocos/2d/CCRenderTexture.cpp
	cocos/2d/platform/wp8/CCGLView.h
	cocos/physics/CCPhysicsBody.cpp
	extensions/physics-nodes/CCPhysicsSprite.cpp
	extensions/physics-nodes/CCPhysicsSprite.h
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
Huabing.Xu 63b52dd287 replace Point with Vector2 in cocos folder cpp file 2014-04-15 18:13:57 +08:00
Huabing.Xu e2a24dec84 replace Point with Vector2 2014-04-15 18:08:29 +08:00
Huabing.Xu 6686b657a4 Migrate getPostion and correspondent member variable to Vector2 2014-04-15 16:28:59 +08:00
Huabing.Xu 071cbc7565 migrate setPosition to Vector2 2014-04-15 16:16:14 +08:00
Huabing.Xu 44be9a38ec Node convertToNodeSpace and convertToWorldSpace use Vector2 2014-04-15 14:09:46 +08:00
boyu0 b53961b78d issue $4771: fix lua test and fix some bugs 2014-04-15 13:40:44 +08:00
boyu0 c98f50026f issue $4771: move PhysicsWorld to layer. 2014-04-15 03:21:18 +08:00
James Chen 890dd64d38 issue #4729: some warning fixes and compilation error fixes on win32. 2014-04-10 01:29:13 +08:00
mgcL 4f7cb75d2b fix PhysicsShapeEdgeChain::init() always return false 2014-04-02 23:52:21 +08:00
zukkun e41fd1a29b fixed PhysicsBody::setAngularVelocityLimit incorrect function call 2014-04-01 09:34:42 +09:00
CaiWenzhi 2dffcb9808 Add ProtectedNode and remove "addNode" 2014-03-25 14:28:58 +08:00
James Chen 7e526f1976 Merge pull request #5918 from boyu0/iss4498_refactor_PhysicsDebugDraw
closed #4498: Refactor PhysicsDebugDraw.
2014-03-21 16:50:42 +08:00
boyu0 41f9760f15 closed #4498: Refactor PhysicsDebugDraw. 2014-03-21 15:49:18 +08:00
boyu0 9ba9687fc1 closed #4424: change name _enable->_enabled, _rotationEnable->_rotationEnabled, _gravityEnable->_gravityEnabled 2014-03-20 10:21:59 +08:00
boyu0 c4aaaf9231 closed #4424: fix PhysicsBody::setGravity() doesn't work correctly sometimes. 2014-03-18 16:17:43 +08:00
boyu0 b0b1645190 fix some physics bugs. 2014-03-13 20:56:51 +08:00
boyu0 23f42da548 closed #4324: fix double free bug. move _preContactData to PhysicsContact class, add PhysicsContact::getPreContactData() method. 2014-03-11 05:09:08 +08:00
boyu0 d5031f950a closed #4324: fix PhysicsContact::generateContactData() memory leak. 2014-03-10 14:51:26 +08:00
boyu0 b926e4efad closed #4150: fix physics position/rotation tag bug. 2014-03-06 17:04:54 +08:00
boyu0 fdcbfa2eca closed #4150: add const to getPosition/RotationOffset method. 2014-03-03 14:35:44 +08:00
boyu0 5244cb93ed closed #4150: Delete PhysicsBodyInfo::set/getPosition/Rotation method. 2014-02-28 15:50:38 +08:00
boyu0 015180bf62 issue #4150: Add physics position/rotation test 2014-02-28 15:47:49 +08:00
boyu0 a934d29c57 issue #4150: Correct body position with the node has a parent. Add set/getPosition/Rotation method. 2014-02-28 15:31:25 +08:00
boyu0 5ff60485a4 issue #4118: set body update after physics step. 2014-02-27 20:23:23 +08:00
boyu0 b63641c7a5 issue #4118: delete physicsSetPosition/Rotation method and add physics position/rotation tag. 2014-02-27 14:36:09 +08:00
boyu0 75ec508f0a issue #4118: improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method. 2014-02-27 09:45:35 +08:00
boyu0 4df1e104f3 issue #4118: improve performance. 2014-02-26 19:56:52 +08:00
James Chen 5e315273f9 Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
boyu0 912dad7a71 closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time. 2014-02-26 10:53:41 +08:00
boyu0 338aa73840 issue #4118: change PhysicsBody::updateDamping() to protected. 2014-02-25 16:08:16 +08:00
