halx99
e534dd66c0
Rename core folder name
2021-12-31 14:39:08 +08:00
halx99
8fd4a8afc3
Fix android ci
2021-12-29 13:44:39 +08:00
halx99
ce5adf35f7
Committing clang-format changes
2021-12-28 08:06:23 +00:00
halx99
b459acbcf7
Remove all unnecessary nothrow
2021-12-08 00:11:53 +08:00
halx99
95a1734cd7
Add `CCValue` int64_t/uint64_t support
2021-11-09 14:29:15 +08:00
halx99
86a28937fc
Merge pull request #521 from adxeproject/refine-lua-loader
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Refactor lua loader, reload lua with file name as-is
2021-10-12 14:18:02 +08:00
halx99
846231e2f1
Fix #522
2021-10-12 13:16:27 +08:00
halx99
c270fc3579
Remvoe lua 64bit bytecode spec
...
a. since we know how to compile compatible bytecode for both plainlua and LuaJIT
2021-10-11 23:26:25 +08:00
halx99
bbd3a78ae4
Improve lua workflow on windows
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a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99
56edf5c339
Fix xcode build warnings
2021-08-12 15:54:16 +08:00
halx99
6ee687302b
Xcode Embed Frameworks support
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refer to: https://gitlab.kitware.com/cmake/cmake/-/issues/22412#note_997156
2021-08-10 11:43:16 +08:00
halx99
7ee1785858
Improve Lua RTTI performance [ci build]
2021-06-18 12:23:10 +08:00
halx99
61af6d75f9
Update readme guide and fixup [ci build]
2021-06-08 21:53:18 +08:00
halx99
29015e1cd7
Make gradle utils file as shared [ci build]
2021-06-02 06:27:19 +08:00
halx99
f0dc1582fb
[Gradle] Find ndk with env ANDROID_NDK [ci build]
2021-06-02 05:37:18 +08:00
halx99
adce3298de
Fix lua build [ci build]
2021-05-24 19:18:15 +08:00
HALX99
a42f9ac25c
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
halx99
97e8d4c58a
Replace jcenter with mavenCentral [ci build]
2021-05-15 12:15:38 +08:00
halx99
bb1871b0e0
Gradle Plugin no longer support cmake 3.10.0+
2021-05-15 11:58:56 +08:00
halx99
412a6fa9e2
Fix android ci [ci build]
2021-05-15 00:12:41 +08:00
halx99
798e0fe1a1
Update gradle stubs [ci build]
...
a. wrapper to 6.9
b. plugin to 4.2.0
2021-05-14 12:11:19 +08:00
halx99
3348f10813
Make tests could build at external location [ci build]
2021-05-02 17:23:39 +08:00
halx99
49c1318fc1
Explicit set cmake minimum version at app/build.gradle [ci build]
2021-04-22 11:40:53 +08:00
halx99
e8c1d7bc2c
Set cmake min version to 3.10 [ci build]
2021-04-21 14:05:44 +08:00
halx99
3ff5b16847
Ensure build native first before compile java code
2021-04-20 20:25:32 +08:00
halx99
d33ffa67cd
Set gradle-wrapper to 6.8.3 [ci build]
2021-04-08 22:42:15 +08:00
halx99
958f6c3a93
Properly set gc mode for lua-5.4 [ci build]
2021-03-27 19:49:19 +08:00
halx99
9972ddd71c
fix lua-tests cmake script
2021-03-26 17:10:37 +08:00
halx99
adf3483943
Fix CMakeLists for separating test projects [ci build]
2021-03-15 09:50:32 +08:00
halx99
46287b84c2
Rollback gradle plugin version 4.0.1, since there is no benefit upgrade to 4.1.0
2020-11-12 22:50:38 +08:00
halx99
755714c103
CMake, use file TO_CMAKE_PATH instead string replace [ci build]
2020-11-12 22:47:35 +08:00
halx99
863bd35676
Finish #244
2020-10-25 16:25:08 +08:00
halx99
975ef2ff61
Lock name
2020-10-24 21:57:36 +08:00
halx99
8a69a3a5cc
Set CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET at toolchain file ios.mini.cmake
2020-10-22 17:50:25 +08:00
halx99
eb52b0d319
Make setup.py works with python3
2020-10-22 16:53:28 +08:00
halx99
119e62f164
Update gradle plugin to 4.1.0
2020-10-21 10:55:32 +08:00
halx99
25cc511532
fix lua build link on android
2020-10-19 23:21:40 +08:00
halx99
bacba846af
Sync SharedLoader template.
