minggo
c4712936f3
fix the bug that ect1 texture lost on android ( #17278 )
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the commit do the following things:
- reload ect1 related shaders when comes from background
- reload alpha texture when comes from background
2017-02-04 18:00:21 +08:00
pyrosphere
663bb4d7ed
No CC_UNUSED_PARAM ( #16812 )
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* Added -Wno-unused-parameter and removed all uses of the CC_UNUSED_PARAM macro
* Commented unused parameter names in .cpp files which previously used CC_UNUSED_PARAM
* Reverted -Wno-unused-param flag.
Moved deprecated touch methods definitions to .cpp file.
Commented more unused parameter names.
* Fixed some errors and warnings caused by the previous commit.
* Commented remaining unused parameter names in .cpp files.
* Fixed unused parameter warnings in headers.
* Fixed some more unused parameter warnings.
* Fixed some more unused parameters warnings.
* Fixed mistake in previous commit, missing ComAudioReader:: in method. Other warnings.
* Fixed build errors.
* Added missing file to CMakeLists
2016-11-16 09:48:37 +08:00
mogemimi
fe52c5fa0a
Fix typos in comments and strings ( #16708 )
2016-10-17 10:12:54 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
halx99
bf996c5bac
Add ETC1 builtin alpha support. ( #16118 )
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* Add ETC1 builtin alpha support.
* Rename setETC1AlphaFileEndix to setETC1AlphaFileSuffix
* Check whether etc1 alpha suffix is empty
* fix Code ident & Add etc1 alpha test case to SpriteTest.
* Remove unused ETC1AA shader programs
* Fix all review issues and endl issues
* Add a new TriangleCommand::init() with Texture2D* instead of GLuint textureID
* #fix issues
2016-07-25 17:31:54 +08:00
mogemimi
15030ad4c3
Fix typos in log messages
2016-07-25 02:53:22 +09:00
mogemimi
a348cbda8b
Move StringUtils functions from deprecated header file to ccUTF8.h ( #15835 )
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* Move StringUtils functions outside of deprecated header
* Replace deprecated headers with 'base/ccUTF8.h'
2016-06-15 15:01:26 +08:00
子龙山人
51f4deee01
Add system label overflow ( #15827 )
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* Add system font overflow
1. currently only iOS, Mac and Android platform are supported
add mac label overflow shrink
modify system font overflow test
fix warning and possible memory leaks
add ios system label overflow support
add iOS system font overflow support
fix iOS system font overflow
fix Mac System font overflow
add android system font clamp
add Android system font shrink
cleanup iOS shrink related code
fix Android system font clamp
add core text to project template
fix iOS tests project
fix mac and iOS shrink
improve iOS and Mac clamp feature
fix header file include path
* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
Xpol Wan
dc0f7bf903
Fixes format warnings.
2016-04-18 17:52:58 +08:00
Mikhail Shulepov
15f0aaa598
Texture2D::getStringForFormat - added missed formats
2016-02-12 19:04:30 +03:00
Mikhail Shulepov
112fceae81
Texture2D: RGB888 -> A8 conversion (white - full opacity, black - full transparency)
2016-02-12 17:23:56 +03:00
Wenhai Lin
4fa58602a8
Adds `std::nothrow` to the `new` statements
2015-12-16 14:02:55 +08:00
yangxiao
ebd5c1cca7
resolve conflict and fix checktexture bug
2015-12-02 11:26:05 +08:00
XiaoFeng
722f20c4b6
Update implement remove condition macro check.
2015-11-24 18:29:58 +08:00
Sebastien Flory
bd83fc1474
PMA Handling issue
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Hi,
I compared to cocos2D-x v2.x and it seems that there is an issue with the _hasPremultipliedAlpha flag not beeing set correctly for mipmaps and compressed textures.
I guess it's a mistake due to the reorganization of the code between the old CCTexture2D and the new one.
In our tests, this fixes the issue.
Best,
Sebastien
2015-10-15 15:48:21 +02:00
Martin Taylor
62e36e8006
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
andyque
7c665e6447
remove EMSCRIPTEN related code
2015-07-16 14:15:41 +08:00
andyque
91dfb07a8c
add more descriptive message to ASSET macro.
2015-07-14 15:28:36 +08:00
andyque
7fff2bd3c4
fix nine patch image parser error on Windows.
2015-06-23 15:42:58 +08:00
andyque
0352a7a3ea
add Android 9-patch image format support
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commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:16:09 2015 +0800
Add Android 9-patch format support.
Squashed commit of the following:
commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:08:05 2015 +0800
finish refactoring
commit 730bf817f833de56999c616779fc0279890e14bf
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 11:47:08 2015 +0800
refactoring 9-patch
commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 09:42:06 2015 +0800
refactor
commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 17:59:21 2015 +0800
fix lua and Android compile error
commit 2877538fb3a436f95400b2ad637ea147b9df81d7
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 11:32:43 2015 +0800
Add Android 9-patch image format support.
The 9-patch format is used for creating Scale9Sprite.
2015-05-21 16:04:37 +08:00
Vladimir Perminov
133be7e57f
Clean possible GL error
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CHECK_GL_ERROR_DEBUG work debug only.
Clean need for correct check glTexImage2D and glCompressedTexImage2D
Release now work: If gl error before any code, initWithMipmaps return
false always
2015-03-19 11:10:49 +03:00
Dale Stammen
20246d648b
check for PixelFormat::DEFAULT
2014-10-14 14:21:02 -07:00
Ricardo Quesada
6f3ca63f00
Moved base/CCPlatform* -> platform/CCPlatform*
2014-09-09 17:17:07 -07:00
Ricardo Quesada
9082ca18c3
Platform fixed
2014-09-09 16:50:02 -07:00
boyu0
85b9765b8f
Change Image::PVRImagesHavePremultipliedAlpha() to Image::setPVRImagesHavePremultipliedAlpha()
2014-07-28 10:38:22 +08:00
boyu0
34a8d26124
Deprecate Texture2D::PVRImagesHavePremultipliedAlpha(), move Texture2D::PVRImagesHavePremultipliedAlpha() to Image.
2014-07-25 18:19:04 +08:00
Sergey
59cbc153d4
Copyright & small fixes
2014-07-22 15:49:38 +04:00
Huabing.Xu
9fb85e303f
change the logic of texture loading
2014-07-08 10:08:02 +08:00
Huabing.Xu
d935b5db38
roll back initWithImage logic
2014-07-07 17:35:05 +08:00
boyu0
6db8ec8aad
fix crash when load pvr bgra8888 image in android.
2014-06-30 20:58:26 +08:00
Dale Stammen
48404a8fb5
fixed reloading of textures from VolatileTexture cache
2014-06-12 16:31:07 -07:00
vision
860057c307
Use the image format instead of RGBA8888 when initializing a texture, this would remove the redudant conversion and save memories.
2014-06-05 10:58:27 +08:00
vision
c90f2b3251
remove unused codes in CCTexture2D
2014-06-05 10:09:36 +08:00
Dhilan007
e1bb1c62c0
[hot fixed]issue#4999:fixed label is unsharp if it's created by smaller font.
2014-05-29 10:26:07 +08:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
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commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00