boyu0 55c679a893 issue #4118: rename set/getElasticity to set/getRestitution 2014-02-25 15:58:19 +08:00
boyu0 d139c752fb issue #4118: add _isDamping to PhysicsBody and fix bugs 2014-02-25 15:27:25 +08:00
boyu0 7a28f93fbf issue #4118: fix bit mask bug 2014-02-25 10:24:20 +08:00
boyu0 46abf08a1d issue #4118: add PhysicsBody::setResting() 2014-02-24 16:29:14 +08:00
boyu0 a4cc0edb4a issue #4118: refactor physics update 2014-02-24 16:17:42 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
boyu0 ea6edd5417 closed #3988: fix bug Node::setRotation() moves opposite when node has a physics body. 2014-02-11 17:10:27 +08:00
boyu0 1917ffe8b9 issue #3716: refactor physics contact 2014-01-28 14:59:34 +08:00
boyu0 9cf659bb0a Merge branch 'physics_event' of https://github.com/edwardzhou/cocos2d-x into iss3716_refactor_physicscontact
Conflicts:
	cocos/physics/CCPhysicsContact.h
2014-01-28 14:35:29 +08:00
James Chen a4a010465c Merge commit 'refs/pull/5071/head' of git://github.com/cocos2d/cocos2d-x into merge5071 2014-01-26 16:41:35 +08:00
boyu0 682a6819cb issue #3401: change getContactData function return value back to pointer. 2014-01-26 12:02:42 +08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
edwardzhou 3f62a87ef7 remove the workaround cast 2014-01-15 09:46:41 +08:00
edwardzhou a71367a7de fix compile error 2014-01-14 19:37:07 +08:00
edwardzhou b9a7031f92 refactor PhysicsContact inherits from EventCustom; simplify emitting collision events 2014-01-14 19:21:09 +08:00
boyu0 de30a9cfea issue #3401: add lua physics slide test, add more banding code, and fix some bugs. 2014-01-14 15:48:44 +08:00
James Chen f5ae2bbacc Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
2014-01-06 23:48:47 -08:00
James Chen 2eb8691f6a Merge pull request #4946 from dumganhar/linux-template-fix
Linux template update
2014-01-06 20:57:28 -08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
James Chen c965131a08 Uses relative path for kazmath/CMakeLists.txt and physics/CMakeLists.txt. 2014-01-06 19:33:28 -08:00
boyu0 cf146b32cf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/CCLuaStack.cpp
	cocos/scripting/lua/script/Cocos2d.lua
	cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
boyu0 eaa3041a97 issue #3401: physical lua banding script, add testlua->physics test 2014-01-06 22:19:40 +08:00
James Chen 46153d8c34 More warning fixes. 2014-01-04 09:17:37 +08:00
boyu0 0a06d93328 issue #3401: physical lua banding script and auto script 2014-01-02 11:45:11 +08:00
walzer c5e95618d9 fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment 2013-12-26 23:55:05 +08:00
boyu0 69f1834e61 issue #2771: fix warning log and fix typo. 2013-12-23 14:30:43 +08:00
James Chen 5852c66e5a closed #3463: ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms. 2013-12-20 19:47:11 +08:00
minggo 53092b359b Merge pull request #4486 from boyu0/iss2771_physical
[ci skip]issue #2771: physical
2013-12-15 18:30:48 -08:00
boyu0 2dbb2d496f issue #2771: add and change some physics API, and add more documents 2013-12-13 17:36:58 +08:00
boyu0 4befb50307 issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc 2013-12-13 16:26:26 +08:00
minggo 16efe94946 fix compiling error after fixing conflicts 2013-12-12 14:48:27 +08:00
James Chen c2bccbaf98 issue #2790: Removes unneeded dynamic_cast in CCPhyicsWorld.cpp. 2013-12-11 22:09:59 +08:00
James Chen 45dabe305f issue #2790: performance improved for PhysicsWorld. 2013-12-11 18:08:07 +08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00