2020-10-19 19:19:17 +08:00
halx99
919d48d68e
Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project.
2020-10-19 18:33:10 +08:00
halx99
8450babc16
Remove gradle compile lua to fix compile error, needs tools to compile and encrypt lua later
2020-10-18 01:12:11 +08:00
halx99
4142499bc4
Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template
2020-10-18 01:05:36 +08:00
halx99
dfce234ced
Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template
2020-10-18 01:01:36 +08:00
halx99
71c9b2b101
fix #146
2020-08-18 10:51:32 +08:00
halx99
67ef8bb624
Improve shared library for android, remove mojoal,sdl2, still use OpenAL.framework on apple platform, alsoft on other platforms.
2020-08-17 18:45:14 +08:00
halx99
bcc00eaffe
Sets Gradle Plugin version to 3.4.0 to fix cmake can't recognize ninja
2020-08-10 15:04:12 +08:00
halx99
f38f76c1a1
Sync spine code and resource to 3.8
2020-08-05 17:04:57 +08:00
halx99
6eb58f58bd
Optimize CMake scripts
2020-08-04 14:05:00 +08:00
halx99
da7e235b25
Optimize link, remove -Wl,--whole-archive for linking 3rd libs.
2020-07-29 18:55:45 +08:00
halx99
d1cd05c0c8
Copy angle binaries
2020-07-23 10:32:50 +08:00
halx99
5416b4d34c
Remove xxtea, cleanup xxtea reference sources
2020-02-15 20:54:33 +08:00
halx99
3f78448495
Fix .so auto link when folder not exists
2020-02-04 20:57:20 +08:00
halx99
a40c81e984
load .so at AppActivity.java
2020-02-04 19:22:11 +08:00
halx99
a350f4be88
solve auto link .so for android platform
2020-02-03 21:18:23 +08:00
minggo
589e09c328
set xcode installation path to ( #20402 )
2020-01-18 20:40:21 +08:00
Arnold
cdc0d4702c
[bugfix] set CFBundleExectuable in template info.plist ( #20425 )
...
fix #20414
2020-01-18 20:40:00 +08:00
Arnold
b74af1970b
[bugfix] set Info.plist path ( #20405 )
...
fix bug introduced in #20205
2019-12-12 23:55:18 +08:00
coulsonwang
abc25ae04a
adjust ralative position of tested item in TouchTest ( #20369 )
2019-11-26 23:40:54 +08:00
minggo
514834c4c0
use sprite to create editbox ( #20371 )
2019-11-26 23:40:48 +08:00
coulsonwang
5b15737b3a
fix walking boundary of terrain ( #20364 )
2019-11-22 16:07:14 +08:00
Arnold
3b4748009f
use copy instead of linkis ( #20356 )
2019-11-21 15:12:37 +08:00
Arnold
e3c636c23c
Sync resource automatically on Windows and Linux ( #20319 )
2019-11-15 10:24:38 +08:00
coulsonwang
dde4780e14
decrease the font size or it will be conflict ( #20333 )
2019-11-14 18:11:15 +08:00
coulsonwang
a6f73e2f5a
adjust testItem relative position ( #20331 )
2019-11-14 15:13:20 +08:00
Arnold
6a53b31d08
[bugfix] add pagezero_size link flags ( #20321 )
2019-11-13 11:07:52 +08:00
minggo
98ab6d23b6
set iOS default deployment version in correct place ( #20307 )
2019-11-08 10:30:51 +08:00
minggo
5acc952a17
fix iOS build issue ( #20292 )
2019-11-05 15:23:54 +08:00
coulsonwang
8126cfafd5
add defualt ios deloyment target ( #20282 )
...
* add defualt ios deloyment target
2019-11-01 17:07:52 +08:00
coulsonwang
d41457d447
comment spine codes in lua ( #20272 )
2019-10-30 16:25:08 +08:00
coulsonwang
4f486528cc
fix walking boundary of 3D test in lua
2019-10-29 19:24:35 +08:00
minggo
487634b5b7
Merge pull request #20264 from Mee-gu/fixLua
...
fix experimental namespace
2019-10-29 14:30:10 +08:00
coulsonwang
d77cd8f3b1
fix experimental namespace
2019-10-29 14:19:16 +08:00
minggo
2f79eb10af
fix installation error on some Android devices
...
May meet "The application could not be installed: INSTALL_FAILED_TEST_ONLY" error on some devices.
2019-10-29 11:35:22 +08:00
minggo
6b1e55f419
Remove experimental namespace ( #20229 )
2019-10-23 14:58:31 +08:00
coulsonwang
ee4432661c
fix label text word wrong warp issue ( #20226 )
2019-10-23 14:13:38 +08:00
Andy Duplain
1a04787287
Rework CMake Xcode support. ( #20205 )
...
- Build using C++17 by default.
- Simplified customization of Xcode project via cmake.
- Add documentation to demonstrate how to use the customization.
- NOTE: I believe we could compile with bitcode enabled if the box2d
library was compiled using bitcode.
2019-10-22 13:42:56 +08:00
coulsonwang
b8cf680342
update ProgramState usage in lua ( #20204 )
2019-10-16 09:48:38 +08:00
coulsonwang
67ae2e756e
fix ProgramState and Program performance ( #20189 )
...
* fix ProgramState and Program performance
* fix review
* fix
* add autorelease
2019-10-15 09:40:59 +08:00
coulsonwang
5918758904
fixLuaNodeTest ( #20145 )
...
set depth write mask correctly
2019-09-20 17:30:52 +08:00
coulsonwang
83dd39ec0b
remove unneeded codes ( #20126 )
...
was removed from Sprite3D. Should not be call from lua.
2019-09-18 09:22:15 +08:00
Arnold
96ae05d511
[bugfix] Android compile error on arm64 ( #20128 )
...
* add --no-warn-shared-textrel only in android/x86
* update comment position
2019-09-18 09:21:56 +08:00
Arnold
eed319938d
[lua tests] MaterialSystemTest update u_Time uniform ( #20083 )
2019-09-05 15:56:39 +08:00
Arnold
56c9ec137c
add link flags ( #20069 )
2019-09-02 09:39:43 +08:00
minggo
5e40f5e6a5
remove tiff ( #20047 )
2019-08-20 15:15:40 +08:00
coulsonwang
c4e6ede197
move VertexLayout to ProgramState ( #20029 )
...
* move VertexLayout to ProgramState
* fix lua
2019-08-15 16:51:49 +08:00
coulsonwang
e23f1f34c3
remove step mode ( #20032 )
2019-08-15 09:31:44 +08:00
Arnold
f440369f1c
Update gradle to 5.1.1 ( #19958 )
2019-07-24 09:53:02 +08:00
coulsonwang
57a3bd98f1
fix glfw3.3 no respond issue ( #19963 )
2019-07-23 16:58:35 +08:00
coulsonwang
7b7cf55efb
remove vertex step mode ( #19921 )
2019-07-17 13:59:37 +08:00
coulsonwang
e70f09368b
fix fast tile map ( #19905 )
2019-07-04 17:54:10 +08:00
coulsonwang
fbd0062e3d
fix tile map test in lua ( #19897 )
2019-07-03 16:03:58 +08:00
Arnold
888cd9b159
fix lua ( #19888 )
2019-07-02 09:29:20 +08:00
coulsonwang
e8839cefbe
Feature/lua drawing node ( #19863 )
...
* fix DrawInRect in lua
* fix
* rename
2019-06-27 17:44:07 +08:00
Arnold
4f6e6454ba
convert to integer ( #19872 )
2019-06-27 13:38:27 +08:00
Arnold
0dfb0de1d3
remove removeFromParentAndCleanup ( #19860 )
2019-06-25 09:18:06 +08:00
coulsonwang
22e8a651d2
Feature/lua render texture test ( #19827 )
...
* fix render texture test in lua
* remove unnecessary code
* fix CI compile error
2019-06-18 22:45:14 -07:00
Arnold
cf83c91480
[cmake] Update plist template for iOS projects ( #19828 )
...
* update cmake template
* fix tabs
* use function instead of macros
* rename local variables & cocos_fake_set
* use g++ 7 in travis ci
* use clang
* use g++6
2019-06-17 18:37:56 -07:00
Arnold
7851f212bf
Rename backend::Texture2D ( #19821 )
...
* compile on windows
* compile on mac
* rename to Texture2DBackend
* compile on mac
2019-06-12 00:01:15 -07:00
Arnold
36228d0182
use https ( #19820 )
2019-06-11 18:23:56 -07:00
minggo
1273fb305d
Remove simple audio engine ( #19802 )
2019-06-11 18:23:16 -07:00
minggo
0d2b40b6ec
Merge pull request #19815 from PatriceJiang/ccEditBox_to_ccuiEditBox
...
[lua-tests] replace cc.EditBox with ccui.EditBox
2019-06-10 01:53:26 -07:00